Video Game: Destroy All Humans!

"Aaah! Little green spacemen!"
"I am not green!"

Destroy All Humans! is a Wide Open Sandbox action game released in 2005 by Pandemic Games.

Taking place in a satirical version of America in The Fifties, it follows a sarcastic, trigger-happy "grey" alien named Cryptosporidium-137 (or just "Crypto" for short). Crypto's species, the Furons, have been rendered sterile through centuries of nuclear warfare, and are dependent on cloning to reproduce. To keep their genetic code from becoming too corrupted, the Furons must steal DNA from human brainstems. Apparently, Furon sailors on furlough left some untainted genes in the human pool back when the species still had genitals. Unfortunately, it seems Crypto's predecessor, Cryptosporidium-136, has been captured by The Government. Crypto's mission is to harvest human brains, find out what happened to the last Crypto, and generally cause mayhem. Along the way, Crypto confronts paranoia, mad science, the military, a government conspiracy, and exploding cows.

It was followed up by a sequel taking place in an exaggerated version of The Sixties, and a pair of sequels set in The Seventies: Big Willy Unleashed on the Wii in 2008, and Path of the Furon on the Xbox 360 in 2009. Was pitched to FOX for a potential television show, but it was not to be.

Also notable for being pitched by Matt Harding. Yes, as in "Where The Hell Is Matt" Harding.

Not to be confused with Kill All Humans.


Destroy All Humans! provides examples of:

  • Abusive Alien Parents: According to Crypto, his cloning tube is more lovable than his own mother.
  • Accidental Misnaming: Emperor Meningitis addresses Crypto as "Klepto."
    Meningitis: Pox? Is that you? What have you done with your body? And what's that with you? Oh, it's your little house boy, Klepto!
    Crypto: CRYP-TO.
    Meningitis: Whatever!
  • A.I. Is a Crapshoot: Pox qualifies as this after he uploads his consciousness into a HoloPox Unit.
  • Aliens Are Bastards: Although ironically, the humans in the game tend not to be better.
  • Alien Abduction: The Abducto-Beam weapon, though ironically not in the first game. It the first game you could only use it to pick things up, but in later installments you could actually abduct people into the saucer with it.
  • Alien Among Us: Invoked(obviously), with the Holobob and BodySnatch abilities.
  • Alien Animals: The Burrow Beast weapon, which summons what is effectively a graboid.
  • Alien Invasion: Subverted. Here you are the alien invader.
  • Aliens Made Them Do It: The Hypno ability in the first game invokes this trope.
  • Aliens Speaking English: Furons speak fluent English, though they do apparently have their own language given the various symbols aboard the mothership.
  • Aliens Steal Cable: One of the missions in the first game.
  • Aliens Steal Cattle: Well, interrogate, then mutilate cattle...
  • Alternate Continuity: The non-canon Big Willy Unleashed, in which Crypto 137 is still alive, conceived a Human-Furon hybrid child with Natalya, and is promoting a lucrative dead-body-disposing restaurant operation.
  • Anal Probing: In the first game the anal probe is a Charged Attack that can make the victim's head explode. It returns in the second game without the need for charging, though it now requires ammo.
  • And I Must Scream: If you can actually read the thoughts of a Blisk Mutant, you learn there's still a bit of human left in them. They just want to die.
  • And This Is for...: Crypto to Saxon.
    Crypto: This is for The Master, and because I don't like you, and for your Bogus. Satin. JAMMIES!
  • Animeland / Thirty Seconds Over Tokyo: Takoshima (from the second game) is inhabited by schoolgirls, salarymen, ninjas and a giant monster.
  • Anti-Frustration Feature: Whenever Crypto gets hit by enemy attacks, his life bar will be reduced, but if he can avoid getting hit for a short period of time, his health will eventually refill fully.
  • Anyone Can Die: Humans are definitely subject to this a lot more then Furons, but three lead protagonists and one supporting protagonist die. Subverted with the furons, because they can clone themselves.
  • Arbitrary Skepticism: Crypto believes Bigfoot to be a crock.
  • Astral Finale: The last area of the second game is a Russian Moon base.
  • Attack of the 50-Foot Whatever: In the first game, the final mission is a two-tiered boss fight named Attack of the 50 Foot President, in which the first boss is a 50 foot tall robot with the President's brain inside. In DAH!2, Takoshima, a thinly-veiled parody of Japan, gets attacked by a Godzillaesque Blisk monster called Kojira.
