''Primal Carnage'' is a game developed by Lukewarm Media, an independent company. The game's premise centers on a team of mercernaries being sent to an island to correct an experiment gone wrong. This takes the form of shooting up some dinosaurs. In the game, you get to play as four dinosaurs and one pterosaur. The basic point of the game is similar to ''VideoGame/TeamFortress2'' and follows many of the same principles. However, EverythingsBetterWithDinosaurs. Besides, who doesn't want to play as a big red ''{{Tyrannosaurus rex}}'' chomping down on overconfidant humans?

“The Island”, a strange hidden world where man has taken the ultimate leap in [[ScienceIsBad science]], where the long lost wonders of the distant past have been recreated, wonders which walk hand in hand with atrocities of the darkest nature. At present the facilities lie destroyed and abandoned, all the experiments have ceased, the buildings empty, the screams... silenced. The most meticulous of plans could not prepare them for the horrors they set upon themselves, horrors [[TurnedAgainstTheirMasters now running free across The Island]].

The humans must reclaim the island they once owned, and destroy the creations that have turned upon them. But for the dinosaurs, the island is now their home, and they will not allow this to happen so easily. Two deadly predators from opposite ends of Earth's history clash on a tropical paradise. The question is: which one will come out on top? Well, that's up for you to decide...

The official site can be found [[http://www.primalcarnage.com here]]. Development was largely dependent on donations for some time, and those were encouraged with inside peeks. (Donations have now been closed, however.)

A sequel, ''Primal Carnage: Extinction'', was launched in late 2014 and left Early Access in mid-2015. The game is more or less an "upgrade" of the original game, with more features and game modes added. A prequel spin-off single-player game, called ''Genesis'', was announced a couple of years earlier, but has since been put on hold, most likely to focus on developing ''Extinction''.
----
!!Contains examples of;

