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''Tales of Rebirth'' is the sixth mainline entry in the ''VideoGame/TalesSeries''. The game was released on December 16th, 2004 in Japan on the UsefulNotes/PlayStation2.

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''Tales of Rebirth'' is the sixth mainline entry in the ''VideoGame/TalesSeries''. The game was released on December 16th, 2004 in Japan on the UsefulNotes/PlayStation2.
Platform/PlayStation2.



The game received an UpdatedReRelease on the UsefulNotes/PlayStationPortable, released March 19th, 2008 in Japan.

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The game received an UpdatedReRelease on the UsefulNotes/PlayStationPortable, Platform/PlayStationPortable, released March 19th, 2008 in Japan.
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Bonus Boss is a disambiguation


* BrutalBonusLevel: Cyglorg's Chambers, available only after the final dungeon opens. It is composed of sixty levels of mazes where you have to overcome certain trials (ranging from simply finding the next warp point to clearing the level with a penalty), within a short time limit. Apart from the new enemies and the {{Bonus Boss}}es, older foes also appear with enhanced stats. If you fail the challenge/trial, you're back to square one, and you can't go past floor 40 on your first playthrough.

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* BrutalBonusLevel: Cyglorg's Chambers, available only after the final dungeon opens. It is composed of sixty levels of mazes where you have to overcome certain trials (ranging from simply finding the next warp point to clearing the level with a penalty), within a short time limit. Apart from the new enemies and the {{Bonus Boss}}es, bosses, older foes also appear with enhanced stats. If you fail the challenge/trial, you're back to square one, and you can't go past floor 40 on your first playthrough.

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Rewriting the series' descriptions to be consistent.


''Tales of Rebirth'' is the sixth instalment of the ''VideoGame/TalesSeries'', released in 2004 for Sony Playstation 2.

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''Tales of Rebirth'' is the sixth instalment of mainline entry in the ''VideoGame/TalesSeries'', ''VideoGame/TalesSeries''. The game was released in on December 16th, 2004 for Sony Playstation 2.
in Japan on the UsefulNotes/PlayStation2.


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The game received an UpdatedReRelease on the UsefulNotes/PlayStationPortable, released March 19th, 2008 in Japan.
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* LawOfCartographicalElegance: The game has a very straightforward WorldMap with both continents being on the edges and stretching south while the ocean occupies the centre. Interestingly, while the edges are just seas you can fly over to loop the map, the ship has no access to those waters.

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* LawOfCartographicalElegance: The game has a very straightforward WorldMap world map with both continents being on the edges and stretching south while the ocean occupies the centre. Interestingly, while the edges are just seas you can fly over to loop the map, the ship has no access to those waters.
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* StandardStatusEffects: Status effects are caused by attacks with a corresponding element and the Drain Force Cube slot or with a weapon that has the ability to inflict said effect. The elements are: Fire-Poison, Water-Freeze, Earth-Slow, Wind-Weak, Darkness-Panic and Light-Paralysis. Stun/Dizzy is a unique status effect in that it has no element and can only be attached to a weapon via a latent ability.

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* StandardStatusEffects: StatusEffects: Status effects are caused by attacks with a corresponding element and the Drain Force Cube slot or with a weapon that has the ability to inflict said effect. The elements are: Fire-Poison, Water-Freeze, Earth-Slow, Wind-Weak, Darkness-Panic and Light-Paralysis. Stun/Dizzy is a unique status effect in that it has no element and can only be attached to a weapon via a latent ability.
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* CatchPhrase: Tytree: "That's worth *insert number from 1 to 5* stars!"

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* CatchPhrase: CatchPhrase:
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Tytree: "That's worth *insert number from 1 to 5* stars!"


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* PuzzleBoss: Eephon has 100% Flash rate, meaning he will take minimum damage and become immune after the first hit if attacked. The only ways to damage him is to force him into Cool mode, making guarding impossible, or counterattack when he performs an action. Attacking while he is in the middle of doing something does not activate his Flash skill and allows for normal damage.
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* PartyOfRepresentatives: Your party includes 3 Huma, a Gajuma, a Half that stands in-between the 2 races, [[spoiler: a lifeform created by the Sacred Beasts and a person who is inhabiting a body not their own.]] The Huma occupy different ends of the racism scale: Annie is very racist, Tytree spits at all kinds of discrimination and Veigue hadn't really thought about it until the events of the game happened. The end result is that we get insights into all walks of life and backgrounds to appreciate the theme of the game. Veigue also uses the fact that they consist of a party of representatives to [[spoiler: argue about the potential of people living together.]]
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* GlobalAirship: Once again, your means of transport in ''Rebirth'' is sentient. However, this game's global airship is [[spoiler: Xiao Lune, one of the game's Sacred Beasts that embody elements of nature.]]