  • Awesome Moment of Crowning: Pox finally gets a reward after being dead for 10 years.
  • Backtracking: Sometimes you might have to run back to an area in a mission if you miss a plot item or fail to kill everything somehow.
  • Badass: Crypto is pretty much the evil alien version of Rico Rodriguez. Also Pox, to some extent, regarding his military career.
  • Bag of Spilling: In the second game, thanks to the destruction of the mothership.
  • Battle Theme Music: Each game has specific music tracks, different for each sandbox, that plays when in combat.
  • Beehive Barrier: Most Furon shields have this pattern.
  • Berserk Button: Don't call Crypto green.
  • BFG: Crypto hefts around some pretty big guns, especially considering his short stature.
  • Big "NO!": In the third game, Crypto yells out a big one after the Master dies. This one is so big in fact, Crypto needs to take a breath before finishing it.
  • Bizarre Alien Biology: From Crypto's point of view, cows are disgusting. They're covered in nipples.
  • Bland-Name Product: The titular restaurant mascot / Humongous Mecha from Big Willy Unleashed is suspiciously similar to the mascot of the Big Boy restaurant chain.
  • Body Armor as Hit Points: Played-straight since Crypto's health bar actually represents his energy shields, which recharge if he stays out of combat long enough.
  • Body Snatcher: Invoked as an ability in the second game.
  • Boldly Coming: The reason why every human being has some Furon DNA.
  • Boss in Mook Clothing: The Yeti in DAH!2. At first they just look like normal Blisk warriors with a white paintjob, but they're actually considerably tougher and hit like a truck.
  • Brains and Brawn: Pox and Crypto. "Don't look at me, Pox handles all the technical stuff, I just... Blow stuff up."
  • Brain in a Jar: Pox experiments with one in the intro to the second game.
  • Brain Uploading: In Destroy All Humans! 2, Orthopox uploads his consciousness into a HoloPox Unit just before the mothership is destroyed by a Soviet missile.
  • Breaking the Fourth Wall: Done rather often in the second, third and Big Willy Unleashed titles, mostly through self-aware humor from the main characters giving gameplay hints to the player.
  • Call Back: There are several to the first game in the second game.
  • Catch Phrase: "Pathetic Humans!" "Monkey!" and even the game title, "Destroy All Humans!"
  • Charged Attack: Anal probe in the first game. Also the Ion Detonator.
  • Chickification: Natalya. How many times do we have to escort her to her car?!
  • Cloudcuckoolander: The Town Crazy in the first game, and The Freak in the 2nd game.
  • Clone Degeneration: The reason the Furons are screwed without pure Furon DNA.
  • Color-Coded for Your Convenience: All the weapons, handheld and vehicle alike, are associated with a color and a symbol. Zap-O-Matic is blue, Anal Probe is green, Death Ray is red, etc.
    • In the second game, you have to shoot glowing orbs with the right weapon to proceed, with the orbs being color-coded for the right weapon.
    • In the third game, your primary enemies, the Nexos, serve as the police for for the Fourth Ring. Their weakest level is blue, their medium level is the regular green, and the toughest level is red.
  • Color-Coded Multiplayer: In the second and third games, a second player could co-op split-screen or copete in minigames respectively. Players were differentiated by different color suits.
  • Conspiracy Theorist: Show up as NP Cs or even enemies in most of the games. Some missions even involve invoking this trope to manipulate the human populace.
  • Continuity Drift: The third game's plot seems just a tad bit off in some places.
  • Continuity Nod: There are several nods to past games in each of the new installments.
  • Conveniently Coherent Thoughts: When you read people's minds, they give you a succinct sentence. Maybe not a relevant one, but what did you expect?
  • Cool and Unusual Punishment: "Oh, God! Not Beethoven! ANYTHING BUT BEETHOVEN!"
  • Cool Car: Furon anti-gravity cars are a prominent feature on the Fourth Ring of Furon level in 'Path of the Furon'.
  • Cool Old Guy: The Master, who happens to be an ancient Furon politician who fled the Furon homeworld to escape political injustice. He landed on Earth and took up practicing martial arts, ultimately developing a time-control Psychokinetic ability.
  • Cool Ship: The mothership, even though you don't get to fly it. Also Crypto's saucer, especially in the third game where it has the weapons popping out of the hull.
  • Crapsack World: 50s era America where people are stupid and paranoid about the Russians? Check. And then the Furons decide to invade.
