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"LEGO Adaptation Game" is a catch-all term for a loosely-connected series of Multi-PlatformVideo Games made by Travellers Tales, based on combining the license for LEGO with that of another work, generally a film, as tie-ins to licensed toy lines based on the same films LEGO is producing and selling around the same time. With few exceptions, the games are action platforming games with the characters and stages all consisting of LEGO interpretations of the licensed work in question, with tongue-in-cheek, often parodical Cutscenes poking fun at both those works and the fact that they are made out of LEGO bricks.In these games, death is just the character falling apart and, if it's a Player Character, reforming with just the loss of a few small round LEGO bricks referred to as studs, which are the currency in these games.The games also involve using multiple characters, using their different abilities. Replays allow you to use a pool of characters you've gained and switch them on the fly. And the games are loaded with bonuses, which can be bought with LEGO studs or by other methods.
The games are rife with numerous shout outs, much as you'd expect from a franchise affectionately parodying popular films, to the point where they have their own Shout Out page.Traveller's Tales also made the LEGO game BIONICLE Heroes and LEGO City Undercover, which adapts the general mechanics and style of the games to a Third-Person Shooter and a Wide Open Sandbox, respectively. They also produced LEGO Battles and its sequel Lego Battles: Ninjago, two DS games that apply the format to Real-Time Strategy. Legends Of Chima and Ninjago also have handheld-exclusive platformers of their own, in the form of Legends of Chima: Laval's Journey and LEGO Ninjago: Nindroids.There's also the animated DVD LEGO Batman: The Movie - DC Superheroes Unite, which is essentially a movie adaptation of LEGO Batman 2, with a few tweaks to the script here and there.Marvel and LEGO also got together to release LEGO Marvel Superheroes: Maximum Overload, a five-part series starring a few handful of characters (mostly Spider-Man, Iron Man and Loki)Now has a Characters page in progress.
The LEGO Adaptation Games provide examples of the following tropes:
LEGO Star Wars II: Who would ever think that when destroying the first Death Star, the player first has to destroy turbolaser guns connected to the exhaust port's ray shield? And in the GBA version, one of the turbolaser guns is mounted on and blocking the exhaust port itself. That defeats the purpose of it being an exhaust port!
LEGO Indiana Jones: When Indiana Jones and Marion Ravenwood escape the burning bar, they have to go across some other areas in Nepal, get rid of an enemy truck full of Respawning Enemies and drive off in one of their cars.
And Indy 2 gives us three new battles, Belloq obtaining power from the ark, seemingly becoming a new boss (the puzzle is probably to destroy the enemies the electricity is connecting to, though), the Assassin actually becoming competent enough to block Indy's bullets, and Mola Ram commanding a huge rock monster, none of this was in the original adaptation, but hell it if they don't look cool. Also, Donovan turning into a monster when he drinks from the wrong cup, as opposed to rapidly aging, dying, and turning to dust. He chose poorly, indeed.
Though Marvel Super Heroes is already a combination of various versions of the source material, movie style Aldrich Killian teaming up with comic style Mandarin for a level is probably the most obvious example of this.
Adaptational Badass: In some games, most (if not at least some) characters that never fought in their source material become capable of kicking some major plastic butt. Particularly in LEGO Indiana Jones. One specific case is the Mark 42 Armour from Iron Man 3. In the movies the Mk42 was dozens of upgrades after armors that shrugged off tank fire and could give the thunder god Thor a decent fight, it yet malfunctioned a lot and constantly fell apart. Here, despite being made of Lego, it never falls apart and is a straight upgrade over Tony's older suits with a fully working arsenal. It not only works, but Tony mentions that he even de-magnetized it so it was immune to Magneto's powers.
Star Wars interestingly starts off the Attack of the Clones story with Obi-Wan going to Kamino, skipping everything involving Anakin.
The Complete Saga fills in the blanks by including the level where you chase Zam Wessel, originally intended to be in the first game before it got cut.
Lord of the Rings noticeably drops the entire Minas Tirith plotline with Denethor and Faramir. You still get to play the Battle of Pelennor Fields, but it focuses on Éowyn's and Aragorn's involvement instead.
The Lego Movie completely omits several of the licensed characters that make appearances in the film itself, such as Milhouse, Michelangelo & Dumbledore. Furthermore, the cameo by Milenium Falcon & it's crew is omitted despite it's relevance to the plot, and one of the major plot points is completely glossed over - The Reveal that the entire story is really just a boy playing with his Lego is kept, but the subsequent reveal that Lord Business & his plot to freeze everything is based on his father's desire to stop his son from messing up his Lego kits is cut out of the story, removing all context for Lord Business' Heel-Face Turn.
Advertised Extra: Despite featuring heavily in Batman 2's marketing, most of the DC heroes don't show up until the game's penultimate level.
An Aesop: Lego Batman 2 and 3 have Batman being taught one at the end. For Lego Batman 2, it's that relying on others or asking them for help isn't a sign of weakness. For Lego Batman 3, the aesop is that you don't have to bottle up your emotions, it's OK to express them.
Affectionate Parody: Any serious moments from the series they were taken from are changed to light-hearted comedy.
All There in the Manual: Most of the games can be played without having experienced the source material, though the games are clearly targeting fans of the originals. The exception is Harry Potter Years 5-7. While you can muddle your way through Years 1-4, you will be completely lost in the sequel.
All Your Powers Combined: Stan Lee has the abilities of several different Marvel characters. Not all, exactly, but quite a few.
In Lego Batman 3, Batman and Robin's Adam West and Burt Ward costumes will have the abilities of all their special suits.
Aluminum Christmas Trees: If your primary exposure to the Marvel universe comes from the movies, it seems quite strange to see Spider-Man, the Fantastic Four, the Avengers, and the X-Men all in the same game. (The game even lampshades this, giving you an achievement if you pair Captain America and the Human Torch on a team.)
American Accents: Although he was voiced by Fred Tatasciore in both Batman 2 and its successor, Killer Croc drops the Hulk Speak for a Cajun accent (and articulate speech) in LEGO Batman 3. This is likely to shift the Hulk Speak role to Solomon Grundy.
Amusement Park of Doom: The atmosphere of the Gotham Funland at the Amusement Mile is intended to resemble this, complete with creepy cardboard signs with disturbing clowns, a giant creepy clown above the entrance, and Creepy Circus Music.
And Your Reward Is Clothes: There are many "characters" in the games that aren't really anything but alternate outfits for the characters. Some, however, do have slightly different properties.
The LEGO Harry Potter games actually grouped any characters with the same character or outfit together, though this doesn't seem to transition to later games.
LEGO Marvel Superheroes has Future Foundation outfits for the Fantastic Four and Spider-Man, comic versions of the characters (such as Thor without a beard), and also features The Superior Spider-Man(!) as an unlockable character. Surprisingly, it uses the same feature as LEGO Harry Potter, in grouping them by outfit rather than as separate characters.
Animate Inanimate Object: In Marvel Superheroes, the Statue of Liberty blinks, and head bangs during one of the race missions. When flying past the Statue on Liberty Island in free roam, she'll look at the character and wink before returning to her original position. And she's a playable character.
Another Side, Another Story: After playing through an episode as Batman and Robin in LEGO Batman, you unlock another episode where you can play as the villains.
Anti-Frustration Features: If you're in cursor mode, you don't have to worry about any enemies harming you due to being unable to take damage at there, so you can continue your task unimpeded.
Superman's invulnerability in Baman 2 and 3 makes Free Playing levels for collectibles much easier, since you don't need to be preoccupied with defeating the swarms of enemies, or avoiding harmful obstacles while searching for minikits.
Anti-Poop Socking : Lego Marvel Super Heroes contains a small gesture in this direction, a line of bystander chatter remarking on the benefits of pausing the game occasionally that recurs once for every 25 cumulative hours of gameplay.
Arch-Enemy: Green Goblin is noticeably disappointed when it's the Fantastic 4 coming to face him and not Spider-Man.
Green Goblin: What? No Spider-Man? Shame. I do so enjoy winding him up.
Green Goblin: This is getting dull without the Spider to keep me entertained.
Armor Is Useless: Stormtroopers can't take a hit to save their lives. That's normal. It gets odd when Imperial officers, TIE pilots, and even regular stormtroopers wearing bathing suits are used as tougher Elite Mooks, despite wearing little to no armor at all.
Armor-Piercing Slap: In LEGO Star Wars, Princess Leia uses slaps in close combat instead of punches. One slap can completely dismantle a stormtrooper. Getting the aptly named "Super Slap" red brick allows the other characters to do this as well.
LEGO Manhattan is like a shrunken caricature of the real thing, with a few city blocks representing each famous neighborhood. It's also surrounded by a large body of water on all sides to keep the player contained there.
Ascended Meme: In Lord of the Rings, when you set foot into Mordor, you get the achievement "One does not simply...: Walk into Mordor". The accompanying icon even has Boromir in the infamous pose. You also get the "Taking the Hobbits to Isengard" achievement by reaching Isengard with every playable Hobbit (See both icons here).
In Marvel Super Heroes, shwarma has is both seen and mentioned several times, and seems to have become Nick Fury's Trademark Favorite Food.
A cutscene involving Doctor Octopus crashing through the offices of the Daily Bugle also has JJ shouting "Parker! Do your job!"
The dev team apparently has fond memories of classic Marvel vs Capcom games, because Iron Man also refers to his 'superior tech'.
Attack of the 50-Foot Whatever: In the first level of Lord of the Rings, being based on the movie, the player fights Sauron, who for some reason (most likely so he can actually wear the ring like an actual ring) is roughly five times the average character's height. Naturally, when Sauron's battle armour form is unlocked as playable, it's the standard size. So it's possible to play as normal-Sauron scampering around giant-Sauron's feet.
Batman 2 has the Joker Robot, a grinning Humongous Mecha with Lexcorp technology.
LEGO Marvel does the same thing with the Sentinels, the Destroyer, and Galactus. And a Magneto-controlled Statue Of Liberty.
An early boss in Lego Batman 3 is a giant Batman made of bats, controlled by a Brainwashed and Crazy Batman.
Superman is enlarged and mind-controlled by Brainiac to be the final boss of Lego Batman 3.
Batman Gambit: Amusingly used against Batman in Lego Batman 2. Lex Luthor needs Kryptonite to fuel his Deconstructor; the Joker knows Batman has plenty of Kryptonite hidden somewhere, so he makes synthetic Kryptonite with a built in homing device. Batman takes the fake Kryptonite back to his vault, leading Joker and Luthor right to the Batcave.
Battle in the Rain: In Marvel Super Heroes, Wolverine and Hulk get one against Abomination in episode 4.
Beam-O-War: A staple of wizard duels in Harry Potter; unlike in the books where it was a specific quirk of Harry's and Voldemort's wands. Also used in the Gandalf vs. Saruman battle in Lord of the Rings.
The Big Damn Kiss: Cho Chang gives one to Harry in the middle of Order of the Phoenix; and it's ridiculously exaggerated with visual props like curtains, flowers, and a giant pair of lips coming out of nowhere.
