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Video Game: Senko no Ronde
aka: War Tech
It's a story from long, long ago — Fortuna was born in the nook of a small village. Ever since she was born she never stopped crying. Her wailing voice caused many people to suffer. If she didn't stop her wails would eventually cover the entire world. "Fortuna will surely be gone in 100 years time" The people held to that hope and entrusted it to the distant skies. The people ran from the ark known as Earth... And so Fortuna, who was all alone, cried until she took her final breath. — In this way, the old world came to an end. And a new world, began.
Senko no Ronde's opening

Senko no Ronde is a Bullet Hell Shoot 'em Up-meets-Fighter produced by G.rev and arguably one of their most ambitious titles, as the team enlisted the help of doujin artists Shuji Sogabe and Mizuki Takayama to handle the character illustrations while Koichi Mugitani handles the mecha design, ex-ZUNATA member Yasuhisha Wanatabe to compose the game's music, and a cast of various seiryuus to help bring this title into inception.

The story setting of Senko no Ronde and character art-style is heavily influenced by Keiko Takemiya's Space Opera manga series, Toward The Terra. The game is set in the future in which human beings fled Earth following a great disaster, and after 1,500 years are only now returning to the planet. Much of the story takes place in colonies set up across the solar system. While the Aria Federation acts as a system-wide government, much of the police activity and military work is actually handled by private security organizations run by large corporations such as Goddiver. Many character backgrounds harken to an incident in the past known as the Embassy Occupation Incident, where terrorists took several hundred people hostage, then self-destructed, killing dignitaries, ambassadors, and civilians.

The game pits players in a circular field where they pilot mechas called "Rounders", each with their own variety of bullets, missiles, and laser weaponry. The game is best known for incorporating shoot 'em up gameplay elements into a fighting game, particularly each Rounder possesses a super-powered Shell called B.O.S.S., which when combined, turns the player's Rounder into a large-scale shoot 'em up-esque end-boss with many intricate bullet patterns. Each characters' Rounders also uses two different cartridges, one emphasizing on power and the other for speed, with varying bullet patterns between the two. Aside from it's shoot 'em up style of gameplay, it has been often considered as "a 2D version of Virtual-ON" due to sharing many general gameplay concepts and mechanics.

The game first debuted on arcades in Japan on Sega's NAOMI hardware on April 26th, 2005, although the game was, in some areas, incomplete. Senko no Ronde NEW Ver. was later released on August 8th, 2005, four months after its initial arcade debut to fix many of the game's issues such as the character and gameplay balance, Ernula's availability, and adding costumes to allowing Mirror Matches to be possible. On August 27th, 2006, Senko no Ronde was ported to the Xbox 360 in Japan as Senko no Ronde Revision X, or simply Rev.X. As the title implies, this version of Senko no Ronde received an overhaul from of the arcade predecessors, boasting High Definition visuals and online play over Xbox LIVE.

Unfortunately, the original Japanese release suffered from region-locking, effectively making it impossible for anyone without a Japanese Xbox 360 hardware to play it. Thankfully (and miraculously) Ubisoft localized the game to North America and Europe in 2007, allowing those outside of Japan to play it. The game's localization is rather scathing for some since it suffers from a case of American Kirby Is Hardcore by slapping on "WarTech" as the game's title just to make it pronounceable for those who can't pronounce "Senko no Ronde" to save their lives. Not only that, but the cover-art for the North American and European release only gives the impression that the game is all about cold-hearted machines duking it out for the player's amusement rather than its space opera storyline. The game's final iteration was released to arcades again on August 6th, 2006 as Senko no Ronde SP, which serves as an Updated Rerelease for the arcade version since it features the additions seen on the Xbox 360 port and further balancing.