  • Crate Expectations: Largely played straight, and then the second game hangs a very heavy lampshade on it.
    • "Hey, Pox, 'dja ever notice there seem to be a lot o' crates lyin' around? Just random crates. I mean, what could they all be for?" This continues for a while, until Pox finally says, "I think they got the hint, Crypto."
    • The first game did too; if you read the mind of a dockworker, he mentions that he hates his job. "Push crate, climb crate, jump on crate, destroy crate...that's not fun!"
  • Crop Circles: Show up a few times in the first game, and in Big Willy. At times they even served as landing zones!
  • Cutscene Incompetence: So the Master is a martial arts expert and invented a psychic power to control time. He dies twice, one on purpose to his ex-appentice Saxon. The second? Pox smacks him into a wall and turns him into paste.
  • Dancing Mook Credits: In 2, while browsing through the soundtrack, the background is taken up by a mook or Innocent Bystander doing an appropriate dance for the region you're in.
  • Deadly Gas: Radiation in the second game. Big Willy's Windbreaker is a literal example in Big Willy Unleashed.
  • Deadpan Snarker: Both Crypto and Pox engage in the snark frequently throughout the series, though other characters join in rather often as well.
    • Orthopox also makes frequent quips at the human race's expense (and sometimes Crypto's).
  • Death Is a Slap on the Wrist: In the second game, whenever Crypto dies, his clone is placed in the exact spot where he died, and he continues his duties as if nothing happened.
    • The second game plays around with this in a very interesting optional boss fight. The final mission in the Arkvoodle cult tree has the figurehead leader of the cult deciding he doesn't want to listen to you anymore and attacking you. Arkvoodle grants him a number of "extra lives" equal to the number of times you've had to respawn so far. Even worse, if you die fighting him, you have to start the fight over AND he gets another life. Ouch.
  • Death Ray: The standard-equipped default weapon for Crypto's flying saucer. Could set buildings on fire in the first game and noticable burn marks in structures in Path of the Furon.
  • Death Trap: The toxic alien gas bubble Natalya is trapped in, in the second game.
  • Deliberate Values Dissonance: Take all the problems America of the Nineteen-Fities had, turn Up to Eleven and enjoy.
  • Destroyable Items: Everything from cars to crates, and if destroyed with certan abilities in later games yielded ammo and health.
  • Dirty Communists: Played a large role in the satirical 50s America setting of the first game, invoked with the KGB enemies in DAH!2.
  • Double Entendre: Big Willy Unleashed is VERY bad about this. Even the TITLE is one.
  • Double Jump: Thanks to the Jetpack.
  • The Dragon: Crypto plays this three times. Mostly to Pox, but also to The Master, and ultimately he and Pox are this to Emperor Meningitis. At least until Emperor Meningitis dies and Pox becomes Emperor.
  • Eagleland: Type 2. Americans are stupid, paranoid, shotgun-toting dickheads. The Government drugs the food supplies, the scientists all have German accents, and they think they're better than everyone else.
  • Elite Mooks A few examples, notibly the Psi-agents for the majestic, as well as the red Nexo warriors in Path of the Furon.
  • The Empire: The Furon Empire, to hear Pox tell it, though it's only ever really represented in-game by him and Crypto.
  • The End of the World as We Know It: If the game title wasn't a dead giveaway, this is pretty much the Furons' endgame for Earth.
  • The End... Or Is It?: How the first game ends, after the credits are shown.
  • Enemy Chatter: As well as the conventional kind, the game allows and in fact requires the player to access the hidden thoughts of non-player characters as well.
  • Enemy Civil War: Crypto provokes a war between the Cosmonauts and the Blisk on Solaris.
  • Enemy Mine: Several humans team up with Crypto during the series.
  • Equippable Ally: Gastro, the ship's janitor, can be found and used as a weapon in DAH!2.
  • Escort Mission: A FREAKING NUCLEAR BOMB in the first game. One in the second game even involves escorting a girl spy to her hot pink car.
  • Everyone Calls Him Barkeep: Crypto, AKA Crypto 137/8/9, AKA Cryptosporidium, AKA Cryptosporidium 137/8/9.
  • Everything Fades: True for everything that is destroyed, from dead bodies to destroyed vehicles.
  • Everything's Better with Cows: Radioactive exploding zombie cows.
  • Everything's Deader with Zombies: The Zombie Gun in BWU.