Galactus counts, right? Especially since this version literally seems to munch planets, with an "om nom" sound and everything.
Big Head Mode: In Lord of the Rings, this can be accomplished by hitting someone with the Ent-Draught.
What does Engorgio Skullus mean?
Attacking a character in The Hobbit while wearing the Bee Gloves will swell their head. It wears off.
Bloodless Carnage: In full effect - whilst characters are dismembered, such as Luke Skywalker's hand being cut off in the adaptation of The Empire Strikes Back, the characters are still plastic Lego pieces.
Bonus Feature Failure: The 100 Percent Completion prize in LEGO Star Wars III is... A Stealth Bomber, for the flight levels, something that you will probably never use due to preference for just preferring to control characters on normal levels.
Bonus Stage: At the end of the first LEGO Star Wars game.
Harry Potter: Years 1-4 has Voldemort take Harry's glasses instead of having Pettigrew cut Harry's arm with a knife for his blood as happens in the books and when Voldemort is in full form, Harry gets his glasses back anyway.
Lord of the Rings replaces Gollum biting off Frodo's finger with Gollum removing Frodo's hand... only for Frodo to just put it back in afterward.
The Punisher, understandably, has been softened for a family game; though he keeps his basic attitude intact. His sidequests involve targeting joyriders and wrecking their vehicles.
Kevin Smith has to do this to himself in Lego Batman 3, because it's a kid's game. The emphasis in some of his lines is a bit suspect and maybe evidence of his well-observed instinct to go all Cluster F-Bomb, but of course he can't.
The Squad DLC pack in Batman 3 is clear but necessary censorship of the Suicide Squad name. This is odd because the alternative name, Task Force X, was not used.
TX-20 in Clone Wars; chances are, if a level includes him, you're gonna have to chop his head off in some way or another to access a panel.
Each series of games tends to have one, who will fall victim to most of the comic injuries and pratfalls. For example, Star Wars has C-3PO and R2-D2, Batman has Robin, Harry Potter has Ron, and Lord of the Rings has Gimli.
Marvel Super Heroes has Stan Lee, as he's the recurring victim in the "In Peril" mechanic from the previous games.
Darth Vader's helmet makes a brief appearance in Clone Wars, when Palpatine is playing golf in his office.
The UFO from LEGO Indiana Jones 2 appears in Clone Wars as a ground vehicle.
LEGO Star Wars characters and the Mos Eisley Cantina can be found in LEGO Indiana Jones. Finding them all unlocks Han Solo as a Guest Fighter.
Tom Bombadil and Radagast the Brown are available characters in LEGO Lord of the Rings. Tom even has his yellow boots.
Space shots in Marvel Superheroes feature Ego the Living Planet. Deadpool also cameos briefly in almost every story mission.
Oddly enough, averted in Stan Lee's case. Not only does he show up in pretty much every single area, he's a playable character.
Camera Screw: In the very last level of LEGO Batman 2, you need Superman to get a minikit just because the camera won't let you look at the gold-plated helicopter as Cyborg.
In both the Batman and Marvel titles, your co-op partner can inadvertently cause this by going too far or in the wrong direction, thus causing the split-screen to split in such a way that you are interacting with objects that aren't actually visible to you. Worse yet, you can be put in a position where you can't even see the object you need to interact with to complete the level (by your partner, as opposed to the example above, which is the game's doing).
Can't Use Stairs: The Star Wars examples under its page actually get carried over into the LEGO Star Wars games where droid characters like C-3PO can't jump or navigate stairs. Many levels have sections that require the player to go through an elaborate puzzle solving process in order to move the droids across the area that the human characters can easily jump or climb a staircase to access.
Superman: We're here to see Lex Luthor. Receptionist: Uh huh. And you are? (Superman and Batman look at each other in disbelief) Batman:Seriously? Receptionist:Seriously. Superman: I'm Superman. He's Batman. Receptionist: Are those first names or last names?
In LEGO Marvel Super Heroes, as Magneto and company make their escape from the X-Mansion, they dash by Beast, who's carrying a hefty stack of papers in the opposite direction.
Beast: No running in the hallway, please.
Not to mention everyone's total cluelessness regarding Oscorp.
Legolas' infamous "A diversion!" line is hilariously lampshaded when he pops onto the screen with his arm in the air declaratively just to say it.
LEGO Marvel Super Heroes has a few of these:
Nick Fury: We need to move on our Latveria operation. I call it "Operation: Latveria."
Maria Hill: We've collated all of our data from every SHIELD agent and Avenger throughout the world, and we've managed to ascertain that Doctor Doom... is definitely... up to something bad. I know that's not much to go on, but it is a start, right?
Character Customization: Beginning in LEGO Star Wars II, you can mix-and-match pieces from any unlocked character to make your own creation.
Chuck Cunningham Syndrome: Two-Face, Clayface, and the Scarecrow are curiously absent from LEGO Batman 3 after being playable characters in both games previous.
Clothes Make the Superman: Both Batman games feature bat-suit powerups with different abilities (one set for Batman and Batgirl; another for Robin and Nightwing).
Color-Coded for Your Convenience: The games use visual shorthand so you know what you can do. Silver objects have to be blown up with explosives, red and black ones can only be manipulated by evil characters, and so on.
Colossus Climb: Batman 2 has a variation, where the heroes walk on the Joker Robot's back while it flies to destroy its boosters.
The Hobbit has the Stone-giant battle.
Comedic Sociopathy: Half the fun is going around beating up NPCs and destroying random objects.
Compilation Re-release: Combined with Updated Re-release in the form of Lego Star Wars: The Complete Saga, which contained the first two games in a single disk, as well as some new content not found in the previous releases.
Lampshaded in LEGO Batman. In one room, you need to build a LEGO door over a completely functional, pre-existing, but non-LEGO door to get it to open. In the very next room, you need to construct a LEGO switch to open a non-LEGO door with clearly visible handles.
In Pirates, the Curse of the Black Pearl levels include a few elements that weren't introduced until the next movie: Jack's compass pointing to what he's looking for (Curse implied that it always pointed to Isla de Muerta), Barbossa's body being retrieved in The Stinger, and as a nice touch, a flash of green light at sunset.
The Joker in Batman 3 says Luthor's wishes to be President are "so last year", referring to his ambitions from the previous game.
Wormtongue in Lord of the Rings. He stands in front of Theoden but one punch makes him run around the room crazily, then sneak up and hit you while you're trying to heal Theoden with Gandalf. You have to build cages to lock him up in after guards break down a door.
Cowardly Lion: Cyborg in Lego Batman 3, due to the malfunctioning Lantern Rings amplifying his fear.
Creator Cameo: Marvel Super Heroes has the obligatory Stan Lee appearance, making him a playable character as well as having the player rescue him multiple times. There's also a bonus level where the Vulture and Howard the Duck attack the Marvel offices, featuring other Marvel staff.
Curb-Stomp Battle: LEGO Batman 2 and its movie adaptation have Batman defeat The Riddler, Catwoman, Harley Quinn, several Mooks, Penguin and Two-Face in a few minutes.
Cute Bruiser: In Marvel Super Heroes, She-Hulk is the standard minifigure size, but is capable of feats like smashing walls, ripping doors off, and throwing large objects around that are otherwise restricted to the Big Figs like her cousin and the Thing.
LEGO Batman 2 in general. The heroes lose more than once, there's a genuine sense of danger (even a couple of Disney Deaths), Batman's personal flaws such as his refusal to accept help and paranoia of others are directly responsible for everything that goes wrong and Lex Luthor's threat is played completely straight.
LEGO Harry Potter Years 5-7 makes this trope clear right from the title screen. Given the source material, it was inevitable.
LEGO Lord of the Rings deserves some mention. While the funny is present as usual, consider that the first two levels of the game feature an epic war against the ultimate evil, an almost Survival Horror-esque sequence featuring four unarmed and unprepared hobbits against the black rider, and an intense battle between two wizards, all played completely straight. And that's just the tip of the iceberg.
At first glance LEGO Marvel Superheroes averts this. It's bright. It's colorful. Cheesy puns are being thrown around left and right. It's almost like reading some of Stan and Friends' early work. But there's a very real and present threat to everything everywhere that's also played completely straight. Certain characters (Venom comes to mind) are at least as scary here as in other continuities. And by the time the game is over, Loki almost comes across as an even more unnerving, dangerous sociopath than his movie version.
Cedric Diggory falls apart when Voldemort uses Avada Kedavra on him. Dumbledore gives Amos Diggory a do-it-yourself minifig repair manual.
Degraded Boss: In the bonus level of LEGO Pirates of the Caribbean, "The Ride", Barbossa, Davy Jones, and Blackbeard all don't have their boss abilities when you fight them.
In LEGO Batman 2 all returning bosses like Penguin and Scarecrow return and can be defeated through simple punches like the regular mooks. Somewhat understandable as most of them return only as part of the villains sidequest and not in the main story. Less understandable is several of them losing their special abilities like Mad Hatter, Scarecrow and Riddler not being able to possess people anymore and getting no replacement ability except for Riddler with his riddle boxes.
The Dev Team Thinks of Everything: When distance-tagging (the ability to tag to another character without standing next to them) was introduced, you may have thought about using this to tag yourself out of falling to your death. However, if the death has already been registered by the game, you'll lose your studs anyway and you will be left at 25% health (12.5% in LEGO Batman) as a punishment.
In the prologue of Lord of the Rings, you can actually jump into the fires of Mount Doom as Isildur while holding the ring. Of course as Death Is Cheap in these games, you just respawn. However the devs were clearly aware of the fact that if Isildur had managed to destroy the ring there would have been no story, and give you an achievement for trying this.
When Magneto hijacks the Statue of Liberty using his magnetic powers in LEGO Marvel, between then and the end of the game, Liberty Island's pedestal will be vacant in free roam.
When replaying "Bifrosty Reception" in Free Play mode in LEGO Marvel, Loki has alternate dialogue.
Sometimes, when you switch to Banner while playing as Hulk during missions or the story, Banner's lines are uniquely recorded to match the context of what the Hulk would say in that situation.
In LEGO Batman 2, Superman is the only character that can damage General Zod and vice versa.
When flying around Arkham Asylum in Batman 2, you'll notice that the broken walls of the cells are there from the breakout at the beginning.
In Batman 2 & 3, they created separate icons for when the player's character transforms or has on a different suit. So, for example, when you use Plastic Man's space hopper transformation, the icon in the upper corner will change accordingly.
Die, Chair! Die!: Destroying all (and we mean all) the level furniture is not only possible and enjoyable and but also distinctly necessary, and generally one of the game series' trademarks.
Disability Superpower: In the game version of The LEGO Movie Vitruvius is blind (and seemingly unaffected by it gameplay-wise). Since he can't see how far down it is, he has no fear of heights and is the only one who can cross narrow beams. The other characters snark that he may be being sarcastic when he pretends to not know how high up he is.
