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Videogame: Broken Sword

Paris in the fall. The last months of the year, and the end of the millenium. The city holds many memories for me. Of cafés, of music, of love... and of death.

Broken Sword is an adventure game series created by game designer Charles Cecil of Revolution Software. The game series revolves around the adventures of George Stobbart and Nico Collard in several fictitious stories based on history and mythology. The first two games in the series are controlled by a traditional point-and-click interface. The third and fourth installments are based on a 3D graphics engine, with the third game using a direct control mechanism. The fourth game returns to the standard point-and-click interface but within the 3D environment. A film, based on the first Broken Sword game, has been planned and is ready to be written.

The games in the series are:
  • Broken Sword: Shadow of the Templars (Circle of Blood in the US) (1996) — set in France, Spain, Syria and Ireland. Features The Knights Templar.
  • Broken Sword II: The Smoking Mirror (1997) — set in Central America, the Caribbean, London and France. Features Aztec mythology.
  • Broken Sword: The Sleeping Dragon (2003) — set in England, France, Prague and Egypt. Features Arthurian legend, Voynich Manuscript, and Ley Lines.
  • Broken Sword: The Angel of Death (2006) — set in New York, Istanbul, Rome and the Vatican City. Features The Knights Templar again and The Ark of the Covenant.
  • Broken Sword: The Serpent's Curse (2013/14) — Funded through a crowdfunding project and structured for a release as two episodes. Set in France, London, Spain and Iraq. Features Gnosticism.


The Broken Sword series provides examples of:

  • Abhorrent Admirer: Archie, for Nico in Angel of Death.
  • Absurdly Spacious Sewer: Paris is full of them - Truth in Television, of course.
  • Accidental Misnaming: In the second game, Emily and Titipoco keep calling George "Jaws". In the fourth game, Archie calls George by various names.
  • Accidental Proposal: In The Serpent's Curse, try showing the diamond ring to Nico. Go on.
  • Adventure Duo: George and Nico.
  • Adventure Game
  • Adventurer Outfit: In The Sleeping Dragon, George and Nico wear safari outfits during their journey in Congo.
  • Almost Kiss: The ending of The Serpent's Curse has George and Nico after their escape in the Gnostic temple. However, they're interrupted by Shears.
  • Ancient Conspiracy: The Neo-Templars in the first game and the Gnostics in the fifth game.
  • Angry Guard Dog: Faced in the second and third game. The first game has an Angry Guard Goat.
  • Anti-Villain: Khan in the first game.
  • Apocalypse Cult: The Cult of the Dragon in third game.
  • Arbitrary Skepticism: In The Sleeping Dragon, George decides to put a famous legend to the test. After been recently knighted by a long-forgotten Knights Templar sect, accidentally finding King Arthur's tomb and retrieving Excalibur (as it often happens, it's confused with the fabled 'sword in the stone') AND slaying a dragon, George throws the sword into a nearby lake. Nothing happens. Nico realizes that he believed a hand would come up out of the water and says, "Get real, George." with only the slightest hint of irony. Then the sword suddenly sinks, as if it was pulled under the water...
  • Arc Words: "Only those whose faith is true will be saved" in the fourth game.
  • Armies Are Evil: Susarro's army in The Sleeping Dragon.
  • Artifact Title: The Broken Sword artifact/place is not referenced in the second game at all, and only serves as a minor background element in the third. The german title, Baphomet's Fluch/Curse, is even more this.
  • Aside Glance: Before the credits roll in The Sleeping Dragon, George asks Nico what happened to Petra, the assassin who tried to kill them both many times throughout the game which prompts her to say that she just, "disappeared" and her eyes quickly glace towards the camera/player. Potentially displaying Genre Savvy-ness, given how many other "disappeared" characters turn up in later games.
  • Bad Luck Charm: Many residents in Quaramonte City hate to see the flint statue of Tezcatlipoca.
  • Bag of Holding: Nico has a small bag to keep all the items they collect along the way. George has his handy pockets. Note that said pocket managed to somehow hold, at the same time during the second game, a folded surveying Theodolite, a bucket of maple syrup, a fish, and Mayan artifacts, among other items.
    • Lampshaded in the first game. If you click on a shovel in a storage closet towards the end of the game, George muses, "Capacious as my pockets were, I doubted I could have fit a shovel in them."
  • Balcony Escape
  • Banana Republic: Quaramonte City in The Smoking Mirror.
  • Battle in the Rain: The final challenge in The Sleeping Dragon has George fighting against the dragon in the middle of stormy weather.
  • Bee Bee Gun: In the second game, George has to throw biscuits inside a bush to make bees come out and pursue a stunt actor.
  • Berserk Button:
    • In The Shadow of the Templars, try telling Arto that his kebabs are made of dog meat in Arabic and he'll turn into a murderer. But Thou Must, of course.