  • Evil Brit: Ponsonby, leader of Majestic Command 16th Sector, who serves as a secondary antagonist for a part of DAH!2.
  • Evil Duo: Pox and Crypto. Well, more like Anti-Hero Duo.
  • Evil Is Hammy: Technically Pox is this in spades since he is a Villain Protagonist and voiced by Invader Zim.
  • Evil Overlooker: Subverted/inverted. The Master on the third game's box art would qualify.
  • Evil Pays Better: In the second game, Crypto hears one Japanese man thinking, "Should I join White Ninja or Black Ninja? On one hand, White Ninja are in glorious harmony with universe. On other hand, Black Ninja get to live on island north of Takoshima City. White Ninja get spiritual fulfillment. Black Ninja get paid. Black Ninja."
  • Evil Plan: Everything was planned by the Master in the third game as a part of his plan to usurp the Furon throne and get Crypto to kill Emperor Meningitis.
  • Exactly What It Says on the Tin: Pretty self explainatory really. It's a game about destroying humans.
  • Excited Show Title!
  • Expy: Orthopox is voiced by Invader Zim's voice actor, Richard Steven Horvitz, and shares many of his personality traits. If one were to make him the main character, you'd essentially have Zim: The Game...
    • Except for the important detail that unlike Zim, Pox is a competent invader. Still everything else seems to match between the two.
      • Pox is also far more nerdy and speaks more properly and with more big words. He still loves destroying stuff though.
    • ... Nicktoons: Globs of Doom (which stars Zim among others) notwithstanding.
  • Fanservice: Silhouette and Natalya, two attractive badass spygirls in tight catsuits. As a bonus Natalya is Russian and has an acent.
  • Fantastic Racism: The Furon race views the human race as "inferior, filthy, pathetic, stupid monkeys" that are only useful for the strand of Furon DNA in their heads. Once the humans lose their usefulness via various means, they're just things to shoot/zoo animals/game pieces/something to try out their new sex organs on, and then throw away.
    • Subverted eventually, Crypto and Pox, rulers of the planet, eventually grow to enjoy human customs, though they'll never admit it if you asked them.
    • After Ponsinby knocks out Crypto, he refers to him as a lower life form.
  • Fartillery: Big Willy's Windbreaker.
  • Fetch Quest: Lampshaded in ..Big Willy Unleashed''.
  • The Fifties: A satirical version acts as the setting in the first game.
  • Fun with Acronyms: Played with. It's actually an initialism instead of an acronym. Pox creates an anti-Blisk weapon in the second game codenamed "O.M.G.W.T.F."
  • Gaiden Game: Destroy All Humans! Big Willy Unleashed, a spin off for the Nintendo Wii which pretty much stood on its own with no regard for canon or continuity.
  • Gangsterland: Invoked in Las Paradiso with the Italian mob enemies.
  • Giant Enemy Crab: The Blisk warriors, technically, even though Pox describes the species as "a cockroach having mated with a lobster!"
  • Giant Foot of Stomping: An attack used by most of the large robot enemies, including Robo Prez.
  • Girl of the Week: Once Crypto gets his package, he heavily invokes this trope, mostly with Natalya in DAH!2 and Veronica Stone in Path of the Furon.
  • Government Agency of Fiction: Though named after a real top secret agency that became defunct back in the 60s, Majestic is essentially an affectionate parody of Men In Black.
  • Government Conspiracy: Played rather straight in the first game when the government tries to cover up the Furon invasion.
  • Gratuitous Disco Sequence: In Big Willy Unleashed, set in The Seventies, Pox plans to use Disco to brainwash the world's population. Disco Fever replaces the Free Love ability from DAH!2 in Path of the Furon.
  • The Greys: Crypto and Pox are Grays in the "evil conqueror" mode, although Crypto is often mistaken for a Little Green Man.
  • Groin Attack: The Nexo Walker's weakness in the third game, although they technically aren't testes...
  • Half-Human Hybrid: Blasto in Big Willy Unleashed. Invoked and/or implied after Furon Needs Women kicks in.
  • Handicapped Badass: Pox, the genius fleet commander in the extremely frikkin cool Cerebro Chair.
  • Herr Doktor: The scientists in the first game mostly had German accents.
  • He Who Must Not Be Seen: Up until the third game, the Furon Emperor is only mentioned twice, once in the first game, once in the second game. However, he does make an appearance at the end of the third game, just before being killed by Crypto.