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* GlobalAirship: Once again, your means of transport in ''Rebirth'' is sentient. However, this game's global airship is [[spoiler: Xiao Lune, Shaorune, one of the game's Sacred Beasts that embody elements of nature.]]
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* GlobalAirship: Once again, your means of transport in Rebirth is sentient. However, this game's global airship is [[spoiler: Xiao Lune, one of the game's Sacred Beasts that embody elements of nature.]]

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* GlobalAirship: Once again, your means of transport in Rebirth ''Rebirth'' is sentient. However, this game's global airship is [[spoiler: Xiao Lune, one of the game's Sacred Beasts that embody elements of nature.]]



* HealthDamageAsymmetry: Rebirth is generally not very charitable with character HP values, with Hilda's being painfully low at level 99. However, you have a lot of ways to reduce damage, heal and also shave off tons of HP from the enemies thanks to the Enhancement latent abilities and powerful arcane spells.

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* HealthDamageAsymmetry: Rebirth ''Rebirth'' is generally not very charitable with character HP values, with Hilda's being painfully low at level 99. However, you have a lot of ways to reduce damage, heal and also shave off tons of HP from the enemies thanks to the Enhancement latent abilities and powerful arcane spells.spells.
* InfinityPlusOneSword: The best weapons are straightforward to obtain: you simply buy them from the weapon shop in Balka after the final dungeon becomes available. However, in order to turn them into the ''ultimate'' weapons, you need to get an Irregular Awakening so that they change forms. Even if you optimise the unseen factors that determine this using SaveScumming, you still only have a ''chance'' to get them to work the way you wanted. And let's not get started with the possibility that you wanted a specific latent ability...


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* LawOfCartographicalElegance: The game has a very straightforward WorldMap with both continents being on the edges and stretching south while the ocean occupies the centre. Interestingly, while the edges are just seas you can fly over to loop the map, the ship has no access to those waters.


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* LinearWarriorsQuadraticWizards: Your first few spells can be somewhat disappointing since they have a small range and average damage potential. However, spellcasters get much more powerful arcane artes compared to the melee characters with considerable areas of effect and greater potential to inflict status ailments due to the elemental system. Additionally, Misty accessories that decrease casting times make a more marked difference compared to anything melee can equip. Magic is a nuke in this game.


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* NewSkillAsReward: Everyone's final arcane arte is story-gated and can only be accessed after the character has overcome their Sacred Beast trial, all of which place a lot of pressure on the characters but usually result in CharacterDevelopment. The exception to this is Annie who actually gains ''nothing'' from her trial. [[spoiler: Reconciling with Eugene]] is what allows her to perform the Mystic Arte Light Blast.
* NoExperiencePointsForMedic: A variation that has to do with Smash Points instead of EXP. In order to learn new artes, characters have to upgrade existing ones and gain Smash Points that are then spent on gaining arcane artes derived from the two artes that had enough Smash Points. Smash Points are gained by performing Technical Smashes and killing enemies with that particular arte. Obviously, it's almost impossible for Annie to destroy enemies herself so the developers gave her a different requirement: a circle must be active when an enemy is vanquished for her to gain Smash Points...and she can only have one circle active at a time. She also requires a ''loooooot'' more points than other characters.
* NowWhereWasIGoingAgain: As a staple of Team Destiny, the game does its best to avert this by having navigation skits that can be played repeatedly, telling you where to go next. They can be hilarious when you have 5 variations of "Let's go to ______!" but you can always be sure you won't get lost as you could in ''Abyss''.
* OnlyShopInTown: The vast majority of towns have all the equipment vendors in one building. Marked exceptions include Nolzen and Balka.
* OpeningTheSandbox: Most of the sidequests become fully available after getting the GlobalAirship but the game clunkily cuts them all off after the final dungeon appears...which is when the best weapons and the EX dungeon appear.
* OutsideTheBoxTactic: Hilariously, the AI can be exploited by using these.
** The Faust dogs in the final dungeon are notorious for only attacking spellcasters after someone begins casting. They are very fast and don't allow much space for magic. One possible strategy in multiplayer is to have the spellcasters sit back and allow the melee characters to destroy them since the dogs aren't particularly aggressive when magic isn't involved. Another strategy involves shoving a mage in a corner with a physical fighter in front of them. The mage begins casting to lure the dogs, who will usually line up and are then held back by the melee. It's then easy for them to be trapped and taken apart by a powerful AOE spell like Grand Dasher.
** Crownell's puppets in the EX dungeon are very aggressive...except that Mao cannot do anything while in Cool mode. Leaving him alone makes the fight much easier.
** Looking for ways to stop Saleh from being extremely annoying? Paralysis is your friend.

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