The game later received a sequel in 2009 titled Senko no Ronde: Dis-United Order (or Senko no Ronde: DUO for short) in, which also got ported to the Xbox 360 a year later, with an extended character selection and an expansion of the story. Sadly it's only released in Japan with no intentions of bringing the sequel overseas; it was also later released in arcades in Japan to the NESCiAxLive arcade service. Unlike its predecessor, Dis-United Order is a 2-on-2 fighting game where players can use another character to perform support attacks.

A follow-up title is currently in the works for the PlayStation Vita and it's expected for a 2013 release, although this title will be something of a Spiritual Successor as it will not be set in the universe of the other two games.

And last thing: the game's title is pronounced Sen-Ko No Rond, not Ron-DAY. "Ronde" comes from the French word with a silent "e".


Senko no Ronde provides trope examples of:

  • A Mech By Any Other Name: Rounders.
  • Absolute Cleavage: Philomena Pasquini in the sequel, and to a similar extent, Anechka Alferov in said game.
  • After Combat Recovery: In the Score Attack mode, you regain 50% of your Armor Gauge after each round.
  • After the End: Upwards of 1,500 years after the "Great Disaster" drove humans away from earth, to live in space and in colonies on other planets.
  • All There in the Manual: A lot of the character's, organization's, Rounder's, and terminology can be found in the Extras menu.
  • Air Jousting: One of Fabian's special moves.
  • Age Inappropriate Dress: Ernula's Cartridge-A1 outfit has her wearing a see-through dress and Thigh-High Boots. Her Cartridge-B2 outfit has her wearing a bikini that reveals some under-boobage underneath a see-through hooded shirt complete with thigh-highs.
  • Ambiguously Brown: Ansel Modred from the first game and Mieze Merckx from Dis-United Order.
  • American Kirby Is Hardcore: The North American and European box-art of the first game, although it only gives the impression the game is all about cold-hearted machines rather than the Space Opera storyline inspired by Toward The Terra.
  • Animal-Eared Headband: Cuilan wears a cat-eared one with Sailor Fuku costume. Ernula has a rabbit-eared headband with one of her Cartridge-B2 outfit.
  • Animal Motif: Of rabbits for Ernula since she's fond of them and many of her costumes resembles one, even the inside of her Rounder's cockpit incorporate them on the interface.
  • Apocalypse How: Told in metaphor during the opening narration, where the end of the world is described as a crying girl whose wailing caused the entire world to suffer.
    • Finding the truth about the "Great Disaster" is the motivation for several characters in the game. Supposedly, the records are closely guarded by Goddiver's Corrupt Corporate Executive.
  • Ascended Extra and Promoted To Playable: Narukami, normally an NPC character seen in the Story Mode, is playable through Karel by Downloadable Content in the first game.
    • Anechka Alferov, Mika's girlfriend and another Story Mode extra in the first game, becomes an assist character in Senko no Ronde: Dis-United Order.
  • Assist Character: Built with them in mind for Senko no Ronde: Dis-United Order.
  • Attack Drone: Lili's Brinstä, Karel's Azureus, Mika's Ventuno-II and Ernula's Castrato all possess attack bits. Lili's fires lasers, Karel's and Mika's fire missiles, and Ernula's reflects her Rounder's Wave Motion Gun around the battlefield.
  • Bare Your Midriff: Changpo, Cuilan, Fabian, Ernula, and Karel from the first game have costumes that exposes their mid-sections.
  • Battleship Raid: One of the final bosses of the first game.
  • Beard of Evil: Ansel Modred.
  • Berserk Button: Cuilan, an android boy, gets very angry if he's treated like a kid.
  • Beware My Stinger Tail: The tail of Cuilan's Orangette can be used as a weapon.
  • BFS: Orangette's Shell, the Orbital Sword. It's a humongous sword that can carve huge chunks of the opponent's armor and it covers a sizable amount of the screen, but it can full apart easily if you know where to attack it.
