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->''"Since the dawn of time... man has battled!! The [=DemonLord=] reigns supreme... At the height of the demon's power, six warriors dare to face him. It was foretold one will live to meet the demon in combat and the Lord of Demons will fall by the hand of the... [=WeaponLord=]."''
-->-- Opening Narration

'''''Weaponlord''''' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by Creator/{{Namco|Bandai}}. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.

On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats twenty rulers in bloody combat. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Raith. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. 25 years later, sensing the prophecy is at hand, the [=DemonLord=] holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

If one wishes to see a few minor details of the game and the process of how it even got to where it is, game developer James Goddard [[http://weaponlord.djamesgoddard.com/ has his own website]] with a description about the game, a few videos showing features the game had, a few drawings and even a link to the full promotional video.

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!! This video game provides examples of:

* ActionGirl: Naturally, the female cast.
* AllWebbedUp: A unique FinishingMove Zarak has lets him wrap his enemy up in webs. He can then rip this webbing apart with his spider-armor's legs.
* AmazingTechnicolorPopulation: Divada's skin is chalk-white by default, likely to reflect the [[EvilMakesYouUgly "ugly"]] result of her years dabbling in BlackMagic. Her 2P color opts for green instead.
* AmazonianBeauty: All three of the women, with their meager garments and fighting stances only serving to accentuate nearly every inch (and curve) of their heavily-muscled yet completely feminine builds.
* AmbiguouslyBrown: Talazia. The best guess would be somewhere akin to Africa or the Carribean.
* AnimalMotifs: Talazia wears a headdress in the shape of [[NobleBirdOfPrey a falcon]]'s beak, Bane dons the skin of [[NobleWolf a wolf]], Jen-Tai's ancestral helmet [[CrownOfHorns sports horns like those of a ram]], and Zarak's helmet and armor resemble [[ArachnidAppearanceAndAttire a spider]]. Bonus points in that Talazia [[spoiler:actually ''is'' a falcon]], Bane howls like a wolf in celebration of a victory, Jen-Tai's style of combat has her buck at her opponents with an upward swipe of her head, and Zarak has his unique Fatality mentioned above.
* ArtifactOfDoom: Zorn's shield is considered one. [[spoiler:It managed to possess him and compel him to kill his former fellow thieves.]]
* AtopAMountainOfCorpses: Zarak's level takes place upon a pile of skeletons.
** Which lies upon the resting form of a gigantic demon. Cue {{Fridge|Horror}} {{Squick}} about ''where'' the warriors are standing due to the player's perspective of the arena.
* AnAxeToGrind: Zorn.
* BarbarianHero: All the characters have a "barbarian" aesthetic, with many of the characters actually being barbarians to boot.
* BareYourMidriff: Every female in the game, as well as Zorn.
* BladeOnAStick: Divada's weapon is a staff with two blades attached onto each end. There's also Zarak's guillotine-on-a-spear.
* BolivianArmyEnding: [[spoiler:Zarak's special Story ending, where after finding out that he is the Weapon Lord, assumes he already fulfilled the prophecy when he killed Raith. However, Raith returns from the dead to reclaim his throne and punish Zarak.]]
* BootsOfToughness: Jen-Tai and Divada. Talazia, on the other hand, [[DoesNotLikeShoes opts to go barefoot]].
* BraidsOfAction: Talazia and Divada.
* ChainmailBikini: Jen-Tai and Talazia's armor are essentially these.
* TheChosenOne: Everyone is generally considered this by being born under the Warrior's Moon, [[spoiler:even Zarak]].
* TheChosenMany: The six champions that seek to defeat Zarak in combat were all born on the night the [=DemonLord=] received word of a prophecy foretelling his demise at the hands of a child. Choosing to ignore his counsel's advice and after waiting a quarter of a century for them to mature in body, mind, and spirit, Zarak holds a tournament and decides to face his destiny head on.
* ClothingDamage: A very primitive form of this was present as hair-cutting, where the player could use a combo to cut the player's head (such as cutting off Korr's ponytail).
* CompressedHair: Jen-Tai's match win pose has her [[HelmetsAreHardlyHeroic dramatically remove her helmet]] to reveal a {{long|HairIsFeminine}}, [[RavenHairIvorySkin dark]], [[RapunzelHair flowing mane]] that [[DramaticWind blows in the wind]], an act that adds to both her fierceness and allure.
* CoolHelmet: Worn by Jen-Tai and Zarak, as mentioned above in AnimalMotifs. Talazia arguably counts as well.
