The Gender Flip version of Tokimeki Memorial. After the big economic dropout that was Tokimeki Memorial 3, Konami decided to step into otome game territory, a genre in expansion at the time. The first game was released in 2002 with a huge commercial success, with two sequels and various remakes after that and forming a franchise of its own: the "Girl's Side" branch. Its sweet, funny and painful at times atmosphere has gained quite a fan following, with the first two games' DS versions being the two only Tokimemo games translated into English (both were fan translations, though)The game follows the same mechanic as the male versions: you're playing as a freshman in a Japanese High School, and you'll spend your three years of school time studying, participating in club activities, working part-time, meeting other students (both male and female) and getting closer to them in the hope of getting the confession of love of a male classmate at the place of legend of your High School on Graduation Day.Each game's cast of characters fits neatly into a standard array of types: the prince, the studious megane, the sporty guy, the artsy guy, the fashionable guy, the kohai, the teacher... How each type is executed varies quite a bit from game to game, giving players a wide selection to choose from of Love Interests. Obviously, there's also the Childhood Friend, normally considered the True Ending of each game.The Girl's Side games also have a few unique additions: the "Best Friends" mode, where the heroine and a guy have a close friendship that doesn't develop into love (at least in the heroine's side), the "Rival" system, where a female character and the heroine fight for the same guy, and the third game's the "3P"/"PVP" system, where the heroine can date two guys at the same time.The character sheet is here.
This game provides examples of:
Accidental Kiss: A mechanic in the second game causes the heroine to have one with one of the guys - which guy it happens with is selected based on the player's answers to the personality quiz on the first day. If it's a guy she hasn't already met, it doubles as a Crash into Hello.
The Ace: Kei Hazuki in TMGS1 and Teru Saeki in TMGS2. They're good-looking, smart, athletic and all-around talented, and as such fill the role of the "prince type" for their respective games. The third game breaks from the pattern by having two "main" guys, the Sakurai brothers, neither of whom quite fit the "prince" mold.
Always Identical Twins: The Sakurai brothers. They even changed their hairstyles so people would stop mistaking one for the other. It turns out later that they aren't blood related, they just happen to resemble one another that closely.
Beauty Contest: The "Rose Queen" contest in TMGS3. The heroine must win it to obtain certain endings.
Big Damn Kiss: At the end of the love confessions, used from 2nd Kiss onward.
Book Dumb: Madoka Kijyo in the first game; Harry and Chris in the second, among others. Each game has at least one or two guys who fails exams without remorse.
Broken Ace: The Ace characters of each game also tend to fall into this trope. Kei in the first game is a mild example, mostly in that he's very introverted and too much of a doormat to say no to people when they ask him to do things even if it means he's so tired he falls asleep during exams. Saeki in TMGS2 is a much more dramatic example.
The Cameo: All the TMGS1 guys make a cameo in the background in TMGS2. In TMGS3, Himuro, Amanohashi and Tsukushi have small appereances.
Cannot Spit It Out: The Girl's Side games lack the "confess at this spot on Graduation Day" legend used by the main branch games as justification for why everyone wants to save their Love Confession for that specific day. As a result, none of the guys in these games can ever manage to express their feelings clearly to the heroine before that point, and should any of them get close, the heroine proves utterly incapable of taking the hint.
Chick Magnet: A few of the guys in each game. Saeki in the second game is probably the most dramatic example; he can barely turn a corner at school without getting mobbed by fangirls.
Crash into Hello: A common method of meeting classmates both male and female, starting with Kei in the first game.
Continuity Nod: In the second game, Shiho still works at the flower shop, and the museum still does displays of Shiki's artwork. And in the third, Junpei is a big fan of Kei, and you can buy a shirt with his photo in it.
Custom Uniform: Many of the guys, especially the artsy and fashionable types, make modifications to their school uniforms. Himeko in TMGS2 takes it even further, wearing a heavily customized pink version of the Hanegasaki uniform.
Cute Sports Club Manager: Tamami from TMGS1. The heroine can also become the manager of a sports club, usually the baseball club.
Delinquents: Jin from the first game and the Sakurai brothers from the third.
The Faceless: The heroines. The closest thing we get to see of their faces are their super-deformed sprites in the activity sections. There's also a CG in TMGS3 where we can see the heroine smiling, but most of her face is bleached out.
Genki Girl: Natsumi in the first game; Haruhi in the second. The protagonist of each game also tends to come across this way.
Hello, Insert Name Here: The EVS system has the player provide the pronunciation of their name using kana, allowing the guys to actually call her by any of a fairly broad selection of Japanese names pre-recorded for this purpose. The tone of voice doesn't always match up with the rest of what they're saying, but it's still an impressive effort.
Japanese Honorifics: As in most of the main branch games, the player can choose what honorifics to use on the dateable guys, and what forms of address they're willing to accept from the heroine depends on how much they like her.
Just Friends: A heroine pursuing more than one guy can eventually tell one of them she just wants to be friends. This activates "Best Friends" mode, in which they go out on platonic dates and the friend-zoned guy gives the heroine relationship advice while still clearly in love with her himself. It's up to the player whether the she sticks with her first choice or runs to the arms of her best friend at the last minute.
Leitmotif: All the capturable characters (both male and female) have one.
Love Triangle: If the player activates the "Rival" mode or the "Pride VS Pride" mode (where two male characters fight over the heroine)
Meaningful Name: The second game's PS2 subtitle, "2nd Kiss", may be a reference to how the heroine can kiss the same boy twice if she had her Accidental Kiss with him. And the first game's DS subtitle, "1st Love", may apply if the player follows Kei's route, as the heroine was his first love.
Mini-Game: A few. There's the three sports festival minigames, the homemade Valentine chocolate minigame and the pillow fight in the second year's school trip.
Multiple Endings: You can get a love ending, a Just Friends ending, an ending where you reject the first guy's confession and you accept the second... the number is larger with each installment.
Secret Character: Each game has at least one. The DS version of the first game adds one (making it two), the DS version of the second game adds two (making it three) and the PSP version of the third adds one (making it five, the largest number of secret characters in any Tokimemo game)
How the heroine first meets Shouta in TMGS2 through sharing an umbrella.
If the heroine chooses the right option, it's how she meets Akagi. They shelter from rain under one umbrella.
Updated Re-release: The first Girl's Side game was originally for PS2, but got a DS port subtitled 1st Love, that added a new character (later there was a remake of the DS port subtitled 1st Love Plus that fixed some bugs of the system) The 2nd Kiss game, also originally for PS2, got another DS port with two new characters subtitled 2nd Season. The 3rd Story game was first released for DS and later got a PSP port subtitled 3rd Story Premium, with a new character and animated sprites.