Video Game / Onmyoji

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"Haraitamae, kiyometamae, kyū-kyū-nyo-ritsu-ryō!"note 
Onmyōji is a Sino-Japanese Turn-Based Tactics smartphone RPG developed by NetEase Games. It is set in the Heian period where humans and Youkai coexist and follows the protagonist Abe no Seimei on his quest of restoring peace and order to the land. The game features stunning scenery, beautiful character designs and elements of Japanese culture, history and mythology. This page provides tropes on the game's storyline, characters as well as mechanics.

Unrelated to the Japanese film series.

Now comes with a recap pagenote .

Arise, tropes! The time has arrived!

  • Abhorrent Admirer: Kijo Momiji to Seimei, thanks to his saving her from a couple of other monsters in the past, even though a/ he never had any further interactions with her after that, b/ he has since lost his memory and doesn't remember anything about her, and c/ the Seimei she met after the incident was a different Seimei entirely. Well, not entirely, anyway.
    • Shuten-dōji is this to Momiji herself.
  • Actually Four Mooks: All PvE enemies, be it in the story mode or the dungeons, with very few exceptions e.g. the fight against Ōtengu near the end of chapter 15 where the Player Party still comprises of four combatants while Ōtengu is alone.
  • Alleged Lookalikes: Seimei and Kuro Seimei. Look, we know that they "have the same aura" and are one person split in halves and all that crap, but as the good ol' naked eye can tell you, their designs can't be more different.
  • All There in the Manual: Almost all characters have in-game autobiographies that reveal their backstories and touch upon aspects of their personalities that are not present in the game's main plotline. These autobiographies can be unlocked via completing quests.
  • Amnesiac Hero: Seimei has lost his memory prior to the start of the story, and a portion of the plot is dedicated to his trying to find out what he has done before that.
    • Kagura has also lost hers, but her case doesn't receive as much focus.
  • An Ice Person: Yuki-onna.
  • Animesque: Even though the game is based on Japanese mythology, has Japanese voice actors and audio, uses game mechanics inspired by Japanese games, and has an anime-inspired art style, the developers, NetEase Games, is Chinese. In fact, even Chinese players were confused that the game is made by an all-Chinese studios instead of being a Japanese game re-released in China.
  • Annoying Laugh: Kurodōji, hehehehehe. If you use him long enough, his cackles can really start to annoy you.
  • Anxiety Dreams: At one point, Seimei has a dream in which he kills Kagura. Yaobikuni's later telling him that "dreams can be a mirror that reflects one's heart" doesn't exactly help the case, as it makes him worry that he might subconsciously want to kill Kagura.
  • Art Attacker: Kachōfūgetsu. Well, she is art. There is also a fair share of Musical Assassins listed below.
  • Artistic License – History / Anachronism Stew: Most characters wear clothes that do not reflect Heian period dress, save for maybe Seimei who at least somewhat looks like a low-rank government officialnote . And there's also the fact that nearly everyone speaks modern Kantō dialect, with a few people using archaic vocabulary and regional accents as their "unusual" traits.
    • At one point, Kohaku flat out uses the English loanword "idea" (アイデア aidea).
    • The Hair Eater and En'enra smoke kiseru pipes even though tobacco wasn't yet introduced to Japan in that era.
    • Mōba has a (stylized) shamisen (see the trope directly below) and Kochō-no-sei a frigging tambourine (called a "taiko" in the game).
  • Artistic License – Music: Apparently Mōba plays the shamisen by plucking the strings by hand and not by a bachi pick.
    • Yōkinshi, ironically enough. The guqin is normally never played standing, but in his case it's justified since he plays it in battle and has no other choice. He plays it properly however, when given a chance to sit down.
  • Asian Rune Chant: When using the Summoning feature, the kuji-in and some variations can be heard recited by Seimei. You can even hear a variation chanted by Yaobikuni if you're extremely lucky.
  • Augmented Reality: One summoning feature allows players to summon shikigami in the real world à la Pokémon Go. First, the player has to have a printed template, then enter this feature which connects to the smartphone's camera. Once you point the camera to the template, the game will recognize it and turn it into a summoning circle on the screen. The player then drags-and-drops summoning talismans into the circle. A video demonstration can be found here.
  • Back from the Dead: Many characters can revive fallen teammates.
    Oguna: I shall give you my soul!note 
    • Momo-no-sei doesn't sacrifice her life, but she can only revive one teammate at a time.
    • The older kyonshī brother can summon multiple coffins in place of dead teammates from which said teammates will emerge if the opponents don't destroy the coffins quickly enough. The coffins have relatively low HP however.
    • Shirodōji doesn't sacrifice his life and can bring back teammates as well as enemies to fight remaining opponents, but only for one turn.
  • Badass Adorable: The child characters. Many of them, like Shirodōji and Kurodōji, can be just as, if not more badass than the adults.
  • Badass Gay: The Hair Eater.