  • Hide Your Children: Understandably, no children appear in any of the games at any time.
  • Highly Visible Ninja / Technicolor Ninja: There's a reason why the White clan and Black clan of ninjas exist and hate each other. Originally, they were united under one clan of Gray ninjas, but the clans started to split over personal preference between black and white uniforms when they ran out of gray fabric.
    White Ninja Leader: Wrong! Supplier stop selling gray fabric. We wanted to be black ninja, but bastards put their order in first!
  • Hivemind: The Blisk from DAH!2 are described as creatures with this trait, and it plays a major role in defeating them.
  • Hollywood California: The Sunnywood level from Path of The Furon is definitely this.
  • Hologram: Orthopox's HoloPox holographic projector unit.
  • Humanoid Aliens: Having been based off The Greys the Furons are thi, though much less so than the former.
  • Humans Are Morons: The source of much of the series' humor.
  • Humans Are Special: At least until their brain is removed.
  • Human Resources: Big Willie Unleashed features a fast food shop which makes burgers out of the humans that have had their brain stems removed.
  • Humongous Mecha: Roboprez and Big Willy, both being large towering mechs.
  • 100% Completion: Mostly obtained through the acruing of collectibles.
  • Hyperspace Arsenal: Crypto carries up to 8 weapons on him at a time, and it DAH!3, all the saucer's giant weapons pop out of the hull.
  • Hypocritical Humor: Silhouette disguises herself as a man simply so that they would take her seriously... yet ironically she is quite sexist.
  • Iconic Logo: The large Excited Title on the games' box art can definitely be considered to be this.
  • I Love Nuclear Power: The Blisk feed on radiation, mainly because it was the only way to survive after the Furons turned their home planet into a radioactive crater.
  • Impossibly Cool Weapon: Quantum Deconstructor, Dislocator, Tornadotron, Black Hole Gun, Superballer...
  • Improbable Weapon User: Pox. Boy, he loves those nukes.
  • Incoming Ham: Whenever Crypto smarts off, Pox retaliates with Ham.
  • In-Game TV: On the Mothership in the first game, used to watch unlocked behind the scenes featurettes.
  • Instant Awesome, Just Add Mecha: Pretty much the point of the Big Willy Mascot in Big Willy Unleashed.
  • Instant Awesome, Just Add Ninja: Ninjas appear prominently as recurring Mooks in the second game. And all lampshaded, too.
    Crypto: What are ninjas doing in 1969?!?!
    Pox: Just go with it. Who doesn't love ninjas?
  • Interface Screw: Invoked in the second game upon being hit with drugged energy drink when fighting some of the hippy enemies.
  • Interspecies Romance: In the second game, Crypto invokes this when he gets new genitalia. The only thing he can experiment on is human women. Taken Up to Eleven in Path of the Furon, where the entire Furon race has been gradually recloned with genitalia. The Furon men find human women more attractive.
  • Invisible Wall: Subverted in the first game where leaving the mission area returned you to the game's hub, played straight in the later games though.
  • Jerkass Gods: Arkvoodle has his moments, like asking Crypto to smite some humans for travelling to the moon.
  • Justified Extra Lives: Respawning in the games is justified as Crypto being cloned.
  • Kaiju: The final mission of Takoshima in DAH!2 is fighting a giant Blisk mutant.
  • Kill All Humans: Well... what do you expect?
  • Kill It with Fire: You can light some humans on fire in the first game, given the right circumstances.
  • Lampshade Hanging: Done several times and mostly in the second game, such as:
    Milenkov: Maybe you wouldn't be so arrogant if you knew of my FIENDISH MASTER PLAN!
    Crypto: Alright already! Let's hear your damn plan. Geez, you guys just gotta have your monologues.
  • Large Ham:
    • Pox loves to chew the scenery.
    • Premier Milenkov in the second game, such as when he boasts to Crypto about his "FIENDISH MASTER PLAN!" (see Lampshade Hanging above).
  • Ley Line: According to the "Lunarian Church of Alientology", they are "invisible rivers of mystical energy", and they want to build where the ley lines cross in order to use them to communicate interstellar distances with their minds.
  • MacGuffin: Human Brainstems. Crypto treats his groin as this.
  • Mad Scientist: Pox, who develops all your diabolical weapons, and their upgrades.
  • Malaproper: In the first game, a cop will randomly say, in thought, "To serve and protect, to serve and protect, to serve and protect, to swerve and defect, to curve and perfect — dammit, I lost it!"