  • Bishōnen: Mika and Fabian introduced the first game, while Cuilan's one in-training. In Dis-United Order, we also get Lev Lefanu, Henri Xiatien, Gustav Grafenburg, Luca Werfel and Itsuka Gotoh.
  • Big Bad: Ansel Modred from the first game.
  • Bullet Hell: The final stages in each character's story mode is a more straight version, with the character's Rounder facing a battleship in true Shoot 'em Up fashion.
    • Almost every attack from every Rounder invokes this in some fashion, B.O.S.S. modes even moreso, but still pale in comparison to the Story Mode final battles.
  • Calling Your Attacks: A few of the characters does this.
    Changpo: "Scimitar smash!!"
  • Charge Attack: The main weapon of Lili's Brinstä is a "hold" type. Charging up the weapon will cause it to release more bullets upon detonation or impact.
  • Cheerful Child: Ernula and most of her duplicates; one of them is an Emotionless Girl.
  • The Chick: Lili in Mika's squad.
  • Cognizant Limbs: The Rounder's B.O.S.S. forms has different parts that can be destroyed, potentially weakening its firepower or get better access to its sweet-spot.
    • Didn't Need Those Anyway: Mika's Shell can even sacrifice its own parts for certain attacks, like giving up its thruster to perform a screen-filling barrage of bullets with its Final B.O.S.S. attack.
  • Colour-Coded for Your Convenience: Both player's bullets are in different colors (green and orange) to avoid confusion of who's attacks are coming from.
  • Combining Mecha: The Rounders when joining with their Shells.
  • Competitive Balance: In the first game:
  • Cool Big Sis: Changpo, to Cuilan.
  • Critical Status Buff: Upon reaching Armor Vanish state, your Rounder's hit-box becomes visible, its maneuverability increases, and the Charge Meter fills up x2.5 faster than normal (but after activation of Final B.O.S.S. mode, it slows down considerably). Upon entering this state, your Rounder also releases an Anti-Field to clear out bullets near-by.
  • Curtains Match the Window: Changpo, Sakurako, Lili, and Ernula, and Dixie.
  • Cute and Psycho: Feltelen "Lili" Levinas, it's hard not to like her meek personality... until she snaps...
    Lili: "Will you show me how beautifully you can die?"
  • Cyber Cyclops: Citronette, Orangette, and Azureus.
  • Dance Battler: Lilli in the first game with her Barrage Attacks.
  • Death from Above: Sakurako's Triad is capable of dropping bombs within adjacent range of the opponent. It's Final B.O.S.S. form attack and it's assist attack in the second game takes this even further by filling the area with bombs in a wide area.
  • Downer Ending: In Lili's Scenario-A ending, she thrusts herself into the core the Final Boss, and after a blinding flash of light, Lili and her Brinstä were never seen or heard from again. After a fruitless, week-long search for her, Mika and Fabian came across an old farewell recording of Lili made a long time ago and revealed that she knew all along about her "other" side. This became a Tear Jerker moment for Mika and Fabian.
    • Thankfully these events are not canon as she lives to be in Senko no Ronde: Dis-United Order.
  • Downloadable Content: Sadly the first game suffers from the "No Export for You" rule for North America and Europe, but it may be possible to use them by obtain the DLCs with Japanese Microsoft Points and a Japanese Xbox Live account to purchase them via the Japanese Xbox Marketplace since the North American and European versions of Senko no Ronde are region-free.
  • Dude Looks Like a Lady: Cuilan, and it gets taken even further in the sequel.
  • Everything's Better with Spinning: Mika's Full Range Attack, Changpo's Sweet Roll, and Karel's Retsu attacks cause them to spin their Rounders around and spray bullets in a wide spread area. With Changpo's Sweet Roll, she can also use this move to deflect enemy fire (but not explosives or beam attacks).
