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Videogame: Kirby's Epic Yarn
It's Kirby. He's yarn. And it's epic!

"This grass feels funny," Kirby thought. "It feels like... pants."

Kirby's Epic Yarn is an entry in the Kirby series, released on October 2010 for the Nintendo Wii. Bearing much in common with a commercial for Kirby's Adventure from almost two decades ago, the game's overall design is vastly different from Kirby's other appearances. The animation style is meant to look like everything is a yarn outline with minor details such as facial features. The layout of the worlds and levels is scrapbook-like, with simple pieces of fabric such as cloth and felt. Many of the enemies are also made up of cloth, felt, and pipe cleaners.

Another key feature in the game is that Kirby has lost the ability to inhale, as the air goes right through his new body. Instead, Kirby can create a whip-like object using yarn that he uses to wrap around enemies. The enemy will turn into a ball of yarn which Kirby can carry and throw at other enemies to defeat them or grab items. Kirby can also use this ability to pull down scenery such as walls to progress or scrunch up the scenery to make gaps shorter so that he can jump across them (as he can no longer puff up and float).

The story kicks off when Kirby, out on a stroll, tries to chow down on a tomato. This turns out to be the head gear of Big Bad Yin-Yarn, who sucks Kirby into Patch Land. There, Kirby meets Prince Fluff, who explains that Patch Land has been broken into pieces and that the world has to be sewn back together. The two decide to work together to restore Patch Land and stop Yin-Yarn.

The game later received a Spiritual Successor, Yoshi's Woolly World.

This video game provides examples of:

