Don't cry, Jennifer.Most Survival Horror games consist of you, your gun, absurdly copious amounts ammo, and a plague of zombies. Or ghosts. But the point is, you have a gun, or at the very least a crowbar or something.Clock Tower doesn't work like that.With the exception of a few sequences in the third and fourth games, your character is an utterly helpless girl going up against an unstoppable creature bent on killing you.In short, a slasher movie turned video game.If you want to live, you're going to have to keep your wits about you, and not do stupid things like play the piano noisily, or tempt fate by repeatedly returning to the scene of a Cat Scare.The series has four games: Clock Tower for the Super Famicom in Japan, which featured an orphaned girl named Jennifer who is adopted along with her friends, but is pursued by Bobby Barrows, the manor's resident maniac with a huge pair of scissors. The second game (Known as Clock Tower 2 in Japan and just Clock Tower elsewhere, as the first game was never released outside of Japan) was a direct sequel a year later, when Scissorman reappears. The player can either continue to play as Jennifer or play as her (new) foster mother, and can also control a few other characters for certain parts of the game. The third game (Clock Tower Ghost Head in Japan, Clock Tower II: The Struggle Within elsewhere) has nothing to do with the first two note , and instead focused on a girl named Alyssa Hale/Yu Midoshima with a boy split personality named Bates/Sho. Who could use guns. Against the zombies pursuing you. The fourth (and seemingly final) game, Clock Tower 3, was for the PS2, and featured a different Alyssa who, upon returning home, found that her mother is missing. At least that one had Scissorman again.Though not part of the series proper, Haunting Ground was initially developed to be a continuation of the series and shares the visual and play style of Clock Tower 3.Not to be confused with the trope, Clock Tower.