X-Files: The Video Game is
the video game SpinOff to The X-Files. It is notable because it doesn’t feature
Agent Mulder and
Agent Scully as the protagonists. (They were working on
The Movie at the time) Instead it features our
Deadpan Snarker Seattle FBI agent: Craig Wilmore.
Our story starts up with said agent arriving late to work and bumping into his Best Friend and partner, Mark Cook, who explains that a “Big Gun from DC is [there].” Following this, you are given a choice of what to say before you are called into your boss,
Shanks, calls you into his study to meet this “Big Gun.” His name is Skinner, and he gives you the task of finding his two missing agents,
Mulder and Scully...The game has a
Visual Novel-like format, giving you three choices at certain occasions that affect the game play and how people react to you. (A notable example being when you can chose what to say to
X, and how he reacts.) These three choices are best described as “The X track” (Answers involving rage and careless responses), “Paranoid” (Answers that are worried or serious), and “Indifferent” (Answers that are apathetic). Depending on which you choose, the game can quickly devolve into a Conga of
Nightmare Fuel and
Paranoia Fuel.
Tropes in this work include: