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Logo from the mod's Twitter account.

The Technic Pack is a pack of Game Mods for Minecraft. Okay, so technically it's a platform for making mod packs, but there are several "official" packs that the platform was created to use in the first place:

  • Technic: A collection of mods that focus on advanced technology. Contains: MineFactory (automate everything!), BuildCraft (engineering, automation, heavy industry), IndustrialCraft (machines, electrical engineering, advanced technology), Forestry (advanced farming), RedPower (advanced Redstone engineering and programming, art), ComputerCraft (Computers), Equivalent Exchange (Alchemy), ThaumCraft, and more.
  • Tekkit Classic: The multiplayer version of Technic.
  • Tekkit Lite: The Tekkit Pack, now with less calories! Actually, it has more mods, it just uses less intensive back-end software.
  • The Big Dig: A pack focussing mainly on world generation, adding loads of extra ores, and even other worlds to explore. Contains: MineFactory, BuildCraft, Forestry, Equivalent Exchange, Mekanism (various extra tools and devices), Dungeon Pack (various naturally generating dungeons), Dimensional Doors (doors to other dimensions, duh), MystCraft (travel to other worlds), various ore-related mods, and more.
  • Voltz: An in-depth system of electrical engineering. Also, ballistic missiles.
  • YogCraft: A custom mod pack made by and for the Yogscast, designed to combine Tekkit and Voltz, with some other stuff thrown in for good measure.
  • Hexxit: A More adventure based mode. Various mods are installed such as Twilight Forest, and Battle Towers to start.
  • Tekxit 2: A combination of Technic and Hexxit allowing for both adventure and construction, magic and science.

The Technic Pack contains examples of:

  • Alchemy Is Magic: Equivalent Exchange.
  • Awesome, but Impractical:
    • Combustion Engines might seem cool, but they have this unfortunate tendency to explode.
    • The Mining Laser makes a great weapon...if you can hit anything with it.
    • You love nuclear power...until you come home one day to find an impressive crater where your power plant used to be.
    • All the endgame items like Dark Matter or UU Matter are awesome, but extremely difficult to actually make.
      • Gem Armour is probably the worst offender, since not only does it require a lot of Dark and Red Matter to make, but it also requires fully charged Klein Star Omega for each piece.
  • Awesomeness Is Volatile:
    • Nuclear Reactors. If properly designed and maintained, they can easily power entire bases with surplus. If improperly designed or maintained, they can very easily destroy most of a base.
    • The Catalytic Lens in Equivalent Exchange. It fires projectiles that destroy large areas of blocks, then teleport the resulting broken blocks back to you. Above and beyond the best mining tool in the pack.
  • Badass Adorable: Comet Kitties are stronger and tougher then regular cats, can scare away creepers and space creepers, and have an adorable space helmet.
  • Beam Spam: The Mining Laser, especially in Scatter mode
  • Bee Afraid: Averted with the Bees in Forestry: Although some types can be dangerous, most of them are actually useful.
    • Played straight in early versions of Tekkit Classic, for permissions reasons. Forestry was originally included in the pack without Sir Sengir's permission, so in retaliation Sengir made Beehives start slowly destroying the world around them. Forestry was not in Tekkit Classic for very long.
  • Came from the Sky: Comet Kitties, complete with oxygen tanks and helmets.
  • The Corruption: Taint, from Thaumcraft
  • Colony Drop: The Falling Meteors Mod. Meteors in Hexxit can be real threat as it may destroy the player's base if out in the open unless one gets Meteor Chips from Already fallen meteors and from meteorite clusters underground to create the Meteor Shield. However they yield valuable resources. One can even summon meteors if they use a specific crafting formula, the summoned ones will bypass the shield though.
  • Disc-One Nuke: The Musket from Tekkit Classic. It can one shot nearly every hostile mob, and Equivalent Exchange makes it trivially easy to make it and surplus ammo to boot. However, it takes two seconds to reload and Endermen are completely immune to it.
  • Dynamic Entry: Battle Tower Golems may begin the Boss Fight with them by smashing through the ceiling from the floor above instead of waiting for the player to initiate the fight. Ogres will happily destroy anything in their paths to get to you. (Fortunately, they don't jump or climb well.)
  • Equivalent Exchange: The mod Equivalent Exchange. Specifically, it assigns each item in the game a value, and items can be absorbed and transmuted into any other items with equivalent total values.
  • Fantastic Nuke: Voltz. Specifically, the mod ICBM. Where to begin? Bombs that create antigravity fields, bombs that scatter blocks around rather than destroying them, bombs that put fire everywhere, bombs that put ice everywhere, bombs that put poison everywhere, bombs that create portals to the End, bombs that create Black Holes, bombs that deal 2.14 million damage to everything around them, bombs that repair rather than destroy... and actual nukes.
    • The Regenerative Explosives ("bombs that repair rather than destroy") can actually be the meanest. Rather than visibly destroying large areas of the world, they take those areas of the world and reset them to their initial state. Which means that anything you or your enemies had built there... never even existed to begin with.
  • High-Altitude Battle: Battle Tower Golems are fight high up in the sky on top of Battle Towers.
  • Infinity +1 Sword: The Red Matter Mace from Equivalent Exchange ignores all armor when it hits. This includes the QuantumSuit.
    • Infinity +1 Armour: The QuantumSuit in IndustrialCraft, the Gem Armour in Equivalent Exchange.
    • Infinity -1 Armour: The NanoSuit in IndustrialCraft, the Red Matter Armour in EE. (Dark Matter Armour is Infinity -2 Armour)
  • Loads and Loads of Loading: Par for the course; all Minecraft mod packs have much longer loading times than the base game.
  • Making a Splash: The Evertide Amulet.
  • Perilous Power Source: Nuclear reactors are easily the best power sources in both Technic and Voltz. And the most dangerous.
  • Playing with Fire: The Magmite Amulet gives you this ability.
  • Portal Door: The doors in Dimensional Doors teleport you to other dimensions. Placing one creates a Pocket Dimension.
  • Thunderbolt Iron: Frezarite and Kreknorite from Meteors from the Falling Meteors mod can make exceptional armor, one can also find Frezarite or even Kreknorite armor as drops from Infernal Mobs or in Battle Towers.

Alternative Title(s): Tekkit, The Big Dig

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