Wiki Headlines
We've switched servers and will be updating the old code over the next couple months, meaning that several things might break. Please report issues here.

main index




Topical Tropes

Other Categories

TV Tropes Org
Video Game: Prior
PRIOR is a Flash game by krangGames, originally made in 48 hours for the Ludum Dare Compo #19. The finished version was sponsored by Armor Games. Play it here!

PRIOR provides examples of:

  • Amnesiac Dissonance: Somewhat. As the player, you suppose your character is a good guy. But then you get to know he slaughtered his own family. To be fair, though, he was under the effect of the experimental Chemical @73.
  • Downer Ending: All three endings are quite sad.
  • Forever War: The reason why the protagonist's nation is having a war against the Light Folk is not revealed. There might be a good reason, but we never get to know it.
  • Hopeless War: The game doesn't reveal much about the background war, but - as the player - you get the impression it's hopeless. Just see the Downer Endings - they really don't induce much hope.
  • Identity Amnesia / Quest for Identity: The protagonist has no idea who and where he is. He needs to find notes.
  • Loss of Identity: The protagonist, Subject &#! has gone through this due to the effect of Chemical @73.
  • Lucky Charms Title: Subject &#!, Dr. +/G, Chemical @73, City XY*213, Lot #Q (?)... Should I continue?
  • Multiple Endings: There are three.
  • Trial-and-Error Gameplay: There is a screen ("Pitfall") which has a note, which you go down and read, and you know you failed to double-jump at the right moment. The note also tells you to press R to restart this screen.
  • Upgrade Artifact: Lot #Q (?) and the Z-7 device.
Pause AheadWeb GamesRevive

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy