Video Game: Pokémon Rumble

Pokémon Rumble is an action-adventure Pokémon video game for WiiWare, featuring real-time battling, similar to that of Smash TV. It featured Pokémon that debuted in Pokemon Red And Blue and Pokemon Diamond And Pearl.

The game has a sequel, Pokémon Rumble Blast (Super Pokémon Rumble in Europe) on the Nintendo 3DS featuring all then-available Pokémonnote  and new game modes.

The third game in the series, Pokémon Rumble U is available for download. New features include Pokémon missing from Rumble Blast, 4-player, and near-field communication, allowing interaction with separately purchased figures (compare Skylanders).

Tropes relating to these games include:

  • Acrofatic: Snorlax with Body Slam. The attack causes the user to jump high into the air and land a few paces ahead. Similarly, Pignite/Emboar with Heat Crash, which uses the same animation.
  • Attack! Attack! Attack!: The enemy's approach to killing you. This is also the best way to beat bosses, since their guards die when you defeat the boss.
  • Awesome but Impractical: Getting Manaphy in the game is nothing more than a chore. It requires you to release three Phione at the same time. But in order to get a Phione, you need to release a Lapras and a Vaporeon at the same time, both of which are rare to begin with (the former is a boss in one area, but it's rarer to befriend bosses). To top it all off, Manaphy have average Attack and only a little higher Defense than Phione.
    • Mewtwo. Which would you rather have? Three Dragons that can learn signature attacks that destroy the game, or one Pokémon that's basically an Alakazam with better Defense and a bigger range of moves?
      • Completely averted in the sequel, due to the change in the releasing system.
    • Instant-kill moves, due to long charge times and their inability to affect bosses
    • Healing moves in the sequel, due to the low amounts healed per move.
  • Badass Army: The sequel features a new mode called "Charge Battle", where you make your own army of Pokémon to fight others. It also has Team Battle, where you can take a three-man army to fight mini-bosses.
    • The trailer that showcases how it works shows Garchomp leading an army consisting of Dragonite, Metagross, Salamence, Haxorus, Druddigon, Kingdra, the final evolution of every Starter, and every Eeveelution. The enemy army is Hydreigon leading an army of Zweilous, Cryogonal, and Escavalier. The results are obvious.
  • Big Bad: Dark Rust in the sequel.
  • Black and Grey Morality: While Dark Rust is purely evil, Cobalion steals the Glowdrops in order to fight it, and the Pawniard accused of doing so is portrayed as a villain (until he's proved innocent, of course).
  • Broken Aesop: The typical Pokémon moral is that you should love and take care of your Pokémon, not just abandoning Mons once they're weak and trading up for stronger Mons. Rumble [Blast] pretty much requires you to abandon your weaker Mons and trade up for stronger Mons in order to pass, treating your Pokémon as tools.
    • Perhaps that is the reason that it's supposed to be toys, rather than actual Pokémon, doing the battling.
  • Boss in Mook Clothing: Kricketot, oh God, Kricketot. It uses Bide, which gives it a status effect where any damage you deal to it is automatically dealt back to you. Using a powerful attack usually does about 800-1200 damage to the little critter. The average HP of a Pokémon in this game is 600-800. Long story short, if you attack Kricketot while Bide is in effect, you WILL die.
    • Also, Meowth and Glameow. Both of them use Fake Out, which automatically makes you flinch when it connects. That leaves you Button Mashing to get the status to go away. It doesn't help when you're swarmed by 5-10 of these bastards and they all gang up on you and kill you.
  • Conservation of Ninjutsu: Whether a Pokémon can be killed quickly or not depends not on which 'mon it is, but rather on how many of them there are.
  • Cool Key: The various designs of the Wonder Keys. One is even called "Cool Key"!
  • Curb-Stomp Battle: Right at the beginning of the game, your only playable 'mon is a Rattata, which decides to try and fight in the Battle Royale. It will die in two hits. Good luck!