* ArtisticLicensePaleontology:
** This isn't meant to be scientifically accurate, of course, but the game [[ShownTheirWork partially subverts the trope...]]
** PteroSoarer: On the one wing, the ''Pteranodon'' are naked, have pointed wingtips (although they're more rounded in the final model), grasping feet, are a bit misproportioned (more so in their prototype model), have wings that fold incorrectly (similar to the pterosaurs from the ''{{Walking with Dinosaurs}}'' series), and may be slightly too small, but on the other wing, they are quadrupedal and toothless, and vault from the ground using their wings like real pterosaurs. This is addressed by the developers in forum posts, which state that the ''Pteranodons'' had their pycnofibres removed for "cosmetic reasons", although the "Alpha ''Pteranodon''" skin has pycnofibres. Like the feathers on the raptors, there is also the issue that the early builds had trouble with complex textures so it took awhile to get anything but smooth skin finished. The ''Pteranodon'' can also pick up humans, which the real animal definitely couldn't do.
*** Ultimately, while the ''Pteranodon'' isn't very accurate, the ''Tupandactylus'' is almost perfectly spot on, given that the body and wing proportions of the movel suit tapejarid pterosaurs very well. It also trades in picking up enemies for the ability to knock players off heights. The only noteworthy issues are the incorrectly folding wings which has been improved slightly by time of the sequel.
** RaptorAttack: The developers have invented a fictional species called ''Novaraptor'' ([[MeaningfulName "New thief"]]), created in-universe through genetic engineering. They were still featherless and had anatomically impossible hands, but the developers fixed the hands after the community spoke out, and PreOrderBonus costume is [[http://sphotos-a.xx.fbcdn.net/hphotos-ash4/334312_518004178211051_426048471_o.jpg accurately feathered]]. ''Tyrannosaurus'', ''Spinosaurus'', and ''Dilophosaurus'' got their hands fixed as well, and this is passed on to the other theropods. Additionally, later skins on both the ''Novaraptor'' and ''Oviraptor'' very frequently have full feathers.
** ''TyrannosaurusRex'': For the most part it's okay, what with the horizontal body posture and all that, but a few minor details leave, er, something to be desired. It's notably about twice the size of a real ''T. rex'' and has armor (this is HandWaved as being genetic modification). The discovery of the related ''Yutyrannus'' also suggests that ''T. rex'' possibly had feathers, but {{Science Marches On}}, since the model was finished before this was known.
** The ''Dilophosaurus'' is a ''Film/JurassicPark''-esque venom spitter, though thankfully it has no [[JurassicPark neck frill]]. WordOfGod says it's because they were genetically engineered to be venomous. Unlike most ''Dilophosaurus'' in media, this one is nearly to scale to the real animal, and not the one from ''[[Film/JurassicPark Jurassic Park]]''.
** Averted with the ''Carnotaurus'', which has the correct forelimbs (that is to say, no fingers and practically no arm movement at ''all''.) and is depicted as a very fast hunter with a hard time turning, as according to recent studies.
** ''Spinosaurus'' for the most part looks pretty decent, but it spends mostly on land in the game, though a bone isotope analysis of ''Spinosauridae'' members [[http://en.wikipedia.org/wiki/Spinosauridae#Habitat indicates this was only partially the case]]. However, in an earlier teaser it was depicted as an adept swimmer. Recent studies have suggested that the limb proportions of ''Spinosaurus'' was much more unusual than previously thought, but the game's model was finished years prior to this discovery. However, the developers confirmed they might alter the current model and make a new skin showing the new anatomical features.
* AxCrazy: The Pyromaniac comes across in his profile to be rather disturbing, to say the least.
* TheBerserker: The ''Carnotaurus'', since it is very fast and hits really hard, but lacks resilience.
* ChainsawGood: The Pyromaniac has a "flamesaw" that's part flamethrower and part, well...
* {{Expy}}: Many of the Dinosaurs (and Pterosaur) are very similar to the Special Infected from ''VideoGame/Left4Dead''. The Raptor is agile and can pin foes down like the Hunter, the Dilophosaurus has a spit that screws up vision like the Boomer, the Carnotaurus charges foes like the Charger, the Pteranodon can grab players and force them to move against their will/drop them into something nasty like the Jockey, and the Tyrannosaurus is big, strong and deadly like the Tank.
* FoeTossingCharge: The ''Carnotaurus'' has this as special attack.
* FragileSpeedster: The ''Novaraptor''. The ''Oviraptor'' is even faster than the ''Novaraptor'', but also frailer.
* FriendlySniper: The Scientist.
* GeneticEngineeringIsTheNewNuke: The dinosaurs were genetically modified to be more {{badass}} than their real-life counterparts.
* GiantFlyer: ''Pteranodon''.
* GlassCannon: The Scientist can use her sniper rifle to dish out heavy damage to dinosaurs at long ranges, but seeing as her melee weapon is the weakest of all, and her sniper rifle is a liability at closer ranges, she will get swamped quickly.
** The ''Cryolophosaurus'' is even more frail than the ''Dilophosaurus'', but is significantly more deadly, swapping blinding venom for an acidic, burning spit.
* GoombaStomp: In Survival Mode, humans can jump on ''Compsognathus'' to kill them.
