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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* YouAreBetterThanYouThinkYouAre: Clank tells Qwark just before leaving his hideout, "The people of this galaxy need you, Qwark. They believe in you. You can give them hope. You have a chance to redeem yourself and be the hero you always wanted to be."

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* YouAreBetterThanYouThinkYouAre: Clank tells Qwark just before leaving his hideout, "The hideout that even if he is being selfish, people of this galaxy need you, Qwark. They still believe in you. You can give them hope. You have a him and that he has the chance to redeem yourself and be become the hero you he's always wanted to be."
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* YouAreBetterThanYouThinkYouAre: Clank tells Qwark just before leaving his hideout, "The people of this galaxy need you, Qwark. They believe in you. You can give them hope. You have a chance to redeem yourself and be the hero you always wanted to be."
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removing outdated Five Man Band tree


* FiveManBand
** Q-Force, how Qwark sees it:
*** TheHero: Qwark
*** TheLancer: Skrunch, Qwark's monkey
*** TheSmartGuy: Al, a master of electronics
*** TheBigGuy: Skidd, who has "nerves of steel"
*** TheChick: Helga, the "seductress"
*** SixthRanger: Ratchet
** And the reality:
*** TheHero: Ratchet, who does all the work (of course).
*** TheLancer: Clank
*** TheSmartGuy: Al and Skidd, Al helps with computer work while Skidd provides support with gadgets.
*** TheBigGuy: Qwark, who is actually pretty gung-ho on stopping Nefarious, even if he is making Ratchet do it.
*** TheChick: Sasha, the voice of Mission Control.
*** TeamPet: Skrunch, who ''does'' help Clank out now and then.
*** TheLoad: Helga, who does nothing except give you a ForcedTutorial that even Ratchet notes is a waste of time. Though she does give you a Hypershot and a Hacker.
*** SixthRanger [[SixthRangerTraitor Traitor]]: Courtney Gears
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* BareYourMidriff: Courtney Gears, sort of. Her [[RobotGirl chassis design]] is certainly meant to invoke the effect.
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"[insert here] my-" typically ends with ass

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** On the trip to the Leviathan:
--->'''Ratchet:''' Captain my- *chaos interrupts him before he could say the word*
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* ChangedMyMindKid: Ratchet and Clank find Captain Qwark [[spoiler:after he faked his death so he wouldn't have to actually risk his life (and if you use the events of the previous two games as evidence, the realization that he is nothing more than a washed-up has-been), and are unable to convince him to continue fighting, with Ratchet even calling Qwark a DirtyCoward. Later on, in the final boss battle, he comes dramatically sailing in on his spaceship, pumping rounds into the boss.]]

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* ChangedMyMindKid: Ratchet and Clank find Captain Qwark [[spoiler:after he faked his death so he wouldn't have to actually risk his life (and if you use the events of the previous two games as evidence, the realization that he is nothing more than a washed-up has-been), and are unable to convince him to continue fighting, with Ratchet even calling Qwark a DirtyCoward. Later DirtyCoward before leaving. Clank, however, chooses to stay a little longer to remind Qwark of how much he means to the people of Solana, telling him that he can redeem himself and be a hero again. Qwark seems to take these words to heart, because later on, in the final boss battle, he comes dramatically sailing in on his spaceship, pumping rounds into the boss.]]
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* BrokenPedestal: A lategame cutscene has Ratchet tear into Qwark for [[spoiler:fleeing to a remote hideout out of fear of dying during the ongoing battle with Nefarious]].

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* BrokenPedestal: A lategame cutscene has Ratchet tear into Qwark for [[spoiler:fleeing to a remote hideout out of fear of dying (or, if you consider the events of the last two games, the realization that he is not the hero he once was) during the ongoing battle with Nefarious]].



* ChangedMyMindKid: Ratchet and Clank find Captain Qwark [[spoiler:after he faked his death so he wouldn't have to actually risk his life, and are unable to convince him to continue fighting, with Ratchet even calling Qwark a DirtyCoward. Later on, in the final boss battle, he comes dramatically sailing in on his spaceship, pumping rounds into the boss.]]

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* ChangedMyMindKid: Ratchet and Clank find Captain Qwark [[spoiler:after he faked his death so he wouldn't have to actually risk his life, life (and if you use the events of the previous two games as evidence, the realization that he is nothing more than a washed-up has-been), and are unable to convince him to continue fighting, with Ratchet even calling Qwark a DirtyCoward. Later on, in the final boss battle, he comes dramatically sailing in on his spaceship, pumping rounds into the boss.]]
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** The final upgrade to the [=RY3NO=]. Instead of shooting a volley of energy blasts, it simply obliterates everything onscreen. This creates a problem when you swing the camera, because when an enemy disappears from your view he isn't destroyed. Another letdown is that the upgraded version isn't useful against bosses. At least its ammo is cheaper than the [[VideoGame/RatchetAndClankGoingCommando Zodiac's]].

