''Thirty Flights of Loving'' is a 2012 EnvironmentalNarrativeGame, and the sequel/SpiritualSuccessor to ''VideoGame/GravityBone'', with which it now comes bundled. While rather short, it still remains notable for its focus on abstract storytelling over its predecessor, removing the vast majority of ''Gravity Bone's'' gameplay mechanics in favor of simplicity. You start off playing as an unknown man, who is planning some sort of heist with co-conspirators Anita and Winston. And then [[MindScrew things]] [[WidgetSeries get]] [[AnachronicOrder weird]].

!!''Thirty Flights of Loving'' provides examples of:

* AllThereInTheManual: Some of the notes on the characters are only explicitly spelled out in the commentary.
* AnArmAndALeg: Anita has an artificial arm and leg in some scenes. [[spoiler:Since she doesn't have those during the wedding and the bike ride, we have a pretty good idea of [[OffscreenCrash what happened]]]]...
* ArsonMurderAndJaywalking: Anita and Winston's special skills, being Demolitions, Mechanic, Sharpshooter, Confectioner, and Forger, Safe Cracker, Pilot, Best Man respectively.
* AuthorAppeal: Brendon Chung's particular fondness for the feel of peeling oranges is exactly the reason why some oranges appear in the game.
* BadAss: Winston, who despite being wounded, fights his way out of the airport with your help and a luggage cart.
* BlackAndGreyMorality: Debatable, considering that the government seems to be none too idyllic either.
* BulletCam: Used several times by Winston's shots to [[MundaneMadeAwesome hilarious effect]], as he misses on both occasions.
* CallBack: The "Mecha-Presidente" mentioned in one of the background newspaper headlines is the same one from ''VideoGame/AtomZombieSmasher''.
* TheCameo: One of the guests at a party you're flashing back to is a woman with a red streak in their hair with a bored expression... Much like [[spoiler:the person who stole Abel's photos and killed him]] in ''VideoGame/GravityBone''.
* CreativeClosingCredits: Presented through a museum exhibit presenting the game.
* DownerEnding: Can be assumed.
* DriverFacesPassenger: Anita looks at you instead of keeping her eyes on the traffic, causing your motorcycle to crash into an onrushing car.
* {{Dystopia}}: The newspaper headlines and the non-alcoholic drinks at the bar seem to hint at this.
* EarlyBirdCameo: One of the advertisements in the airport is for a later Blendo game, ''Quadrilateral Cowboy''.
* TheFaceless: The protagonist. We never even learn his name.
* FirstPersonShooter: [[SubvertedTrope Subverted.]] You can pick up all the guns you want, [[GameplayAndStorySegregation but you never use any of them]]. However, the game does control like one, in a similar fashion to its [[VideoGame/GravityBone predecessor]].
* GainaxEnding:[[spoiler: After a car crash, the credits shown as a museum exhibit, and a demonstration of the Bernoulli principle, the game ends with you riding on the back of Anita's bike again.]]
* InformedAbility:
** Anita is supposedly a [[StuffBlowingUp demolitions expert]], a [[ColdSniper sharpshooter]], and a [[WrenchWench mechanic]]. She never does any of these onscreen.
** Winston also never cracks any safes or forges any letters onscreen either. At least he actually does fly the plane.
* JumpCut: Dreamlike, the plot suddenly jumps between unrelated settings.
* LetsPlay: A particularly [[CrowningMomentOfFunny hilarious]] one by [[http://www.youtube.com/watch?v=jUchLf1F3GU EatMyDiction1]].
** Cry also did a [[https://www.youtube.com/watch?v=G9bt0CQzojg&list=SPA3AEA8270AC7F7E0 LP]].
* MindScrew: Much like ''VideoGame/GravityBone'' before it, the appeal comes from how most of the story is implied rather than made explicit, [[WildMassGuessing leading the player to draw their own conclusions]].
* TitleDrop: About a quarter way into the game [[spoiler: in the scene where a wounded Anita is pointing a gun at you]], and is even based off a classic movie title card.