    • In The Sleeping Dragon, Dudley Cholmondely gets angry at people who doesn't pronounce his name correctly.
  • Big Damn Heroes: Archie, Brother Mark and the Martino crime family.
  • Big "NO!": The Grand Master realizes that he cannot control the Dragon Power.
  • Big Red Button: Cholmondely's machine has one but it causes to attract the enemy's attention.
  • Bilingual Bonus: The conversations and notes contain some French, Spanish or Arabic.
  • Black Best Friend: Vergil to George.
  • Block Puzzle: Almost every other room in the third game, which was slightly controversial with casual adventure gamers.
  • Blondes are Evil: Petra in The Sleeping Dragon.
  • Body Horror: Tezcatlipoca in The Smoking Mirror.
  • Bomb Disposal: In the fourth game, George and Brother Mark attempt to defuse the bomb inside Anna-Maria's apartment.
  • Bookcase Passage: In the third game, there's a hidden emergency exit behind the bookshelf in Susarro's office and later a hidden passage in the catacomb's wine cellar.
  • Book Ends: The first game begins and ends with an explosion, even apparently reusing parts of the same animation. Averted in the Director's Cut, in which the game starts with Nico witnessing a politician being shot instead.
  • Borrowed Catchphrase: George hears his own catchphrase from Tristram to avoid getting beaten by Eamon.
  • Bottomless Bladder: In the third game, when Nico uses her bathroom her phone receives some of the messages. Later in the game, George can use the public toilet (or "pissoir", as the caretaker calls it) in Montfaucon square.
  • Breaking the Fourth Wall: In The Shadow of the Templars, George smiles in front of the camera after he opens the secret door in St. Ninian ruins.
    • In Serpent's Curse, George asks Fleur how to get rid of Sergeant Moue from the shop's door but Fleur responds in this question:
      Fleur: Don't you want to play the game yourself?
  • Brick Joke: In Shadow of the Templars, the player can leave the sink on in the basement of an Irish pub. When George is talking to Nico and describing his trip, he mentions having to bail out the basement because "Some idiot left the sink on."
  • Broken Record: This is what George describes to the Anubis hologram in The Sleeping Dragon. He and Nico think it's just a recording.
  • Busman's Holiday
  • Car Cushion: The Jeep, in Syria.
  • Cane Fu: Susarro uses his cane as a shield to block George's punch.
  • Car Fu: Petra attempts to kill Nico this way to stop Nico from finding out the contents inside Vernon's DVD disc.
  • Catchphrase: 'I can explain everything!'
  • Cat Fight: Nico and Petra in the third game.
  • Chekhov's Boomerang: The manhole-opening tool in the first game. It's one of the very first objects you pick up, after which you immediately use it for its intended purpose... and then continue to carry around this bulky piece of metal, making Double Entendres about your "tool" all the way. You eventually find a use for it near the end of the game, in a situation where any thin pole would probably have done.
    • The fourth game has the golf club. It is the first item to be picked up and you can show it to anyone in case they might be interested in buying it. It is also the last item to be used in destroying the Ark of the Covenant's cherubs.
  • Chekhov's Gun:
    • Early in the first game, you get a prank item that shocks whoever shakes your hand. You know it's going to come in handy at some point.
    • Also in the first game, the tissue.
    • In the third game, there is a scarf found in Congo temple. This is the reason why the Cult of the Dragon decided to destroy the Templars of St. Stefan Chapter and steal the Key of Solomon in Paris.
  • Chess Motif: In the first game, there's a puzzle involving a chessboard which reveals a hidden chalice from de Vasconcellos' mausoleum.
  • Chess with Death: In the third game, the Anubis challenges George and Nico by solving a puzzle that involves Horus for both of their own lives and gain access to the Armillary.
  • Closet Geek:
    • In The Sleeping Dragon, George reveals that he has a collection of Tintin merchandise.
    • In The Angel Of Death, Brother Mark is obsessed with action movies, especially films starring Lucy Chu.
  • Collector of the Strange: In the first game, Sergeant Moue has a collection of matchbooks.
    • George, debatably. To name only a few, in the first game alone he carries around a soiled tissue, clown's nose, manhole cover tool, toilet brush, a handful of plaster of Paris, chain from a bathroom toilet, and a Y-shaped stick.
  • Comic Book Time
  • Companion Cube: The janitor in Hagenmeyer Clinic has a polishing machine named Mr. Shiny.
  • Compilation Re-release
  • Concealing Canvas: At the start of Serpent's Curse, there's a broken alarm system hidden in the stolen painting.
  • Concept Art Gallery: The Sleeping Dragon, Angel of Death, and Director's Cut have them as rewards after their ending credits.
  • Conspicuous CG: Some of the cutscenes from Shadow of the Templars and Smoking Mirror feature CGI vehicles.