  • Added Alliterative Appeal: Many of the level names, like Flower Fields, Weird Woods, Lava Landing, and Cool Cave.
  • Advancing Wall of Doom: A few places have them.
  • All Cloth Unravels: One of the enemy types and boss has that kind of weakness. Justified because of the settings of this game.
  • American Kirby Is Hardcore: Averted. This game is so adorable, Kirby actually gets to smile on a US boxart for once (though Kirby 64 and Kirby Super Star Ultra broke this trend before it).
    • The US TV spot, however, plays it straight.
  • And Then What?: Yin-Yarn pulls this on himself at one point in the game. He really doesn't have a plan for what to do after conquering Dream Land, but he says he'll think of something.
  • And Your Reward Is Interior Decorating:
    • You can find various pieces of furniture as hidden treasures in each level.
    • Every time you beat one of the timed challenges back in Quilty Square, you get fabric from the resident.
  • Angry Eyebrows: Prince Fluff has them, but they don't prevent him from looking completely adorable.
  • An Interior Designer Is You: Kirby gets an apartment that you can decorate with items from shops and levels.
  • Art Shift: Imagine if your quilt-stitchin' Grandma was asked to design a Kirby game.
    • The scenes taking place in Dream Land aren't any better, with everything portrayed as choppily animated paper cutouts (Yin-Yarn is still portrayed and animated like the rest of the game, obviously).
  • Auto-Scrolling Level: A few of them.
    • Justified with Boom Boatyard, as Kirby is rushing straight into the heart of a pirate ship armada. If he stays in one spot, the missiles hit him. And to win the level, he has to unravel them or be unraveled himself. Therefore, the side-scrolling could be inferred as Kirby's choice, possibly showing Fridge Brilliance on the part of the developers.
  • Beat the Curse Out of Him: King Dedede and Meta Knight. They're justified, though, as Dedede is not so much "cursed" as "had his limbs attached to strings on a cross like a marionette", and defeating him means breaking the cross, and your goal with Meta Knight is to stun him long enough to destroy the swords that Yin-Yarn is using to control him.
  • Big Bad: Yin-Yarn.
  • Big Ball of Violence: How Dedede gets captured.
  • Big Damn Heroes: Meta Knight drops off a Metamortex during the final boss fight.
  • Bottomless Pit Rescue Service: An angel (Angie) rescues you — though as punishment, you drop beads. Works for getting crushed, too.
  • Brainwashed and Crazy: King Dedede, like previous games in the series, but this is the first time Meta Knight gets brainwashed by the main villian.
  • Bubbly Clouds: Cloud Palace. The music is even a remix of the original Bubbly Clouds' music!
  • Cartoon Bomb: One of Squashini's attacks straps Kirby and Prince Fluff to a giant one.
  • Christmas Episode: Snow Land has a happy, Christmas themed stage called Evergreen Lift.
  • Circling Birdies: A few stunned enemies have them.
  • Collision Damage: Averted. Unlike other Kirby games, simply running into any enemy will not harm you. Damage will occur only when it is obvious (weapony, spikes, electricity, aggressive maneuvers, etc.). Simply put, if it doesn't look harmful to the touch, it most likely isn't.
  • Cool Board: Kirby's Surfing transformation.
  • Cool Car: The Fire Engine transformation lets Kirby spray water to put out fire enemies and fires and temporarily solidify lava to make platforms. Turning into an Off-Roader makes Kirby faster and gives him the ability to jump higher.
  • Covers Always Spoil: The back of the box shows Kirby's fight with a yarnified Dedede and the game disc has a completed world map on it.
  • Cranium Ride: You can ride on the head of pretty much any enemy as Collision Damage and Goomba Stomp are absent. You also get to ride on a dinosaur's head in Dino Jungle to get across a strong current river.
  • Dangerously Genre Savvy: Yin-Yarn pulls an ambush on Meta Knight to capture him, as Meta Knight would shred him in a fair fight.
  • Dolled-Up Installment: The game started out as "Fluff's Yarn", starring a totally new character, Fluff. When the game didn't seem to be turning out very well, Nintendo suggested turning it into a Kirby game. The story appears to still hold elements of the original game, what with Prince Fluff being Kirby's partner.
  • Electric Jellyfish: Jelly Jr.s are white jellyfish that attack by electrifying themselves.
  • Escort Mission: Carrie's minigames require you to carry her through various levels and get her to a certain spot within a time limit. Thankfully, they're only necessary if you want 100% Completion.
  • Everything's Better with Dinosaurs: Dino Land.
  • Everything's Better with Plushies: The entirety of the game.
  • Everything's Better With Sparkles: The bead streak counter.
  • Everything's Squishier with Cephalopods: Capamari is a giant squid.
  • Evil Overlooker: The box art for the game has Yin-Yarn doing this.
  • Faceship: Kirby can turn into a huge tank or a rocket ship, both of which has his face. Also, Meta Knight's Battleship, the Halberd, reappears.
  • Fast Tunnelling: The Digger transformation. Justified because it's cotton which is being tunneled and is simply thrown out from the current plane.
  • Fastball Special: In co-op mode, Kirby and Fluff can throw each other to reach hard places fast or break some blocks.