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** The final upgrade to the [=RY3NO=]. Instead of shooting a volley of energy blasts, it simply obliterates everything onscreen. This creates a problem when you swing the camera, because when an enemy disappears from your view he isn't view, they aren't destroyed. Another letdown is that the upgraded version isn't useful against bosses. At least its ammo is cheaper than the [[VideoGame/RatchetAndClankGoingCommando Zodiac's]].



* WakeUpCallBoss: Courtney Gears is no pushover when you fight her in the middle of the game. She won't allow you to replenish ammo at first, because the pre-battle cutscene will automatically trigger upon reaching the end of [[BossCorridor the corridor]], and unlike with [[spoiler:Masked Qwark]], Momma Tyhrranoid, and Klunk, ammo and nanotech creates only spawn whenever you enter a new stage.

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* WakeUpCallBoss: Courtney Gears is no pushover when you fight her in the middle of the game. She won't allow you to replenish ammo at first, because the pre-battle cutscene will automatically trigger upon reaching the end of [[BossCorridor the corridor]], and unlike with [[spoiler:Masked Qwark]], Momma Tyhrranoid, and Klunk, ammo and nanotech creates crates only spawn whenever you enter a new stage.
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Up To Eleven is a defunct trope


* DeathCourse: First in Florana, and later, taken UpToEleven, in Annihilation Nation. Ratchet himself even provides the page quote for this trope.

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* DeathCourse: First in Florana, and later, taken UpToEleven, up to eleven, in Annihilation Nation. Ratchet himself even provides the page quote for this trope.
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* DuelBoss: The FinalBoss encounter with Dr. Nefarious starts out like this. But then it gets {{Subverted}} when the Galactic Rangers [[TheCavalry finally decide to show up midway through the fight]]. Either way, unlike Drek or Qwark from the previous two games, Nefarious is notable for taking Ratchet on with his own abilities without the need for a [[HumongousMecha mech]] (at least until the second half) or siccing a mutant monstrosity on Ratchet.
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* {{Nerf}}: The Shield Charger and Bouncer both have less ammo capacity so they cannot be used as gratuitously. Inverted with the Lava Gun, which gets a ''much'' better upgrade at V5, and the Plasma Coil which, while no slouch in the previous game, gets a major power boost and more ammunition for its final version. [[ZigZaggingTrope Zig-zagged]] with the Miniturret Glove, which gets less ammo but gains new abilities, such as turrets being capable of teleporting to keep up with Ratchet so that they don't become useless when the.

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* {{Nerf}}: The Shield Charger and Bouncer both have less ammo capacity so they cannot be used as gratuitously. Inverted with the Lava Gun, which gets a ''much'' better upgrade at V5, and the Plasma Coil which, while no slouch in the previous game, gets a major power boost and more ammunition for its final version. [[ZigZaggingTrope Zig-zagged]] with the Miniturret Glove, which gets less ammo but gains new abilities, such as turrets being capable of teleporting to keep up with Ratchet so that they don't become useless when the.the room is empty.



* NoOSHACompliance: In the ''Shadow of the Robot'' vid-comic, Qwark has to trek through Dr. Nefarious' secret base on planet Magmos, which looks like a factory with lava randomly pouring everywhere. Nefarious himself [[LampshadeHanging ponders why the base is so needlessly unsafe]] ([[HypocriticalHumor ironic considering its probably Nefarious himself who did it]]).

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* NoOSHACompliance: In the ''Shadow of the Robot'' vid-comic, Qwark has to trek through Dr. Nefarious' secret base on planet Magmos, which looks like a factory with lava randomly pouring everywhere. Nefarious himself [[LampshadeHanging ponders why the base is so needlessly unsafe]] ([[HypocriticalHumor ironic considering its it's probably Nefarious himself who did it]]).
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Loads And Loads Of Characters is no longer a trope


** [[LoadsAndLoadsOfCharacters Just about everyone]] [[CrowdedCastShot from the first three games]] is in the cinema watching the Secret Agent Clank movie at the end of the game. Then there is of course [[VideoGame/RatchetAndClankGoingCommando Slim Cognito]] who sells you or gives you some Megacorp weapons and even mentions Mr. Fizzwidget if you have an old save from the previous game.

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** [[LoadsAndLoadsOfCharacters Just about everyone]] everyone [[CrowdedCastShot from the first three games]] is in the cinema watching the Secret Agent Clank movie at the end of the game. Then there is of course [[VideoGame/RatchetAndClankGoingCommando Slim Cognito]] who sells you or gives you some Megacorp weapons and even mentions Mr. Fizzwidget if you have an old save from the previous game.
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** The Thran Asteroid looks more like a planet than any asteroid, and an asteroid couldnt possibly support any kind of atmosphere or climate on it, even a frigid one.
** The Liquid Nitrogen Gun follows the staple hollywood version of the substance that instantly freezes enemies into brittle pieces of ice, which is nothing like how it actually works.

