Kirby's Epic Yarn is an entry in the Kirby series, released on October 2010 for the Nintendo Wii. Bearing much in common with a commercial for Kirby's Adventure from almost two decades ago, the game's overall design is vastly different from Kirby's other appearances. The animation style is meant to look like everything is a yarn outline with minor details such as facial features. The layout of the worlds and levels is scrapbook-like, with simple pieces of fabric such as cloth and felt. Many of the enemies are also made up of cloth, felt, and pipe cleaners.Another key feature in the game is that Kirby has lost the ability to inhale, as the air goes right through his new body. Instead, Kirby can create a whip-like object using yarn that he uses to wrap around enemies. The enemy will turn into a ball of yarn which Kirby can carry and throw at other enemies to defeat them or grab items. Kirby can also use this ability to pull down scenery such as walls to progress or scrunch up the scenery to make gaps shorter so that he can jump across them (as he can no longer puff up and float).The story kicks off when Kirby, out on a stroll, tries to chow down on a tomato. This turns out to be the head gear of Big Bad Yin-Yarn, who sucks Kirby into Patch Land. There, Kirby meets Prince Fluff, who explains that Patch Land has been broken into pieces and that the world has to be sewn back together. The two decide to work together to restore Patch Land and stop Yin-Yarn.The game later received a Spiritual Successor, Yoshi's Woolly World.
Justified with Boom Boatyard, as Kirby is rushing straight into the heart of a pirate ship armada. If he stays in one spot, the missiles hit him. And to win the level, he has to unravel them or be unraveled himself. Therefore, the side-scrolling could be inferred as Kirby's choice, possibly showing Fridge Brilliance on the part of the developers.
Beat the Curse Out of Him: King Dedede and Meta Knight. They're justified, though, as Dedede is not so much "cursed" as "had his limbs attached to strings on a cross like a marionette", and defeating him means breaking the cross, and your goal with Meta Knight is to stun him long enough to destroy the swords that Yin-Yarn is using to control him.
Collision Damage: Averted. Unlike other Kirby games, simply running into any enemy will not harm you. Damage will occur only when it is obvious (weapony, spikes, electricity, aggressive maneuvers, etc.). Simply put, if it doesn't look harmful to the touch, it most likely isn't.
Cool Car: The Fire Engine transformation lets Kirby spray water to put out fire enemies and fires and temporarily solidify lava to make platforms. Turning into an Off-Roader makes Kirby faster and gives him the ability to jump higher.
Covers Always Spoil: The back of the box shows Kirby's fight with a yarnified Dedede and the game disc has a completed world map on it.
Cranium Ride: You can ride on the head of pretty much any enemy as Collision Damage and Goomba Stomp are absent. You also get to ride on a dinosaur's head in Dino Jungle to get across a strong current river.
Dangerously Genre Savvy: Yin-Yarn pulls an ambush on Meta Knight to capture him, as Meta Knight would shred him in a fair fight.
Dolled-Up Installment: The game started out as "Fluff's Yarn", starring a totally new character, Fluff. When the game didn't seem to be turning out very well, Nintendo suggested turning it into a Kirby game. The story appears to still hold elements of the original game, what with Prince Fluff being Kirby's partner.
Electric Jellyfish: Jelly Jr.s are white jellyfish that attack by electrifying themselves.
Escort Mission: Carrie's minigames require you to carry her through various levels and get her to a certain spot within a time limit. Thankfully, they're only necessary if you want 100% Completion.
Faceship: Kirby can turn into a huge tank or a rocket ship, both of which has his face. Also, Meta Knight's Battleship, the Halberd, reappears.
Fast Tunnelling: The Digger transformation. Justified because it's cotton which is being tunneled and is simply thrown out from the current plane.
Fastball Special: In co-op mode, Kirby and Fluff can throw each other to reach hard places fast or break some blocks.
Foregone Victory: Pretty much every boss falls under this, due to the game mechanics that don't allow Kirby to die. Then again, the actual challenge is trying to exceed bead counts for Gold Medals, which unlocks bonus levels, by trying to obtain as much beads as possible without losing them.
For the Evulz: This really seems to be Yin-Yarn's only motivation for taking over Dream Land.
Gravity Screw: Present in the Mysterious UFO level as a major gimmick. It has switches that toggle the gravity between low and normal. Low gravity enables Kirby to jump higher, but his Ground Pound becomes useless.
Ground Pound: Kirby can transform into a heavy weight to do this.
Gusty Glade: Several levels have winds and water currents. Tempest Towers is entirely based on this mechanic.
Interface Spoiler: The menu for choosing your furniture has silhouettes of all of the items you haven't gotten yet.
Last Lousy Point: So you bought out the shops and finished all of the minigames, yet you're still missing five fabrics. When the apartment tenants say they've come over to play, it means you can find them in Kirby's Pad. Each gives a personalized fabric if you've completed all of that tenant's minigames. Becomes Search The Freaking Forums on the GameFAQs/GameSpot boards due to the number and frequency of topics asking this.
Lens Flare: A tongue-in-cheek example is seen in beach levels, made of white yarn and what appears to be dryer sheets.
Painting the Medium: The fight with Squashini is presented as a magic show, with yarn Waddle-Dees sitting in the "audience" with their backs to the Fourth Wall. They also give away Squashini's secret during the hat trick.
Patchwork Map: Patch Land is this, and not just because it's literally made of patchwork.
Smart Bomb: Kirby's saucer transformation can do that after capturing enough objects.
Spiritual Successor: Arguably, to Yoshi's Island — both games have a unique visual presentation, and their respective protagonists make use of a long, thin object (the yarn whip in Epic Yarn and Yoshi's tongue in Island) to create projectiles as well as transform with the help of special bubbles.
Tractor Beam: The U.F.O. transformation lets Kirby use a beam to suck up enemies and gems.
Tube Travel: In a few levels, Kirby unravels into a single, long piece of yarn and travels through tight spaces. You can control moving forward and backwards, as well as move left or right when the path branches off.
Video Game Cruelty Potential: The Waddle Dees are sometimes doing cute and/or harmless things, but Kirby can be a jerk and destroy them anyway. The most egregious example of this may be the two Waddle Dees sleeping under a tree with a heart of beads above them. You could wrap up one of them and toss him at the other, destroying them both. You've got to be in a really heartless mood to do that, though...I hope.
Visual Pun: The cloth background of the broken Patch Land is ripped, showing an outer space background behind it. It's a rip in the fabric of space and time.