  • The Man Behind the Man: The Master. Crypto believes his enemy is Curt Calvin, supposedly another Furon DNA gatherer. Then, after meeting the Master, Crypto believes his enemy is really Saxon, who supposedly used Calvin to try and destroy Crypto. It then turns out that Saxon was under the employ of Francodyne CEO Henri Crousteau. It is then revealed that Saxon and Crousteau were both part of Emperor Meningitis's operation to manufacture Synthetic DNA. Then after killing Meningitis, the Master appears and reveals that he was the actual conspirator all along, using all of them, including Crypto, in order to usurp the Furon throne. Talk about complex and confusing!
  • Mars Needs Women: Invoked when the majority of the Furons' male population gets genitalia for the first time.
  • Meaningful Name: Both "Cryptosporidium" and "Orthopox" are virus types that cause bad diseases. Emperor Meningitis follows suit.
  • Mechanical Lifeforms: Nexos, to a certain extent. They're identified as a machine race, like the Franchise/Transformers or Geth.
  • Meaningful Name: Furons are all named after parasitic, infectious, or viral diseases.
  • Mentor Occupational Hazard: Played straight with [[Spoiler: Pox]] in DAH!2, subverted with The Master in Path of the Furon.
  • The Men in Black: The Majestic agents are a thinly-vieled parody.
  • Mind Rape: The Hypno and Mind Control psychokinesis abilities invoke this.
  • Mission Control: Crypto's commander, Orthopox plays this role for the majority of the series.
  • Moon Landing Hoax: When you read the thoughts of a male Russian DAH 2, they may comment on how they think the moon landing was filmed in Newark, New Jersey. Later in the game, when you really do go to the moon, one of the sidequests involves receiving a delivery from a courier.
    Pox: It's being delivered by a courier company called... the North American Shipping Association.
  • Monster Progenitor: Crypto is the first Furon in millenia to have working sex organs.
  • Monumental Damage: Invoked when destroying famous monuments like the Washington Memorial or Eiffel Tower.
  • The Mothership: Blown up at the beginning of the second game.
  • Move Along, Nothing to See Here: Crypto tries this on the crowd in "Citizen Crypto". It obviously doesn't work, leading to a brief Q&A session.
  • Ms. Fanservice: Natalya and Silhouette, both being badass babes wearing tight leather/spandex suits.
  • My Brain Is Big: Pox is literally confined to a floating alien wheelchair for this reason.
  • My Death Is Just the Beginning: In the third game, The Master stages his death in order to win Crypto's trust and set his plan in full motion.
  • Named After Their Planet: Furons from the Planet Furon.
    • However, in Destroy All Humans!, their home planet is known as, 'Gourta'. Trope averted in this case.
  • Nerf: The disintegrator ray in DAH!3 gets a major damage downgrade.
  • Never Bring A Knife To A Gunfight: Subverted and lampshaded in the first game, in which a cop will randomly say, in thought, "What would Eliot Ness do? Never carry a knife to a gunfight? No, that's not it..."
  • Ninja: Show up in the Japanese city in the second game. Much lampshading is made as the protagonist wonders why ninjas are still around in the modern day.
    Several Characters: Besides, who doesn't love ninjas?
  • No Celebrities Were Harmed: Crypto's voice is a not-so-subtle Jack Nicholson impression. Parodied in the third game, where Crypto body-snatches a Jack Nicholson expy and has a habit of zapping him while complaining about how his voice is grating.
  • No Communities Were Harmed: Numerous. We've got Area 42 (Area 51), Union Town (Norfolk, Virginia), Capitol City (Washington D.C.), Bay City (San Francisco), Albion (London), Takoshima (Tokyo), Vietnmahl (Vietnam), Las Paradiso (Las Vegas), Sunnywood (Hollywood), Shen Long (Hong Kong) and last but not least, Belleville (Paris).
    • Strangely averted with Russia, perhaps because the U.S.S.R. isn't around anymore.
  • No Fourth Wall: By the third game, the fourth wall never even existed.
  • No-Gear Level: The mission "Furon Down".
  • Non-Action Guy: Pox, up until the third installment.
  • Non-Indicative Name: Despite what the title suggests, Crypto spends the series avoiding the total destruction of humans, since he needs their DNA, and even has to protect them on numerous occasions.
    • The Disintegrator Ray isn't actually a ray.
  • Not-So-Harmless Villain: The Humans can be quite a challenge when they bring out their soldiers and war machines.
