Return To Castle Wolfenstein is a First-Person Shooter game using the Quake III engine, created by id Software. It's the Spiritual Successor (hard to call it a "remake") of Wolfenstein 3D, also created by Id, and it was released in 2001.The game is set During the War, following the story of B.J. Blazkowicz, a soldier sent to investigate a secret/occult Nazi plot. After being captured and escaping Castle Wolfenstein, he finds out the Nazis are resurrecting corpses as well as developing all manner of advanced technology (like a viral V2 missile, rocket planes, Super Soldier cyborgs), all of this fitting into a mysterious plot to bring an evil conqueror back from the dead.A 2009 sequel, simply titled Wolfenstein, was made using a heavily modified version of the Doom 3 engine and follows directly from the story of Return to Castle Wolfenstein, including several returning characters.There's also a free standalone game running in the same engine and with the same thematic, called Wolfenstein: Enemy Territory. Originally, it was going to be a free addon for RTCW, but that changed during the development.In the QuakeCon 2010, Id announced that the source code of both this game and the multiplayer standalone game Wolfenstein: Enemy Territory have been released under the General Public License version 3. (Or GPLv3 if you want)
Return to Castle Wolfenstein provides examples of:
Bad Boss: Helga von Bulow, who ignores safety procedures put forward by an expert, and then later offs said expert when threatened with disciplinary action for not heeding his warnings.
Electric Torture: The PC and Xbox port of the game starts with the sound of this happening to your partner, Agent One.
Elite Mooks: Come in 3 varieties: the female SS Elite Guards who are equipped with silenced submachine guns and dodge and roll around alot, SS Black Guards who carry high-powered rifles, have higher than normal health, and wear headshot-deflecting helmets, and the Flamethrower Troopers/Venom Troopers who carry heavy weapons and have significantly higher than normal health.
Embedded Precursor: The Xbox port and PC "Game of the Year Edition" include a remake of the original Wolf 3D.
Fat Bastard: In addition to missing an eye because of a debacle involving undead in 1939, Helga von Bulow is rather obese as well. And she has an attitude problem ...
Flat Earth Atheist: Wilhelm "Deathshead" Strasse is a hardcore skeptic that wants nothing to do with the resurrection of Heinrich I and isn't a member of the occult groups in the Nazi hierarchy and likewise hasn't seen the instances that would prove to him this is even feasible. His only concern is with his scientifically proven projects. He even disobeys orders by retaining one of his working prototypes because he considers "Project Ubersoldat" his life's work, and he's prepared to take his case to Hitler himself if he has to.
Gas Mask Mooks: The Venom Troopers and Flamethrower Troopers
Ghostapo: Operation: Resurrection aims to raise a warlock named Heinrich I (based on the old German king) from the dead under the command of Himmler's SS
Giant Mook: The Protosoldats are a cross between this and straight out mini-bosses.
Hoist by His Own Petard: In both Stupid Jetpack Hitler and Ghostapo varieties. The Lopers, failed products of Deathshead's Ubersoldaten project, have a thing for getting loose and killing everything nearby. The accidents involved in the SS Paranormal Divsion's digs at Holstein and Paderborn end up similarly.
Averted with the final version of the Ubersoldaten, who are clearly obedient and very effective in battle.
Ignored Expert: Professor Zemph, the scientist responsible for the Dark Knight extraction process, had also laid out a process for their safe retrieval. Too bad Helga was too impatient to care. Reading his journal is telling:
Very upset with how things are progressing. The work is getting sloppy. Everyone is too much of a rush. Ignoring precautions. Certain corners just cannot be cut. Those old mystics were far too clever for that. Helga is the worst offender of all. And she is supposed to be overseeing us!
Immune to Bullets: The Ubersoldat aren't quite "immune" (Deathshead comments that they weren't quite ready yet), but they can take a lot of hits. By the time of Wolfenstein, he seems to have somewhat solved the bullet-proofing problem with their successors, the veil-powered Heavy Troopers.
In addition, the crosshairs (Basically a circle and a dot) turn red while over an enemy. While aiming at a friendly character, the crosshairs turn into a circle with a line through it. Guess what colorthe circle with a line through it is.
King Mook: The fire zombies have miniboss-level health and a really annoying fire-breathing attack. Fortunately, there are only about 3 of them in the entire game.