    • Changpo's, Fabian's, and Ernula's close-range sub-weapon attacks. Changpo and Ernula spin their Rounders and cut their opponents with their blades; Fabian sticks his Graphride's sword into the "ground" and swings his Rounder's body around by the hilt, striking them with the skis.
    • Lili's Tremble Dance move will cause her Brinstä to spin around as she fires her projectiles, unleashing a barrage of bullets to either scatter throughout the area or home-in on her opponent.
    • Ernula has two spinning attacks: Her Consonance Cutter which acts similar to Changpo's Sweet Roll but she only spins her Castrato's blades around to cut enemy fire or her opponents, and Trio Sonata where she spins Castrato as she fires off a barrage of bullets and missiles.
    • The main attack of Cuilan's Orbital Sword, and it hits hard.
  • Expressive Accessory: The rabbits with Ernula's clothes.
  • Fanservice Pack: The sequel has some of the female characters in more revealing outfits.
  • Flash Step: Lili's Dragon Waltz move and during a close-ranged sub-attack. "Squid's" second form also does this when its close to defeat.
  • Forehead of Doom: Sakurako's Cartridge-A3 outfit has her bangs held back by a headset.
  • Fun with Acronyms: B.O.S.S. stands for Booster for Over-armed Shell System.
    • S.S.S. (Triple S) stands for Aria Federation's Special Space Service.
    • G.S.O. stands for Goddiver Security Organization.
  • Frickin' Laser Beams: Homing lasers. Arching lasers. Ring lasers. Laser bombs. The future loves lasers.
  • Gratuitous English: Often from Changpo and a bit from Ernula.
  • Guide Dang It: The North American and European manual of the first game contain inaccurate command input to perform each Rounders' Barrage Attacks. The actual command input for each attack can be found in game's Image Gallery under "Others" in the Extras menu.
    • It also doesn't help the Xbox 360 version of Senko no Ronde lacks any sort of tutorials for playing the game in general that the original arcade game had.
  • Hair Antennae: Ernula with some of her outfits. They're styled to resemble rabbit ears.
  • Hitbox Dissonance: Senko no Ronde is, at its core, a Bullet Hell game. It would be considerably more difficult if not for this.
  • Hot Blooded: Changpo was also somewhat competitive with her prodigy-like piloting skills, which ends up causing trouble for everybody. As she spent time as Sakurako's subordinate, Changpo matured and grew out of this.
  • Homage: To Toward the Terra. The game uses a similar character art-style to the manga and the game's storyline is set roughly a millennia apart from Toward the Terra. Other similarities includes that 100 years must pass in order for Earth to be habitable again, pretty-looking guys, and sometimes implied shounen-ai without any actual implications of it between their respective characters.
  • Hotter and Sexier: Anechka from the first game is more modestly-dressed compared to her appearance in the sequel.
  • Humongous Mecha: The Rounders, which are "as common as cars". Special military-use Rounders called "Hi-Rounders" require a special license.
  • In-Series Nickname: "Lili" is pet name for Feltelen Levinas.
    • Fabian Fatman gave himself the nickname of "Fastman" simply because he does not like his surname since he's not over-weight.
  • Impressive Pyrotechnics: When a Final B.O.S.S. is destroyed.
  • Kind-hearted Rabbit Lover: Ernula is very fond rabbits, and sometimes are part of her accessories and outfit.
  • Lag Cancel: The time to reload a main-weapon can be canceled by dashing.
  • The Lancer: Fabian, to Mika.
  • Last Chance Hit Point: When the Armor Gauge is depleted, the character's Rounder enters Armor Vanish mode. Any further hits while in Armor Vanish will result in defeat.
  • Latex Spacesuit: Some of the characters wear one. In one of her outfits, Ernula's is mostly transparent.
  • The Leader: Mika is Type-II, to Fabian and Lili of S.S.S.'s Hermit squad. Sakurako is also a Type-II to Changpo and Cuilan of G.S.O.
  • Life Meter: The Armor Gauge.