Disc One Nuke: LEGO Harry Potter contains a nice little gem. After the second level in the whole game (the first one at Hogwarts) you have the ability to get to the "Collect Ghost Studs" Red Brick powerup, before the plot takes you there. It only costs 50,000 studs, which can easily be obtained by this point, but it allows you to collect the "Ghost Studs" dropped by Nearly Headless Nick as he leads you to the next level/lesson/cutscene. You can easily get the 4 million needed to get Accio (which makes a lot of the puzzles moot by just giving you potion items) as well as other spells in just an hour or so of grinding. Makes 100% Completion extremely easy. Add to this a glitch that sometimes allows you to collect ghost studs after you finish year 4 (when you shouldn't be able to) and this really edges into the territory of Game Breaker.
You can also get the same Red Brick pretty early in Years 5-7.
Distressed Damsel / Distressed Dude: Harry Potter is filled with "Students in Peril" that the player can help out of trouble for gold bricks. Batman 2 has the same as "Citizens in Peril"; and Marvel Super Heroes has "Stans in Peril"!
Double Unlock: How you get virtually everything extra. You have to do something to make the character (or the Red Brick) available to you (in Lord of the Rings you unlock characters by completing levels; in Harry Potter you find characters scattered within levels and in Hogwarts) and then you have to use studs to buy them. Rather annoyingly, you have to actually look for the character on the map in Lord of the Rings, as if to make up for the ease of the first unlock. Saruman and the Witch-king nearly qualify as That One Sidequest.
Downloadable Content: Starting with LEGO Harry Potter Years 5-7, the games have had extra characters available as DLC. New copies of the games sometimes include codes to download these characters for free.
Dramatically Missing the Point: When Batman tricks Joker in his giant robot into chasing him around Gotham and drawing his face in the city streets by leaking Kryptonite, he thinks it looks beautiful. Lex Luthor immediately points out that he was tricked into leaving a calling card visible from space to the Justice League.
Dungeon Bypass: In LEGO Batman 2, many Gold Bricks require you to use specialized suits and navigate an obstacle course to reach the end and use the suit's power to get it. For most of them, you can just fly to the end, switch to a character with the appropriate power, and use it there. There are some things that can't be cheated, like the switches that require the Acrobat Ball (exclusive to the Acrobat Suit), walking on electrified areas (Electricity Suit), firing explosives at things above the ground (Power Suit), spraying chemicals (Hazard Suit), or invisibility (Sensor Suit).
In some levels of the comic games, using a flying character can get you to a puzzle near the end and bypassing a lot of gameplay.
Dynamic Loading: The Slideways Teleporters are used in Batman 3 to go to other hub areas. Instead of sending you to a black screen with game hints, you are treated to a portal sequence, in which the player characters hurtle through a purple tunnel, and can be moved around before reaching the next area.
Early-Bird Cameo: Indy appears as a secret character in LEGO Star Wars: The Complete Saga, which is the next game in the series.
Easter Egg: The character creator in LEGO Batman has the parts for four characters that exist in the comics, but aren't mentioned anywhere in the game. These four are: Huntress, Azrael, Black Mask, and Spoiler.
Electric Joy Buzzer: The Joker's secondary weapon in LEGO Batman. Which is apparently strong enough to power the electrical engine of a mini Ferris wheel. Probably justified by the fact that it kills people. Lampshaded in LEGO Batman 2, where Lex refuses to shake Joker's hand when he sticks it out for this very reason. Of course, Joker wasn't trying to give him a handshake and just wanted his watch.
Done in a very weird way in Lord of the Rings when Sam has to join up with Shagrat the Black Uruk-hai to fight Shelob. It's done to make sure there's a second player character while Frodo is incapacitated. Shagrat can even wield Sting and Galadriel's phial!
Similarly, based on footage for the upcoming The Hobbit, Bilbo teams up with a goblin while they are both trapped in Gollum's cave. This is most likely based on the goblin who, in the film, falls down with Bilbo and subsequently gets killed by Gollum.
Done in the Evil Versus Oblivion style in LEGO Marvel, where the heroes and villains team up to stop Galactus.
In Batman 3, the Justice League (mainly Batman, Wonder Woman, Flash, Cyborg, Green Lantern, and Martian Manhunter) and Robin team up with the Joker's group (Killer Croc, Solomon Grundy, Cheetah, Firefly, and Lex Luthor) after the villains' invasion on the Watchtower is interrupted by Brainiac shrinking the Earth.
Even the Guys Want Him: In LEGO Pirates, Philip's singing makes hearts appear over guys' and girls' heads alike as they swoon. Often taken to hilarious levels with characters like Blackbeard and Davy Jones.
Exaggerated Trope: Stan Lee's cameos in the Marvel movies are upped to him being the citizen in peril in every stage, come LEGO Marvel.
Face-Heel Turn: In LEGO Indiana Jones, it turns out Satipo was working for the villains the whole time. Then again, he was always a bad person.
Family-Unfriendly Death: In LEGO Marvel Superheroes, one of The Lizard's grabs involves picking up an opponent with his tail, and then eating them.
One of the only cases of minifigure dismemberment that comes off as disturbing is one of Robin's "grab" moves in Batman 2: He pulls off the target's head, bounces it on his leg like a soccer ball, and kicks it behind him, and the victim then falls apart. Made worse by the victim's disembodied head shouting while being kicked around, and their headless body lying flat on the ground.
This is a major plot point in Batman 3, with Brainiac using mind control on several characters in the story, resulting in Batman, Green Lantern, and a growth-ray affected Superman to turn on their allies.
Subverted with open worlds starting with LEGO Batman 2.
Flaming Emblem: In the fifth level of LEGO Batman 2, The Joker creates one with the chemicals at the plant in the image of his face as a calling card. Batman uses this against Joker later on by making the Joker Robot chase him around the city (while damaging it to make it leak Kryptonite) in a path that makes it draw a giant glowing green image of his face. This makes it visible to Martian Manhunter in space, and he dispatches the Justice League to Gotham because he thinks the Joker made the emblem.
Flanderization: Pretty much the point of the games. Many character traits are emphasized for comedy, the games don't take their worlds very seriously.
Flying Brick: Superman and Wonder Woman. In what is very likely the most literal interpretation of the trope name.
Follow the Money: In games with large hubs/world maps such as Harry Potter and Lord of the Rings, the game gives you a trail of ghostly or holographic studs to guide you to your destination. Of course, since they're not real, they're not actually worth any money - unless you activate a cheat. The normal version with real studs is also used.
Deadpool will lampshade this on his second mission in LEGO Marvel when he mimics a fetch quest.
Deadpool: You probably just followed the trail of studs, didn't you? Games are too nice these days.
Foregone Conclusion: In LEGO Batman, the villain levels show the villains setting up their bases. Because you played through the normal story as the heroes, you know that their bases aren't gonna last.
Foreshadowing: In LEGO Marvel, Mission 10 has M.O.D.O.K. as its near-end-of-level boss. This is slightly hinted at with the use of A.I.M. Agents as enemies, but a bizarre version of it pops up early in the level, but can only be seen in free play after you complete the level. There is a switch that you can't activate the first time around that shows an 8-bit version of M.O.D.O.K.'s face on the screen behind it, but it can't be seen the first time through the level.
Forgot About His Powers: When the Green Goblin tricks Spider-Man, Black Widow, and Hawkeye into standing over a trapdoor so he can get the trio to fall through it, Spidey's Spider-Sense oddly never alerts him to the fact that they're being lead into a trap.
Never once does Magneto think to use his magnetic powers on Wolverine's adamantium skeleton during the raft level.
The Fourth Wall Will Not Protect You: Done to the characters in LEGO Marvel in-game with Deadpool's finishing attack. He picks up the circle you stand in to interact with something, jams it around the target's waist, and grabs his targeting icon and bashes them over the head! He uses interface symbols as attacks! But, it is Deadpool.
There is one notorious bug in Harry Potter Years 1-4, in which you drop into a room and the mechanism that is supposed to throw you back up fails to do so. Unfortunately there are several items in the room that, upon collection, cause the game to autosave. This means that even if you reload or exit to the hub, you're still in the room when you return.
Also in Harry Potter, exiting a level without completing it could sometimes cause the level entrance to fail to reappear in Hogwarts, making it impossible to continue on, or causing the entrance to the next level to appear, leaving the previous level lost forever.
Likewise, moving between screens or collecting other items while the game was autosaving could make a mess of things. Future games would immobilize the character during a save to prevent this from happening.
Also in Harry Potter, several areas in Hogwarts become inaccessible due to glitches upon completing certain levels.
In Lord of the Rings, there's places where you're climbing the walls as Gollum. There's some clipping issues on a number of them though, making it easy to get trapped behind the wall and stuck. Not entirely gamebreaking, as you can return to the main map, but very frustrating if said wall is a ways into a mission.
Pirates of the Caribbean has a bug on the same level of brokenness and just as frustrating: in the final level of the third movie, you fight Davy Jones, who jumps around his ship as the battle progresses. However, there is one jump where he has a good chance of simply not doing it. There is no way to get him to do it and the only solution is to exit and replay the entire level up to that point... which does not eliminate the possibility of him doing it again. Repeatedly.
It is nearly impossible to 100% the PC version of LEGO Indiana Jones. In "Escape the Mine", one of the enemies on the left never comes within reach of your shovel. Since you need to hit him to get the artifact, you are barred from getting it and thus barred from the bonus levels unless you can somehow pull off three hits with very specific timing.
The final level of LEGO Marvel Super Heroes will sometimes freeze during the third part of the level, prompting a console reset. Some PC players also reach a very frustrating glitch in the fourth level, "Rock Up at the Lock Up", where you cannot raise the bridge needed to progress owing to a certain glitch. It's not entirely impossible to navigate, but you need ridiculously specific timing to fix it and even then the bridge may fall back down just before you fix it in place. Fail to complete this, and you're stuck on the fourth level.
Due to its Obvious Beta status, the Nintendo DS version of LEGO Star Wars II is filled to the brim with bugs, some of which can make it impossible to complete certain levelsnote Death Star Escape and Jabba's Palace in Free Play.
The Wii version of LEGO Pirates of the Caribbean has a frustrating pair of bugs during the Brethren Court level. One involves the Gratuitous Disco Sequence; if you land on the wrong space, the puzzle becomes glitched and cannot be completed. The other affects a puzzle wherein the player must turn a wheel to spin a maze and pull a chain to change the direction that the maze will spin; the chain can only be pulled three times before it stops working due to the bug, meaning that the player cannot afford to make a mistake, but even worse is the fact that the wheel stops working altogether after the first time you use it, rendering the puzzle (and thus the entire level) impossible to complete.
Gameplay and Story Segregation: The Battle of Helm's Deep repeats Gimli's "You'll have to toss me - don't tell the elf." bit from the movie, even though dwarf-tossing is a gameplay mechanic and Legolas will have probably have tossed Gimli himself by that point.
In Batman 2, Superman is able to easily fly while carrying Batman and Robin during the cutscenes because, well, he's Superman. However, in the game, he's unable to do so, making you walk as any other character.
In the first Batman game, Poison Ivy gets mad at The Riddler for stepping on flowers during a cutscene, yet she destroys all kinds of plants during the game.