Ludicrous Gibs: Can by triggered by explosives, high powered weapons, and having a body wedged IN A DOOR!
Also, you have to gib some enemies to make them stay dead. Of course, they're fragile enough to be gibbed with bullets, but it's still annoying.
It's also possible to gib unsuspecting targets by knifing and throwing a chair at them at the same time.
Man on Fire: It's sadistically satisfying to use the Flamethrower on Nazis and hear them suffering. Especially the Elite Guard.
Mêlée à Trois: A few levels feature 3-way battles between the player, the Nazis, and the undead.
The above picture is a reference to the title screen of Wolf 3D.
The ending, which features B.J bursting out of a brick wall and mowing down Nazis, is a reference to the ending screen of Spear Of Destiny, which shows pretty much the same thing (except B.J. is using chainguns and isn't wearing a shirt).
Night of the Living Mooks: Heinreich's army had these, and they are still active centuries later—much to the dismay of the SS Paranormal Division.
Nintendo Hard: This game is noticeably more difficult than most of its contemporaries. Health pickups are quite a bit rarer than in other games, and Armor pickups are especially uncommon (for most of the game you'll usually have less than 30% to 50% of your total Armor). This is combined with the fact that enemies, especially Elite Mooks, can mow you down very quickly too. This is especially noticeably in the last few levels.
No-Gear Level: The game starts with B.J. escaping from the titular castle, armed only with the knife and pistol (and all of 12 bullets) he took from a guard. Being B.J. Blazkowicz, however, this problem is rectified quickly.
No Swastikas: The German version replaces them with two eagles resembling the Quake III Arena logo, as well as other Nazi references.
Prequel: The console ports of the game have a small campaign which takes place before the first level of the PC game.
Press X to Die: There is a set of buttons in the third level of the second mission, which are boarded up, complete with a red sign with skulls on it. All of the buttons do the sameexactthing. In addition, the original PC version has a Cyanide Pill you can kill yourself with.
Actually, the four buttons are part of a secret. They have to be pressed in the right sequence to open up a secret area. The sequency is found in another secret area.
Shock and Awe: The Tesla gun. Lopers use the same technology as well.
Sealed Evil in a Can: Lots of this going around. There's a whole bunch of buried zombies, Olaric, and Heinrich I.
Shout Out: An occultist named Dr. Merkwurdigliebe appears as a hidden enemy in the village assassination level near the end of the game.
The Doomguy's pain sounds can be briefly heard in the intro cutscene.
Shown Their Work: Most of the weapons you can wield were real WW 2 weapons that behaved more-or-less as shown in the game. Even the Venom, which you might take as part of the sci-fi aspect of the game, is actually based on the real-life Leimberger gatling gun; the M3 "Snooper" Rifle's scope gives black-and-white imagery and not the (inaccurate) red or greenish tint usually seen in media.
There are, however, exceptions, such as the silenced Sten, which, when overheated from full-auto fire, stops shooting by itself and seems to release steam (????) from the barrel ports; the scoped Karabiner 98k (Mauser Rifle) is incorrectly loaded with stripper clips and is treated as a semi-auto weapon, and the Panzerfaust, which is depicted as a rocket launcher as opposed to being a recoilless anti-tank rifle in real life.
Stripperific: Try not to get distracted fighting off the Elite Guards. There is also a lingerie-clad prostitute who is getting ready to service Major Hochstedder in Paderborn before you rudely interrupt them and put two in the Major's head.
Stupid Jetpack Hitler: Experimental germ warhead, mutants, Übersoldat, Tesla guns. This trope is the very basis of the franchise.
Super Soldier: Deathshead, the SS's Special Projects chief, wanted to build an army of them for Hitler. Then Himmler repurposed them.
Translation Convention: B.J. Blazkowicz is implied to be fluent in German. Germans speak accented English, peppered with German phrases. In combat, they speak only German. Similarly, readable documents are written in English.
Videogame Cruelty Punishment: Shooting German civilians (such as the unarmed women or members of the Kreisau Circle) results in an immediate Game Over.
"So how do I disarm this thing?" "I told you, just clip the red wire! ...or was it the blue one? Agh, hold on while I go get the manual." "Never mind, they all look gray to me anyway." BOOM