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** The Thran Asteroid looks more like a planet than any asteroid, and an asteroid couldnt couldn't possibly support any kind of atmosphere or climate on it, even a frigid one.
** The Liquid Nitrogen Gun follows the staple hollywood Hollywood version of the substance that instantly freezes enemies into brittle pieces of ice, which is nothing like how it actually works.
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** Vendors now have the option to refill all weapons on the spot as opposed to having to manually refill each one. The Phoenix vendor also has a generous "try before you buy" VR option to give the player a taste of the weapon theyre trying to get.

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** Vendors now have the option to refill all weapons on the spot as opposed to having to manually refill each one. The Phoenix vendor also has a generous "try before you buy" VR option to give the player a taste of the weapon theyre they're trying to get.
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* AdamSmithHatesYourGuts: Heavily downplayed. While the game's weapons can still get rather pricey (particularly in regards to the R.Y.3.N.O.), especially during [[NewGamePlus Challenge Mode]], the game's bolt economy is far more generous here than in previous games. The [[CashGate cash gates]] have been completely abandoned (the only gadget that needs to be bought is the optional Gadgetron PDA), arena challenges, missions, and the Qwark Vid-Comics provide ample opportunities to quickly farm lots of bolts, and the OldSaveBonus helps mitigates the high prices for the new weapons and allows the old and otherwise pricey Megacorp weapons to be bought for free. Challenge Mode also generously carries over the Bolt Multiplier from ''Going Commando'', making it even easier to build up bolts, and even in normal play, the Jackpot Crate allows for quick bolt farming as well. And as with the other two games, a handful of optional arena challenges aside, the game never forces you to buy a weapon, meaning a player can save up for a preferred weapon and pass up buying certain weapons until later.

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* AdamSmithHatesYourGuts: Heavily downplayed. While the game's weapons can still get rather pricey (particularly in regards to the R.Y.3.N.O.), especially during [[NewGamePlus Challenge Mode]], the game's bolt economy is far more generous here than in previous games. The [[CashGate cash gates]] have been completely abandoned (the only gadget that needs to be bought is the optional Gadgetron PDA), arena challenges, missions, and the Qwark Vid-Comics provide ample opportunities to quickly farm lots of bolts, and the OldSaveBonus helps mitigates mitigate the high prices for the new weapons and allows the old and otherwise pricey Megacorp weapons to be bought for free. Challenge Mode also generously carries over the Bolt Multiplier from ''Going Commando'', making it even easier to build up bolts, and even in normal play, the Jackpot Crate allows for quick bolt farming as well. And as with the other two games, a handful of optional arena challenges aside, the game never forces you to buy a weapon, meaning a player can save up for a preferred weapon and pass up buying certain weapons until later.

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* UniqueEnemy: While there are plenty of two-eyed Tyhrranoids in the game, they're usually piloting gunships or mechas. The two-eyed Tyhrranoids that are on-foot and wield blasters only appear in the second section of Veldin.



* WakeUpCallBoss: Courtney Gears is no pushover when you fight her in the middle of the game. She won't allow you to replenish ammo at first, because the pre-battle cutscene will automatically trigger upon reaching the end of [[BossCorridor the corridor]], and unlike with [[spoiler:Masked!Qwark]], Momma Tyhrranoid, and Klunk, ammo and nanotech creates only spawn whenever you enter a new stage.

to:

* WakeUpCallBoss: Courtney Gears is no pushover when you fight her in the middle of the game. She won't allow you to replenish ammo at first, because the pre-battle cutscene will automatically trigger upon reaching the end of [[BossCorridor the corridor]], and unlike with [[spoiler:Masked!Qwark]], [[spoiler:Masked Qwark]], Momma Tyhrranoid, and Klunk, ammo and nanotech creates only spawn whenever you enter a new stage.



* WhatTheHellHero: Near the end, Ratchet tracks down the seemingly dead Captain Qwark to his hideout and calls him out on faking his death. When Qwark reveals he went into hiding out of selfish cowardice and fear for his own life and believed it wasnt his responsiblity to decide what was right or wrong for the galaxy anymore, Ratchet is so disgusted that he cuts down Qwark with a sharp insult and walks off on him.
->"You're pathetic, Qwark. [[DisappointedInYou I can't believe I used to look up to you.]]"

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* WhatTheHellHero: Near the end, Ratchet tracks down the seemingly dead Captain Qwark to his hideout and calls him out on faking his death. When Qwark reveals he went into hiding out of selfish cowardice and fear for his own life and believed it wasnt wasn't his responsiblity to decide what was right or wrong for the galaxy anymore, Ratchet is so disgusted that he cuts down Qwark with a sharp insult and walks off on him.
->"You're -->"You're pathetic, Qwark. [[DisappointedInYou I can't believe I used to look up to you.]]"
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** The stage on Planet Koros is titled [[Music/NotoriousBIG Nefarious BFG]].

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** The stage on Planet Koros is titled [[Music/NotoriousBIG [[Music/TheNotoriousBIG Nefarious BFG]].

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