, released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, PlayStation and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using Mario Kart
–style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled RC Revenge
which is its Spiritual Successor
The game itself wasn't a big hit on the market (To the point of being classified as abandonware until its digital Updated Re-release
), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the game has even seen a digital release on GOG.com
Distinct tropes of this game:
- Cartoon Bomb: A variation - when the bomb powerup is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
- Chain Lightning: The Lightning powerup.
- Car Tiers: Rookie, Amateur, Advanced, Semi-Pro and Pro.
- Excuse Plot: See the Living Toys example below.
- Flying Saucer: The Probe UFO "car".
- Foreshadowing: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
- Idiosyncratic Difficulty Levels: From easiest to hardest: Junior RC, Console, Arcade and Simulation. Needless to say, this affects how the cars handle.
- Joke Car: The Phat Slug
- Laser Hallway: A miniaturised, more plausible version of this appears in the Museum track, triggering an alarm in the background as cars pass through it
- Level Editor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
- Level In Reverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
- Living Toys: The guy who made these RCs put a bit too much of their magic spark in them. They race for no reason. Have fun.
- Nintendo Hard: Even on the Console setting, the second lowest handling setting, getting first place in a race isn't easy.
- Nitro Boost: The battery pickup, which speeds up your car for a bit.
- Not Quite Flight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp.
- Oil Slick: One of the powerups.
- Poison Mushroom: Pickups come with the added risk of getting the bomb, which sets your car on a timer and you have to pass the bomb to other cars before you explode.
- Shout-Out: The "Toys in the Hood" track.
- Smart Bomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
- Stealth Pun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a panda car.
- Toy Time: The Toy World tracks.
- Updated Re-release: The GOG.com version adds certified compatibility with Windows XP, Vista, 7 and 8.
- Water Guns and Balloons: A water balloon is one of the powerups - it can be shot at opponents, which shorts them out for a short amount of time.
- Xtreme Kool Letterz: The Phat Slug.