Video Game / Wii Party
A Party Game
for the Wii
, released in July 2010 in Japan and October 2010 elsewhere, Wii Party
is a descendant of the Mario Party
games with Miis
in place of Super Mario Bros.
characters. Its modes include a couple of Board Games
, a Wheel of Fortune
-like game show mode, Bingo
, a version of hide and seek, and some longer puzzle games, among others.
A sequel, Wii Party U
, was released on October 25, 2013.
Wii Party includes examples of:
- Added Alliterative Appeal: Almost all the minigame have alliterative names: Saucer Snap, Pearl Plunder, Tippy Traverse, Feathered Frenzy... The list goes on and on.
- Chaste Toons: Party Phil and Party Penny from the sequel are implied to be father and daughter, though it is never stated in-game.
- Cue the Sun: Sunrise happens at the end of Zombie Tag. It apparently turns zombified Miis back to normal, and as such everything ends up well.
- Door Roulette: Meet And Greet, a co-operative minigame where two players simply have to open the door to the next room in order to meet in the middle. And avoid opening the other doors.
- Electric Jellyfish: Some act as hazard during the Pearl Plunder minigame.
- End Game Results Screen: The end of Spin Off shows a line graph with each player's performance charted, like Mario Party.
- Expy: A LOT of minigames in the sequel are based off those in the original: Maze Malaise is based off Maze Daze, Safari Hustle is based off Derby Dash, Heart Targets is based off Clover Hunt, Tube Tosser is based off Splash Bash, Commuter Count is based off Domino Tally, Punch Dunk is based off Tropical Punch, Flock Shot is based off Saucer Snap, Star Pupil is based off Popgun Posse, Snow Shredders is based off Jumbo Jump, Run to the Sun is based off Dicey Descent, Safe Landings is based off Stop Watchers, and Assemble Botsnote is based off Robot Factory. Whew!
- Fantastic Fireworks: The luck-based Lucky Launch has the Miis triggering one firework each in hope of having the one that flies the highest. The winner is granted a beautiful grand finale that culminates with a firework representing his face.
- Flying Saucer: Photographing one is the goal of the Saucer Snap minigame. Also, the sequel ghas various games involving UFOs.
- Harder Than Hard: Expert and Master, which have to be unlocked. Expert will give you a run for your money. Master will leave you in the dust on any non-luck-based minigame.
- Haunted House: The Miis have to escape from one in Torchlit Terror. Granted, the ghosts in here aren't really that scary-looking, but they still are after the Miis.
- Huge Guy, Tiny Girl: Party Phil and Party Penny from the sequel.
- Luck-Based Mission: No matter how skilled you are at the minigames, how well you do in the big picture is heavily influenced by random factors. And that's even if you're NOT playing Bingo.
- Also, some missions are entirely luck-based. The most prevalent is Lucky Launch: choose the right firework out of four, and you win.
- Our Zombies Are Different: The minigame "Zombie Tag" involves Mii getting trapped in a Creepy Cemetery with seemingly classical zombies running amok and trying to turn them into other zombies. The twist is that the whole zombie thing isn't permanent: at sunrise, every single Mii (even the ones that were already zombies in the first place) turn back to normal.
- Perplexing Pearl Production: Pearl Plunder has the Miis trying to snatch numerous pearls produced en masse by several bivalves while they open their shells.
- Public Domain Soundtrack: The music for Ram Jam is "She'll Be Comin' Around the Mountain".
- Shout-Out: In the challenge Clover Hunt, you'll eventually have to seek out 8-bit Marios. There's also Mario and Peach costumes in the sequel's Mii Fashion Plaza, and Mario's hat is one many wearable hats in Mad Hatters (it also gives more points).
- Speaking Simlish: Party Phil speaks that way.
- Spiritual Successor: Beyond the obvious similarities to Mario Party, the structure of the Globe Trot mode is similar to Sonic Shuffle, another licensed party game made by Hudson.
- Tractor Beam: The 1 vs 3 minigame UFO Zap Up in the sequel has one player in a Flying Saucer trying to abduct the other players with a tractor beam.
- Weakened by the Light: The ghosts in the co-op minigame Torchlit Terror can be vanquished by illuminating them with flashlights. Take advantage of it to escape!