  • Limit Break: If a B.O.S.S. is activated while during Armor Vanish, it will initiate its Final B.O.S.S. mode. During this mode, the Shell gains different and more powerful attacks. A Final B.O.S.S.' energy gauge depletes at a slower rate than normal as well. If the opponent succeeds in destroying the Shell during Final B.O.S.S. mode, the Rounder will be destroyed with it.
    • This has made for some very impressive comeback battles in tournament play, though is also risky.
  • Macross Missile Massacre: Many Rounders launch sprays of missiles as special attacks. Some Shells do this, too.
  • Meaningful Name: The game's title can be roughly translated as "Encircling Dance of Light". Explanation 
  • Megane: Karel, and to some extent, Mika. Dis-United Order introduces three more meganes, Jasper Hilqult Hongo, Alexandro Gilardino, and Isuka Gotoh.
  • Meganekko: Sakurako's with her Cartridge-A2 and DLC costumes. Philomena Pasquini in the second game also a meganekko.
  • The Merch: Although very few merchandise were spawned for this series compared to other mecha games, of which includes: two artbooks for the first game; a few OSTs to each respective game; a figurine of Changpo by Max Factory in her Cartridge-B1 costume while in her Final B.O.S.S. cut-in's pose (it's also possible to remove the transparent dress); and another figure of Eernula in her Cartridge-B2 costume kneeling next to a jumbo-sized version of her stuff rabbits.
  • Mirror Match: In Ernula's story from the first game, she is eventually pitted against one of her own duplicate units.
  • More Dakka: It's hard to find a Rounder or a Shell that doesn't spew bullets everywhere. The Story Mode final bosses suppliment enough dakka with a handy Wave Motion Gun or two.
  • Ms. Fanservice: Changpo and Ernula. In the sequel, there's also Ursure Uexkull, Philomena Pasquini, and Ranatus. Anechka also becomes one in the sequel.
  • Multiple Endings: The first game's Story Mode have two branching story paths that can change the ending depending on certain story dialogues heard during a match.
  • Nice Hat: Mika, Fabian, Lili, Ernula, and Cuilan in the first game, depending on the outfit. Katie Xiatien, Mieze Merckx, Dixie Dutilleux, and Nino Picciloli also wears one.
  • No Name Given: The other final boss of the first game is namely referred by the characters as "target".
  • Non-Standard Mecha Design: In the first game, most of the Rounders have generally humanoid designs while Ernula's Castrato has a more space ship-like design.
  • Opera Gloves: Ernula in one of her outfits. Also Anechka in the sequel.
  • Panty Shot: Changpo's Cartridge-B2 and Lili's Cartridge-A1 outfits have cut-ins with their panties peeking out.
  • Pointless Band-Aid: Fabian, over his nose.
  • Power Gives You Wings: More like "Titanic Wings Gives Your Humongous Mecha Power" in the case of Madam Butterfly, the B.O.S.S. form of Lili's Brinstä.
  • Power Glows: Karel's Azureus' sub-weapon makes it tails glow in the original arcade version; in the Xbox 360 version, Azureus' entire body glows.
  • Proper Tights with a Skirt: Sakurako and Lili in both games, and also Katie Xiatien from the sequel.
  • Reflecting Laser: Ernula's Rounder, Castrato, wields a weapon called Ensemble Laser. If she deploys her Option Unit "Consonance", the Ensemble Laser can be reflected around the battlefield, penning in the enemy or hitting them from unexpected angles.
  • Ridiculously Human Robot: According Sakurako in Ernula's Scenario-A path of the first game, she finds out that Ernula is closer to being human than any present android ever created.
  • Roboteching: Ernula's Curtain Call, Lili's Brinstä and Madam Butterfly B.O.S.S. Mode, and Changpo's Citronette do this with lasers. Several Rounders fire missiles that do this, too.
  • Robot Girl: Ernula, who also consists of several android girls, so multiple duplicates of Ernula exist. Ranatus from the sequel is also an android girl. Cuilan, an android boy, is sometimes mistaken for one.