* CounterAttack: Everyone has one, called Deflect moves.
* DarkMagicalGirl: Divada is one in addition to a DarkActionGirl, [[spoiler:having slain her own father in order to attain the family's magic orb]].
* DeathFromAbove: Going with her falcon theme, Talazia is able to swoop down from the air to attack, complete with the bird's cry accompanying her movement.
* DevelopersForesight: Since the game was being developed for online back in [[TheNineties 1990s]] via [=XBand=], the game is full of moments of this. For example, foreseeing that cross-up attacks would be hard to defend against in a laggy environment, the team added a technique called "[[PunchParry Vertical Thrust Blocking]]" to counter cross-ups.
* DisappearedDad: Jen-Tai's dad was presumed killed in battle, and [[AncestralWeapon his broadsword delivered to her]]. [[spoiler:Her dialogue before fighting Zarak expands on this by explaining that Zarak killed her father in an honorable battle. [[WhatASenselessWasteOfHumanLife After lamenting the loss of a powerful ally and an excellent foe]], he decides to make Jen-Tai a new Arena Queen. He even delivered the sword to her for that reason.]]
* DropTheHammer: Bane has a crude stone hammer.
* DrunkOnTheDarkSide: Divada turned to BlackMagic because only the males in her family were allowed to become sorcerers. [[StartOfDarkness Let's just say it didn't work out so well.]]
* EasyModeMockery: Completing the Story Mode at lower difficulties will not net you the full ending, if any at all. The only way to get the full ending is to complete the game at Warlord Difficulty, the hardest difficulty and boy is it [[NintendoHard HARD]]!!
* EeriePaleSkinnedBrunette: Divada, sans the brunette part (though she has an alternate color that rectifies this).
* TheEndOrIsIt: [[spoiler:Jen-Tai's Story Mode ending indicates that perhaps there might finally be peace in the world... Until a picture of a monster (revealed to be the former Demon Lord Raith) appears, stating that it might not be the case.]]
* EverythingsBetterWithSpinning: Every character has at least one or two moves that involve having the player spin their weapon around.
* EvilLaugh: Divada lets out a haughty and triumphant laugh during her RollingAttack and upon proving victorious over her foe.
* EvilRedhead: Divada, though she's more on the auburn side of things.
* {{Evil Sorcer|or}}ess: Divada.
* FacialMarkings: Korr (see TribalFacePaint below) and Divada. Divada has additional stripes that run down to and cover her arms and legs.
* FinishingMove: ''Weaponlord'' was the first game that allowed players to chain together finishing moves. This becomes more important in Story Mode, as killing certain people can affect the ending you get, as well as forcing you to fight everyone you spared right before facing Zarak.
* HauntedCastle: Divada lures unsuspecting passers-by into her castle so she can drain them of their vital energies.
* HeavyMithril: The game's general aesthetic. Everything looks like it stepped off a fantasy-themed heavy metal album cover, and it is ''awesome''.
* TheHedonist: For all the killing that Zorn does, he is noted to enjoy rare treasures and women a lot.
* HeroicBuild: ''[[WorldOfMuscleMen Everyone.]]'' As Website/HardcoreGaming101 [[http://www.hardcoregaming101.net/weaponlord/weaponlord.htm puts it:]]
--> "As popular as swords and sorcery seems to be among video game developers, there is a surprising lack of ''Franchise/ConanTheBarbarian''-style thematics. There are a few games that flirt with it, but other than the early fighter ''VideoGame/{{Barbarian|TheUltimateWarrior}}'', the ''Rastanseries'', and a couple of others, it's few and far between. ''[=WeaponLord=]'' is a strong exception. If it wasn't made with a fondness for ''Conan'', then certainly with a commitment to faithfully replicate the movie's atmosphere. So expect plenty of roided-to-the-gills muscle men with [[{{BFS}} huge swords]], [[{{Stripperiffic}} scantily clad]] (and [[AmazonianBeauty equaly]] [sic] [[AmazonianBeauty roided-up]]) women, and {{loin cloth}}s."
* [[HiredGuns Hired Sword]]: After coming of age and leaving behind her family, Jen-Tai started out as a mercenary.
* HonorBeforeReason: The previous Demon Lord, Raith, believed in following the warrior's code above all else even if it didn't seem practical. Zarak felt that was an old-fashioned way of thinking and killed him for it, but seem to start believing that he should follow it after the men he sent to ambush the Tarok were all killed [[spoiler:by Bane]].
* HornAttack: Jen-Tai can throw people around using her horned helmet.
