Video Game / SpongeBob SquarePants: Creature from the Krusty Krab

"Ah! Peaceful, sleepy Bikini Bottom! The creatures of the sea are deep in slumber, their night-brains exploring the mysterious world of dreams..."
The Narrator

SpongeBob SquarePants: Creature from the Krusty Krab is a video game published by THQ and developed by Blitz Games based upon the Nickelodeon series Spongebob Squarepants.

The game follows the adventures of SpongeBob, Patrick and Plankton as they travel through their dreams.

SpongeBob SquarePants: Creature from the Krusty Krab provides examples of the following tropes:

  • 2D: The third and Plankton's first chapter of the game is a 2D side-scrolling level where you run across a linear path to escape the mutated Krabby Patty, jumping over gaps and shooting obstacles and enemies with the Freeze Ray in classic platforming style.
  • Advancing Wall of Doom: Plankton's first level involves him running away from giant Krabby Patty.
  • Adaptational Badass: Spongebob. Compare how you normally see him to... ...this.
  • All Just a Dream: Of Gary's
  • Ambiguous Ending: After his nightmares, Gary wakes up and wanders around town, watching things that are similar to the events of his dream. Then, he returns to Spongebob's pineapple and goes back to sleep. Or at least he tries to, because he witnesses Spongebob get devoured by an Alaskan Bull Worm, and faints. This is never mentioned again.
  • Art Shift: Various levels are depicted in differing art styles. For example, Patrick's first chapter is presented in a Cel-shaded comic book style, Plankton's second chapter is presented like an old monster film, and Spongebob's first chapter is presented in an odd grotesque, surrealist style.
  • Attack of the 50-Foot Whatever: In Plankton's second chapter, He grows to more than 50 ft tall and rampages through Bikini Bottom while chasing a Krabby Patty. The level itself is a direct call-back to an early SpongeBob episode called Sleepy Time.
  • The Bad Guy Wins: Played for Laughs at the end of Patrick's first chapter. When he proceeds to free the starfish hostage from the rocket, Dreaded Patrick's minions knock him out from behind and instead, tie him up on the rocket. This is even lampshaded by Patrick as he's about to get launched into space.
    Patrick: "You're the vile villain, I'm the good guy! I'm supposed to (rocket launches) wiiiiiiiiiiiiiiiiiiin!"
    Dreaded Patrick: "Ok, that's my arch enemy defeated. Now what? Mow the lawn?"
    • The ironic part is that the rocket plows through a ring-shaped asteroid, which falls back to earth and traps Dreaded Patrick. So in hindsight, Patrick still got a karmic victory.
  • Big Bad:The giant Krabby Patty, at least as of the last chapter.
  • Blow You Away: One of Patrick's new abilities in the game called the Bluster Puff, which can be used to attack enemies, spin propellers, and remove posters.
  • Boss-Only Level: Patrick's third chapter Rooftop Rumble is this in its entirety. You fight Giant Plankton in a total of, not two, not three, but five phases.
  • Darker and Edgier: It is cited as the darkest game ever made of SpongeBob. Also added quite a bit of Nightmare Fuel, more than in any other SpongeBob game.
  • Dash Attack: SpongeBob and Patrick can dash to stun armored enemies, move objects, and break through breakable walls.
  • Diesel Punk: SpongeBob's first chapter Diesel Dreaming is presented in this format with a lot of structures being based on cars and racing. You'll find exhaust pipes everywhere, car parts lying around, and at one point, a giant car engine.
  • Disc One Final Boss: Plankton is presented as the Big Bad in chapters 7 and 8.
  • Dream Land: The whole game takes place in the dreams shared by SpongeBob, Patrick, Plankton, and Gary.
  • Eye Beams: Plankton's Atomic Eye Laser.
  • Foreshadowing: In SpongeBob's first chapter, the last race has SpongeBob go up against Gary the Snail. And in Plankton's second chapter, one of the sculptures presented at Mount Fishmore is Gary. Go ahead and guess who's dream(s) really belongs to.
  • Freeze Ray: In his first level, Plankton wields one to temporary freeze the Krabby Patty that's chasing him.
  • Ground Pound: SpongeBob and Patrick can slam on the ground to defeat enemies and activate buttons.
  • Jigsaw Plot: At first all three characters' plots are presented separately, but eventually all three converge into one story.
  • Levels Take Flight: Spongebob's third chapter has him flying a plane, as pictured on the box art.
  • Limit Break: Plankton has one in his second chapter called the Super Roar, which can destroy anything around his vicinity but requires collecting megaphones to use it.
  • Multiple Endings: Three, depending on what character you play as in the final level Hypnotic Highway.note 
    • In SpongeBob's ending, he brings back the Krabby Patty to the Krusty Krab and chops it up into smaller Krabby Patties to give to all the customers. When one customer complains that his Patty has relish, SpongeBob was about to take his request when he notices that everyone suddenly has Gary's shell on their backs. Including SpongeBob himself.
    • In Patrick's ending, he celebrates with a party at the Krusty Krab. When Patrick proceeds to eat the Krabby Patty, it suddenly jumps out of his hands and begins to run away. Patrick gives chase but the Krabby Patty slams the doors right on him, causing him to faint and see multiple Garys circling him.
    • In Plankton's ending, he builds a Krabby Patty utopia in Bikini Bottom and boasts about his victory towards the Krusty Krab. But then the Krabby Patty suddenly appears right in front of him and summons a rain of giant Krabby Patties to destroy every building Plankton had built. One Patty with Gary's eye stocks drops from the sky and crushes the Chum Bucket, causing Plankton to react with a familiar word: "Curses!".
    • Regardless of the endings however, they all lead to one conclusion. That all this was just a dream of Gary.
  • Rushmore Refacement: At one point in Plankton's second chapter, he uses his laser vision to re-sculpt Mount Fishmore in his image. For some odd reason, Mount Fishmore contains the busts of SpongeBob, Patrick, Squidward, and Gary.
  • Space Zone: Patrick's second chapter.
  • Shield-Bearing Mook: You will encounter enemies who carry shields in SpongeBob's first and second chapters. To defeat them, you must dash into their shields first to stun them.
  • Shockwave Stomp: One of Giant Plankton's attacks has him stomp on the ground to create a shockwave that damages nearby buildings. It is also the only way to eliminate certain obstacles that could otherwise trip Plankton over and leave him vulnerable to enemy attacks.
  • Spin Attack: SpongeBob's and Patrick's primary way of attacking.
  • Surreal Horror: The last level Hypnotic Highway qualifies for this.
  • Unexpected Gameplay Change: Each chapter features a different type of gameplay, whether it be racing, beat-em-up, platformer, or shmup.
  • The Unfought: Dreaded Patrick, Patrick's Evil Counterpart in his first chapter, is never really fought directly and the supposed "showdown" you have with him is nothing but an Elevator Action Sequence where you fight his minions instead and dodge hazards.
  • Variable Mix: In the platforming levels, the music will change from a calm and smooth tune into a more fast-paced and action-oriented version of the same tune whenever you encounter enemies.
  • Villain Protagonist: When you play as Plankton.
  • Womb Level: One of SpongeBob's levels is the digestive track of an Alaskan Bull Worm.