  • Notzilla: Destroy All Humans! 2 features a monster named "Kojira".
  • Obvious Beta: Several aspects Big Willy Unleashed and Path of the Furon seem unfinished. Notably, in Big Willy Unleashed, whenever characters speak they're almost always shown from the back, so as to cover up the fact that their lips aren't actually moving.
  • Oddball in the Series: The continuity-skewing Big Willy Unleashed Spin-Off for the Wii.
  • Officer O'Hara: The cops in the first game mostly have Irish accents.
  • One-Hit Kill: The Burrow Beast can eat anything that's not a boss in one gulp. It can even chow down the enormous Blisk.
  • One-Man Army: Crypto being the only soldier under Pox's command, single-handedly wipes out the U.S. military and overthrows the government.
  • One-Winged Angel: Milenkov & Oranchov when they transform into Blisk creatures for their boss fights.
  • The Only One Allowed to Defeat You: Crypto pleads the Master to allow him to face Saxon in the third game.
  • Our Presidents Are Different: Crypto, who combines this with Authority Equals Asskicking and President Evil.
  • Paper-Thin Disguise: Apparently, in France, all Crypto really needs to disguise himself among the locals is a beret.
  • Person of Mass Destruction: Crypto. Well, Pox too. He was upset after his body was destroyed because there weren't any explosions.
  • Pigeonholed Voice Actor: Richard Steven Horvitz. The guy seems to love titular aliens.
  • Pintsized Powerhouse: The Master and Crypto, given their devestating psychokinetic abilities.
  • Planet Looters: Pretty much invoked as the reason the Furons invade.
  • Playing with Syringes: Invoked by Pox, who is an evil alien scientist after all.
  • Pretend Prejudice: In the first game, Crypto genuinely dispises Humans. But, by the second game, he's really just pretending.
    Crypto: Hey, you know, that big blue mudball starts to grow on ya. I mean at first you think it's a boil but-
    Natalya: It's alright Crypto. You don't have to pretend. I know how you feel about humans.
    Crypto: Weeellll... not all humans.
  • Pre-Asskicking One-Liner
    Crypto: Attention Blisk! I am Cryptosporidium of the planet Furon. This planet is a territory of the Furon Empire! And your asses belong to me!
  • Pre-Mortem One-Liner
    Silhouette: We will continue to resist you!
    Crypto: Resist this. *squish*
  • President Evil: Cryptobecomes this at the end of the first game when he takes over the U.S. government.
  • Projected Man: Orthopox when using his holographic projector.
  • Psychic Powers: Psychokinesis; mind reading.
  • Punctuated! For! Emphasis!: The Running Gag / Catch Phrase / Title Drop "DESTROY! ALL! HUMANS!"
    • Also, in the first game: "I. Am not. GREEN!"
  • Puny Earthlings: The promotions and box art invoke this.
  • Puppeteer Parasite: Body-snatching becomes one of Crypto's main powers by the second game.
  • Put on a Bus: Gastro in the third game. He's introduced in DAH!2 as a major supporting character, with a background story. In the third game, he is never seen, heard from, or spoken of again. Mostly due to everyone treating him as simply a weapon, and not a character. Natalya also got this in the third game.
  • Raising the Steaks: Radioactive exploding zombie cows.
  • Ragdoll Physics: Used heavily with Crypto's PK powers in the first game.
  • Rapid-Fire "No!": In the first game, whenever Crypto would fail a mission:
    Pox: No, no, no, no, no, no, no, no, no, NO. Crypto, you incompetent buffoon.
  • Red Oni, Blue Oni: Pox is the Blue Oni being more thoughtful and intelligent, Crypto the Red Oni being more violent and destructive.
  • Red Scare: Heavily invoked in the satirical 50s U.S.A. setting of the first game.
  • Redshirt Army: The Humans, considering they're going up against an advanced alien race that specializes in warfare.
  • The Reveal: In DAH!2: The Blisk being behind the Russian Revolution; Majestic 16.
    • The Unreveal: Silhouette, the Big Bad of the first game, being a woman. There were a lot of hints, and if you read the thoughts of the Majestic agents, they blatantly state it and then try to cover it up:
    Majestic Agent: Why does Silhouette give me these jobs? Was it because I hit on her at the Christmas party...? Oh, wait, no one's supposed to know Silhouette's a chick. Scratch that thought.
  • Roofhopping: Invoked with how buildings are designed for Crypto's jetpack in mind.