In Batman 2, Harley Quinn is not immune to chemicals, despite one of her signature abilities being the Acquired Poison Immunity granted to her by Poison Ivy's injections.
In Batman 2, the Stinger features Brainiac approaching Earth and saying something to the effect of "I have found it." Never mind that the player probably already unlocked him as a playable character several hours ago.
Marvel Super Heroes: During "That Sinking Feeling", Thor claims that he cannot call down any lightning inside the submarine. In order to reach that point in the level, you will have already summoned lightning repeatedly.
In Lord of the Rings, good characters attack bad ones on sight and vice versa in the hub world, but this does not apply in story levels, where enemies attack the player characters no matter who they are. This is obviously so that the levels are still challenging no matter what character you use. Also, quest givers don't react to your side at all. Want to give that Rohirrim her Mithril Top Hat while playing as Wormtongue? Go ahead.
Gatling Good: The Clone Wars game has the Heavy Clone Trooper, who wields a minigun-style blaster cannon. It's quite good for combat, especially since this game finally introduced strafing. It's also the only weapon that can destroy certain objects.
Genre Savvy: Joker knows Batman well enough to know he keeps kryptonite in the Batcave.
Some Lexcorp scientists carry Kryptonite on them in the event that Superman should get in.
Oscorp keeps a giant flamethrower in the room they were studying the symbiotes in.
A literal example in Lego Star Wars II; late in the Mos Eisley level near the Cinema, you can find pens which are full of what is clearly Dewback turds, complete with a foul green stench and flies. Shooting them causes them to explode and make flowers sprout.
On that note, there is a unlockable move called "Fertilizer", which when riding dewbacks or other animals, lets you make them poop. On top of that, the game allows you to combine this move with the unlockable "Poo Money" cheat that, as it describes, makes the animals poop studs.
Slave girl Leia able to do a provocative dance.
The Joker putting a gun to his head in the first Batman game (a non-lethal BANG Flag Gun, but we don't know that until he pulls the trigger).
In Deadpool's narration for The Thrill of the Chess, he does an impression of Magneto and says "Mysterio has always been after my goods!" The accompanying picture has Mysterio standing directly behind Magneto with Mysterio's arms wrapped around Magneto. Magneto even has a shocked expression on his face. (Did we mention that they were in prison together at the time? Bonus Getting Crap Past the Radar points!)
Giant Space Flea from Nowhere: As the LEGO means not all of the story is covered, some of the bosses have this effect, notably Darth Maul in the first LEGO Star Wars.
Girls with Moustaches: In LEGO Harry Potter Years 1-4, characters who take the Aging Potion grow a beard and walk at an unbearably slow pace. This includes female characters. Characters also grow a split-second beard if they're rebuffed by an Aging Line.
Glass-Shattering Sound: A recurring special ability; used by Willie Scott in Indiana Jones, the Sonic Batsuit, Black Canary, and Man-Bat in Batman, mandrakes in Harry Potter, and mermaids and bad singers in Pirates.
In Batman 3, Music Meister's singing is also capable of this, despite not being terrible-sounding.
Part of a Rule of Three joke in LEGO Pirates: Anamaria slaps Jack, Cotton slaps Jack, Marty aims lower.
R2-D2 gets one in Clone Wars, despite a lack of a groin.
LEGO Batman 2: One of Batman's special attacks is to grab a mook by the shoulders, lift him up, stick out a leg under the mook, and then bring the mook down hard. It's no wonder the mook subsequently breaks up into little LEGO pieces.
Aragorn gets one in LEGO Lord of the Rings. At the end of the "Warg Attack" level, the mortally wounded Warg captain's disembodied LEGO legs deal a low blow to Aragorn and knock him off the cliff into the river below.
Though the impact is offscreen, Gimli gets it too in the battle against the Watcher In The Water. The Watcher sends his axe flying back at him towards his legs, we hear a thunk, and Gimli slumps onto Legolas.
Ground Pound: Any character with a melee weapon can do this.
This is required by bigfigs or super-strong characters to break floor-mounted cracked walls.
Guide Dang It: While the levels themselves are pretty easy to beat, finding all of the minikits and hidden bricks can get to this point.
Due to how hard it is for the game to explain the plot of Harry Potter and the Deathly Hallows without spoken words, it is very easy for a player to miss the single vague clue that Ron can speak Parseltongue late in the game.
Characters have weapons that grow into its size when taken out and shrink when put away. When walking when either button is pressed, the weapon grows to size or shrinks away in the character's hand.
Mostly averted in LEGO Marvel. When a character isn't using their weapon, it's shrunken down and attached to their sides/back. But played completely straight with Agent Coulson, whose "Loki Destroyer" gun disappears completely when he puts it away.
Harley Quinn's secondary attack is an actual Hyperspace Mallet that pops out when you press the command. It's taller than her.
Hand Wave: Why does a metal statue animated by Magneto react to being attacked as if it can feel pain? Reed Richards says he has a theory to explain it, but we don't get to hear what it is.
Harmless Freezing: Characters with ice powers or gear (Mr. Freeze, Iceman, Lokinote thanks to the Casket of Ancient Winters, Mithril Ice weapons) encase opponents in blocks of ice, which can be broken out of by moving around really quickly. While frozen, however, enemies can be killed with a single hit.
Herr Doktor: Attempted with Mr. Freeze in LEGO Batman 3. But the accent is a little too exaggerated, and not solid enough to really qualify as the typical German/Austrian.
Hub Level: Each series has its own. In later games that expand to a Wide Open Sandbox, there's usually a section of the world that holds most of the Hub functions like shops and character customization:
Star Wars: both Original Trilogy and Complete Saga have the Mos Eisley Cantina, while the prequel-based original game uses Dex's Diner and Clone Wars has the Star Destroyer Resolute and its opponent, the Invisible Hand.
Indiana Jones is based around Barnett College. LEGO Indy 2, on the other hand, has a much larger hub that the player needs to explore and actively seek out new levels.
Batman actually has two hubs; the Batcave for the heroes and Arkham Asylum for the villains. Batman 2 gives you all of Gotham City as a Wide Open Sandbox.
Almost any speaking character in Batman 3 will get a few gloriously awful puns in.
Hyperspace Mallet: Harley Quinn has one. Press the proper button when fighting an enemy to clobber them.
Idiot Ball: Invoked a couple of times in LEGO Batman 2, to keep the status quo. The most notable instance being, after destroying the Batcave, Luthor and Joker notice it's underneath Wayne Manor. Rather than realizing the obvious, Luthor just mutters "I really despise that guy." The best part? Seen from above, Wayne Manor is shaped like the Bat-symbol.
Joker gets a brief one when tricked into leaking Kryptonite from his robot into the Gotham streets in a pattern of his face. He likes it, but is immediately corrected by Luthor that he made a symbol visible to Martian Manhunter in space, who then dispatches the Justice League.
Idle Animation: Everyone has them, and there's actually quite a bit of variation. Characters will scratch their head, point their weapon, or twirl around. Hermione will put her hands on her hips and tap her foot. While facing you. Loki will put his staff in the ground and lean on his back on it with a chill attitude. Then the staff collapses and Loki falls down and has to pick himself back up.
I Fell for Hours: The second to the last level in LEGO Batman 2. Wayne Tower is really, really tall. The first level of Asajj Ventress' route in Clone Wars also does one of these in roughly the same scenario. Gandalf's battle versus the Balrog in Lord of the Rings also qualifies. Possibly topping all of these is leaping off the S.H.I.E.L.D. Helicarrier hovering over NYC. (Most characters get a parachute.)
Ignored Vital News Reports: In Marvel Super Heroes, if you wander around New York after finishing the main storyline, you may encounter a random bystander explaining that he missed all the excitement because he'd been playing video games for several days straight.
Indy Ploy: Captain America's plan for chasing Dr. Octopus.
Mr. Fantastic: Over there, Captain! What's the plan?
Captain America: Wherever he goes, we follow!
Justified, as Doc Ock was getting away fast and they didn't have time to think of a plan.
In Name Only: LEGO City Undercover is not usually thought of as a LEGO Adaptation Game despite being made by TT Games, for multiple reasons.
It was published by Nintendo, and includes several references to Nintendo.
It is exclusive to the Wii U console to give it more attention. Ironically, the unpopularity of the console got the game less attention, rather than selling the console.
It lacks multiplayer, and utilizes the Wii U Game Pad's touchscreen functions.
It is not licensed, instead it is based on the longtime staple theme LEGO City and ties in other themes with civilian elements.
Interface Screw: In Pirates, getting hit by Blackbeard's projectiles will reverse your controls.
LEGO Marvel Super Heroes: In the bonus mission "Stunt Show Surprise", the villain Nightmare causes the whole level to take on a dreamlike appearance, making jumping and even walking problematic at some points.
Invincible Minor Minion: In LEGO Star Wars III, there are tactical droids who cannot be destroyed but if you attack them enough times they'll drop their head, which the player can pick up and use to access Separatist droid panels.
Characters without any kind of special ability, or even some of the basic abilities, including Chancellor Palpatine, the PK droid, and carbonite-frozen Han Solo. They can't even attack.
The Gonk droid is close, unable to do anything but walk around, but it's invincible; the right combination of unlockable cheats can make the Gonk a Lethal Joke Character. Respectively, Super Gonk (the gonk can now move faster and jump) and Self Destruct (Droids can self destruct.) Aww, wook at da cute widdle Gonk droi- BOOOM!
LEGO Marvel has several civilian characters with no abilities, but the two that actually come across as "joke characters" are Aunt May (in part because she's the final prize for Deadpool's quest chain) and Movie Mandarin for being in the game alongside his comic counterpart.
Juggling Loaded Guns: Used with a lightsaber in The Original Trilogy: After being handed the lightsaber, Luke turns it on and Obi-Wan ducks out of the way. Luke then swings it a few times and inadvertently beheads C-3PO.
Jump Scare: In one room in the Oscorp building, the lights start flickering out, while Venom jumps around the room. And then the close-up happens.
The Ketchup Test: In LEGO Batman 3, the Justice League visits the home planet of the Red Lanterns. The rivers there are all red, which traditionally means blood; Robin has a different interpretation.
Hey look, this river is made of raspberry jam! *scoops up a handful, licks it* It's pretty good, too! *keeps eating*
Killed Off for Real: Happens in a comedic fashion for characters like Darth Vader and Qui-Gon, who are Doomed by Canon. Quite jarringly in LEGO Batman 2, Lex and Joker try to do this to Batman and Superman in unusually dark scenes for the LEGO games.
Umbridge is just as bad in LEGO form as she was in the books and films. On the plus side, you get to fight her as a boss and take her down a few pegs.
Loki evolves into this as the full extent of his plan comes to light in LEGO Marvel. The only real humorous side to him is some childishness with regards to his relationship with Thor. From the same game, Venom may not have a huge role, but when he appears the game gets freaky, and you essentially go from childishly breaking into a lab to a survival horror setting, with the humour level dropping rapidly.
Kryptonite Factor: The only thing that can hold back Superman is Kryptonite which makes him flinch and retreat. Luthor and Joker find a way to make Kryptonite a weakness for Batman by discovering that its energy can easily destroy shiny black objects like most of Batman's arsenal.
