SNK vs. Capcom: SVC Chaos, is the final fighting game entry for the SNK vs. Capcom series, which is also part of the Capcom vs. Whatever series. It was launched in 2003 for arcades, the Neo Geo AES, and the PlayStation 2 (and a year later for Xbox), after SNK's bankruptcy and rebirth as SNK Playmore.This game is notorious by breaking the trend of only having fighting game characters as bosses and secret characters:
- The King of Fighters: Kyo Kusanagi, Iori Yagami and Choi Bounge
- Fatal Fury: Terry Bogard, Mai Shiranui and Kim Kaphwan
- Art of Fighting: Ryo Sakazaki, Mr. Karate and Kasumi Todoh
- Samurai Shodown: Genjuro, Earthquake, and Shiki
- Mid Bosses: Mars People, Geese Howard, Goenitz and Orochi Iori
- Final Boss: Serious Mr. Karate
- Bonus Boss: Athena
- Street Fighter: Ryu, Ken, and Sagat
- Street Fighter II: Chun-Li, Dhalsim, Guile, Balrog, Vega, M. Bison and Akuma.
- Street Fighter III: Hugo
- Red Earth: Tessa
- Mid Bosses: Demitri Maximoff, Zero, Dan Hibiki and Violent Ken
- Final Boss: Shin Akuma
- Bonus Boss: Red Arremer
- Ambidextrous Sprite: Sagat's eyepatch.
- Art Shift:
- One of the game's strong points are the SNK-made sprites for the Capcom characters, especially notable in the Street Fighter characters. Compare Dhalsim, for example, who has beefy muscles in the Alpha series, and his SVC sprite, which is skinny, for emphasizing the Yoga side; and Demitri, who looks even more menacing than his 1994 sprite.
- Off Model: However, they can also be inconsistent in quality. Ryu's sprite◊, especially, appears to have been directly traced over his anatomically questionable SFII sprite.◊ Same goes for Ken and Akuma, but surprisingly not for Dan.
- It looks as though the "Shoto" characters aren't the only ones whose sprites have been traced over another...
- Ascended Extra: Mars People as a mid boss. The Red Arremer is a bonus boss.
- Ass Kicks You: Earthquake.
- Attract Mode
- Baleful Polymorph: Losing to either Red Arremer or Athena results in your character being transformed into a demonic creature (vs. Arremer) or an animal (vs. Athena). A small version of this is Demitri's Midnight Bliss attack, where he transforms male characters into women (for the girls, he makes them more attractive). The change isn't permanent, thanks to Demitri's courtesy to suck your blood and blow you up before turning you back to normal.
- Battle Aura: Demitri.
- Boss Warning Siren: The klaxons sound whenever Zero is about to confront any of the bosses, including Shin Akuma and Serious Mr. Karate, in the boss battles, but not against any normally playable characters.
- Combat Tentacles: The only plausible explanation as to how Mars People made the cut over Marco Rossi (both would be in Neo Geo Battle Coliseum, though).
- Curse Cut Short: Balrog comes this close of calling Chun-Li a bitch.Why you thick-legged... ...Die!
- Damn You, Muscle Memory: The game tried to keep some of the medium attacks as SNK-style command moves (a direction + a button) with hit-and-miss results; many of those could now be canceled into, but the inputs often conflicted with instinctive 2D fighter reflexes (such as holding back to block).
- Desperation Attack: The Exceed ultras, inherited from Art of Fighting and Fatal Fury's similar modes. Its execution at the end of a match allows you to get to a different mid boss battle. If one Exceed finish is obtained, you will face Geese or Demitri. If three Exceed finishes are obtained, you will face Zero or Mars People. Otherwise, you fight Dan or Goenitz by default.
- Dialogue Tree: All of the pre-battle conversations among the characters.
- Dumb Is Good: Ryo and Terry sure don't seem to be the sharpest tools in the shed in this game, going by many of their pre-fight dialogues (the latter goes so far as to mistake Sagat for Joe Higashi).
- Even the Satsui no Hadou Has Standards: Akuma shows his disdain for child abuse with this winquote:"Defeating you takes less effort than smacking a baby. Not that I'd ever do that!"
- Excuse Plot: According to supplemental material, the story is that all of the regular characters have died and are now locked in a war between Order and Chaos to decide the fate of the universe. However, none of their pre-battle conversations suggest this at all.
- Everything's Better with Spinning: Choi.
- First Installment Wins: On the Capcom side, nine out of twelve characters are from the original Street Fighter II.note This is especially noticeable when compared to the SNK side, which has quite a number of ensemble darkhorses (which isn't to say Capcom doesn't have theirs; in particular, Hugo in lieu of the better known Zangief sticks out).
- Fartillery: Earthquake.
- Flanderization: As much as Dan's joke character status was better known to gamers at large before, this game takes that part of his character and runs with it. He's portrayed as a completely pathetic Small Name, Big Ego here, and Ryu is the only character to even show him a smidge of respect. Given that Dan is Capcom's parody of SNK protagonists, and SNK made this game, it could be seen as SNK having fun with the concept.
