The Telepath RPG series is made of three chapters currently. Except the first chapter, they are all very highly-polished tactical RPGs with not only smooth and interesting gameplay, but a well-written plot as well. Characters are very lively and have great personalities, including the main character, whom you can name and customize at the beginning of the game. While the protagonist never speaks for themself, every conversation has many dialogue options, allowing you to choose what you want the main character to be like.The first and second chapters revolve around an event later known as the Shadow War. Telepathic beings known as "shadowlings" are at war with humans, and are seeking to expand their empire. Your character is enslaved while trying to rescue their brother. From there, they must figure out a way to escape and, possibly, take down the empire from within.The third chapter, Servants of God, is not a direct sequel to the second chapter. It is set a few decades after the conclusion of the Shadow War, but a new and dangerous faction has arisen. A religious cult deems all psychics anathema to their religion, and stages a coup in the desert city of Ravinale to enforce this ruling. The main character is the son of two Senators, and joins the People's Resistance of Ravinale, a group dedicated to overthrowing the Cult and re-establishing their democratic government.The series can be found at its home site, Sinister Design. Some may find the first chapter to be rather low-quality, but don't be off-put by it; the series gets better and the first chapter isn't really necessary to understand the second chapter's plot.
Tropes used in chapters 1 and 2 of the Telepath RPG series:
Dark Is Not Evil: The shadowlings are not inherently evil; it's just because of their queen that they've been driven to such racism and violence against humans. Their queen even uses light powers!
Death Is a Slap on the Wrist: All it does is make you cough up some cash to make the queen revive them. It can be pretty bad during battles themselves however, since people cannot be resurrected in-battle, and it reduces the amount of gold you gain after a battle.
Did You Just Punch Out Cthulhu?: If you ally yourself with the Academy, you end up fighting Nelis, the shadowling queen, who is rumoured to be a goddess. Subverted, however, as you are told she is not actually divine (she is still extraordinarily powerful, however).
Jerk Ass: The main character can be this if you pick certain dialogue options.
Light 'em Up: Dean Lucas and, surprisingly, Nelis and Tastidan.
Limited Special Collector's Ultimate Edition: Subverted, interestingly enough. For a time, the developer sold a special CD version of the game that came with additional dialogue and cutscenes, special art, general rebalancing, and even an extra playable character — essentially, an Updated Re-release. Once they sold out, though, the developer decided to simply add the limited edition content to the free version on the site.
Lost Forever: If you don't recruit him at the end of mission 5, Grotius leaves and can never be recruited again.
Helena and Flint will also be lost forever if you refuse to pay them when you first land in the bug pit. They'll just stand there and refuse to talk to you.
Magikarp Power: The main character is generally like this, especially if you opt for high Personality and Aptitude during character creation. They're frail and weak to begin with, with no health or psy point bonuses, but if you take the time to level them up (and get the eight orbs), they can easily become the deadliest and most versatile of your teammates. They still tend to be a bit of a Glass Cannon, however.
Psychic Powers: Explored greatly and overlaps with Gameplay and Story Integration. During dialogue, you can often scan people to find out what they're thinking, scan thought imprints to read books you can't understand, etc.
Stay with the Shadowlings in the end, and you lose two party members who side with the Academy.
We Cannot Go On Without You: If the main character gets killed, you lose, no matter how many other characters are still alive. This can cause Fridge Logic to kick in once you realize that your other teammates could just drag his corpse back to Somnus and have the queen revive him, as you do if anyone else gets killed.
What the Hell, Hero?: If you take the "evil" dialogue options, people will occasionally call you out on it, the most notable example being Festus.