  • Conspicuous Trenchcoat: Plantard, in The Shadow of the Templars.
  • Continuity Nod: The Sleeping Dragon makes some references in the first game including the group of enemies, history of Knights Templar and George wants to tell Nico how he escaped in Bull's Head Hill in Syria again.
  • Convenient Misfire: Petra's magnum sometimes jams while she's trying to kill George and Nico.
  • Cooldown Hug: In the third game, Nico delivers one to George after they witnessed Bruno's death.
  • Copy Protection: The US PC version of The Sleeping Dragon contains the dreaded Starforce copy protection.
  • Cosmetically Advanced Prequel: The Serpent's Curse. Word of God says that the game takes place after The Smoking Mirror.
    • Interestingly enough, this is the first sequel since The Smoking Mirror to actually get a number in the title: 5, to be exact, even though naming it Broken Sword 3 wouldn't technically collide with The Sleeping Dragon.
    • Which makes it a bit of a headscratcher when we remember that the third entry in the series (chronologically fourth) did not feature the smartphones that the characters are seen to possess in both the fourth (chronologically latest) and the fifth (chronologically third) game.
      • This is then contradicted in the second episode of the Serpent's Curse when Duane mentions the "Rome Incident" from Angel of Death, which George seems to have forgotten about.
  • Coup de Grâce Cutscene: Near the end of The Sleeping Dragon, the cutscene shows George stabs the dragon's lower jaw and slashes its neck which turns the dragon into shattered crystals.
  • Covers Always Lie: The Japanese PS2 version cover of The Sleeping Dragon features George and Nico swinging in the rope while Nico's wearing a Dangerously Short Skirt and holding a gun. They don't do anything like that in the actual game, though.
    • The poster of The Serpent's Curse depicts George holding a dangling Nico from a gondola by single hand while a Russian mobster attempts to shoot them. In the second episode, that scene doesn't happen and instead there's Nico on her own hanging in gondola by two hands and casually talks to Shears. Not to mention that many fans thought Mrs. Piermont will have an important role in the game.
  • The Cracker: Inverted with Vernon Blier, in The Sleeping Dragon who just hired for the need of money.
  • Creepy Cockroach: In Serpent's Curse, George keeps a cockroach and names it Trevor. Many NPCs, however, hate to see it.
  • Cruelty Is the Only Option: Every game has a section where you must rip off a Recurring Extra or an animal to progress.
  • Cutscene Boss: Tezcatlipoca, in the second game.
  • Cut Short: The ending of Angel of Death.
  • Dad the Veteran:
    • Thierry Collard, in Director's Cut.
    • Colonel Butley, in The Sleeping Dragon.
  • Darker and Edgier: The Sleeping Dragon.
  • Deadpan Snarker: George, Nico and André are most prominent examples. The last two with added Frenchness.
  • Dead Artists Are Better: El Serp, in The Serpent's Curse.
  • Death Is a Slap on the Wrist: In the third and fourth games, dying will take you back to the last spot before crucial events.
  • Department of Redundancy Department: Happens in the series few times. Like when George meets Colonel Butley in the third game for example.
    Colonel Butley: Are you aware of the annual Glastonbury Popular Music Festival?
    George: The Glastonbury Popular Music Festival? Hmm, that's one of the most popular music festivals on the Popular Music Festival calendar!
  • Dialogue Tree
  • Diary: In The Sleeping Dragon, Angel of Death, Director's Cut, and Remastered editions George and Nico maintain their notes throughout the game which provide the player with some hints and clues.
  • Died in Your Arms Tonight: Near the end of fourth game, Anna-Maria dies in George's arms after she kills Mevlut.
  • Dismantled MacGuffin: The three obsidian stones in the second game.
  • Disney School of Acting and Mime: The cutscenes.
  • Doomsday Device: The Ark of the Covenant in the fourth game.
  • Double Entendre: In the first game, George shifts the conversation into talking about a drain cover tool, which nobody is remotely interested in. Upon showing it to someone a second time, he tends to say things like;
    George: "I already showed you my tool, didn't I?"
    Museum Curator: "Oui, monsieur. Most impressive!"
  • Downer Ending: The ending of The Angel of Death isn't received well by many fans..
  • Drives Like Crazy:
    • Ultar, from The Shadow of the Templars.
    • Harry Gilligan, from The Sleeping Dragon.
  • Drink Order: In the first game, you can order beer in Irish pub until you moved the broken switch outside.
  • Drowning My Sorrows:
    • Early in the second game, George encounters a gendarme sitting in a cafe drinking wine with absinthe.
    • In Angel of Death, George does this way after he thinks that Nico is dead and saying that he wants to be killed. The next day, he finds out Nico in Anna-Maria's apartment and fainted.
    • In the fifth game, Bijou suffers this from the loss of her husband.
  • The Dulcinea Effect: Maynard helps Nico to escape from mafia in Phoenix.
  • Dumb Muscle: Flap in the first and third games.
  • Eagleland: Duane and Pearl Henderson appear to be stereotypical American tourists, but that could just be a cover for Duane's job as a CIA agent. Or Duane just thinks he's an agent pretending to a a tourist, or he's an agent but thinks he's only a tourist. Or he's a tourist. It's never really made clear.
  • Early-Bird Cameo: In Director's Cut, Petra is mentioned by Fleur and claims that she's Nico's cousin.
  • Easter Egg:
    • In Director's Cut, there's a secret room in the apartment if you use the sewer key on that location.
    • Early in the second game you can pick up a lucky piece of coal that you can use on various objects and people to have something silly happen.
    • In the fifth game, you can hear Joey's voice by clicking the left door near Le Lizard Bleu.
  • Elaborate Underground Base: The St. Stefan Chapter of Knights Templar hides in sewers in Montfaucon Square in the third game.
  • Elvis Impersonator: In the fourth game, one of the members in Martino gang is guarding the hallways in New York hotel.
  • Enemy Mime: The first game's introduction has a mime act normally, but is the disguise used by the costume killer before sneaking into the glass window. The killer later switches to the Monster Clown disguise.
  • Epigraph: The Serpent's Curse features excerpts from The Testimony of Truth and Friedrich Nietzsche's "Beyond Good and Evil" before the game's opening.
  • Evidence Scavenger Hunt
  • Evil Albino: Susarro in The Sleeping Dragon.
  • Expy: In The Shadow of the Templars, there's Mrs. Piermont who is based on another one in Beneath a Steel Sky.
  • Fake-Out Make-Out: In the third game, Nico does this to Boris after George asks her to distract the guard for the fourth time. Judging from George's reaction, he's really hurt.
  • Faking the Dead: Late in the first game, Sergeant Moue is said to have died. However, in the second game it's revealed that he went into hiding after he found out about the Neo-Templars.
  • Fallen-on-Hard-Times Job: In the fourth game, George becomes a bail bondsman in New York.
  • Family-Unfriendly Death: Near the end of the second game, Karzac's body is dissolved after being stabbed by Tezcatlipoca.
  • Fan Sequel: Broken Sword 2.5
  • Fast Roping: In the first game, Nico breaks into Crune Museum from the rooftop and kicks Flap and Guido to get the tripod.
  • Fat Bastard: Hector Laine, in The Smoking Mirror.
  • Flanderisation: In the Director's Cut of the first game, all new significant pieces of dialogue added for George focused on his foolish aspects. So instead of the dramatic opening in the original, we get a silly rant how he's "really angry" about the café blowing up.
  • Flashback: At the beginning of the fourth game, Moses uses the Ark of the Covenant for the ceremony. In the fifth game, the opening shows that the fascists invade the mansion during the civil war in Catalonia, Spain.
  • Foregone Victory: In Director's Cut, all of the death scenes in the original are eliminated.
  • Fortune Teller:
    • Fleur (the flower saleswoman), in The Shadow of the Templars.
    • Madame Zazie, in The Sleeping Dragon.
  • Foreshadowing:
    • When you talk to Mrs. Piermont about Flap and Guido, she tells George that not all men wearing Italian bulges and pockets are absolutely gangsters. In the fourth game, George encounters Spallaci and his group who are actually the good guys.
    • In Syria, if you talk to Duane first, Pearl recites a certain poem about a person's heartbreak due to his "Schnauzer" being bitten by a snake (no, that's a pet name, not what you're thinking). In the next game, George's girlfriend Nico ends up ill because she is bitten by a snake.
    • At the excavation site in Paris, George refuses to pick up a piece of coal. Until the next game, that is...
    • In the second game, the card that Nico receives from London Underground station contains a prediction read "A family argument leads you to advantage". Near the end of the game, she convinces Raoul that his mother and Karzac plan to dispose of him as soon Tezcatlipoca has been freed.
    • George and Anna-Maria has this conversation while trying to escape from the gangsters in New York:
      George: Don't worry, I'll figure out a way. Trust me.
      Anna-Maria: I do...with my life.
      George: Hey, I wouldn't go that far.
  • Frying Pan of Doom: Nico uses one against Petra in Vernon's apartment. It doesn't work, though.
  • Full Name Ultimatum: In the second game, Nico calls George by full name after he tells her to distract General Grasiento for few hours.
  • Gay Paree
  • Gnosticism: The theme for the fifth game.
  • Gory Discretion Shot: In the third game, George and Nico discover a dead body near the elevator in underground theater with his chest been burned away.
  • The Guards Must Be Crazy: It usually doesn't take much to fool a guard or escape from a guard in the game. In the second game, Nico managed to start an elevator generator right next to a bunch of armed guards, and none of them saw fit to ask what she was doing.