- Gainaxing: Mai (obviously).
- Gender Bender: Demitri's Midnight Bliss.
- Giant Space Flea from Nowhere: The encounter with Athena or the Red Arremer.
- Golden Ending: The game will show you this for the character you've chosen if you defeat the bonus boss.
- Gratuitous English: BATTORU CHIRU DON!note
- Long Song, Short Scene: In a roundabout way. Most of the soundtrack consists of incredibly well-written pieces wasted on horrendously cheap, horrendously inadequate KOF 2002 soundfonts.
- Mirror Match: If you do one, the game hilariously lampshades this, with both characters commenting on encountering themselves.
- Motor Mouth: The announcer.
- No Plot? No Problem!: Subverted. The game never tells you what is happening before you press the Start button, but seemingly tries to "spice it up" which pre-battle conversations and endings. And even then, nobody will tell you why you have to fight in a postapocalyptic world. The comic book adaptation gives you a better understanding of the game's story.
- Obvious Beta: It's not a secret to those who dug deeper into this game, that pretty much everything in it could be as good as in Capcom vs. SNK 2.
- Original Generation:
- To an extent, Violent Ken, based on the Brainwashed and Crazy version of Ken from Street Fighter II: The Animated Movie, and Serious Mr. Karate, a beefed up version of Mr. Karate, being variants created only for their sole appearances.
- Serious Mr. Karate would get a new lease on life via The King of Fighters XIII, where he's Downloadable Content. However, there he's simply known as "Mr. Karate" as the regular Mr. Karate is just an alternate outfit for Takuma.
- Please Put Some Clothes On:
Kim: Put on some clothes! Have you no shame?!
- Mai seems to get a lot of this, for obvious reasons.
- And we also have this exchange between Kim and Athena.
Athena: Do you object to my fashion sense? Doesn't it suit me?
Kim: That's not what I'm talking about! Cover yourself!
Athena: I'm rather fond of this outfit...
- Real Is Brown: Most of the backgrounds have been done in one and the same gray tone. Compared to KoF2002 and 2003, however, it's darker and edgier and includes a few, in not none, living beings. Good luck finding one.
- Refusal of the Call: Sagat turns down his chance to become the leader of Shadaloo in his ending.
- Scenery Porn/Gorn: The scenerios do not suggest a healthy planet.
- Sesquipedalian Loquaciousness: Thanks to the strange use of British English, in the pre-battle conversations, so much it is funny (especially when people like Balrog and Dan mix it with street-level talk). And that's without mentioning Sagat's "supercilliousnote jester" to Mr. Karate.
- She's a Man in Spain: Thanks to inconsistency in the localization, Tessa is referred as a man in the Spanish translation.
- She's Got Legs: Chun-Li, of course, gets a lot of this in the game. Funnily enough, Kasumi's confrontation with Chun-Li started due to a misunderstanding when Chun-Li herself made an innocent comment about Kasumi's legs (even though she wears a hakama, which pretty much gives no clue about the wearer's leg shape).Chun-Li: (Nice legs. She must tell me her secret).
Kasumi: Huh? Menace! Yah!
Chun-Li: Yeek! What's your problem?
Kasumi: Silence! You tried to ambush me! I read your thoughts.
Chun-Li: Hold on! I was just noticing your legs and... uh, oh!
Kasumi: You dare insult me! Defend yourself!
- Shout-Out: Check the page.
- SNK Boss: Both pairs of final bosses and bonus bosses.
- Spiritual Successor: NeoGeo Battle Coliseum. And yes, that one uses recycled sprites from its predecessor.
- The Starscream:
- Balrog becomes this in his ending by taking control of Shadaloo. He even wears an uniform reminiscent of Bison's one, only sleeveless.
- Averted by Sagat, who is offered this by the remaining Shadaloo members but he refuses and returns home to keep training.
- Stripperific: Mai, Shiki, and Athena.
- Translation Train Wreck:
- In the English translation, Zero keeps using the word "Irregulars", when the term used in the English releases is "Maverick".
- The game has stage names such as "Green of forest", "The village in the maniac world" (and overtly literal translation of Makaimura), and "Nude place".
- Ciel refers to Akuma as a murderous martial artist who has lived since Japan's feudal age. In reality, Ciel was referring to his fighting style, which is a murderous martial art founded during Japan's feudal age.
- Spell My Name with an "S": As an example, there's the misspelling of Juli's name, (as Juri). It wouldn't hurt as much, until, seven years later, when another Juri makes her debut in Super Street Fighter IV. And no, they aren't related in any way aside from being Shadaloo members.
- Visual Pun: Balrog wears Bison's outfit when he takes over Shadaloo in his ending. It becomes hilarious when you remember that Balrog is known as M. Bison in Japan. He also turns into a bison if he loses to Athena.
- Worthy Opponent: Serious Mr. Karate acknowledges Akuma as one and the feeling is mutual.