Kryptonite-Proof Suit: Due to Luthor and Joker destroying most of the Bat-vehicles with the Deconstructor ray (which destroys shiny black LEGO constructions), Batman uses Robin's brightly-colored ones instead and Robin rebuilds the Batmobile in the same style.
Lampshade Hanging: So many lampshades, it's hard to pick just one. An example from LEGO Marvel Super Heroes (combined with a Shout-Out):
Batman 2 has a great example, where Vicki Vale reporting about the giant robot's mind control gas, says that it's strange that the police didn't connect the robot in the likeness of the Joker to Joker. She's not convinced that the mind-control gas was to blame for the oversight. She also lampshades the silliness of Killer Moth's design and name when reading off a list of rogues in the city. "...and Killer Moth at the Power Station. Killer Moth? Really? Wow."
"I am Thor... GOD OF THUNDER... and LIIIGHTNIIING!"
Legion of Doom: LEGO Marvel Superheroes plays it straight as an arrow. Every one of the villains you fight (not counting Galactus, naturally) is part of one big organization led by Doctor Doom, Loki, and Magneto.
LEGO Marvel can be seen as this to Batman 2, fitting with the different spirits of the comic franchises, although both are humorous. The Gotham open world is always at night and rainy, while in the New York open world, it's constantly bright and sunny.
Literal Metaphor: When King Theoden says "My body is broken," the scene cuts to a Rohirrim holding Theoden's legs. Once the top half of Theoden dies, the Rohirrim actually throws the legs aside!
Look Behind You: In a cutscene in Marvel Super Heroes, Iron Man successfully pulls the "What's that over there?" trick on a flock of homing missiles.
On the Wii version of Lord of the Rings, you're constantly going from a map, to a load screen, to a cut scene, to another load screen, to the main game, etc. Most of the time, it's faster to walk across the overworld than to try and map travel. Also, switching to a character not currently on the screen can take a while.
Any of the PSP versions of the games can fall into this.
Oddly enough, the 3DS versions of the games, such as Lord of the Rings, fall into this as well. Considering that 3DS games are cartridge-based, unlike the Wii or PSP, the fact that these games have loading times nearly as long as those of LEGO Island 2 is rather perplexing, especially when compared to other games on the system such as Ocarina of Time 3D or Super Mario 3D Land, which have very short loading times. Worse, not only are these loading times long, but they are also very frequent, meaning a lot of time playing LEGO Lord of the Rings on 3DS will be spent staring at the One Ring spinning in front of the same piece of artwork over and over and over again.
Logo Joke: The opening logos of LEGO Marvel turn into LEGO versions of themselves, all of which are promptly blown up and eaten by an unseen Galactus.
Partially averted in a handful of games beginning with LEGO Batman, where computer-controlled allies can temporarily incapacitate their enemies. It's still up to you to defeat them, however.
Averted in LEGO Marvel Super Heroes, where your partner(s) can (and do) take enemies out. If you're assigned to defeat a certain number of foes, it's not uncommon for AI allies to score the finishing blow. Usually, the player character can take down the mooks in one hit, while the partner character needs to attack at least four times.
Luck-Based Mission: LEGO Marvel Super Heroes has racing challenges in the middle of randomly generated traffic. You might get a clear road or a huge bus in your way, and this makes a massive difference.
Magic Pants: Averted in one moment in LEGO Marvel Super Heroes for the Hulk.
Hulk: HULK RIP PANTS!
Malaproper: When walking around Manhattan in LEGO Marvel, one NPC voice will always be excited about the character you're using, and get the name wrong every time he shouts about them. When using Iron Man, the civilian will call him the "metal man" and he calls Dr. Octopus "Professor Squid".
Marathon Level: "Chemical Crisis" in LEGO Batman 2. The level has four distinct sections, all of which are very long. Expect to take over half an hour to clear on story mode. Even more, the stud count required for Super Hero is a whopping 313,000, which is several times higher than the usual number. Smashing everything for money adds 10 minutes you don't need to each section.
Medium Blending: In LEGO Harry Potter Years 5-7, the art style changes for the Tale of the Three Brothers, as per the film. Here, it's reminiscent of LittleBigPlanet.
Messy Pig: Jokes involving pigs are the Running Gag of Pirates. Pigs appear in The Hobbit, and you have to have a tug-of-war with one for kingsfoil in Lake-town.
Milestone Celebration: There is a DLC Pack for LEGO Batman 3: Beyond Gotham that features different skins for Batman and some of his various supporting characters from the 75 years he's been around.
Mind-Control Eyes: The various characters under Brainiac's mind control in Batman 3 have glowing rays of green around their eyes.
In Indy 2's Kingdom of the Crystal Skull: Part 1 hub, if you put out a fire after the A-Bomb level, the mannequins in the area come to life, and act like zombies. Oh, and they're playable characters, as well.
Heck, look at any of the games with all the visual cheats turned on.
The Hobbit has a Carnival mode which turns on spinning disco-lights everywhere and plays a dubstep song with quotes from the movies.
Mismatched Eyes: David Bowie's LEGO avatar in LEGO Rock Band has these: one blue, one brown. (This is a reference to his Real Life anisocoria, which causes him to seemingly have mismatched eyes.)
Mission Control: Introduced at the same time as the minifigs' ability to talk, from LEGO Batman 2 onward. Mission Control characters so far have been:
Alfred Pennyworth in LEGO Batman 2.
Éowyn in LEGO Lord of the Rings.
Phil Coulson in LEGO Marvel Superheroes.
Bat-mite gives the hints in Batman 3, and Conan O'Brien guides you around some hub areas.
Missing Trailer Scene: Some variant comic book covers were created for the promotion of Batman 3, to be released as normal comics. Each cover featured the minifigure counterpart of a DC character, and these characters appear in the game. All expect the New 52 design of Harley Quinn seen on one cover. It's since been revealed that she's a DLC character.
Mission Pack Sequel: One of the major complaints is the similarity of the games aside from the license. TT Games has tried to diversify, especially with abilitites and the addition of the Wide Open Sandbox hub worlds.
Mobile Shrubbery: What Frodo's elven cloak turns him into in Lord of the Rings. In Indiana Jones, there are bushes that virtually anyone can pick up and hide in, although it's never really necessary.
Mundane Made Awesome: A mission in Clone Wars has R2-D2 and R3-S6 dueling with their stun prods in a way that mirrors a lightsaber duel.
The Music Meister: Lord of The Rings has a treasure called the "Disco Phial". Equipping it allows you to see in the dark, while causing everyone in the immediate area to dance uncontrollably - which can be a pain if you're in multiplayer mode and your partner does this. The Hobbit has the Mithril Rhythm Stick, which plays a dubstep remix and causes players to dance. Using this and the Dazzle Wig and Mithril Dance Boots treasures together will give you the "Lord of the Prance" achievement.
The original Music Meister is a playable character in Batman 3.
A couple of Star Wars characters appear in LEGO Indiana Jones directly or indirectly.
Some random Jedi in the "Jedi Battle" level in the first LEGO Star Wars game have yellow skin. Long story short, minifigs in licensed sets like Star Wars used to have yellow skin just like normal minifigs but around 2004-2005 they were replaced with realistic skintones.
One of Raiders levels in the first Indiana Jones game includes a hidden gag concerning the movie's production - the movie had the locals take down their TV antennas so they could get an outdoor shot, so in the Cairo game level, you can find a room filled with the removed satellite dishes.
In the first main-game cutscene to LEGO's interpretation of The Last Crusade, some people from Raiders and Temple are briefly seen in the background. 2:35 here.
Many of the data files in Batman's Batcomputer (which have to be bought) give tidbits of information about the general Bat-Mythos, such as Joker's previous identity as the Red Hood, Talia al Ghul's romance with Batman, and the fact that Bruce Wayne keeps around suits of armor in the Batcave.
The final levels of each section of LEGO Batman are each references to the endings of thefirstthree of the original Batman movies. Even Batman & Robin might have gotten a Shout-Out with Mr. Freeze's ice cream factory hideout earlier in the game.
LEGO Batman and LEGO Batman 2 use Danny Elfman's music from Batman and Batman Returns (LEGO Batman 2 also uses music from John Williams' 1978 Superman score). In addition, the opening sequence of LEGO Batman: The Movie - DC Superheroes Unite is a LEGO-fied version of the opening sequence to the 1989 film.
One of Bane's "throw" moves is pretty much this cast into LEGO form. It's only slightly less painful-seeming. As a further Shout-Out to Knightfall, it's one of the few throw moves that can be performed on a non-Mook character, though only on Batman. The console versions even have an achievement for performing it on Batman.
At one point in LEGO Batman 2, Joker mentions that Lex is running for President. Something that he's done in the comics and attempted in at least one adaptation.
At one point in the game, Vicki Vale talks about all the various villains running amok in the city causing havoc. She mentions a plan by Gotham's mayor to "Wall off a portion of the city to use as a prison," but says that he never went through with it as it would probably cause more problems.
The news-scroll beneath one of the Vicki Vale segments says the Dog of the Year Award nominees are Krypto, Ace and Stretch-O-Mutt, the latter of whom only exists in the Krypto the Superdog cartoon.
Lex suspects that if he kills Batman, Robin will take up his mantle, much like he did after Final Crisis.
Pirates of the Caribbean:
The final, bonus mission is a replication of the original Disney Theme Parks ride itself, but with enemies.
Lord of the Rings:
Tom Bombadil and Radagast the Brown appear as playable characters who didn't appear in the Lord of the Rings movies (though Radagast was later added to the Hobbit films), but were in the books.
The cover◊ resembles the iconic cover of the first issue of Secret Wars. The Vita port of the game gives a trophy referencing this; "Not So Secret Wars".
The Hulk's grab in the game is the one he used when smashing Loki around in The Avengers. Like the Bane example, he can use it on the one he used it on in canon (in this case, Loki). Actually doing it nets you an achievement, just like with the Bane example.
Iron Man briefly offers to make Spidey a rocket-propelled iron suit (the Iron Spider), but Spidey declined because it "sounds heavy".
Nick Fury decides to order lunch from a shawarma joint that Tony Stark found, as in the end of The Avengers.
Agent Coulson, as an unlockable character, is notable for the huge gun he wields- it's the same one he used on Loki in The Avengers. Every so often, while blowing stuff up with it, he will also remark "Ha. So that's what it does."
In one side mission, the X-Men encounter the Blob on a recruitment mission. They do the same in the comics.
Jean Grey and Cyclops are partnered in Mission 8. They are known for their relationship. A few characters also are unlocked when using a related character. For example, Magento's daughter Polaris is unlocked after completing a bonus mission in which Magneto is heavily used. The Leader, an archenemy of the Hulk appears in the same level as Hulk and is unlocked upon its completion, and so on.
The Napoleon: Lego Pirates of the Caribbean exaggerates Beckett's shortness, making him even more of this; while he was originally noticeably shorter than other characters in the movies, his Lego minifig is the same size as the one used for hobbits.
