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Warriors: Legends of Troy is a distant spin-off of the Dynasty Warriors line of games produced by Koei Tecmo, set during The Trojan War.

The game may feel like another entry in the Hack And Slash department, but its storyline and character decor shine thoroughly.


Warriors: Legends of Troy provides examples of:

  • Achilles' Heel: Played with. Paris shoots Achilles in the back of the leg (in what may very well be his Achilles tendon), then pincushions him as he's struggling on the ground.
  • Adaptational Badass: Paris. In the original and most adaptations, he is a coward and only skilled as an archer. Here he can cut down hordes of enemies, and even beat Menelaos, even in melee range.
  • Adaptation Distillation: No one would want to play a game about each and every battle of the Trojan War, now would they?
    • Pragmatic Adaptation - Several deaths in the mythology weren't as glamorous or interesting as they are in game.
  • And Now for Someone Completely Different: The very last level, being a dramatization of the first part of the Roman Continuation Fic The Aeneid, rather than the Trojan Cycle proper as in the rest of the game, features Aeneas as the player character, despite him only appearing once before as a mid-boss in one of Achilles' levels.
  • Annoying Arrows: See the Dynasty Warriors example. Now with volleys of arrows that BLOT OUT THE SUN.
  • Armour Is Useless: Doesn't do much for anyone in this game.
  • Amazon Brigade: Penthesilea and her Amazons.
  • Badass Family: The Playable Princes of the Kingdom of Priam.
  • Barbarian Tribe: The Amazons, depending on how you define Barbarian.
  • Because Destiny Says So: This hits like a ton of bricks. No matter what happens, the Gods are dead set in making sure Troy is ruined.
  • Bloodier and Gorier: Koei's first Warriors game to have blood or gore, and the only one until the release of Berserk and the Band of the Hawk.
  • Blood Knight: Achilles, as usual.
  • Body-Count Competition: Like Dynasty Warriors , this can and will often appear as a sub mission and the Rampage Challenge.
  • Boss in Mook Clothing: Slayers, Crushers, Guardians, Brutes and their upgraded forms can provide more of a threat than the actual boss of the level.
  • Bow and Sword in Accord: Paris and the Mook Archers.
  • Button Mashing: Played with. Of course you can button mash your way through the game, but that won't let you perform Action Commands properly.
  • Cassandra Truth: Featuring none other than the Trope Namer herself.
  • Color-Coded Armies - Red for the Trojans, Blue for the Greeks, Greenish-White-Black for Zombies/Mythical Enemies.
  • The Computer Is a Cheating Bastard: Slayers can attack while back rolling , attack while dodging, attack while parrying and attack while stunned. This is the only thing that stands out the most.
  • Combat by Champion: Aka Boss Fights. You actually get to watch a few later in the game.
  • Conservation of Ninjutsu
  • Crossover: Achilles appears in the third Warriors Orochi title, along with the Ultimate expansion of the fourth. In both cases, this means that one of the greatest warriors of the Trojan War can fight the heroes of the Three Kingdoms and Sengoku eras, plus Ryu Hayabusa for good measure.
  • Darker and Edgier: A very notable tone/ham shift from all of Koei's other Warriors games.
  • Death Equals Redemption: It's wholesale in this world.
  • Death Seeker: The Amazon Queen has a few issues she needs to work out.
  • Death of a Thousand Cuts: Most of the Mythical Boss Fights, a couple of the main fights and every boss fight on Expert mode, that is until you build your own Infinity +1 Sword.
  • Escort Mission: There are only 3 and the Ai is suicidal in one of the missions, while it hides in the back and waits for you to dispatch the enemies in another.
  • Foe-Tossing Charge:
    • Not as much as a typical Dynasty Warriors installment.
    • Ajax and the Super Strength Cheat proves this trope true when you start flinging people into the horizon.
  • Friendly Fireproof: Triggering your fury does nothing to allied warriors. The same for Odyesses' knives and Paris' Arrows.
  • Hack and Slash
  • Infinity +1 Sword: As you unlock items, you can make your all your attacks deal maximum, unblockable, perfect timed hit damage - while regaining health and fury every time you preform a finishing move on a random mook and remain invincible until you kill every enemy in the area.
  • It's Up to You: Named Allies can defeat enemies, unnamed ones do almost no damage, but in the end only you can participate in duels and complete objectives.
  • It Seemed Like a Good Idea at the Time: Paris deciding to take Zeus up on his offer.
  • Jerkass: Achilles himself. He loves to bathe his sword in Trojan blood, takes female prisoners as trophies of war, and has no issue with invading a village of defenseless civilians and stealing their supplies.
    • Agamemnon is the only character who can outdo Achilles in terms of bastardry, taking all the credit when his generals do most of the work and promising to wipe out every trace of the Trojan people. Tellingly, he serves as the Final Boss of the game, being beaten at Troy despite getting to go home before his violent end in the original myth.
  • Kill It with Fire : How the Greeks disposed of the Trojans.
  • Limit Break: Fury Mode.
  • Luck-Based Mission: Good luck on reaching the enemy base camp without getting spotted while playing Nightfall on Expert.
  • Mook Chivalry: Gloriously averted, which is quite noticeable since the rest of the 'Warriors' games uses it freely. If you let those mooks encircle you, they WILL happily jab at your unprotected flanks and back, even on the easiest setting. On Expert, running directly into a group of Mooks is basically suicide, unless you're very well equipped...
  • More Dakka: Stone throwers, blotting out the sky with arrows and just for those who are inclined — The ability to shoot endless projectiles as Odysseus and Paris. Then when you beat the game? You unlock the ability to throw infinite enemy swords.
  • Multishot: If Paris could do even half of what he does in the game, the war might have ended differently.
  • Perfect Play A.I.: The Slayers, The Brutes and The Guardians, this is their known M.O. Just don't be there when they stop moving. The same applies to every human boss character.
  • Public Domain Character: The source material is The Trojan Cycle, especially The Iliad, written in the 8th and 7th centuries BCE.
  • Power Limiter: Certain artifacts that you unlock can increase your stats " beyond Mortal Limits"
  • Redshirt Army: Everyone - Especially the poor Trojans and their bright red.
  • Schmuck Bait: The game suggests you find another way to penetrate the Greek Wall. It even provides you with a nice blinking marker of where to go. But, you know what? Go ahead, try to fight your way through. You'll feel good until the endlessly respawning Boss in Mook Clothing, Goddamn Bats and Demonic Spiders start appearing out of nothing.
  • Serial Escalation: How much longer will the Gods toy with the Sons of Priam? How much longer can Troy hold out?! How much longer will everyone ignore Cassandra?!
  • Shout-Out: Quite a few small ones in game, but in the trophy section?
    • IT'S OVER 9000! WHAT 9000! THERE'S NO WAY THAT COULD BE RIGHT
    • THEY SEE ME ROLLAN THEY HATIN
    • I'M TOO OLD FOR THIS SHI....P
  • Unstoppable Rage: Achilles. Most definitely Achilles.
  • Villain: Exit, Stage Left: Applies to everyone, unless it is in a chapter where they die.
  • We Have Reserves: You'd think after 9 years of fighting the Greeks or Trojans would start running low on soldiers after you've killed a few thousand of them.
  • You ALL Look Familiar: Subverted and played straight. If you look closely, a lot of the mooks have different haircuts, facial hair and clothing for both the Greeks, Zombies and Trojans. Yet, eventually, if you kill enough of them, their faces start to recycle.

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