So, this game is about a realm known as "Inner Space". Right?Well, not really. It's actually about a ton of Cool Starships entering Cyberspace to collect icons in your computer. You, however, are the one who is actually fighting for a special reason; defeat the Inner Demon.This game was released as a PC game, and is actually pretty open source, as far as ships and other game assets go. You can create your own ships using the Ship Factory. Any new installation you make to your computer adds more levels to the game. You can even rename the nine teams (one, of which, is not playable) to the names of your choice.Anywho. On to the trope examples!
Animal Motifs: Makes up the majority of the Fuzzy Ones team and about half of the Predators team. There are bits and pieces of this trope in the other teams, toonote The Enforcers are the exceptions that prove this rule..
Everything's Better with Spinning: Inverted and played straight; A ship spins when it takes a hit, a short turn with a gentle collision or a soft hitnote e.g. the basic laser, or an all out spin with a powerful hit or a hard collision. The inversion comes into play when you are on the receiving end of such attacks.
Know When to Fold 'Em: During a fight, the AI will start retreating if taking enough damage, unless you're just that sociopathic, in which case, they will keep fighting back just to get you away from them. There's also special command that allows you to do this by releasing a white flag, which usually causes attacking AI to break off, though they are also capable of ignoring it. The white flag can also be used to psyche out the AI (Repeatedly; they fall for it pretty much every time.), though, but this trope appears to be its purpose.
Lightning Bruiser: Any ship armed with Fireballs or Lightning that has good armor. Also, your own ship can become this with some upgrades.
Martial Pacifist: The Fuzzy Ones (usually) only attack others when provoked, either by being attacked or someone attacking their allies. This is basically their hat.
Mega Manning: Done through "Resource Packs" collected from dead ships. It's against the law, though, so if an Enforcer is in the area, you can either fight the cops and possibly win, or turn yourself in and possibly lose some valuable tech, along with paying a fine.
No Kill Like Overkill: Actually a crime in-game, referred to as "excessive force". In practice, this usually seems to refer to continuing to shoot at a ship you were fighting even after they've given up. A handful of Fireball slugs can take down most of the bigger ships with ease while avoiding the crime at the cost of a lot of your fuel, thus fulfilling this trope if applied against the smaller and less-armored ships.
Recurring Boss: The Inner Demon. You have to fight him at least 4 times throughout the game before going to Demon's Gate. Each time, you have to feed a dragon enough blaster shots to get a special weapon, which gets harder to do, each time.
Rock Beats Laser: The Inner Demon can launch rocks at you. As the only weapon you have is the basic laser blaster during the battles against him, the most you can do is move out of the way.
Self-Imposed Challenge: Not only can a player do this, but the AI does it all the time! Anything from destroying all the floating objects, to shooting asteroids, to destroying you. Really, they do pretty much anything a player would.