  • Guide Dang It: Each game have their moments, especially in the first game where it involves a goat.
  • Guyliner: In the fifth game, George can use Bijou's make-up to disguise as Henri and convince Bijou to give the safe key. It gets more hilarious when he uses lipstick.
  • Hacking Minigame: Introduced in the fourth game.
  • Hawaiian-Shirted Tourist: Duane - either a Crouching Moron, Hidden Badass, or just a Moron...
    • George also dons a colourful shirt when heading for tropical climes.
  • Have a Nice Death
  • Heroic Sacrifice:
    • Bruno in The Sleeping Dragon.
    • Anna-Maria in The Angel of Death.
  • Herr Doktor: Herr Hagenmeyer in the first game.
  • Hoist by His Own Petard: Karzac in second game.
  • Hollywood Fire: At the end of the first part of fifth game, George and Nico are trapped over the rooftops in Mr. Hobb's studio.
  • Hot Scoop: Nico Collard the freelaunce photojoornaleeste
  • Human Sacrifice:
    • Aztec god Tezcatlipoca ("The Smoking Mirror") wants them.
    • In the fourth game, the Ark needs a human interface (particularly women) to be activated such as Nico and summon the Angel of Death.
  • I Can't Use These Things Together
  • I Know Karate: Brother Mark, who studied Tai Chi, ju-jitsu and Korean kick-boxing.
  • I'm Dying, Please Take My MacGuffin: Cardinal Gianelli is shot by Gregor but he manages to give the manuscript to George on time.
  • I Need a Freaking Drink: At the start of first game, if you give a bottle of brandy to the waitress, she will answer some questions from George. Inverted in Director's Cut where she gets faint after drinking it instead.
  • Inspector Lestrade: Inspector Navet, in The Serpent's Curse.
  • Insurance Fraud: One of the main issues in The Serpent's Curse.
  • Iron Lady: Madame La Presidenta Grasiento and Conchita Garcia, in The Smoking Mirror.
  • I Should Write a Book About This: Eamon O' Mara published a book about George and Nico's adventures in the third game and becomes a celebrity in the fourth game.
  • It May Help You on Your Quest: In the fifth game, Fleur gives George a blue yarn ball and says it will become useful for him in the future.
  • I Was Quite a Looker: One of Vernon's neighbors said to Nico that she worked as a dancer at the Moulin Rouge before.
  • I Will Find You: When Don Carlos found out that his manservant killed and his children were thought to be taken by Inquisition, he decided to take another journey to find his children.Sadly, he never realized that his children were trapped in a well, waiting for their servant to come back, and then died before him.
  • Japanese Tourist: The two Japanese girls in the second game.
  • Join or Die:In the first game, the Grand Master offers George a chance to join the Neo-Templars. George, however realizes that the members who die treat them as failures.
  • Joke Item: A few, though some turn out to be Not Completely Useless.
  • Just a Stupid Accent
  • Karmic Death: Pierre and Karzac.
  • King Arthur: Sleeping Dragon.
  • Kleptomaniac Hero: Lampshaded a few times, for example after George keeps a blood pressure gauge, Nico questions why he doesn't feel guilty stealing from a hospital.
  • Kleptomaniac Hero Found Underwear: Earlier in the second game, George discovers a red panty in Nico's bag, which is actually a gift from Andre. In the third game, he receives Bruno's shorts (or "pants" as what Tristram says) in Glastonbury.
  • The Knights Templar: The theme of the first game.
  • Late-Arrival Spoiler: The cover art of PC version of Director's Cut reveals Rosso's true identity.
    • One of the concept arts in The Serpent's Curse reveals El Serp's real identity.
  • Leap of Faith
  • Learnt English from Watching Television: Nejo has said he learned to speak English from Jeeves and Wooster tapes received from his uncle.
  • Leitmotif:
  • Light and Mirrors Puzzle: The third game involves crystals under the temple in Congo.
  • Linked List Clue Methodology
  • Locked Door: The Sleeping Dragon has plenty of them.
  • Long Distance Relationship: George and Nico's relationship is much like this.
  • Love Redeems: Imelda Carchon towards Thierry Collard in Director's Cut. They never end up together due to her being a wife of a politician and Thierry being a spy for the French government.
    • Anna-Maria helps George to stop the Order of St. Michael from using the Ark of Covenant. Sadly, it doesn't end well for her.
  • Love Triangle: Implied between George, Nico and Andre in the first three games until Beatrice shows up and Andre starts to fall in love with her instead. In the fourth game, there's Nico, George and Anna-Maria.
    • Henri, Bijou and Mr. Hobbs in the fifth game.
  • Lying Finger Cross: In The Serpent's Curse, when Navet asks George if he tampers any evidence in Henri's office, one of the dialogue option icons include a crossed finger.