Nerf: The Riddler, Mad Hatter and Scarecrow lost all special abilities in Batman 2, save for the puzzle boxes only Riddler could open. This is subverted when Hatter and Riddler regain their mind control, and Riddler has a throwable cane in Batman 3. Scarecrow makes no appearance at all outside of the Nolanverse DLC character, though that version has explosives.
Flight boosts run out in Batman 3, instead of a sustainable speed increase like it was in LEGO Marvel.
Nice Hat: The Mad Hatter in LEGO Batman has one. Even his description, at the beginning of the level "Joker's Home Turf", mentions his "large and fantastic hat".
In-universe example, the "riddikulus" spell in Harry Potter is obviously used for defeating any chests with boggarts in them. So, if the LEGO games play things for laughs, what happens? Well, the characters which had their fears described in the book happen as usual (Spider with rollerskates, the moon flying as a deflating balloon, receiving failing grades, etc.). And then you have ones which didn't appear in the book:
Most minor wizarding characters have Voldemort. Casting riddikulus on him makes him fly onto his back and start sucking a dummy.
Voldemort has Harry Potter. He just shoots him.
Getting terrified of the Dementors in LEGO Harry Potter? No worries, just turn on the appropriate cheat command and pop a huge pair of glasses, giant nose, and handlebar moustache on them! And the book says it's impossible to make a dementor seem funny...
The disguises cheat is made even funnier when you realize that it even happens with vehicles, and even in cutscenes. Nothing says "intimidation" like an AT-AT with a moustache!
How about Shelob wearing skates and kneepads? Or trolls with huge purple mohawks?
Ninja Pirate Zombie Robot: Such a combination for a video game was so new that many thought it was a joke when first announced, both for the first Star Wars game and then the Rock Band game.
No Fair Cheating: If you attempt to use a code to unlock any characters or red bricks, the game will lock you out of saving until the next time you play. Averted with the cheats provided by the various Red Bricks.
LEGO Batman 2, in the crawling text of the news, they mention various supervillain team-ups, such as Black Adam and Black Manta, and Gorilla Grodd and Brainiac. No details are given except they were pretty bad.
In an earlier cutscene, Batman mentions he and Robin have broken their legs before, after Robin said they would have broken their legs jumping off a burning building without Superman's help.
Also in the news, Vicki Vale mentions that releasing mind-altering gas via a giant robot to affect the election was specifically outlawed after last year's mayoral campaign.
Another one occurs after the Man of the Year awards are interrupted at the beginning of the game. It's mentioned that this is the fifth time that the awards have been held in Gotham, and the second time that they have been interrupted by a supervillain attack.
No Sell: All weapon shots and fireballs aimed at Frankenstein in Batman 3 will be deflected by his sword, making melee fighting (punches as a bigfig) the only way to kill him. Of course, this isn't very important, since Frankenstein is only a Free Play character, so fighting him will only happen when screwing around in the open world with him as a second character, or a multiplayer opponent. .
No Swastikas: LEGO Indiana Jones. Similarly, there's no mention of Red Skull and HYDRA having Nazi origins in LEGO Marvel Super Heroes.
Not So Different: It's subtle, but Tony Stark and the Mandarin have very similar headpieces.
Not Quite Flight: Certain characters in LEGO Marvel, such as Storm, Jean Grey, Magneto, and M.O.D.O.K have a "hover" ability that works like flight, but only raises the character a few feet off the ground. If the character falls while hovering, the descent is much slower than if they fell normally.
Obvious Beta: The Nintendo DS version of LEGO Star Wars II: The Original Trilogy, which is full of Game Breaking Bugs that can render entire levels impossible to complete in Free Play (such as Jabba's Palace), Minikits that are impossible to get (such as in Speeder Bike Chase), and characters that are impossible to unlock without cheat codes even when they should be normally available (such as Slave Leia).
Oddball in the Series: LEGO Rock Band plays exactly like a regular Rock Band game, while all the rest are puzzle-platformers.
Old Save Bonus: Unlocked LEGO Star Wars characters could be transferred to The Original Trilogy.
Once an Episode: A disco that plays a dance remix of the theme song. LEGO Lord of the Rings instead has the Disco Phial, an item that makes nearby characters dance, while playing a Stupid Statement Dance Mix.
Only Six Faces: In Marvel Super Heroes, although the heroes and major villains are distinctive, the Brotherhood of Evil Mutants consists almost entirely of copies of the same six anonymous mutants. Also, the pedestrians in the Manhattan hub area are variations on a fairly limited set of templates; this is lampshaded in the random chatter, which includes a woman telling her friend about meeting a stranger who looked just like her.
Opening the Sandbox: While Marvel Super Heroes opens up access to all of Manhattan after the second mission, completing more levels to access characters with different abilities progressively opens up more to do.
In both Star Wars and Indiana Jones. All you have to do is grab an enemy character's hat to pose as from that faction. Even when you're a seven foot tall wookiee with a stormtrooper helmet hanging lopsided on your head.
Harry Potter used this quite often so that Harry, Ron, and Hermione would still be recognizable to players.
There's also a scene in Sorcerer's Stone where Harry and Ron must enter the girls' room to rescue Hermione, and it won't admit them because they're boys. Fortunately, an animated painting will briefly give them a disguise. Said disguise is just a wig.
Subverted in Deathly Hallows: Part 1 when Harry, Ron and Hermione use Polyjuice Potion to take on the forms of Ministry employees. They look noticeably different, but like older versions of themselves.
In LEGO Batman 2, Batman and Superman are able to disguise themselves as one another by simply pulling off their cowl/hair and switching them.
Éowyn's male disguise in Lord of the Rings comes complete with moustache. Subverted with Sam and Frodo's escape from Cirith Ungol; they dress up in orc armor that looks fairly legit.
Party in My Pocket: In contrast to the consoles' and PSP versions, the DS ports only have two active player characters onscreen at any time. As a result, characters must tag in and out this way, similar to Free Play mode.
In LEGO Indiana Jones and The LEGO Movie Videogame, one of the random animations when using a wrench to fix something is hitting it with the wrench.
In LEGO Pirates of the Caribbean, when fixing something with the hammer, occasionally the character will kick whatever he's repairing.
Following the installation of the new Hyperdrive after the Mos Espa Pod Race, Obi-Wan hits it to start it up.
Phantom Zone Picture: A side mission in Lego Marvel Super Heroes involves rescuing Dr Strange from one of these.
Piñata Enemy: The Sentinel minibosses in LEGO Marvel. While they are large, intimidating, and have a powerful laser attack, the laser is fairly easy to avoid and they only need to be hit three times with the right weapons in order to defeat them. After which they vomit up a treasure trove of gold studs.
Pink Girl, Blue Boy: In LEGO Marvel, Rescue (Pepper Potts's power armor) contrasts Iron Man's blue repulsors with pink repulsors that also emit sparkles, flowers, and hearts.
Playable Epilogue: In the games based on other franchises, this is key to 100% completion. Unless you search every shrub and every room like some sort of criminal investigator, you will miss 90% of the stuff you need to find.
Plot Tailored to the Party: In order to achieve 100% Completion, you have to collect different types of characters and replay the 'Free Mode' to be able to access the areas that only certain characters with certain abilities can gain access to.
Police Are Useless: Averted in LEGO Batman during the villianss half of the game. While they lose, since there would be no game otherwise, they are generally far more dangerous mooks than what Batman fights during his part of the game.
Popularity Power: Anyone who read the comics knows this is the ONLY way that Loki could manipulate Dr. Doom into helping with his plan.
Power Perversion Potential: Averted. When using Batman's Sensor Suit's X-ray vision on a character, it just reveals their skeleton.
Power Walk: When everybody heads out to face Galactus in Marvel Super Heroes.
Pragmatic Adaptation: Parts are sometimes changed from the original material to allow two players in what were originally one-man scenes.
Examples from Harry Potter 1-4 include:
Ginny Weasley and Cedric Diggory helping out in the final battles of years 2 and 4, respectively.
The flying car bringing along a motorcycle for the escape from Aragog.
Hermione coming along with Harry to help in Harry's battle against Quirreldemort in Sorcerer's Stone and later on in Goblet of Fire to help in the First Task.
Shagrat teams up with Sam in the battle against Shelob.
In the first Indiana Jones, Satipo survives his death scene and instead gets the pleasure of being chased by the giant boulder alongside Indy during the first Raiders level. Later on, Sallah aids Indy during the truck chase for the ark, as opposed to the film where Indy was on his own.
In Star Wars, Anakin doesn't betray you until the very end of the "Darth Vader" level, in order for him to be able to help you in the level.
During the Empire Strikes Back levels, R2-D2 is not locked out of the carbonite chamber when Luke fights Darth Vader.
Not counting adjustments made for two players, it's basically impossible to explain in Harry Potter 4-7 that Voldermort killed Snape due to assuming he was the inheritor of the Elder Wand, so he instead executes him for eating the last cookie.
Product Placement: All the games have been based on pre-existing building sets, naturally. Pirates had the slight twist in that the game was announced before the sets were. More than that, most games are timed to tie in with a related movie release. They are, in order of franchise:
The first Star Wars game with Revenge of the Sith, released just a little before the movie was.
The first Indiana Jones with Kingdom of the Crystal Skull.
Harry Potter Years 1-4 with Deathly Hallows Part 1 and Years 5-7 with the Deathly Hallows Part 2 DVD.
Pirates of the Caribbean with On Stranger Tides.
Lord of the Rings was within a couple months of The Hobbit: An Unexpected Journey and The Hobbit accompanies the Desolation of Smaug DVD.
Marvel Super Heroes was released roughly a month before the release of Thor: The Dark World, including characters that promote both that movie and the DVD/Blu-Ray release of Iron Man 3. The game's stinger even throws in a promotion for the following year's Guardians of the Galaxy movie.
The Lego Movie game came out about the same time the movie itself did.
Pummel Duel: Hulk and Abomination get into these whenever they fight, usually with Hulk winning.
Quote Mine: All of the voicework in Lord of the Rings' cutscenes is clipped straight from the movies. Many lines are used in the same context as the films - but some aren't (for instance, an orc proclaiming "Looks like meat's back on the menu!" was originally a reference to cannibalism; in the LEGO game it's a response to getting a pizza delivery).
R-Rated Opening: Lord of the Rings opens with the Prologue which is essentially the battle between Isildur and Sauron, and the first venture into Mount Doom.
Radiation Immune Mutants: Characters already altered by chemicals, such as Joker or Two-Face, can't be harmed by radioactive waste.
In Batman 2, the characters that will not be hurt by chemicals are the Joker, Poison Ivy (both of whom can safely swim in chemical pools), and Killer Croc (who sinks and can walk on the bottom of the pools). Every other character will get hurt by contact, and if in a pool, will drown in them. Oddly, Harley Quinn averts this, despite her assisted immunity being a signature trait.
Red and Black and Evil All Over: Red and black objects can't be manipulated by most characters and are reserved only for those with evil powers (Sith in Star Wars, dark wizards in Harry Potter, Blackbeard in Pirates of the Caribbean, etc). Played with in Lord of the Rings; where the colors still represent evil but instead need to be destroyed with the holy sword Narsil/Anduril, which only Elendil, Isildur and Aragorn wield.
