Video Game: Space Siege
A Science-Fiction spinoff of the Dungeon Siege franchise, Space Siege is an Action RPG set onboard a spaceship under attack by hostile aliens and cyborgs. It was released in 2008.
Space Siege provides examples of:
- A.I. Is a Crapshoot: The ships AI P.I.L.O.T. decides that the only way to save humanity from the Kerak is to convert everyone into cyborgs. Cyborgs under its control.
- Assimilation Plot: P.I.L.O.T. attempting to assimilate all of humanity into its loyal cyborg minions.
- Artificial Limbs: Cybernetic hand, arm, and legs implants.
- Blade Below the Shoulder: The shard-blade is attached to the forearm.
- Cyborg: The player character, and every non-Kerak enemy.
- Later in the game, Kerak with cybernetic implants appear.
- Cybernetics Eat Your Soul: Cybernetics decrease your "Humanity", which has very little impact on gameplay. It's the defining factor in a sub-plot, however.
- Dual Wielding: The SMG's are used two at a time.
- Emergency Transformation: As stated above, Kerak with cyborg implants appear late in the game.
- P.I.L.O.T. tries to pull this on all of humanity.
- Gatling Good: A minigun appears as a late-game weapon.
- Grenade Launcher: The Frag Rifle.
- Kill It with Fire: the Fire Clips ability; the Fusion Pistol weapon.
- Laser Blade: Subverted; the melee weapon looks like a lightsaber, but it's a bunch of razor blades contained in a magnetic beam.
- Robot Buddy: HR-V (Harvey)
- Scary Dogmatic Aliens: The Kerak decide to wipe out humanity for attempting to colonize a world sacred to them; thought to be their homeworld.
- Serial Prostheses: Cyborg enemies call "dibs" on Seth's implants, usually his eyes or arms.
- Throwing Your Sword Always Works: Invoked; there are two abilities that involve turning the Shardblade into a projectile weapon.
- Trans Human Treachery: Zig-Zagged; you can choose to destroy the insane AI P.I.L.O.T. or side with it no matter what your humanity score.
- Invoked/Enforced when P.I.L.O.T. added a neural implant to all the cyborg enemies to make them loyal to it.
- Unwilling Roboticization: P.I.L.O.T. pulls people from cryosleep and cyborgifies them. By the end of the game, the enemy cyborgs are so heavily augmented that they look like Walking Tanks.
- X Meets Y: System Shock II by way of Dungeon Siege.
- Zerg Rush: the aptly-named Swarmer enemy.