  • Samus is a Girl
    Crypto: You're a chick?!
    Silhouette: I'm a patriot! If you had to put up with politicians playing grab-ass all day, you'd wear a mask too!
  • Sand Worm: The Burrow Beast weapon summons one to eat people.
  • Satire/Parody/Pastiche: All the games are generally a satirical parody of the date the setting takes place in. For example, the first game spoofs and parodies hundreds of events from The Fifties, including the first big Sci-Fi craze and America's fear of communism.
  • Satellite Character: Crypto and Pox would be pretty bland alone.
  • Say My Name: "CRYPTO!" Pox does this often in the second game.
  • Sequel Hook: Most notibly with the first game's "THE END?" Though each game has had one.
  • Series Continuity Error: BWU is supposed to be a prequel to DAH!3, but it barely has anything to do with the game, except that Crypto used the profits to create the space dust casino, which is completely false as Crypto crashed into it while drunk, and after Pox recloned him, they made it home sweet home.)
  • Set a Mook to Kill a Mook: Invoked with Crypto's mind control abilities.
  • The Seventies: The setting n both "Big Willy Unleashed" and "Path of the Furon," heavily satirized of course.
  • Shock and Awe: Your initial weapon, the Zap-O-Matic, a Lightning Gun with bite.
  • Shout-Out: The entire series is an homage to Mars Attacks!, Men In Black, Invader Zim, and other alien related movies and shows.
    Pox:Great Arkvoodle! The fools think we have a musical language!
    Crypto:Nobody talks music, that's stupid!
    Crypto: (To Dr. Go!) My name is Luk-I mean, Cryptosporidium. I'm here to rescue you.
    Pox: (In reference to Crypto being Son of Arkvoodle) Crypto! What if it's true?! What if you're THE ONE?!
    Crypto: Well, I did take a red pill this morning, heheh.
    • Seen when reading the thoughts of a female resident of San Francisco:
    '' "The Adventures of Luke Starkiller? Ha! Dream on, Georgie boy!
  • The Sixties: A satirized version makes up the setting in the second game.
  • Slap-Slap-Kiss: Crypto and Natalya start out this way.
  • Soundtrack Dissonance:
    • (So Nice) Summer Sammba by Walter Wanderly playing as Crypto vaporizes a pool party.
    • In the third game, "Y.M.C.A." by the Village People will sometimes play in the background during scenes where Crypto is causing massive destruction.
  • Sphere of Destruction - The Ion Detonator's ammunition, as well as the quantum deconstructor.
  • Spinning Paper: Every mission completed has a humorous headline pop up after.
  • Spy Catsuit: Silhouette and Crypto's Russian Love Interest, Natalya, in the sequel.
  • Spy Drama: The first two games have varying shades of, but especially the second one as it directly parodys James Bond.
  • Stepford Smiler: Most of the humans in the first game. It is set in the 1950s, after all.
  • Stepford Suburbia: Santa Modesta, a 50s California suburb where everyone is creepily pleasant, in the first game.
  • Storming the Castle: The attack on the Blisk base in the second game, and the attack on the Furon palace in the third game.
  • Stuff Blowing Up: "Brains man, when do I get to blow stuf up?!" Said by Crypto in the intro to the first game.
  • Sudden Sequel Death Syndrome: Pox dies at the very beginning of the second game. Not that it stops him from harassing Crypto. Or vice versa.
  • Sufficiently Advanced Aliens: The Furons and Blisk definitely invoke this.
  • Suicidal Overconfidence: Crypto, who isn't scared of anything and is eager to run right into a good fight.
  • Super Drowning Skills: Crypto in every game, except the third, in which he still can't swim, however he just gets warped back to the shore.
  • Surprisingly Easy Mini-Quest: There are a few that don't require much, if any real effort.
  • Supernatural Martial Arts: Pretty much the point of the third game. "Temporal Fist!"
  • Take Over the World: Not what Crypto set out to do, but it does make it much easier to get human DNA.
  • Take That:
    • A very subtle one but the Cult of Arkvoodle is a jab towards Christianity. This is only obvious if you scan Shama Llama's mind.
    • "Alientology" is a thinly veiled parody of Scientology.

Crypto has just conquered a single TV Tropes page. After the credits roll, the rest of the website comes into view, with The End? appearing as ominous, eerie theremin-laced music plays.

Alternative Title(s):

Destroy All Humans