  • Mad Lib Fantasy Title
  • The Mafia: The Martino family in the fourth game.
  • Mayincatec: The theme of the second game.
  • The Maze: The forest on Zombie Island in the second game.
  • Memento MacGuffin: In the third game, some items from the previous games are displayed inside Nico's apartment.
  • Men Are the Expendable Gender: Majority of the dead victims are males, but there's one female that involves to a certain incident.
  • Metaphor Is My Middle Name: At one point in the fourth game, Brother Mark claims that "terrible" is his middle name.
  • Mexican Standoff: Anna-Maria and Mevlut in The Angel Of Death. However, the two of them shoot each other and died after George successfully stopped the ceremony.
  • Mineral MacGuffin: The Key of Solomon, in the third game. Not only it is used to activate the Dragon Power in Armillary, it is also a key to release Excalibur as well.
  • The Mole:
    • Inspector Rosso in The Shadow of the Templars.
    • Mevlut, Father Devlin and Father Gregor in The Angel of Death.
  • Momma's Boy: General Raoul Grasiento in The Smoking Mirror.
  • Monster Clown: The first game starts with a clown bombing a café.note 
  • Moon Logic Puzzle
  • Multi-Platform: Except Angel of Death, which was released on PC only.
  • Mystery Magnet: Lampshaded in the fifth game where George thinks that trouble comes whenever he and Nico are reunited.
  • The Name Is Bond, James Bond: "My name's Stobbart. George Stobbart. Thats two b's and two t's"
  • Names to Run Away From Really Fast: Tezcatlipoca in the second game.
  • Naughty Nuns: Anna-Maria, in The Angel of Death. Turns out she didn't take her vows after all.
  • Neat Freak: Brother Mark, in The Angel of Death.
  • Nervous Wreck: Sean Fitzgerald, in The Shadow of the Templars.
  • Nintendo Hard: Some of the new puzzles in The Director's Cut. Especially the ones that make use of the Wiimote's motion sensing.
  • No Celebrities Were Harmed: Some fans notice that Medovsky from The Serpent's Curse looks like Vladimir Putin.
  • Nostalgia Level: The third game features Flobbage (the old man from The Shadow of the Templars) working in Montfaucon Square. There's also a sewer key available to that area but it is only used temporarily.
  • Not Completely Useless: The hand buzzer in Templars. Seems like a Joke Item for most of the game, only to be the only solution to a life-or-death situation.
  • Notice This: In the first, second and fourth games, the mouse pointer changes depending on the function of the items or persons. In third game, sparkles appear whenever George or Nico is close to certain item.
  • Not Now, Kiddo: In the first game, Liam Maguire tries to tell the men inside the pub about Sean's accident. Mr Leary and his customers (except George), however, tell the kid to shut up.
  • Nuns Are Funny: Sister Angelica and Sister Margaret in the fourth game.
  • Official Couple: Played with in George and Nico's relationship. They're usually together by the end of each game, but most new installments start with them (temporarily) broken up.
  • Obvious Stunt Double: In the second game, George wanders onto the set of a movie where the actors' stunt double is significantly fatter than the star he's doubling for. When said double is injured George serves as one as well.
  • Oireland: Part of the first game.
    George: Top of the morning to ya!
    Landlord: I beg your pardon?
    George: Well that's what you Irish say, isn't it?
    Landlord: Do you want something? Or are you just flaunting your xenophobia?
  • One Steve Limit: George mentions he has a grandfather named Rev. Archie Stobbart while in the fourth game there's Archie Lonsdale.
  • One-Winged Angel: The Grand Master becomes a dragon in the third game, as a consequence of controlling the Dragon Power.
  • Opening Narration: George's famous opening line in Shadow of the Templars, and Nico's narration in The Director's Cut.
  • Our Ghosts Are Different: Two ghosts can be encountered in the second game. One is harder to notice but leads to Fridge Brilliance.
  • Parental Abandonment: According to Nico, her parents were separated when she was young. Few years later, her father died in plane crash.
  • Parody Names: Interpol detective Richard Langham from The Serpent's Curse is a nod to Robert Langdon series.
  • The Password Is Always Swordfish: The password for Vernon's safe is Beatrice's birthday.
  • Perky Goth: Beatrice, in The Sleeping Dragon.
  • Phrase Catcher: George. "Get out of there!" and variations. Lampshaded in Quaramonte in the second game.
  • Place of Power: Glastonbury, in third game.
  • Plot-Based Photograph Obfuscation: In Director's Cut, a torn photograph in Ile de la Cité shows Pierre smiling in front of the camera quelling with African uprising. Nico is crushed by the revelation when she discovers a second piece which involves her father. She realize, later on, that the wooden box she opened contains the third photograph of Imelda, and a letter which contain her and Thierry's secret.