    • In Blast, your starting Pokémon are a pitifully weak Pikachu and slightly less weak versions of the Gen V starters and Victini. The first boss? Zekrom. Three guesses as to how well that turns out.
    • It's important to note that, even if you do a good job in fighting Zekrom, you automatically lose thanks to Dark Rust crashing the party.
  • Cut-and-Paste Environments: Each rank is simply the same 7 stages with stronger Pokémon. The sequel has unique stages, but only about 10-15 themes.
  • Defeat Means Friendship: You recruit 'mons mainly by defeating them in battle, then picking up the toy they leave behind. It's even referred to in-game as "Befriending" them.
    • In Rumble U, upon defeat, Keldeo offers to help you get to the Toy Shop.
  • Degraded Boss: Rank C Bosses are normal enemies in Rank B, Rank B Bosses are normal enemies in Rank A, etc.
    • The sequel also has many early bosses show up in the later stages. Some get to be mooks in their final evolution's boss battle.
  • Difficulty Spike: The Battle Royales, Team Battles, and Rumpus Rooms are much harder than standard dungeons, but it's still easy.
    • Any time you fight a Legendary Pokémon.
    • In the sequel: Both EX-5 battles. Especially the Team Battle. Better hope you can scrounge up enough money for World Rank 8 or 9, because that's what it will take to even hope to defeat Reshiram or Zekrom. It is such an intense difficulty spike after EX-4, you'd think it'd be the last level, since the credits will even roll after beating both, but no. Have fun in EX-6.
    • In Rumble U, when you get to the final segment of the story. The first Boss of this segment has a recommended power of 1700+. By this point, your strongest normally is around 1550-1650. Even after you beat the Final Boss, the Bonus areas are an even bigger difficulty spike, one of which demands a staggering 2100+ power. The Pokémon received during the final battle are only 1900-2000 at most. Have Fun.
  • Disc One Nuke: Any Pokémon you obtain by using a password will often one-shot anything that isn't a boss. Said Pokémon include Giratina, Shaymin, and Mew.
    • Also, the Pre-Order Bonus Toy Pokémon in Rumble U, Black Kyurem and White Kyurem, can be used before clearing the first area of the game. They can one-shot the earlier bosses and wipe out most Pokémon. Also, if used as a Helper, it can also one-shot almost anything.
  • Final Boss: Mewtwo in the first game appears in both Normal and EX modes as the final boss, while Dark Rust is the final boss of the second game, though in the EX Battle Royal and the EX Team Battle modes, beating the 5 EX levels will open up the last EX levels on each side, where the boss fights are Mewtwo and Arceus respectively. The third game has the legendary ice dragon Pokémon Kyurem (Black Kyurem) as the final boss.
  • Flunky Boss: The bosses at the end of each stage have endlessly respawning guards.
  • Foe-Tossing Charge: Charge Battle is essentially this. Many moves, especially Normal or Fighting type moves, are this as well.
  • For Massive Damage: The super-effective attacks. It's practically a Game Breaker.
  • Gotta Catch Them All: It's a Pokémon Game. One of the machines in the towns keeps track of all the Pokémon you have seen, lighting up the images when you actually obtain each one.
  • Guide Dang It: Getting some of the Legendaries, which requires a specific combination of Pokémon. The sequel replaces this with the equally frustrating task of finding Legendaries in the stages, which is compounded by their 1 in 20 appearance rate and the intense difficulty of the fights. And you'd better hope the exit doesn't land on top of you before you can pick up the toy when you're done...
  • Heroic Sacrifice: When fighting Dark Rust in the sequel, Cobalion sacrifices its Wind-Up Key to prevent Dark Rust from healing, making it beatable. This allows you to get Cobalion post-game after acquiring Virizion and Terrakion.
  • Hopeless Boss Fight: The opening battle in the Royale. It's not possible to win in the fight, as you have to kill the bosslike Pokémon that show up (in this case, it's the Kanto Eeveelutions), which isn't possible with Rattata.
