Video Game: Ratchet & Clank: Into The Nexus
The tenth (or twelth
) game in the Ratchet & Clank
series, Into The Nexus
will be the first game since A Crack in Time
that will not focus on multiplayer. It was released on November 12, 2013.
In this installment, Ratchet and Clank must pursue Vendra and Neflin Prog, a brother-sister duo who attempt to bring their race into the universe, with disastrous effects. The game is shorter than most installments, and serves as the Grand Finale
of the Future
This game contains examples of:
- Action Bomb: One of the creatures on planet Thram (referred to as a Bursting Blekko by the hint screen) will charge towards you and detonate the large growth on its back.
- An Asskicking Christmas: The game isn't set during Christmas, but their is a weapon called the "Winterizer" that turns enemies into snowmen while playing Jingle Bells.
- Assist Character: Mr. Zurkon returns, and even brings his wife and son into the mix if leveled enough.
- Attack Its Weak Point: the Plasma Striker returns, with it's ability to display and hit weak points for additional damage intact. In this game, however, you can purchase upgrades to increase the amount of extra damage that is done.
- Badass Family: Upgrading Mr. Zurkon to level 3 gives a whole family of deadly synthenoids to follow Ratchet around.
Mrs. Zurkon: The family that slays together, stays together.
- Bling Bling Bang: Like the first game, upgraded gold versions of weapons can be purchased with gold bolts. Oddly, they're stilled reffered to a "Omega" weapons.
- Brother-Sister Team: Vendra and Neftin Prog.
- The Bus Came Back: Talwyn returns in a larger role following her absence in A Crack In Time and a slight mention in All 4 One.
- Call Back: The game's final stage in Meridian City from Tools of Destruction contains a museum portion that have audio descriptions of past villains, planets, enemies and the like.
- Continuity Cavalcade: Meridian City museum.
- Critical Annoyance: Downplayed - Ratchet and Clank will flash red when low on Nanotech.
- Damn You, Muscle Memory: The controls are quite different compared to the previous main game in the series:
- Circle can no longer be used to fire.
- L1 is used to aim/strafe, rather than L2 for strafing.
- The Comet Strike (throwing the wrench) is done by holding L1 and pressing square, rather than holding R2.
- Gadgets are mapped to their own buttons, rather than being equipped with the D-pad.
- Disney Death: Subverted with Cronk and Zephyr. Anticlimactic death? Check. No One Could Survive That? Check. Never Found the Body? Check. Being repairable? Check. It would have been expected for them to show up at the end perfectly alive, but no - they really were Killed Off for Real, and rather unceremoniously at that.
- Double Unlock: Obtaining the RYNO VII requires a triple unlock. First, you need to find all the holo-plans. Next, to actually gain the option to trade the plans in you must obtain all six keys to the vault on planet Thram. Only five of the keys can be found by exploring the level; the last is obtained by finding all the Gargathon horns and giving them to the Smuggler.
- Deliberately Monochrome: The "Black and White" filter does exactly what the name implies.
- Enemy Mine: Ratchet & Neftin team up after Vendra is thrown into the Nexus by the Nethers.
- Epic Flail: Neftin has two flails that he can use to create various types of electric shockwaves.
- Evil Duo: Vendra and Neftin Prog, again.
- Flunky Boss: Appears so often that it would be easier to just list the exceptions: The Voltanoid, and... Yeah, that's it.
- Foil: Vendra is this to Ratchet; both are the last of their kinds and deal with the issue in separate ways.
- Genre Shift: The game turns into a puzzle platformer during Clank's Netherverse segments.
- Grand Finale: For the Future series on the Playstation 3.
- Gravity Screw: Gravity alterating gameplay was a deliberate theme:
- Gravity Boot sections return, along with the ability to launch between gravity surfaces.
- The Clank levels allow manpulation of gravity.
- The Grav Tether lets you ride in gravity streams to solve puzzles.
- The Temporal Repulsor and Vortex grenade both suspend enemies in midair.
- Guns Akimbo: The Omniblaster upgrades to Dual Omniblasters at level 3.
- Heel-Face Turn: Neftin (and eventually Vendra) team up with Ratchet and Clank to stop the Nethers after they're released
- Huge Guy, Tiny Girl: Vendra isn't that tiny, but when compared to Neftin she certainly is.
- Jet Pack: Sadly, the Thruster Pack is missing from this game. However, one of the new gadgets is a Grummelnet Jetpack that allows you to fly anywhere... as long as you don't run out of fuel.
- Joke Item: The Winterizer turns enemies into snowmen, while playing Jingle Bells.
- Killed Off for Real: Cronk and Zephyr during the opening level in space. Because of their deaths, Ratchet decides that It's Personal.
- Lampshade Hanging: The advert for Destructapalooza mentions how a jetpack attachment for a small robot companion is an "oddly specific" prize.
- Lava Pit: The Thugs-4-Less Destructapalooza arena has one.
Announcer: In case anyone cares, that's natural lava we're using. Because Thugs-4-Less cares about the environment.
- Mighty Glacier: Neftin Prog.
Neftin: Look at me! I'm a lot of things, but nimble isn't one of them.
- New Game+: Challenge Mode from the older games returns.
- No Damage Run: Each Clank Netherverse level has a skill point for beating it without getting hit
- One Time Dungeon: Certain sections of planets Yerek and Silox - along with the entirey of the introductory level - can't be accessed again after completion. Thankfully, none of the collectables or Skill Points are in these areas.
- Public Domain Soundtrack: The backing music when the Winterizer and Ryno VII get used are the Christmas carol Jingle Bells and Mussorgsky's Night on Bald Mountain respectively.
- Real Is Brown: Parodied with the "Doom and Gloom" filter. The graphics don't become that much duller, but the bloom is increased to ridiculous levels.
- Real Men Wear Pink: The Nether armour is the most powerful armour in the game. It's also bright purple.
- Rewarding Vandalism: In addition to bolts coming out of everything you break, there are a few Skill Points that require you to smash various things. One of them is even called "Vandal".
- Rise to the Challenge: In a couple of occasions on planet Silox you must escape from rising water.
- Robot Me: One arena challenge features the Prog Bot, a robot duplicate of Neftin Prog.
Announcer: Our engineers built the Prog Bot as a practice robot for new thug recruits. It looks like Neftin because - well, who wouldn't want to get a chance to smack around their boss?!
- Ship Tease: Towards Ratchet/Talwyn, specifically Talwyn saying Ratchet & Clank are all she has left after Cronk & Zephyr's deaths, and Ratchet telling Clank that he's not sure if he'd use the Dimensionator to join the Lombaxes, as there's more for him out there than with his people, whilst glancing at Talwyn.
- The Stinger: Cronk & Zephyr in the afterlife, haunting the museum in Meridian City.
- Timed Mission: Many of the arena challenges are timed.
- Unwitting Pawn: Mr. Eye and the rest of the Nethers don't care about Vendra at all; they're simply using her to enter the world.
- Video Game Flight: The Jet Pack gadget allows you to fly anywhere. Except you need to fill it at a fuel station first. And not all planets have fuel stations. And the fuel depletes the more you use it. And one planet has "No-fly Zones" that will automatically remove all your fuel.
- Weapons That Suck: After the Vortex Grenade upgrades to the Singularity Grenade, it gains the ability to suck in enemies.