One of the many fighting games that tried to copy Mortal Kombat
Released for the short-lived 3DO
, Way of the Warrior
was one of the first Naughty Dog
During the early stages, it received good previews. In the end, however, it was panned by critics. The fact that it was released on the 3DO (which had controllers that were difficult to use) did not help at all. Nevertheless, it is considered better than most Mortal Kombat
imitators of the time.
The music was composed by Rob Zombie
, implying that the game has a lot
of awesome music
. It also has an interesting plot overall. But the gameplay was plainly disastrous, a fact hard to overlook.Way of the Warrior
has left a lot of people with a bitter taste in the mouth, thinking about What Could Have Been
had the game had smoother coding.
Even so, Way of the Warrior
was considered good enough to give Naughty Dog the chance to keep producing games, which ended up in video game jewels like Crash Bandicoot 1996
, Jak and Daxter
, and Uncharted
This game provides examples of:
- Anime Chinese Girl: Nikki-Chan.
- Bonus Boss: With some trouble, you could fight palette swaps of Fox, Dragon, and Major Gaines; beating them would net you a fight with Gulab Jamun.
- Breath Weapon: Shaky Jake shoots fire out of his mouth. Blame the Jim Bean.
- Bruce Lee Clone: If not this, what else would you call Dragon?
- Conspicuous CG: Kull and the High Abbot.
- The Computer Is a Cheating Bastard: High Abbot and Kull can cast every Skull Magic spell.
- Convection Schmonvection: One stage is set on a platform floating on a pool of
orange Jell-O lava.
- Cult Sound Track: One of the selling points (And arguably the only thing that people still like) about this game was the soundtrack by White Zombie.
- Dem Bones: Kull. Also the announcer, a talking skull.
- Digitized Sprites
- Exactly What It Says on the Tin: The ninja character bears the descriptive moniker of... Ninja. Fun fact: he was portrayed by Jason Rubin, the co-founder of Naughty Dog.
- Follow the Leader: From Mortal Kombat, of course. Supposedly, this game was made to secure seed money from publisher Universal Interactive Studios for the creation of Crash Bandicoot in exchange for a Mortal Kombat killer.
- Foreshadowing: The graveyard stage comes up early in the tournament ladder; the final boss is in the background.
- Hurricane of Puns: The entire cast went heavy on the puns, except for Fox.
- The fatalities seem to attract this:
Konotori: (Decapitating the opponent) "What's the matter? Lose your head?"
The Ninja: (Disemboweling the opponent) "You don't have the guts."
Shakey Jake: (Impaling the opponent on his staff) "Stick with it!"
- To a lesser extent, Skull Magic:
High Abbot: (Performing the shrinking spell) "Low Abbot!"
- Iaijutsu Practitioner: Nobunaga.
- Instant Awesome, Just Add Dragons: The High Abbot is essentially this.
- Jump Physics: The characters leap like they're on the moon.
- Not Drawn to Scale: The game tried to mimic Samurai Shodown's scaling backgrounds and combatants depending on their distance from one another, but there's very little consistency in how the fighters get zoomed. At one point, one character will tower over another; the next they will be evenly sized.
- Public Domain Character: Nobunaga...Nobunaga, Hm...
- Super Mode: Major Gaines, thanks to modified steroids, can grow bigger and stronger using a special command.
- Underwear of Power: Gulab Jamun.
- The Voiceless: Fox, who's voice track consists of various grunts. He was supposed to have normal spoken lines, but the voice actor became unavailable at the last minute and they decided to go with the grunting.
- Walking Shirtless Scene: Dragon and Major Gaines.
- What Could Have Been: An arcade version was planned and made it to prototype, but was cancelled shortly after.