* HumanityEnsues: [[spoiler:This is revealed to be the true origin of Talazia, while her earliest memories only date back to the time she was cursed to become human seven years ago.]]
* IncendiaryExponent: A majority of Korr's moveset involves him [[FlamingSword setting his sword ablaze]] as he swings it.
* ItsAWonderfulFailure: If the player is killed during Story Mode, it has a quote about the kill-or-be-killed way of life barbarians have. [[spoiler:If the player loses with Zarak, however, a longer page appears, blaming the player's total ineptitude for Zarak's death and generally mocking the player's skill.]]
* KickThemWhileTheyAreDown: Certain attacks known as Take Downs will floor opponents and flip them onto their backs, allowing the attacker to continue thumping the downed fighter.
* KlingonPromotion: How Zarak became the new [=DemonLord=] [[spoiler:against his former master, Raith]].
* LeavingYouToFindMyself: [[spoiler:A familial example is used in Bane's Story Mode ending, as Korr has just found (and realized) that Bane was actually his long-lost brother Kӓng. Believing that Kӓng [[ThatManIsDead no longer exists]] and would be marked for death if he were, Bane states that he must leave again to find his soul.]]
* LeotardOfPower: Divada, [[{{Stripperiffic}} albeit an]] [[AbsoluteCleavage open-cut]] [[{{Stripperiffic}} one]].
* LongLostRelative: [[spoiler:Bane is actually Korr's long-lost brother Kӓng, who was kidnapped seven years ago. Bane for one has no real desire to reunite with his brother.]]
* [[SomeDexterityRequired Lots of Dexterity Required]]: There are several moves each character has that use very unusual motions in order to perform certain special moves, and many of them require the player to hold a button down to perform it.
* LuckilyMyShieldWillProtectMe: Talazia, Jen-Tai, and Zorn.
* LukeIAmYourFather: [[spoiler:The previous [=DemonLord=], Raith, is revealed to be Zarak's father in Zarak's special Story ending.]]
* TheManBehindTheMan: Zarak could be considered this for Jen-Tai in a legal sense. [[spoiler:Zarak himself was a minion to the previous [=DemonLord=], Raith.]]
* MsFanservice: Due to the character designs, all of the women here, really, though Jen-Tai may inadvertently edge out her competition [[PrettyInMink for]] [[RapunzelHair various]] [[PantyShot reasons]].
* MyGodWhatHaveIDone: [[spoiler:If you have Korr finish Bane off in Story Mode, Zarak will present the barbarian with Bane's head, revealing that [[VideoGameCrueltyPotential Korr actually murdered his long-lost brother]]. Korr is haunted by this.]]
* NintendoHard
* NobleDemon: Zarak is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod [[spoiler:or rather, after the first time failed spectacularly]], he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:The backstory calls this CharacterDevelopment, as he murdered his father because he considered his warrior code too old fashioned before growing to respect it himself.]]
* OneHeadTaller: Jen-Tai is explicitly stated to be one hand shorter than Zarak (approximately 6'10"), making her also something of a StatuesqueStunner.
* PantyShot: Whenever she's knocked down, the flap of Jen-Tai's {{loincloth}} lifts up to expose a white thong underneath. This isn't helped by her rather suggestive posturing on the ground, lying on her back with both of her knees raised and bent while [[MaleGaze her large glutes and thighs are pointed directly toward the screen, Jen-Tai's panties still uncovered for a good second or so]].
* PlayingWithFire: Korr, Zorn, and Zarak's "Inferno" move.
* PrettyInMink: Jen-Tai wears animal skins, though the effect is meant to be practical and not done to glam herself up.
* ProudWarriorRaceGuy: Korr, Jen-Tai, and Zarak. Korr is the leader of his tribe of Tarok, Jen-Tai is an arena queen who fights any challengers, and Zarak is the [=DemonLord=].
* PunchParry: Seen with thrust blocking, a defensive tool that preceded the similarly-functioning Parry system of ''VideoGame/StreetFighterIII'' and the repels found in ''VideoGame/TheLastBlade'', and supposedly inspired the Guard Impact system of its SpiritualSuccessor, ''[[VideoGame/SoulSeries Soulcalibur]]'', though the earlier ''VideoGame/WorldHeroes 2'' had a form of this present in its gameplay.
* ScrewDestiny: Zarak attempts this [[spoiler:but the trope is subverted; see SelfFulfillingProphecy]].
* ScrewTheRulesImDoingWhatsRight: [[spoiler:Bane's defense for why he killed his attackers before he was allowed to according to Tarok traditions.]]