  • Foregone Victory: Pretty much every boss falls under this, due to the game mechanics that don't allow Kirby to die. Then again, the actual challenge is trying to exceed bead counts for Gold Medals, which unlocks bonus levels, by trying to obtain as much beads as possible without losing them.
  • For the Evulz: This really seems to be Yin-Yarn's only motivation for taking over Dream Land.
  • Fungus Humongous: Mushroom Run contains many huge, bouncy mushrooms.
This camel pillow has two humps. One for you and one for a friend!
  • Gosh Dang It to Heck!: The narrator uses the word "darned" in one cutscene. Then again, it might be for another reason.
  • Gravity Screw: Present in the Mysterious UFO level as a major gimmick. It has switches that toggle the gravity between low and normal. Low gravity enables Kirby to jump higher, but his Ground Pound becomes useless.
  • Ground Pound: Kirby can transform into a heavy weight to do this.
  • Gusty Glade: Several levels have winds and water currents. Tempest Towers is entirely based on this mechanic.
  • Hailfire Peaks: Treat Land, which has Toy Time, Fungus Humongous, Band Land, Level Ate, and Big Boo's Haunt levels. The centerpiece of the hub is even a giant cake with layers decorated to look like the different level themes.
  • Helpful Mook: Unarmed Waddle Dees are not only totally harmless, but you can actually use their heads as helpful stepstools.
  • Heroic Dolphin: Kirby's Dolphin transformation.
  • Hot Wings: The boss for Hot Land actually is named Hot Wings.
  • Humongous Mecha: Kirby can transform into one at certain points. In two-player mode, Prince Fluff teams up with him in this act, and together they make a Combining Mecha. Also, the final boss.
  • Hypocritical Heartwarming: "Hey! You can't be mean to my Waddle Dees! Only I can be mean to my Waddle Dees!"
  • Idle Animation: Kirby jumps rope with his whip (which is also part of his body).
    • If you go to the roof of the apartment building, crouching causes Kirby to sit and eventually fall asleep.
  • Improvised Parachute: Kirby can transform into one. Even though Kirby can't inhale or hold air in this game, yet he can use a parachute. Or rather, turn into one.
  • Inconveniently Placed Conveyor Belt: Or threadmills if you like.
  • Interface Spoiler: The menu for choosing your furniture has silhouettes of all of the items you haven't gotten yet.
  • Last Lousy Point: So you bought out the shops and finished all of the minigames, yet you're still missing five fabrics. When the apartment tenants say they've come over to play, it means you can find them in Kirby's Pad. Each gives a personalized fabric if you've completed all of that tenant's minigames. Becomes Search The Freaking Forums on the GameFAQs/GameSpot boards due to the number and frequency of topics asking this.
  • Lens Flare: A tongue-in-cheek example is seen in beach levels, made of white yarn and what appears to be dryer sheets.
  • Lethal Lava Land: Many of the levels in Hot Land.
  • Letting the Air out of the Band: After beating Yin-Yarn's first form.
  • Lighter and Softer: Perhaps the lightest and softest of all Kirby games. No Eldritch Abomination taking over the world, cutesy setting...even King Dedede's routinely Demonic Possession is done with nothing more than marionette strings.
  • Macross Missile Massacre: One of Mecha Yin-Yarn's attacks.
  • Magicians Are Wizards: Squashini, who is also partly a Death Dealer.
  • Martial Arts and Crafts: A literal example. Since Kirby lost his suction ability, but got it replaced with a yarn whip.
  • Meaningful Name: Each of the apartment tenants has a name related to the nature of his or her minigame stages.
  • Mind-Control Eyes: Dedede and Meta Knight were mind controlled by Yin-Yarn.
  • Mini-Boss: None other than Whispy Woods and Kracko themselves. And there are three Bonus Mini Bosses: Space Kracko, Main Cannon #2/Combo Cannon, and the Reactor.
  • Monstrosity Equals Weakness: Fangora is a fearsome dragon and one of the largest bosses in the game... and it's also the first boss (and thus the easiest).
  • Mook Maker: Patches with a face on them spawn enemies.
  • Musical Pastiche: Yin-Yarn's boss music incorporates elements from several different boss themes built around the Kirby 64 boss music.
  • Mythology Gag: Behold, the Japanese commercial for Kirby's Adventure.
  • Nitro Boost:
    • The off-roader and train can collect items which cause speed boosts.
    • In two-player mode, Prince Fluff provides a self-regenerating version for the off-roader.
  • Non-Lethal Bottomless Pits: Okay, so everything is non-lethal in this game, but still! Falling into a bottomless pit will cause Angie to rescue you, but you'll lose a lot of beads.
  • Oh, Crap: Kirby and Prince Fluff's reaction when, right after they beat Yin-Yarn, his needles come to life and create a giant mecha.
  • 100% Completion: There are several categories of things to collect — character biographies, cloth samples, furniture, music, and movies.
  • Our Dragons Are Different: Fangora, a dragon made from yarn.
  • Painting the Medium: The fight with Squashini is presented as a magic show, with yarn Waddle-Dees sitting in the "audience" with their backs to the Fourth Wall. They also give away Squashini's secret during the hat trick.
