Video Game: Luigi's Mansion: Dark Moon
Luigi's Mansion: Dark Moon
(Luigi's Mansion 2
outside of North America) is a video game
on the Nintendo 3DS
, and a sequel to the GameCube
launch title, Luigi's Mansion
. It was developed by Next Level Games
, which previously collaborated with Nintendo on Punch-Out!!
for the Wii
, and was released in North America on March 24, 2013.
The story finds Professor E. Gadd researching the ghosts of Evershade Valley, but when King Boo shatters the Dark Moon the formerly friendly ghosts start running amuck, and itís up to Luigi, armed with the Poltergust 5000, to solve this paranormal problem.
Unlike the first game, which took place almost entirely inside the eponymous mansion, there are multiple areas to explore, including a snowy
mine and a clockworks
in a desert
. Luigi has a greater amount of items and power-ups at his disposal, such as a flashlight that can reveal hidden items, along with a nifty ghost dog companion.
In February 2013's Nintendo Direct, this was revealed as one of several "Year of Luigi
" games to be released in 2013, along with Mario & Luigi: Dream Team
and the New Super Luigi U DLC
for New Super Mario Bros. U
This game includes examples of the following tropes:
- Absent-Minded Professor: Gadd has even worse bouts of this than he did in the first game. In one scene, he can't even remember how many Toad assistants he has (made all the more serious by the fact that King Boo is holding them hostage.) It almost enters Mad Scientist territory, as E. Gadd is seemingly even more erratic and scatter-brained than usual while sending Luigi out to once again capture hundreds of spirits if not thousands in his name. Although he's so old that Gadd may simply be going senile, if he wasn't already.
- Ascended Extra: Toads go from Save Points to being an Escort Mission, plus in said Escort Missions, they are useful for some of the puzzles.
- Adorkable: Luigi, Luigi, Luigi. From his interactions with the Toads and the little victory dances he does, Luigi exemplifies this trope to the fullest in this game.
- Advancing Boss of Doom: Between battle phases, King Boo will swell up and roll after you, forcing you to run your way through an obstacle course to avoid getting hit.
- Affectionate Parody: Enter the Underground Lab in Mission E-1 to see two Greenies re-enacting the beginning of Frankenstein. If you finish the experiment for them, you find a hidden Boo.
- Amplifier Artifact: King Boo's new crown.
- And I Must Scream:
- Animated Armor: Present in Gloomy Manor. They'll try to cleave you when you get close to them, and may block your path. In Treacherous Mansion, Greenies can possess them and use them to attack Luigi. The Tough Possessor uses them as hosts, and ultimately possesses a huge one.
- Arc Welding: King Boo, who it turns out was directing all the previous monsters that appeared unconnected using the possessors.
- Arson, Murder, and Jaywalking:
- Gadd worries that the absence of the Dark Moon will make the ghosts go crazy, cause worldwide terror, and worst of all, ruin his research.
- Invoked once more in A-5's Description. "They're blocking our progress AND they ruin the furniture AND they're just plain gross!"
- Artifact Mook: The Carnivorous Plants show up in Treacherous Mansion for no real reason, including one that just happens to be sitting in a cupboard. Given that they're probably genetic experiments or something, you just have to wonder how they got all the way across Evershade Valley to a mansion in a middle of a ravine.
- For all intents and purposes, Treacherous Mansion seems to be a museum of glorification of all the other haunted locales in the game, so make of that what you will.
- Artifact Title: Luigi explores various different places in this game, rather than a single mansion as mentioned in its predecessor's title. None of them are owned by Luigi to boot, and only two are even legit mansions. The titular Dark Moon, however, is your Plot Coupon, and thus is fairly important.
- Attack of the 50-Foot Whatever: The Tough Possessor's final host is a giant suit of armor.
- Autosave: The game saves when you complete a mission or ScareScraper game, unlike the original title and its manual save points.
- Badass in Distress: Mario... again.