Spider-Man is one of numerous video games to feature the eponymous Marvel Comics character. However, this page is about the game simply bearing ol' web head's name & came out in the year 2000, developed by Neversoft and using the same game engine as Tony Hawk's Pro Skater, for the PlayStation and Nintendo 64 and ported to the Dreamcast and PC. For the game that was released as a tie-in to the Sam Raimi film, go here.The game begins with the allegedly reformed Dr. Otto Octavius showing off a brand-new project of his at a science expo, when all of a sudden, a familiar hero clad in red-and-blue tights bursts in and steals his invention... except that Peter Parker is in the audience, watching the heist unfold. Spider-Man then finds not just the police on his tail, but every villain in the city is on a simultaneous crime spree, including Venom, after the imposter-Spidey destroyed Eddie Brock's camera and ruined his chances of getting a good shot of Spider-Man red-handed. In addition, all of New York is blanketed by a mysterious fog, and it's up to Spider-Man to sort it all out.A sequel, titled Enter Electro, was released soon after, by Vicarious Visions.
Although most of this costumes are purely cosmetic, some of them gave you slight handicaps or advantages; Quick Change Spidey only let you use two web cartridges, the symbiote suit has infinite web and better defense, etc.
Boss-Only Level: "Rhino's Rampage" is just the boss fight with the titular villain.
Bragging Rights Reward: The Captain Universe costume. You've beaten Hard Mode, so you probably never even needed a costume with invulnerability, unlimited webbing, and double damage (the only thing it can't do is turn invisible).
Cloud Cuckoolander: Venom. He doesn't realize that it can't have been the real Spider-Man who raided the expo since he bumped into Peter whilst the heist was going on until Spidey points this out to him, and when asked for suggestions on who might have wanted the stolen technology, he suggests Namor, Thor, and Galactus, in an attempt to piss off Spidey. Oh, and after the Daily Bugle, Venom is entirely concerned with surfing the web rather than doing anything useful. After you defeat him in the sewers, he almost immediately becomes comedic relief for most of the rest of the game - and even then, the chase scene is one giant screwball sequence.
Composite Character: Venom is an (at first) villainous character bent on revenge on Spider-Man, but borrows much of the humor from the "lethal protector" era of the character even before teaming up with Spider-Man.
Curb-Stomp Battle: Stopping to fight Monster Ock will result in him beating Spider-Man's face in.
Dangerously Genre Savvy: In the boss fight with Carnage, Peter posits that Doctor Octopus created the sonic machine so that Carnage would have a harder time betraying him.
Defeat Means Friendship: Venom wants to kill Spider-Man for roughly half the game. Once you beat him, however, he joins you in your mission and even helps you escape the exploding lab and into the Quinjet.
The Dev Team Thinks of Everything: If you actually manage to get out of Venom's line of sight in your first fight with him (usually via exploiting a glitch that puts you under the arena), he starts yelling, wondering where you are.
Easy-Mode Mockery: The difficulty level, Kid Mode changes the game so it's Easier Than Easy mode, some areas are now automatically completed for the player. A good example is in the one of the sewer levels. The player normally has a path of pipes to navigate, but in Kid Mode, a cutscene is shown where Spider-Man swings towards the pipes, then the camera shows him arriving at the end of the path. Also, instead of X then R2 to swing, the player now has to press X twice.
Enemy Chatter: At the Race to the Bugle level, you can hear some mooks chatting if you go to the right building. Scorpion won't stop walking though.
Everything-Is-Smashable Area : When you fight the Scorpion, you can destroy absolutely everything in Jameson's office. As a matter of fact, destroying everything on the first room is a requirement to get a comic book, and throwing destructible things at the Scorpion is how you're supposed to defeat him.
Guide Dang It: A number of the collectible comic books, which require backtracking or entering specific areas after activating a trigger. One especially prominent example is the comic at the beginning of the sewer levels: Spider-Man needs to fight the first two lizard mutants, walk far enough down the cavern to say that they must be some of The Lizard's experiments, and then run all the way back down the cavern to collect it.
Ominous Fog: Much like Silent Hill before it, this was implemented due to graphical limitations, and likewise justified, though in a different way: The fog is being pumped into the city to make the New York citizens less resistant to symbiotes.
One-Man Army: In the second level, Spider-Man takes out a couple dozen Jane Syndicate bank robbers with assault rifles. In the final level, he also infiltrates Doc Ock's secret underwater base, plowing his way through symbiotes and the automated defenses (laser turrets and electrified floors) in the process.
One-Winged Angel: After defeating Carnage, the symbiote uses Doctor Octopus as its host, resulting in a creature able to tear through solid steel and support structures with ease, snarling and grunting at Spidey inhumanly as it chases him. Thankfully, the symbiote still retains its traditional weakness, so the exploding base ends up ripping the symbiote off Octavius.
Police Are Useless: Or, at least, they're against Spider-Man for the entirety of the story due to him being framed for stealing a reformed Octavius's device. Weirdly, they deploy heavily armed SWAT teams and attack helicopters to apprehend Spider-Man for theft, but just kind of ignore other things, like a couple dozen assault rifle wielding robbers storming a bank and taking the staff hostage, or Rhino running around wrecking things, or the Scorpion.
Turns Red: Mysterio does it twice. First, he adds floors that occasionally spark to the stage after you take out the six initial conduits. After you take out two more conduits, his globe will glow, and there will be electric floors moving around.
Video Game Cruelty Potential: Beating up thugs? Funny enough. Beating up thugs while invisible to the naked eye? Oh, yeah. And if you have unlimited webbing, you can play with them even more. It's really fun doing this to them.
On some rooftops, you can web throw thugs off the building. If you punch/kick them off, they'll stop in mid-air, stand up, look down, and then fall screaming to their deaths Looney Tunes style.
What If?: Played for Laughs. A code allows you to change the game to What If mode, showing a lot comedic changes, such as crashing through a skyscraper including a more sequential sequence of gags, the captured Black Cat dancing when she's captured and Carnage sounding like a baby, as well as The Lizard refusing to tell you where to go if you come back to him three times. You also get a few more cameos, such as Ghost Rider tearing down a nearby skyscraper.
Wolverine Publicity: Many of Marvel's major heroes (Human Torch, Captain America, Daredevil, and a few others) appear here. Wolverine also gets a cameo appearance on a billboard that states they're going to interview him.