  • Barrier Warrior: Being the only onmyōji capable of creating a Deflector Shield for an entire team qualifies Seimei as this.
    • As for the shikigami, we have Koi-no-sei who can give each member of her team a bubble shield that strengthens their armor value and Ichimokuren who can outright nullify opponent's damage.
    • Equipping a shikigami with four Hamaguri no Sei (Clam Fairy) mitama gives each member of the team a bubble shield at the start of a battle, while four Jizō no Zō (Jizō Statue) mitama gives them a 30% chance to automatically create bubble shields when they receive damage.
  • Big Bad: Kuro Seimei, who breaks the story's Monster of the Week format the moment he's mentioned and is directly responsible for many horrible crimes that the real Seimei ends up being framed for.
  • Bird People: Ubume/Kokakuchō and siblings Oguna and Dōjo, the latter two being actually able to fly. There are also Ōtengu and Karasu-tengu who are specifically Tengu rather than general bird-people.
  • Bishōnen: Lots. Most notable is Seimei himself.
  • Blade Spam: One of Yōtō-hime's skills. When executed, she runs up to an opponent and delivers a whole series of slashes. Better yet, if that enemy dies when she's not finished with the attack, she moves on to another enemy and continues blade spamming until the attack routine is over.
    • Inugami also has one where he runs rapidly among the opposite team and then returns to his position. The opponents receive damage after the attack routine.
  • Blindfolded Vision: The Hair Eater can be assumed to gain this post-upgrade, since he is not blind like the character listed below.
  • Blind Weaponmaster: Hangan is blind, but he's not one to be trifled with in battle.
  • Bow and Sword, in Accord: Hiromasa is shown to also have a sword, but is never seen using it in battle.
  • Calling Your Attacks: Everyone. They either do this or exclaim something else before every single attack.
  • Cannibalism Superpower: One of Gaki's skills when executed makes it eat one of its enemies whole, dealing damage to them and absorbing their buffs. Heads straight off into Squick territory when it later regurgitates them back if they haven't died from the attack already. If that ain't bad enough, this skill bypasses Seimei's Deflector Shield for good measure.
  • Cast from Hit Points: Dōjo heals her teammates this way.
    • Zashiki-warashi can turn some of her HP into Mana for the whole team to use.
    • Each time a kyonshī dog bites an enemy, its HP goes down. Once it reaches zero (not by being knocked out by its opponents), the dog explodes.
  • Catchphrase: Tesso's charin.
  • Catch and Return: When you equip a shikigami with four Kagami-hime (Mirror Princess) mitama, they will still receive damage, of course, but there is a chance that their opponent who have dealt it will also receive 100% the damage of their own attacks without the said shikigami's having to move a finger. This means that enemies with particularly strong attacks can end up killing themselves this way.
    • Hitotsume-kozō automatically gives everyone on his team this effect when he is attacked.
    • Yaobikuni can cast a spell over one shikigami which provides the same effect, but sadly it only lasts for one turn. It only works if the said shikigami is actually attacked before their turn arrives, otherwise it's rendered useless. Oh, and if that isn't bad enough, the damage returned to the foe is laughably weak — only 50% of the original damage.
  • Cerebus Syndrome: Kickstarted by the chapter with Sakura-no-sei. It becomes known to the heroes and the players that there's a Big Bad who looks like and smells like the hero out to destroy the city, the until then Monster of the Week plot and the hero's life forever. Yay.
  • Chainmail Bikini: Largely averted with most humanoid characters' clothing's covering enough for battle save for a few who are very obviously designed for Fanservice (or Disservice).
  • Challenge Seeker: Hiromasa, oh-so-much. When he first meets Seimei, he challenges him to a duel right off the bat thinking him a Worthy Opponent before he even knows Seimei's name, among other things. He always wants to fight powerful enemies, at one point even gets himself injured because of that.
    Hiromasa: Like hell there aren't any strong guys in here!
  • Cherry Blossom Girl: Sakura-no-sei. Hell, she fits the trope to a T. Called "Sakura"? Check. Flower Motif? Check. Themes of death, spring and rebirth? Check; her story concerns the death of her fiancé. Themes of Luck or Fate? Check; her encounter with said fiancé can be viewed as fated. Healing powers? Check, and a powerful one at that. Being a Love Interest/associated with love? Need we say more? Being born in early spring-time? Well, she is the spirit of the sakura tree itself. Traditional Japanese elements? What do you expect? This game is set in the Heian period!
  • Combat Hand Fan: Yōko uses his (always folded) folding fan for his ranged slash-like attacks.
    • Seimei can also be seen using his trademark folding fan while casting one of his spells.
  • Containment Field: The inkai barrier. Once holes have been poked in it, the air reeks of negative energy and malicious yōkai run amok.
  • Cool Mask: This game seems to have many, among them is Yōko who overlaps with Malevolent Masked Men below.
  • Counter Attack: Equipping a shikigami with four mitama grants them a 35% chance to automatically swat their enemies right back using their normal attacks when they receive damage.
    • Kyūketsu-hime and Kurodōji both have passive skills that allow them to do just that.