  • Rose-Haired Girl: Lili.
  • Rule of Cool: There's no justification for B.O.S.S. modes beyond this.
  • Sailor Fuku: Changpo, Lili, and Ernula can wear one as DLC. So can Cuilan and Fabian.
  • Sci-Fi Bob Haircut: Lili in the first game. Her hairstyle changed in the second game.
  • Scoring Points: Each game features a Score Attack mode, where the game puts you through an Arcade Mode much like in other fighting games, and your performance can affect how points you rack up at the end of each stage.
  • Sequential Boss: The S.S.S. battleship Basso Serio and Squid both do this. Squid only has two forms, while Basso Serio puts you against the bow gun emplacements, the bridge tower gun emplacements and main cannon, then the jump core defense system. All of this is followed by a battle with another character.
  • She's Got Legs: Anechka and Ranatus in the sequel. Cuilan is a spear counterpart of this, especially in the second game.
  • Shout Out: Whenever another player enters in the game during a single-player session in the arcade game, "THE HI-ROUNDER IS APPROCHING FAST!" appears on screen.
    • Changpo's Citronette is named after Mizuki Takayama's doujin circle of the same name, who is also the artist who contributed to the character designs; Shuji Sogabe was a also former member of the doujin circle.
    • Changpo's Choco Topping move shares Koichi Mugitani's pen name CHOCO.
    • Cuilan and Ernula have DLC costumes that resembles the main characters from Mamoru-kun has been Cursed!, a Japan-only Spiritual Successor to Kiki Kai Kai also by G.rev.
  • Smart Bomb: Mika's Reactor Bomb move act as one to protect himself from enemy fire or anyone closing in for a close-range attack.
  • Split Personality: Lili due to experimental augmentations. During her Scenario-A ending, it was revealed that she knew all along about her unstable personality.
  • Spread Shot: Some of the Rounders' weapons and Barrage Attacks.
  • Stocking Filler: Ernula's Cartridge-B2 outfit features this.
  • Stripperiffic: Some of Changpo, Ernula and her successor Ranatus in the sequel, and Cuilan's outfits.
  • Super-Deformed: Chibi versions of the characters can be purchased as downloadable content.
  • Super Mode: The B.O.S.S. found with each Rounder turns it into a Shoot 'em Up-inspired boss vehicle with large arrays of devastating weaponry and the ability to damage the enemy just by touching them. Knowing when to activate a B.O.S.S. stock is important in high-level play strategies.
  • Super Move Portrait Attack: When activating a Rounder's Final B.O.S.S. mode.
  • Sword and Gun: About of half of the Rounders in the first game carry a fire-arm and a melee weapon. Fabian's Graphride is seen with a gun and a sword.
  • Team Mom: Sakurako, to Changpo and Cuilan.
  • Theme Naming: Lili's Barrage Attacks are named after different dance styles.
  • Token Mini Moe: Ernula from the first game and Dixie Dutilleux from Dis-United Order.
  • Voice with an Internet Connection: Just about every dialogue during gameplay.
  • Wave Motion Gun: Boss unit Squid and some of the gun emplacements on the Basso Serio battleship. Ernula's Curtain Call has one, as well, using its crab-like arms as a Wave Motion Tuning Fork.
  • White-Haired Pretty Girl: Mieze from the sequel.
  • Wholesome Crossdresser: Cuilan.
  • You Gotta Have Blue Hair: Henri and Katie Xia Xiatien have dark green hair. Ranatus has light blue.
  • X Meets Y: It's Toward the Terra meets Cyber Troopers Virtual-ON in the form of a danmaku shooter.
  • Zettai Ryouki: Cuilan and Ernula in the first game. Lilli in one of the first game's endings also sports thigh-highs. Sakurako as well while wearing her Latex Spacesuit in Senko no Ronde SP, which is also a DLC costume for the first game's console port.
    • In the sequel, Philomena, Shinbou Sanjo, Changpo, and Ursure Uexkull also wear thigh-highs.

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alternative title(s): Wartech; Senko No Ronde
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