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''Team Buddies'' is a 2000 video game made for the UsefulNotes/PlayStation by Creator/{{Psygnosis}}, a top down shooter with light RTS elements. The main gameplay element is the collecting, stacking, and destroying of crates. Each team starts out at its base, has to run to the crate drop area, pick up a crate, run back and deposit it on its 2×2×2 stacking pad. Rinse, lather, and repeat. Different weapons, vehicles and team members are created through differing combinations of crates on different levels. For example, in the first world, you get your basic soldier (Infantry) and Commando.
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''Team Buddies'' is a 2000 video game made for the UsefulNotes/PlayStation Platform/PlayStation by Creator/{{Psygnosis}}, a top down shooter with light RTS elements. The main gameplay element is the collecting, stacking, and destroying of crates. Each team starts out at its base, has to run to the crate drop area, pick up a crate, run back and deposit it on its 2×2×2 stacking pad. Rinse, lather, and repeat. Different weapons, vehicles and team members are created through differing combinations of crates on different levels. For example, in the first world, you get your basic soldier (Infantry) and Commando.
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Removing per Wick Cleaning Projects
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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TRS dewicking
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* EverythingsBetterWithSpinning: A Super Buddy's punch attack spins enemies around for a second, leaving them helpless and likely to get spun again by another punch.
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* SoulPower: Ghost Mode, once its unlocked. After dying in a Deathmatch, you become a ghost. In order to become a regular buddy again, you have to touch the boots of one that just recently died.
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* SoulPower: Ghost Mode, once its unlocked. After dying in a Deathmatch, you become a ghost. In order to become a regular buddy again, you have to touch the boots of one that just recently died.recently.
* SpinAttack: A Super Buddy's punch attack spins enemies around for a second, leaving them helpless and likely to get spun again by another punch.
* SpinAttack: A Super Buddy's punch attack spins enemies around for a second, leaving them helpless and likely to get spun again by another punch.
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%%* NintendoHard: Suffers a lot of this especially after one third of the game.
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* VideoGameFlight: Super Super Buddies Franchise/({{Superman}}-inspired Buddies after being built with a Super Crate.) can fly indefinitely. Several aerial vehicles as well.
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* VideoGameFlight: Super Super Buddies Franchise/({{Superman}}-inspired (Franchise/{{Superman}}-inspired Buddies after being built with a Super Crate.) can fly indefinitely. Several aerial vehicles as well.
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Commented out Zero Context Examples.
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* EnergyWeapon: Super Buddies, being based on {{Superman}}, have these as their ranged attack. Because of this, they can't pick up weapons or use vehicles.
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* EnergyWeapon: Super Buddies, being based on {{Superman}}, Franchise/{{Superman}}, have these as their ranged attack. Because of this, they can't pick up weapons or use vehicles.
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* InstantWinCondition
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* [[NintendoHard Playstation Hard]]: Suffers a lot of this especially after one third of the game.
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* SlippySlideyIceWorld: World 5: Chilling Fields.
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* SongsInTheKeyOfPanic: A warning theme plays in the last 15 seconds of any TimedMission.
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* TimedMission: Several of them.
** SongsInTheKeyOfPanic: A warning theme plays in the last 15 seconds of any TimedMission.
* VideoGameFlight: Super Super Buddies ({{Superman}}-inspired Buddies after being built with a Super Crate.) can fly indefinitely. Several aerial vehicles as well.
** SongsInTheKeyOfPanic: A warning theme plays in the last 15 seconds of any TimedMission.
* VideoGameFlight: Super Super Buddies ({{Superman}}-inspired Buddies after being built with a Super Crate.) can fly indefinitely. Several aerial vehicles as well.
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* WrapAround: The tunnels at the edge of the map.
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* ClusterFBomb: There is a tone of foul language in the game, even for PlayStation standards. Your teammates will say lots of colourful terms if you screw up or are just doing something normal:
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* ClusterFBomb: There is a tone of foul language in the game, even for PlayStation [=PlayStation=] standards. Your teammates will say lots of colourful terms if you screw up or are just doing something normal:
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* ClusterFBomb: Your teammates, especially in the European version.
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* ClusterFBomb: Your teammates, especially There is a tone of foul language in the European version.game, even for PlayStation standards. Your teammates will say lots of colourful terms if you screw up or are just doing something normal:
Added DiffLines:
** This was averted in the North American release, which removed all profanity for an E rating.
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Not a reason to delete the Cluster F Bomb example.