Refuge in Audacity: Some of the things that happen in the games would be incredibly intense were it not for the games' tongue-in-cheek style and everything being made of LEGO.
For instance, in LEGO Indiana Jones 2, defeating one boss requires you to fry him thrice with a rocket sled. A boss in the first Indy game is a snake at least five times the size of any of the characters.
In LEGO Star Wars, Chewbacca can rip stormtroopers' arms out of their sockets. See Bloodless Carnage. It's also a Call Back to Han's claim that wookiees, when angry, are known to rip arms out of people's sockets.
After you've gotten all of the gold bricks in Harry Potter Years 1-4, you unlock a level that takes place in 1981 where you play as Voldemort and a Death Eater as they go around London killing everyone. After that's done, Voldemort kills Harry's parents comedically.
Rent-a-Zilla: LEGO Indiana Jones 2 has several bosses that are various ways of making giant monsters.
Right Behind Me: Happens twice to Kevin Smith in LEGO Batman 3 when laughing about the lameness of Polka-Dot Man and Condiment king. He says "...he's behind me, isn't he?" both times, and the miniboss battles are triggered.
Role Reprisal: There are many, but some notable ones occcur in Batman 3, where several characters are voiced by actors who had portrayed them at least once in other media. Here are some examples.
Tara Strong as Harley Quinn.
Robin Atkin Downes as Alfred Pennyworth and Manchester Black.
Gilbert Gottfried's second appearance as Mr. Mxyptlk.
The one right after beating Palpatine comes close to being an exception, but not quite. When Luke didn't pull Vader in from the ramp, he just closed the ramp and the body slid in. Take into effect that the LEGO shuttle's ramp is most of the backside of the ship that flips down from the top.
Rummage Fail: A favorite gag; both Indy and Hagrid have been known to do this, and it shows up a couple times in Star Wars as well. As well as in Harry Potter: every time Hermione uses the Bag of Holding she pulls out two wrong items first.
Solomon Grundy and Swamp Thing will toss various items like boulders and bicycles out of swamp pits before finding the item needed in the level.
Running Gag: In nearly every LEGO game, there's a room which has a disco, and the disco theme in question is a remix of a piece of the soundtrack, LEGO Indiana Jones 2 takes this gag up a notch further, by putting it into an actual cutscene. Harry Potter Years 1-4, however, reduces it to only a cutscene, and mostly offscreen at that.
Despite the simple style of the rest of the game, the backdrops for the space missions in Clone Wars are quite pretty.
LEGO Batman 2 has the entirety of LEGO Gotham. The environment in Gotham is gorgeously atmospheric, dark, rainy, and the hints of a sunset or sunrise in the background. The orange glow in the city looks amazing, and the Gotham Funland has its own kind, since it's a creepy carnival.
Middle-Earth doesn't lose any of its beauty in either of the games.
Marvel Super Heroes painstakingly recreates the Marvel Universe of both the comics and the movies, and it's breathtaking.
LEGO Indiana Jones returns the favour by featuring Han Solo.
In Clone Wars, the minikits are used to unlock certain characters, like Darth Sidious, Darth Vader, Darth Maul, Luke Skywalker, and many more, which also includes Starkiller.
LEGO Batman has Hush and Ra's al Ghul. The sequel has Brainiac.
Self-Deprecation: A sidequest in Marvel Super Heroes involves finding a child who got separated from his mother while looking for carrots (in the hope that they'd give him super-night-vision). His mother remarks that although an obsession with carrots is a bit odd, it's better than being hooked on video games.
The first LEGO Star Wars game had many different characters, but suffered from many characters being unable to build and a crippling lack of variety. The sequel added the ability to build without the Force, and riding vehicles and mounts. The third game added entire galaxies to explore, with even more characters.
LEGO Batman was mostly mission-based and had hero and villain stories. While the sequel discards the villain stories altogether, they added an open-world Gotham to explore and actual speaking.
Sequel Hook: The first Star Wars game ended with a bonus level aboard the Tantive IV, where the original movie kicked off; the characters in that level were then unlocked for the rest of the game. Similarly, The Complete Saga featured Indiana Jones as a hidden character, hinting that the series would expand beyond the Star Wars universe.
LEGO Batman 2 has Green Lantern shooting a beam off into space and cutting to Braniac in his spaceship looking down at Earth.
Brainiac: I have located it.
It turns out that there is indeed a sequel, LEGO Batman 3: Beyond Gotham where the Justice League and villains go to space, and Brainiac seems to be the Big Bad.
The original LEGO Batman game had one more file in the Bat Computer that required the maximum amount of money to be earned. The file? "The End...?". One of the previous files also involved Superman.
Shape Shifter: Mystique is a character in LEGO Marvel, so this is obligatory. She poses as Professor X briefly during the story, and as a playable character, she can shapeshift into different things (represented LEGO-wise by her swapping headgear by removing her hairpiece and putting on a hat and the rest of her body morphing into the character):
In New York, she'll assume the form of a policewoman.
On the Helicarrier, she'll turn into a male S.H.I.E.L.D. Agent (identical to the actual playable Agent).
In missions, she'll adapt. i.e., in Times Square Off, she turns into a New York teen boy. In "The Thrill of the Chess", she turns into a Raft guard to get by security.
Shown Their Work: In the Bat computer, several titbits are really thrown in. For example, they told us that Bruce's parents died at 10:47 PM, Ra's al Ghul doesn't remember his true name, and Penguin always carries an umbrella because his mother always told him to because his dad died of pneumonia. When they include that particular piece of information, you know they've done the research.
There's just an insane amount of work shown in Lego Marvel Superheroes. So much so, in fact, that the few little oddities that do show up (such as Black Widow having the intelligence ability and not Superior Spider-Man, Magneto's powers being ineffective on Thor's hammer, or Cyclops eye blasts being heat beams) really stand out. There are a few mistakes, such as spelling Norman Osborn's name with an "e".
Silliness Switch: The games are silly enough already, but some of the unlockable options deliberately take it farther.
Slow Motion Drop: When the heroes and villains are trying to work together near the end of Marvel Super Heroes, Green Goblin accidentally bumps the Hulk and makes him drop his lunch. A Slow Motion Drop ensues before Hulk attacks the Goblin in retaliation, and and all-in brawl breaks out.
The puzzles to find the hidden minikit canisters, Power Bricks, and various other collectibles. You won't know something in the area will make those items appear until you've already done it. A good example is constructing the dollar sign in LEGO Batman's "The Face-Off." Finding these items without a guide (or the Minikit/Power Brick detector cheat) can be difficult.
There's a Power Brick in LEGO Batman's "The Riddler Makes a Withdrawal" level that requires you to park a car into a trash compactor, crushing it into an object you can break to get the item to appear, though because of the ambiguous eye candy, it could've been hard to tell it was a compactor at all.
Some have gotten very annoyed by the difficulty of finding Blackbeard (especially since he's a very important special character you need to buy in order to get 100%), the answer: You have to look near Tia Dalma's shack, where you'll find him.
Several parts of levels are confusing since the typical Color-Coded for Your Convenience mechanics are difficult to identify due to lighting. Other puzzles are easily overlooked, since they involve repeating an action which granted you something important to the level and give you a minikit the next time, or recreating a condition of the level which goes against the player's instincts to move on (since the games are normally very linear). One that falls under both types of this confusion is in the fourth level of Batman 2, in Mr. Freeze's section of the level. A frozen wall needs to be climbed over the cell to reach a switch that will turn off the electricity on the ladder leading to it. This will melt the ice wall, however, and the player has to use Robin's Ice Suit to refreeze said water. However, the lighting makes it difficult to see the bouncing blue studs indicating freezable water, and it's easy to forget that you can do so at all, since the cutscene emphasizes it melting.
Songs in the Key of Lock: In Lego Marvel Super Heroes, Dr Strange's Sanctum contains a secret passageway with a door which opens when a tune is played on a pipe organ.
Spared by the Adaptation: In many cases, a character who was killed off in the original version won't have their death scene shown and simply disappear from the plot afterward. But apart from that, Pirates has Anamaria appear in Dead Man's Chest and At World's End despite her conspicuous absence from those films.
Indiana Jones is an interesting case. While the first game's adaptation of Last Crusade averted this by killing Elsa off like in the film, the one in the sequel played it straight: not only does she live, she's seen driving off with Indy and the others in its final cutscene.
Spoiled By The Merchandise: The very first Star Wars game spoiled Revenge of the Sith as it came out about a month before the movie did. The lack of dialogue and changing of a few scenes did create a few deviations. The same thing goes for Pirates, which was released a couple weeks before On Stranger Tides.
Springtime for Hitler: Lego Pirates of the Caribbean has an achievement for finishing Port Royal with 0 studs. Failing to collect studs is actually harder than collecting them. Thankfully, there are plenty of enemies in the level so you can lose the studs and have a chance of succeeding at failing.
And, even more improbably, arrows in LEGO Lord of the Rings and LEGO Marvel Super Heroes.
The Stoic: Batman. This works to his advantage in Lego Batman 3, as the malfunctioning Lantern Rings don't amplify his emotions because Batman hides away his emotions.
Stripperriffic: Averted, obviously. The designs of notably sexy outfits like Storm are considerably more modest, and the minifigure body certainly diminishes the effect as well.
Stylistic Suck: When Harry, Ron, and Hermione try to get past Fluffy in LEGO Harry Potter Years 1-4, Ron pulls out a trumpet and plays the Harry Potter theme — quite badly.
The series in general. Everything is kept pretty simple and even sloppy as if to drive the point home that the game is a toy first and foremost and things aren't meant to be taken particularly seriously. Probably less "stylistic" at first as Traveller's Tales were a shovelware dev at first making licensed platformers and kart racers, then played straight from that point on due to the first LEGO Star Wars' success.
Suddenly Voiced: After eight years of muteness, characters finally speak in LEGO Batman 2.
Super Drowning Skills: In the LEGO Batman games, characters automatically drown if they swim too far away from shore, which acts as an Invisible Wall. Fine, except that it also applies to characters like Aquaman and Killer Croc who couldn't drown if they tried.
Superman Stays out of Gotham: While the first LEGO Batman played this trope straight by featuring only Gotham characters, LEGO Batman 2: DC Superheroes averts this by having other members of the Justice League come into play. In fact, a major part of the story is Batman's unwillingness to call for help when he needs to until the end.
Supernatural Is Purple: Special powers such as the Force, magic, and telekinesis glow purple when they're used. Some bricks are purple to begin with, meaning those powers are required to manipulate them.
Suspiciously Specific Denial: One of the sidequests in Marvel Superheroes involves a SHIELD agent who isn't taking a pile of sensitive documents to be shredded and certainly didn't lose the most sensitive one somewhere on the carrier deck.
Take That: In Lego Marvel Superheroes, Spidey tears down a billboard to progress in the level. The billboard in question? The cover to the first issue of Superior Spider-Man. Slightly weird considering that SpOck himself is an unlockable character.