  • Point-and-Click Game
  • Point-and-Click Map: The world map in the first game and the streets of Vatican in the fourth game.
  • Police Are Useless: Murder cases get typically closed after few days of investigation.
    • Justified in the first game with the cafe bombing, as Rosso is working with the Neo-Templars all along and almost definitely was ordered to shut down the investigation by his buddies.
  • Power Incontinence: Susarro once harnessed the Dragon Power, but this causes him to become weak and ill.
  • The Precious, Precious Car: Brother Mark's car.
  • Pre-Asskicking One-Liner: Nico makes one before her Cat Fight with Petra in Glastonbury.
  • Precision F-Strike: Several characters such as Mr. Leary and Duane have tendency to swear when they're angry. Even George and Nico aren't exempt from this when they're really serious.
  • Press X to Not Die: Occasionally in Sleeping Dragon.
  • Previously On: The Extras menu in The Sleeping Dragon includes plot summaries of previous two games on PC and PSX for the players who missed out on them during their initial release.
  • Prison Episode: In the second game, George is forced to go in prison for attempting to free Miguel. In the fourth game, George is thrown in a jail cell in Topkapi Palace by Mevlut.
  • Privateer: Two NPCs are the descendants of a privateer (not a pirate) who claim he was falsely accused of acting without the correct papers by a governor and hung in order to get at his fortune.
  • Promoted to Playable: Nico in the sequels.
  • Rainbow Speak: George's text is always white while Nico's text is pink when they speak or thinking. The rest of the characters have their own colors attributed to their speech.
  • Ransacked Room: In the third game, Nico's apartment is ransacked by Susarro's agents in search for Bruno and the Key of Solomon while George and Nico are in Congo. Unfortunately, Andre is unable to stop them.
    • In the fifth game, Adam's apartment has been ransacked and Tiago is kidnapped by unknown suspects.
  • Redemption Equals Death: Inspector Rosso in the first game.
  • Reforged Blade: The first game has the antagonists trying to reforge the eponymous weapon in the belief it will restore their order to glory. The heroes stop them.
  • Revisiting The Roots: Actually implemented twice in the series. Due to the lackluster reception of the third game, mainly focused on the overuse of QTEs and the simplicity of the puzzles, the fourth one was widely marketed as a return to the roots kind of game, that included reinstating the point'n'click gameplay and an increased emphasis on dialogue and puzzles. The next game tried desperately to be as close to the first entry as possible, even more so than The Smoking Mirror: not only the graphics and music are familiar but even the interface looks only slightly altered when compared with The Shadow of the Templars.
  • Romantic False Lead: Even though she was taken a bit more seriously as a love interest than most examples, Genre Savvy fans could spot Anna-Maria as one of these from a mile off.
  • Scenery Porn: The backgrounds in the first two games as well as the fifth game.
  • Scooby-Dooby Doors: The two tunnels in Glastonbury. George wonders how he managed to get another way easily.
  • Screw the Rules, I Have Connections!:
    • Pierre Carchon, in Director's Cut.
    • Susarro, in The Sleeping Dragon.
  • Secret Circle of Secrets: The Order of St. Michael in the fourth game.
  • Separated by a Common Language: "Pants" means underwear in UK English. This causes a nasty surprise for George.
  • Set Piece Puzzle
  • Sexy Discretion Shot: In the fourth game, George spends a romantic evening with Anna-Maria. She even asks George to "turn the angel around" and then the screen fades.
  • Shout-Out: George Stobbart's similarity to another famous adventurer fond of ancient semi-mythical artefacts is lampshaded by the line: "Evil Monks. I hate those guys".
    • In the first game, Pearl mentions that Duane had a copy called "The Holy Blood and The Holy Grail", the book that inspired the series.
    • In the second game, if you talk to one of secretaries in the Quaramonte City HQ, ask about the detonator and say "yes" he will explain about the software called LINC.
    • The song George hums while talking with Miguel in jail is actually "Psycho Killer" by Talking Heads.
    • George tells Madame Zazie to watch The Twilight Zone.
    • Brother Mark says that his favorite movie is called "In Cold Blood" which is actually Revolution's previous game.
    • "If I could deconstruct this I could deconstruct anything".
    • In the fifth game, George mentions a quote from Gertrude Stein in Henri's apartment: "America is my country, and Paris is my home land."
  • Show Within a Show: Professor Peagram's "Peagram's Past" in the first game and Eamon O' Mara's "Up Your Alley With Eamon" in the third game.
  • Shut Up and Save Me!: Nico's response if you choose to talk to her rather than untie her in Smoking Mirror. She's not in any immediate danger, she's just sick of being tied up.
  • Signature Line: Aside from the Opening Narration in the first game, George delivers another one after the intro.
    "As a picked myself up, all I could hear was the ceaseless drone of traffic. Life went around me, but the explosion was to change my life forever."