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* BigBad: [[spoiler: The Baddies. They are responsible for driving the Buddies to kill each other in order to carnage for a TV show. The end of this would involve destroying the Buddies' world.]]
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* BigBad: [[spoiler: The [[spoiler:The Baddies. They are responsible for driving the Buddies to kill each other in order to carnage for a TV show. The end of this would involve destroying the Buddies' world.]]
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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-->When accidentally shooting your
-->When commanding buddies to build a weapon: "''Where's yer fuckin' tool?''"
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* ClusterFBomb: Especially so in the European version. It's GettingCrapPastTheRadar since the game isn't rated M or equivalent due to BloodlessCarnage and lack of in game chatter subtitle.
-->When accidentally shooting your own buddies: "''Are you fuckin' mental?!''"
-->When commanding buddies to build a weapon: "''Where's yer fuckin' tool?''"
-->When accidentally shooting your own buddies: "''Are you fuckin' mental?!''"
-->When commanding buddies to build a weapon: "''Where's yer fuckin' tool?''"
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%% * ClusterFBomb: Especially so GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the European version. It's GettingCrapPastTheRadar since future, please check the game isn't rated M or equivalent due trope page to BloodlessCarnage and lack of in game chatter subtitle.
-->When accidentally shootingmake sure your own buddies: "''Are you fuckin' mental?!''"
-->When commanding buddies to build a weapon: "''Where's yer fuckin' tool?''"example fits the current definition.
-->When accidentally shooting
-->When commanding buddies to build a weapon: "''Where's yer fuckin' tool?''"
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
* EnergyWeapon: Super Buddies, being based on {{Superman}}, have these as their ranged attack. Because of this, they can't pick up weapons or use vehicles.
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* FrickinLaserBeams: Super Buddies, being based on {{Superman}}, have these as their ranged attack. Because of this, they can't pick up weapons or use vehicles.
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* VirtualPaperDoll: Unlockable skins in Multiplayer. These include making all of the Buddies [[GoofyPrintUnderwear run around in their undies]], [[ZombieApocalypse make them undead zombies]], put them in [[TheMenInBlack black suits]] (Stealth Buddies even get CoolShades with them), or [[spoiler:turn them all into Baddies]].
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* VirtualPaperDoll: Unlockable skins in Multiplayer. These include making all of the Buddies [[GoofyPrintUnderwear run around in their undies]], [[ZombieApocalypse make making them undead zombies]], put putting them in [[TheMenInBlack black suits]] (Stealth Buddies even get CoolShades with them), or [[spoiler:turn [[spoiler:turning them all into Baddies]].
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* ShoutOut: The Cyborg Buddy introduction is a remake of the [[Film/Terminator2JudgmentDay "I need your clothes, your boots, and your motorcycle" scene]] except it's only showing the outside of the saloon and [[spoiler: the bike is a bicycle]].
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* ShoutOut: The Cyborg Buddy introduction is a remake of the [[Film/Terminator2JudgmentDay "I need your clothes, your boots, and your motorcycle" scene]] except it's only showing the outside of the saloon and [[spoiler: the bike is a motorcycle the Cyborg takes turns out to be an ordinary bicycle]].
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* ShootTheMedicFirst: As Medic Buddies have RegeneratingHealth, especially if they were built with a Super Crate, it's imperative to kill them first and kill them fast. Unusually for this trope, they are unable to heal their teammates, but that can still help important [=NPC=]s
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* ShootTheMedicFirst: As Medic Buddies have RegeneratingHealth, especially if they were built with a Super Crate, it's imperative to kill them first and kill them fast. Unusually for this trope, they are unable to heal their teammates, but that they can still help heal important [=NPC=]s[=NPC=]s.
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* RewardingVandalism: Trees, animals, structures, you name it. If it can move, it can die.
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* RewardingVandalism: Trees, animals, structures, you name it. If it can move, it can die.die, and then rewards you with pickups and goodies afterwards.
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* ShootTheMedicFirst: As Medic Buddies have RegeneratingHealth, especially if they were build with a Super Crate, it's imperative to kill them first and kill them fast.
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* ShootTheMedicFirst: As Medic Buddies have RegeneratingHealth, especially if they were build built with a Super Crate, it's imperative to kill them first and kill them fast.fast. Unusually for this trope, they are unable to heal their teammates, but that can still help important [=NPC=]s
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->''You looking at me? I'll smash yer face in!''
-->-- random buddy.
-->-- random buddy.
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[[caption-width-right:275:''You looking at me? I'll smash yer face
-->-- random buddy.