  • Pun-Based Title: "Yarn" means both "string" and "story".
  • Quicksand Sucks: The quicksand, or quickfabric to be more precise, found in Pyramid Sands makes Kirby sink.
  • Requisite Royal Regalia: Prince Fluff wears a crown all the time.
  • Recurring Riff: Many previous songs in the franchise were remixed in this game. In addition, the majority of songs unique to this game have a distinctive 12-note melody.
  • Rise to the Challenge: Several levels, namely Cozy Cabin, where a building has a large roll of cloth unrolling from below. Kirby must rise to the top to avoid getting crushed.
  • Roar Before Beating: Fangora.
  • Rocket Punch: In 2-player mode, the secondary player controlling the tankbot can allow it to use a homing rocket punch.
  • Royals Who Actually Do Something: Prince Fluff.
  • Selective Localisation: The UK version of the game has a British narrator. Instead of pants, the grass "feels like trousers".note 
  • Sequential Boss: Yin-Yarn has a second form, and a few bosses change their attacks after being hit.
  • Shockwave Stomp: One of Dedede's attacks.
  • Shout-Out:
    • For older works, there's a Shout Out to Jack And The Beanstalk in the first world.
    • Squash + Harry Houdini = Squashini.
    • The boss of Space Land, Meta Knight, uses four different swords (though not all at once). Their colors? Green, blue, purple, and red.
    • Blub-Blub Ocean introduces the Dolphin transformation, which has the same controls and gameplay style as Ecco the Dolphin . It even has the same "Swimming through water paths in the sky" gimmick.
    • The title screen is a shout-out to the NES eranote  (and parts of the Super NES era), in which you choose between "1 Player" or "2 Players".
  • Sleep Cute: Fountain Gardens has two sleepy Waddle Dees right before the Tankbot section, with a red bead heart floating above them. Whether you let them be or unravel them mercilessly is up to you. They'll respawn anyway.
  • Smart Bomb: Kirby's saucer transformation can do that after capturing enough objects.
  • Spiritual Successor: Arguably, to Yoshi's Island — both games have a unique visual presentation, and their respective protagonists make use of a long, thin object (the yarn whip in Epic Yarn and Yoshi's tongue in Island) to create projectiles as well as transform with the help of special bubbles.
  • Springy Spores: : Mushroom Run contains many huge, bouncy mushrooms.
  • Stock Sound Effect: Some really stand out, like Fangora's roar and especially the stock wind sound.
  • Storybook Opening: Every cutscene is narrated like this.
  • Stealth Pun: Both "Epic" and "Yarn" mean "story".
  • Suddenly Voiced: The game has a narrator during the cutscenes, much like listening to an audio book.
  • Super Happy Fun Trope of Doom: If Cozy Cabin were any cozier, we'd all need treating for multiple puncture wounds.
  • Tactical Suicide Boss: Pretty much all of them.
    • Fangora: If he never stuck his tongue out, you couldn't grab it.
    • Hot Wings: If she never shot flaming birds at you, you wouldn't have anything to stun her with.
    • King Dedede: If he never belly-flopped at you, you'd never get a chance to stomp him.
      • You can also stun him with the stars he creates from his hammer attack. Apparently he still hasn't learnt anything since 1992.
    • Meta Knight: If he never shot projectiles, you wouldn't have anything to throw at him.
    • Yin-Yarn: If he didn't spawn smaller enemies, you couldn't hit him. Averted with his second form, which would haven been invulnerable if Meta Knight hadn't shown up.
  • Took a Level in Badass: Whispy Woods returns and is able to put up a good fight against tankbot Kirby, which is no easy feat.
  • Tractor Beam: The U.F.O. transformation lets Kirby use a beam to suck up enemies and gems.
  • Tube Travel: In a few levels, Kirby unravels into a single, long piece of yarn and travels through tight spaces. You can control moving forward and backwards, as well as move left or right when the path branches off.
  • Twinkle In The Sky: After the final boss is defeated.
  • Tyrannosaurus rex: Two appear in Dino Land.
  • Unexpected Shmup Level: Becomes a shmup briefly in two levels. There are also two bonus levels entirely dedicated to this trope.
  • Victory Fakeout: Yin-Yarn again.
  • Video Game Cruelty Potential: The Waddle Dees are sometimes doing cute and/or harmless things, but Kirby can be a jerk and destroy them anyway. The most egregious example of this may be the two Waddle Dees sleeping under a tree with a heart of beads above them. You could wrap up one of them and toss him at the other, destroying them both. You've got to be in a really heartless mood to do that, though...I hope.
  • Visual Pun: The cloth background of the broken Patch Land is ripped, showing an outer space background behind it. It's a rip in the fabric of space and time.
  • Voluntary Shapeshifting: Kirby can do that in this game.
  • Weird Moon: Found in 4-1. When interacted with, it turns into...
  • ...Weird Sun
  • Whip It Good: Kirby's main weapon is a whip.
  • World of Pun: Really. For example, the names of... well, everybody. The title of the game itself, for that matter.
Kirby's Dream LandEveryone RatingKirby's Pinball Land
Kirby Squeak SquadPlatform GameKirby's Return to Dream Land

alternative title(s): Kirbys Epic Yarn; Ptitleif14da7b
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