Technicolor Toxin: In Batman 2, courtesy of Ace Chemicals and the Joker. The chemicals come in bright green, purple, orange, red, and blue, although only purple, orange, and green chemicals are encountered in the open world.
The End... Or Is It?: The last entry of Data in LEGO Batman, only acquirable if you achieve 100% and buy every other piece of data, simply says "The End?"
Some characters, like Mr. Freeze, will always be chosen in free play because of their abilities.
In LEGO Batman 2, in certain areas, Joker-faced/Two-Face-faced/Riddler graffiti can only be removed by the Trope Namer himself- and lampshaded at at least one point using the very name of this trope.
Almost completely averted in LEGO Lord of the Rings, thanks to the Treasure Trove: Gollum's exclusive wall-climbing ability can be duplicated by any character wearing Mithril Climbing Boots, and the Berserker's explosives can be replaced by equipping Mithril Fireworks...except for a single blocked-up tunnel mouth that simply refuses to blow.
LEGO Marvel has Ant-Man, who's the only character who can do certain puzzles because of his shrinking power. Other abilities are also pretty exclusive, such as activating shield switches (Captain America), slipping through grates, Fantastic Four shapeshifting pads (both Mr. Fantastic), and taking photos (Peter Parker - not Spider-Man, he has to switch out of costume first).
Took a Level in Kindness: The Joker, Lex Luthor and Solomon Grundy in Lego Batman 3, due to the malfunctioning Lantern Rings amplifying their positive emotions (Love for Joker, compassion for Lex and Hope for Grundy.]]
Toyless Toyline Character: The rosters contain Loads and Loads of Characters, so this trope is inevitable. Some characters did eventually get toys, though it is usually sometime after the game, sometimes with major differences (LEGO Marvel Superheroes, for example, featured Groot and the Sentinels, with Groot being a Big Fig and the Sentinel being represented as a minifigure, even as a giant; the toys proper are conventionally built figures).
Trap Door: In Marvel Super Heroes, Norman Osborn has one in his office for disposing of any meddling superheroes that might happen to drop by.
Unexpected Character: The games are well-known for having massive rosters packed with major and minor characters alike, but there are some characters that are odd choices even in that framework:
The character roster in LEGO Marvel Superheroes includes characters like H.E.R.B.I.E., Howard the Duck, and Aunt May! Even Howard's introductory caption seems confused to see him there.
LEGO Batman 3 features similarly-obscure silly characters like Detective Chimp and Condiment King, but then it throws in random celebrities that have nothing to do with Batman (Kevin Smith and Conan O Brien); and one who's kind of both: Daffy Duck with a Green Lantern ring (named "Green Loontern"), as seen in an episode of Duck Dodgers.
The Unintelligible / Speaking Simlish: In the movie adaptation games, where the players can be expected to know how the story goes already, everyone speaks Simlish. (Though samples from the movies, such as Han's "Yahoo!" from A New Hope, are occasionally used at appropriate moments.) The DC and Marvel adaptations, which have original plots, have intelligible characters.
Han Solo's "double jump" animation. Lando's too. Except in LEGO Indiana Jones.
Just about every character in LEGO Batman who can't double jump does this when the jump button is tapped twice. Rather hilariously, Joker and Scarecrow land on their backs/faces when they attempt this.
Stormtroopers in LEGO Star Wars II also land on their bellies when attempting to double jump.
The Muggles in LEGO Harry Potter do this. For damage.
Any male character in LEGO Pirates, usually unsheathing their weapon in the process.
Useless Useful Spell: In LEGO Batman, Scarecrow's fear gas seems like it would be useful, since it temporarily freezes all enemy actions... except it only works on one Mook at a time, casting it on another immediately returns the first one to normal, casting it leaves him wide open to attacks, and it lasts for a ridiculously short time anyhow.
LEGO Star Wars II (and carried over into Complete Saga). When going through the Death Star hallways in stormtrooper disguises in a level based on A New Hope, there is one place where the player must, from a distance, shoot stormtroopers who are in front of Ben Kenobi so that he can build a bridge, but doing so alerts nearby stormtroopers.
There's also one part where stormtroopers are running a call center, but all of them must be killed to move on. However, after killing the stormtroopers, new helmets can be retrieved. Once the players reach the detention cellblock, stormtroopers come in and attack anyway.
Black Widow, Nick Fury, and Invisible Woman all have stealth modes in Marvel Super Heroes, but they are only useful for turning off security systems; mooks can see and attack them normally. This even goes for Invisible Woman, who should be, y'know, invisible.
Killing civilians in LEGO Batman with certain weapons results in a small amount of money being discharged. Also, you can kill your own partner to restore health.
Scarecrow, Mad Hatter, and the Riddler can mind control certain innocent civilians and force them to do things like jump into lava/toxic waste and attack their own comrades.
Beating up pretty much anyone hanging around the Batcave.
You can beat Short Round and Mutt Williams to death, repeatedly, with a shovel or wrench.
Pushing Jar-Jar into a pit repeatedly. In fact, if you kill him 20 times in The Complete Saga, it unlocks an acheivement called "Crowd Pleaser".
Protocol droids lose limbs as they lose health. It's funny to watch 3PO hobble around on his single leg after a few punches, not to mention accessing the interface panels with his head.
In LEGO Harry Potter, levitating random NPCs into bottomless pits.
Unlocking a Dark Wizard character, then Avada Kedvraing and Crucioing NPCs. And they don't respawn. At least, unless you restart the game.
Pick up an NPC with Wingardium Leviosa, then rotate the left analog stick while they're in the air. 8 times out of 10, they start spinning ridiculously fast, and by releasing the spell button, they go flying. Oh yes, and if that's not enough, zap the teachers after you've finished a lesson! For the most part, they actually fight back.
In Marvel Super Heroes, you can just straight up steal someone's car right off the street. And if you're using a hero to do it, they'll basically just smile and let you, since it's obviously for "Superhero business".
An IGN article about the characters in the game mentioned being able to make Gwen Stacy climb the Brooklyn Bridge and jump off of it.
One way to solve the problem of cars, taxis, buses, pedestrians, etc... that get in the way of completing your timed challenge races on the New York streets is to use the Cloud Rider motorcycle, which, along with being fast and maneuverable, has a pair of cannon so you can blow civilians out of your way.
You can just run rodshod over NYC with the Hulk. Once he starts running at full speed, there is nothing that can stop the Hulk. He'll just either flatten or destroy anything that gets in his way (hitting vehicles won't even slow him down). Ironically, the same can't be said for Juggernaut.
While LEGO Marvel and The Lego Movie Videogame had invincible NPC civilians, LEGO The Hobbit allows you to kill anyone you meet, even a hobbit sleeping on a bridge, who will die when pushed into water. The NPCs respawn, though.
Viewers Are Geniuses: When encountering dinosaurs on Magneto's island, Captain America notes that they must be from the Savage Land. No further mention is made of the Savage Land, what it is, or why there are dinosaurs there. Making it confusing for players who aren't familiar with the X-Men.
Marvel Superheroes gives us a three man Big Bad Duumvirate of Doctor Doom, Loki, and Magneto. The rest of the villains have either been hired by Doom, or are Acolytes of Magneto. Galactus serves as a Bigger Bad.
In Jabba's palace, you can set up stereos that play a Heavy Metal remix of the "Imperial March" from Force Commander (aka the Rage Mix). The guards with axes start playing the axes like guitars.
A closet in "Pankot Secrets" contains two skeletons. Revisited in LEGO Harry Potter.
Also in Harry Potter, in the Hufflepuff common room, there are two pillows you can start a pillow fight with. No, you don't fight anyone else with the pillows. The pillows fight each other.
In Indiana Jones you can throw bananas to monkeys to get an item you need to complete a puzzle. The first item you get this way is a wrench. A monkey wrench.
What Happened to the Mouse?: In the fourth level of Lego Marvel Superheroes, a series of supernatural prisoners escape from The Raft including Rhino, Carnage, Magneto, Leader and Whiplash. All of these are fought and re-captured later in the story - except Carnage, who is never mentioned again and is presumably still at large after the defeat of Doctor Doom. Knowing Carnage, this abounds in Fridge Horror.
In Batman 3 Firefly is a member of Joker's group of villains, and even a boss fight, but he never appears in the story once the heroes and villains team up, and he can only be unlocked in Free Play. This is likely due to his lack of unique abilities, but even so, he's promptly dropped from the story after the level he appears in.
Who Forgot the Lights?: In Lego Harry Potter Years 1-4 you have to get away from Aragog while driving towards the camera with nothing but your vehicle's headlights to guide you.
Why Did It Have to Be Snakes?: Lego Indiana Jones uses Indy's well-known fear of snakes as a game mechanic; if there are snakes, he'll refuse to go anywhere and just stand there shuddering, meaning you'll have to solve a puzzle with your other character to get rid of the snakes and get Indy where he needs to be. This also happens to Willie, who's afraid of bugs, and Elsa, who's afraid of rats.
Why Don't You Just Shoot Him?: Averted in LEGO Batman 2 with Lex Luthor, who simply drops a massive object on Batman without even stopping to gloat. It even catches the Joker by surprise.
LEGO Harry Potter was one of the first games to venture into this, as story mode lets you explore Hogwarts between levels. Years 5-7 adds a wilderness Hub for the parts in Deathly Hallows when the protagonists are in hiding.
LEGO Batman 2 has a rather large open Gotham City that you use to transfer between story missions, and boasts a large amount of puzzle content and collectables, as well as mini boss fights that get you new villain characters.
LEGO Lord of the Rings has all of Middle Earth.
New York fills the role in LEGO Marvel Super Heroes. It's probably the biggest of the bunch.
With Catlike Tread: Expect this to pop up in stories where the heroes are supposed to be stealthy. To name one, The Hobbit. In Laketown and Erebor the characters are supposed to be being super-stealthy but the only way to advance is to smash the shit out of everything in sight so you have parts to build a ladder or something.
Wolverine Publicity: LEGO Batman 2 and 3 drift away from being Batman-centric stories, but Batman is still the main character and they haven't renamed the series LEGO DC Super Heroes or LEGO Justice League or anything like that.
LEGO Marvel Super Heroes is much better about balancing its focus between the many heroes involved; but there's still a clear difference between popular main characters who show up in advertising and throughout the game (including the Trope Namer), lesser heroes who only feature in one or two levels, and C-listers who aren't part of the story at all.
X-Ray Vision: Batman's Sensor Suit in LEGO Batman 2 and 3 gives you this ability. When facing a character, they are shown as skeletons. Used to creepy effect in the Scarecrow fight in Batman 2, where he uses fear gas to make himself look giant. The Sensor Suit is used in that section, and fighting the mooks as Batman renders them as skeletons while a giant Scarecrow laughs in the background.
Yellow Peril: Averted. The only way a non-comic would be able to tell Mandarin is Asian is the name and a barely noticeable accent.
You Shouldn't Know This Already: Spells in LEGO Harry Potter. You can press the buttons, but they won't have any effect until you learn them and then directly select them.