  • Split-Screen Phone Call: Used in the first game when George talks with Nico or Todryk on the phone.
  • Spooky Painting: The La Maledicció in the fifth game. According to Father Simeon, the painting is cursed by the devil and whoever touches it will die. It gets spookier when there's a hidden image inside the painting.
  • Starving Student: Nico mentions that she had to drop out of university because of this trope (she couldn't afford art supplies, although she was able to eat potatoes when she was doing printing with them).
    • Bassam, from Serpent's Curse tries his best to enter college by selling strange trinkets from different countries.
  • Stealth-Based Mission: a few times in Sleeping Dragon, despite the game having no camera controls whatsoever.
  • Stopped Numbering Sequels: Only up to the second game.
    • Averted with the release of Broken Sword 5: The Serpent's Curse. Which is ironic, considering that it takes place after the second (numbered) game and before the other two sequels.
  • Storming the Castle: George and Nico travel to Susarro's castle in Prague to save Bruno.
  • Stun Guns: In the third game, one of the members of St. Stefan Knights Templar uses a taser to knock out George and steal the Key of Solomon.
  • Taken for Granite: Maynard turns into gold and shatters into pieces after he is trapped in his gold making machine.
  • Take Over the World: Most of the villain's mission is to conquer the world.
  • Take Your Time: Many of the puzzles do not have time limit. This gets quite silly in the third game where George has to push some crates while the Grand Master's preparing to receive Dragon Power.
  • Talk to Everyone
  • Tap on the Head: In the fourth game, Archie knocks out an evil monk using his wine bottle to save George and Anna-Maria.
  • Teamwork Puzzle Game: Some of the puzzles from sequels require this, mostly between George and Nico.
  • Temple of Doom: Visited regularly.
  • Thanking the Viewer: The Sleeping Dragon and Director's Cut have it after the ending credits.
  • Theme Park Version: In the second game, George meets a cinema crew shooting a movie version of Treasure Island, but with "modern" elements added such as a pirate girl with thigh-high boots.
    • Though it's being shot in black and white.
  • Theme Tune Cameo: In Serpent's Curse, you can listen to the song called "Jasmine" at Henri's apartment in Paris and Hobb's studio in London. Also, George and Nico's smart phones plays music from Beneath a Steel Sky.
  • Timed Mission: At one point in the fourth game where George and Brother Mark discover a bomb and must find a way to defuse it in ten minutes.
  • To Be Continued: The Shadow of the Templars features this plus the preview for the second game after the ending credits. The Serpent's Curse also counts.
  • Trailers Always Lie: In the E3 trailer of The Sleeping Dragon, you won't actually see George running around while wearing safari outfit in Paris, or Nico and Petra having a fight inside Vernon's apartment in actual gameplay.
  • Trailers Always Spoil: The first game's trailer reveals the main villain and his organization's ceremony.
  • Treasure Map: The Templar's manuscripts in the first and fourth game.
  • Trigger Happy: Petra.
  • Unexpected Gameplay Change: The Sleeping Dragon has a couple of action sequences, including stealth.
  • Unwinnable by Mistake: The GBA version of The Shadow of the Templars has few of these.
  • Updated Re-release (Broken Sword: The Director's Cut, released in 2009 for the Nintendo Wii and DS, with additional content, updated controls and artwork by Dave Gibbons.)
    • It can be a little jarring on the PC version though. The new voice for Nico is strange at first, but fine. But the new gameplay sections use higher resolution models and backgrounds than the rest of the game. When you see the new Nico model interacting with the old scenery it looks weird. Plus things like the characters no longer walk to the edge of the screen, it just changes.
    • Also, some of the random things that can be examined are cut out, leaving players of the original slightly uneasy about whether the new version's an improvement.
  • Verbal Tic:
    • In the first game, Ultar often adds the word "yes" when talking to his clients.
    • In the second game, Bert Savage sometimes tells his "flippin" experiences as a stuntman.
  • Video Game 3D Leap: The Sleeping Dragon and The Angel of Death.
  • Villainous Crush: Inverted in the third game where George is interested with Petra and asks Nico whether she would go blonde. Nico is very annoyed about it.
  • Wasn't That Fun?: In the third game, after the characters escape from the guards in Egypt, Nico says it was fun but George disagrees after what she did.
  • Wham Line: "She was talking to me, Susarro!"
  • World of Snark
  • Worthy Opponent: Before Khan dies, he says to George that the original Knights Templars were the noble foes of assassins.
  • Wrong Name Outburst: In the fourth game.
    George: Okay Nico, here's how we planned-
    Anna-Maria: Nico?!
    George: Wha- uh, Anna-Maria! Sorry.
  • Zip Mode: In the second game, double click on an exit would take George or Nico go there instantly.
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alternative title(s): Broken Sword
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