* GroundPound: The ''Acrocanthosaurus'''s special ability.
* GunsAkimbo: The Trapper has two pistols as well as his unique Netgun.
* InterfaceScrew: Both the ''Dilophosaurus''' spit and the Pathfinder's flares can blind enemy players.
* KidnappingBirdOfPrey: ''Pteranodon's'' main attack method is to snatch up mercs in its talons and drop them from high vantage points.
* KillItWithFire: The Pyromaniac. [[CaptainObvious He's called that for a reason]].
* LightningBruiser: The ''Carnotaurus'', although it's quite a bit slower and weaker when it isn't charging.
* MechanicallyUnusualFighter: The ''Oviraptor'' is this compared to its ''Novaraptor'' counterpart. It's faster, weaker and trades in the ''Novaraptor's'' "feeding frenzy" roar ability for the ability to track enemies via pheromones.
* MightyGlacier: The ''Tyrannosaurus'', of course. He takes a lot to take down and is capable of {{One Hit Kill}}s, but he's a nice wide target, you can see him for miles, he's slow and he can't fit into buildings.
** The ''Spinosaurus'' even more so - it's incredibly durable and does very high damage, but is dead slow. The ''Acrocanthosaurus'', on the other hand, is a little bit faster than both of them, but it's not as deadly and takes less hits.
* OneHitKill: One bite from a ''Tyrannosaurus'' (or suitable Tyrant) is all it takes, and it can just step on humans, too. Fortunately, the humans have their own OneHitKill in the Trapper's Netgun.
* RagtagBunchOfMisfits: The human faction. So far: a sexy [[TheSmartGuy scientist]] with a [[FriendlySniper sniper rifle]], a {{badass}} former US Army trooper, a MagicalNativeAmerican tracker who believes ShotgunsAreJustBetter, an Australian [[RecruitingTheCriminal poacher]] and an AxCrazy ViolentGlaswegian with a flamethrower-chainsaw. [[InvokedTrope This trope is even called out in the description on the website]].
* ShotgunsAreJustBetter: The Pathfinder seems to believe so.
* ShoutOut: All the playable dinosaurs are clearly ''Film/JurassicPark''-based in some way or another. There have also been a lot of promotional images and videos showing ''Tyrannosaurus'' fighting (the now playable) ''Spinosaurus''.
** A few of the human classes bear resemblances to some characters from the JP franchise as well. For example, the Trapper seems to be a mix of Robert Muldoon and Roland Tembo, while the Scientist has some similarities to Sarah Harding.
* ShownTheirWork: Despite the large amounts of {{Artistic License}} and {{Rule of Cool}}, the game does have a few subtle hints that the creators did their research:
** ''Pteranodon'' walks on all fours, is toothless, launches quadrupedally from the ground, and is explicitly stated on the official site NOT to be a dinosaur, and one of the skins is correctly depicted with pycnofibres. Also, ''Tupandactylus'' is correctly proportioned.
** ''Dilophosaurus'' is correctly sized and lacks a neck frill.
** The theropods have non-pronated hands.
** One of the available skins for the raptors is fully and accurately feathered.
** ''Carnotaurus'' has stubby forelimbs with no visible claws and is correctly portrayed as a {{Lightning Bruiser}} with a difficult time turning at top speed.
** ''Brachiosaurus'' has its nostrils on its snout rather than on the top of its head, and it has the proper foot configuration of a real sauropod (single claw on the front foot, three on the back).
** ''Triceratops'' has [[https://dl.dropboxusercontent.com/u/5459632/TrikeRender_00_sm.jpg armored skin and belly scales similar to a crocodile's, and two of its front toes lack claws and are kept off the ground]].
* StockDinosaurs: The playable prehistoric reptiles include ''[[TyrannosaurusRex Tyrannosaurus]] [[MightyGlacier rex]]'', ''[[SuperSpit Dilopho]][[InterfaceScrew saurus]]'', ''[[GiantFlyer Ptera]][[SpySatellites nodon]]'', and a fictional species of ''[[FragileSpeedster Rap]][[DeadlyLunge tor]]''. However, the somewhat obscure ''[[UseYourHead Carno]][[LightningBruiser taurus]]'' provides somewhat of an exception to this rule (''Carnotaurus'' is a secondary StockDinosaur opposed to the others). The known [=NPCs=] all fall in this category so far. The newly-released ''Tupandactylus'' and ''Cryolophosaurus'' avert this.
* SuperSpit: The ''Dilophosaurus'' has this ability, like it did in ''Film/JurassicPark''.
* TacticalRockPaperScissors: The classes were initially designed with this in mind, so that every dinosaur (and pterosaur) had a human class designed to take them down (and vice versa). However, this feature has been toned down. The various advantages some classes have over others are still present, but the game no longer adheres closely to the rock-paper-scissors system.
* TakeThat: Remember in ''Film/JurassicParkIII'' how a ''Spinosaurus'' fought and killed a ''Tyrannosaurus rex''? [[http://www.youtube.com/watch?v=Cv0wjS3nvso Not so lucky this time round]]...
** The method of fighting is also more TakeThat: The ''Spinosaurus'' tried biting off the ''Tyrannosaurus rex'''s neck, like it did in the movie... The ''T. rex'' pretty much [[NoSell shrugs it off]]. Then the ''T. rex'' proceeds to use the same method the ''Spinosaurus'' used in the movie, bite in the neck... to kill the ''Spinosaurus''.
* XMeetsY: {{Turok}} meets VideoGame/TeamFortress2 (the human classes) meets ''VideoGame/Left4Dead'' (the dinosaur classes).
----