    • In the sequel, the first battle with Cobalion. The beginning battle with Zekrom double subverts that - it's very hard at that point of game, but if you're good, you can win. The stage collapses anyway.
  • Hub Level: The Terminal in the original, the towns in the sequel.
  • Improbable Power Discrepancy: It's possible to fight a Golbat which takes six hits to kill on one floor and on the next, fight a Golbat which takes one.
  • Jack of All Stats: Pretty much any Pokémon with an Attack and Defense rating of 3 each.
  • Joke Character: Ditto. Can't damage anything for crap, dies if you so much as blink at it, and its only move in the game is Struggle, which damages itself even if you don't hit anything.
    • Fixed in the sequel, since its only move is Transform instead of Struggle.
  • King Mook: The bosses of most of the stages are larger evolved versions of Pokémon that you can find in that same level.
  • Make My Monster Grow: All bosses are giant-sized versions of either an evolved form of a Pokémon you fought throughout the dungeon, or a Legendary.
  • Męlée ŕ Trois: The Battle Royales, where even the enemy Pokémon attack each other.
  • Mook Medic: Audino. Odd in that its attack also heals you, so Shoot the Medic First absolutely does not apply.
  • More Dakka: Any ranged attack with a fast recharge time (for example, any of the multi-hit moves from the original game, like Bullet Seed or Spike Cannon) are prone to spamming.
  • Multi-Mook Melee: The Battle Royales.
  • Mythology Gag: The game was developed by Ambrella, the same company that made Hey You, Pikachu!. Anybody that's played HYP will recognise the terminal music as a remix of the Viridian Forest Edge theme. The sequel features most of the first game's music and some sound effects from Hey You, Pikachu!. Also, some of the tracks in Rumble U are lifted directly from Pokemon Channel, by the same developers.
  • One-Man Army: Single-player is basically this.
  • Outside-Context Villain: Meta-example: Pokemon Rumble Blast is the first game in the Pokemon series — counting both the games and the anime — to have neither a Pokemon nor a Human as the Big Bad, but instead a geniune monster called the "Dark Rust". Granted, it's of the Generic Doomsday Villain variety, but it's still something the series has never seen before.
  • Poor Communication Kills/Could Have Avoided This Plot: A lot of bad stuff in Blast could have been avoided if Cobalion and Krookodile had explained that the Glowdrops were needed to stop the Big Bad...
  • Redemption Demotion: Zig-zagged. Certainly, if you successfully recruit a boss, it'll have fewer hit points than when you fought it. And regardless of what move it was using when you fought it, a befriended 'mon may have pitiful moves like Pound instead of whatever cool move they had been using against you. Alternately, recruited mooks will have more health on your team, and there's the possibility of suddenly learning a pair of extremely powerful moves upon recruitment.
  • Shout-Out: One of the Area Anchors in Rumble U is called "You Pierce The Heavens", with the Pokemon mainly being ones with drills, and the interesting inclusion of Diglett and Dugtrio (the Kanto moles).
  • Toy Time: The whole game.
  • The Turret Master: Anything with Spike Cannon turns them into a turret. Especially true in Blast, where certain Skills can make it so you clear out entire areas in seconds.
  • Well-Intentioned Extremist: Cobalion in Blast.
  • Wind-Up Key: It functions as the life source for Toy Pokémon.
  • Wolf Pack Boss: Sawsbuck in Rumble U is this, as you have to fight all four seasonal forms of Sawsbuck. A more minor example is the first stage in Variety Battle, which has you fight an Emboar, Samurott, and Serperior. If you get your Pokemon to focus on just one, they're a breeze.
  • Zerg Rush: The enemies' method of attack.
    • Can also be used by the player, if they have a Pokémon with a move like Shadow Claw, Dragon Claw, Poison Jab, etc. Rapidly tapping the attack button creates an endless stream of slashes that literally tear through groups of enemies. Now imagine four players doing this at the same time.
      • Some Special Traits in the sequel, such as Chop-Chop or Turbo, are made for this kind of attack.

Alternative Title(s):

Pokemon Rumble, Ptitlercrzwu5h