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![]() Lt. Solid Snake is a martial arts expert. He destroyed Metal Gear 1 and is now the leader of Operation 747. Snake's Revenge is an NES-exclusive sequel of the original Metal Gear (1987) that was released in 1990 in North America and Europe. It is probably best known for its apocryphal placement in the Metal Gear canon and its rather interesting development history. Released a few months prior to the Japanese-only MSX2 release of Metal Gear 2 (the canonical sequel), Snake's Revenge was not really a replacement game made for the foreign market, but the first Metal Gear sequel ever made. After the cult success of NES version of Metal Gear, Konami commissioned one of their teams to work on a sequel. Hideo Kojima, the creator of Metal Gear, was not a superstar yet and he was not asked to be involved in Snake's Revenge. According to his personal account of the events, Kojima was not planning on developing a sequel and did not know about Snake's Revenge until he met a designer working on the game during a train ride in Tokyo. The designer told Kojima about Snake's Revenge, and then asked Kojima to develop a true Metal Gear sequel, as the designer felt that Snake's Revenge was not an authentic-enough sequel.Three years after the destruction of the original Metal Gear walking tank, a nameless terrorist organization has managed to obtain mass-produced versions of the very same weapon. Solid Snake is called back into action to infiltrate the enemy base. Rather than going alone this time, Snake is now assisted on-site by two new Fox-Hound members: infiltration pro John Turner and weapons expert Nick Myer. During the course of his mission, Snake comes into contact with a spy inside the enemy base named Jennifer and finds out that the enemy has developed a new Metal Gear model known as the Metal Gear 2. As he ventures deep into the enemy's main headquarters, Snake eventually confronts their leader: his former commanding officer Big Boss, who survived his injuries from his battle with Snake and has become a cyborg. Not exactly the most elaborate story compared to Metal Gear 2 and the later Metal Gear Solid games, but then again, the original Metal Gear didn't exactly have the most complex narrative, either.The game itself does not deviate much from the original Metal Gear's formula. In some aspects, it's actually a bit more accurate to the original MSX2 version than its NES port. Play mechanics from the original MSX2 version that were missing from the NES port, such as the ability to obtain rations and ammo bonuses by punching guards to death and the high alert phase, were brought back in Snake's Revenge. The main addition to the play mechanics were inclusion of side-scrolling segments in addition to the main overhead stages, in which Snake could crawl and jump, while switching between a knife, a handgun and plastic explosives, much like a stealth-based version of Konami's own Rush'n Attack. The knife could also be used during the overhead segments in lieu of Snake's standard punches, allowing the player to kill enemies instantly at close range.Snake's Revenge features examples of:
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