* SelfFulfillingProphecy: [[spoiler:For all the effort Zarak spent killing everyone in order to prevent the prophecy of the Weaponlord from coming true, his special Story ending reveals that Zarak himself was born under the Warrior's Moon, [[ProphecyTwist thus making HIM the Weaponlord]].]]
* SelfMadeOrphan: [[spoiler:Divada killed her own father and all her brothers in order to inherit a powerful heirloom which would give her power. Zarak murdered his father, the previous Demon Lord, in battle to prove that the latter's methods were too old-fashioned to work, though he later grew to respect them.]]
* SequelHook: Jen-Tai and Zorn's endings hint at [[spoiler:[[EvilPowerVacuum a greater evil]] that is [[SealedEvilInACan imprisoned]] within Zorn's very own shield]], but ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.
* SlideAttack: Divada has one.
* SpeakingSimlish: Similar to ''Franchise/MortalKombat'', many of the combatants' battle cries are nigh-unintelligible gibberish. However, some of the characters are perfectly comprehensible while [[CallingYourAttacks belting out attack names]], like Jen-Tai's "Aura Strike!", Zorn's "{{Hellfire}}!" and "Arise!", Zarak's "Inferno!" and "Kill!", etc.
* SpellMyNameWithAnS: The game isn't all that clear on how many words Weaponlord and Demon Lord should be. Expect to see [=WeaponLord=] and [=DemonLord=] thrown out there a lot.
* SpidersAreScary: Zarak's armor is a literal spider. It could also qualify as a literal {{Demonic Spider|s}}.
* SpinAttack: Divada can torpedo through the air as a special move. Multiple characters also have the more traditional 360 degrees weapon spin in their movesets.
* StatuesqueStunner: While Jen-Tai's impressive height can be inferred from a comparison to that of [[LargeAndInCharge Zarak]]'s (see OneHeadTaller above), if the sprites are meant to be [[YourSizeMayVary an accurate depiction]] of the characters' sizes, Talazia and Divada are no less Amazonian in stature. (Yes, in [[AmazonianBeauty that sense]], too.)
* SwordPlant: Korr in both of his win poses.
* ThrowingYourSwordAlwaysWorks: Or axe, in Zorn and Zarak's cases.
* TokenMinority: As noted in AmbiguouslyBrown above, Talazia is the only dark-skinned combatant in the game. [[spoiler:The fact that she's actually a falcon trapped in human form due to [[BalefulPolymorph a transformation spell]] only muddies this further.]]
* TalkingWeapon: Zorn's shield, while normally only able to screech in combat [[spoiler:is revealed to actually be the skull of an Orc, who comes to life after Zarak is slain]].
* TribalFacePaint: Korr's face paint comes from a Tarok RiteOfPassage that marked him as an adult, and thus able to take the life of an enemy. [[spoiler:When his brother, Kӓng, was about to get his, marauders under the orders of Zarak ambushed the tribe and made off with the boy. When Korr found the last known location of the Marauders, the blood on the floor made Korr assume that his brother possibly murdered his captors, thus breaking an ancient taboo the face paint was meant to uphold. The breaking of this taboo is punishable by death.]]
* TyrantTakesTheHelm: Divada's ending in Story Mode has her kill Zarak, take his power and that of the other warriors for her own, and unite all the kingdoms under her iron fist. She turns out to be [[EvilerThanThou even crueler than her predecessor]].
* UnnecessaryCombatRoll: Employed by Zorn.
* VillainTeleportation: Favored by Divada as a special move. It's also how she leaves the battlefield after winning a round.
* WalkingShirtlessScene: Practically every male in this game. Only the women wear anything akin to a top, [[ChainmailBikini though that still doesn't]] [[{{Stripperiffic}} amount to much]].
* WeaponTwirling: There is ''a lot'' of blade twirling in this game. Talazia also constantly twirls her [[MixAndMatchWeapon double axe-boomerang]] when {{idle|Animation}}, presumably to have it ready to throw at all times.
* WreckedWeapon: Similar to ClothingDamage above, there is also a certain combination that would break the opponent's weapon if they got caught in it. However, all this amounted to was a drastically reduced reach for all attacks.
* YouHaveOutlivedYourUsefulness: [[spoiler:Zorn's Story Mode ending culminates with his suddenly-living shield killing the thief with his newly-formed body.]]
* YouWillBeSpared: A less villainous example, Jen-Tai rarely killed her foes in the arenas, preferring to let them learn so they can face her again. Doing this in Story Mode will force you to face everyone you spared before facing off with the BigBad.

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