was one of Square
's early releases for the Nintendo Entertainment System
, and their second 3-D game after The 3-D Battles of WorldRunner
. The game is similar to OutRun
, in that you drive a car from point A to point B, dodging traffic and roadside obstacles on your way to the finish line.
Two games in the series were released: Rad Racer
(1987, published by Nintendo of America), and Rad Racer II
(1990, directly published by Square)
- Alternate Company Equivalent: Often considered to be Nintendo's answer to OutRun, even though it wasn't developed by them.
- Down to the Last Play: If the timer expires, your car will slowly lose speed (your car rolls) and you can't step on the gas. If you can crawl towards the checkpoint/finish line, you're still in the game. However, if the car comes to a complete stop, you're out.
- Made of Iron: Your car. Instead of exploding after a crash like in Pole Position, you'll either flip in the air (first game) or spin out of control (second) and have to work your way back up to top speed, often from an undesirable position on the road.
- Market-Based Title: The first game was known as Highway Star In Japan. The second game isn't known as anything there since it was never released there.
- Nitro Boost: Rad Racer II had this feature, allowing you to reach top speed from a starting position after charging the boost for about three seconds.
- No Export for You: Inverted with Rad Racer II, which was specifically made for the American market and never got a Japanese release.
- Totally Radical: The very name of the game, Rad Racer. A game that was, fittingly enough, produced by a company named Square.