  • Create Your Own Villain: To be fair, the whole deal with Kuro Seimei is partly Seimei's fault. He was the one (accidentally) dividing himself in two, after all.
  • Creepy Child: Many, but Ushi-no-koku-mairi takes the cake. She is stated to be a little girl in her in-game profile, but has voodoo-like powers and never seems to shut up about curses.
  • Creepy Monotone: Just listening to Kairaishi's saying "Brother said he's angry" along with the noises her puppet makes as she delivers an attack routine can send chills down your spine.
  • Damage Over Time: Many yōkai, most prominently Kiyo-hime, can poison the opponents, causing them to lose HP whenever it's their turn.
  • Death Seeker: Yaobikuni, thanks to her immortality. The main reason she becomes Seimei's companion is so that he can kill her.
  • Deflector Shield: Seimei can create one that protects the entire team from damage until the opponents shatter it or until it automatically disappears after a few turns.
  • Delirious Misidentification: One of the Standard Status Effects. Awakened Yōkinshi can cause his foes to mistake teammates for opponents using his special attack.
    • Equipping any shikigami with four Miyō (Enchantress) mitama grants them a 25% chance to achieve this effect. Four Mōryō no Hako (Box of Demons) mitama gives a 25% chance of causing a random debuff (except Freezing and Asleep) and misidentification is one of them.
  • Disappeared Dad: No characters are shown to have biological parents in this game, but this trope applies to Seimei whose mother is shown in a flashback, but father remains unknown.
  • A Dog Named "Dog": The vast majority of characters except the protagonists and yōkai of SSR shikigami rarity are named after their mythological species. We have a fox demon called Yōko and a zashiki-warashi called Zashiki-warashi, among other things. The worst offenders have to be the kyonshī/jiangshi siblings, who are called "Older Kyonshī Brother", "Younger Kyonshī Brother" and "Kyonshī Sister".
  • Dragons Up the Yin Yang: Seimei is an onmyōdō (lit. way of the yin-yang) practitioner and in later levels he has a dragon aiding him in battle.
  • Dream People: Kochō-no-sei. She lives in dreams and helps people who are lost in their dreams.
    • Kodokushi feeds people to his insects in his lair in the dream world, killing them in real life.
    • The Dream Eater who helps people by eating nightmares, but has fallen prey to its insatiable hunger, gone on a rampage and nearly destroyed the dream world in search for more nightmares to devour until successfully stopped and returned to its old form by the onmyōji.
  • Drunken Master: Shuten-dōji (heck, "sake" is even in his name). His weapon his a giant sake bottle and he can heal himself by drinking.
    • Bakedanuki whose skills include burning all members of the opposite team with sake. They sometimes fall asleep mid-battle while the word "sake" appears above their heads.
  • Dude Looks Like a Lady: Many characters say this of the Hair Eater.
  • Early Installment Weirdness: Before the update in which Sakura-no-sei is released as an attainable shikigami, her skills are exactly the same as Momo's. Now A.I Sakura's skills still are, which becomes The Computer Is a Cheating Bastard when you realize A.I Sakura can resurrect while yours can't.
  • Elegant Classical Musician: Yōkinshi embodies this trope, kicking ass left and right in all his beauty and refinement with the guqin. He is also arrogant as fuck and, according to his in-game autobiography, doesn't have too many kind words to say to those whom he thinks aren't cultured enough to enjoy his music or are disrupting his mood in any way, shape or form.
  • Energy Ball: Kaku/Satori has a skill where she creates one and hits it with her club baseball-style towards her opponents.
    • Ibaraki-dōji always carries one in his hand which he can also throw at his enemies.
  • Even the Guys Want Him: Seimei, dear God, Seimei. He instantly earns the affection of the Hair Eater, who is apparently charmed by his elegant fighting posture.
  • Evil Counterpart: Kuro Seimei to Seimei.
  • Face–Heel Turn: Just have someone on your team knocked out in a battle against Enma and she'll revive them… as your enemy. She either does that or summons a bomb in their place. This can also be read as Heel–Face Turn depending on which side Enma is on.
  • Failure Is the Only Option: Inverted, making it Victory Is the Only Option in this case. If you lose a battle in the story mode, you'll be able to try again; only when you win it is the story allowed to proceed.
  • Fanservice: Sanbi-no-kitsune and Yasha, among some others.
  • Faux Affably Evil: Yōko. He first comes off as nice and polite (even using shōsei, a highly humble and formal first-person pronoun), but is then revealed to be a serial kidnapper of young yōkai girls, using said niceness and politeness as a trap to lure them in.
  • Forced Sleep: One of the Standard Status Effects. The master at executing this has to be the Dream Eater.
    • Four Makuragaeshi mitama can also give this effect.
  • Fragile Flower: Ame-onna.
  • Gone Horribly Wrong: The spell Seimei casted when he was still a rookie at onmyōdō, which split himself in two and effectively creating the Big Bad. Poor guy.
  • Guyliner: Seimei seems to wear red eyeliner.
  • Handicapped Badass: Ibaraki-dōji is a powerful fighter with only one arm. There's also Hangan who goes under Blind Weaponmaster above.
  • Handsome Lech: Yōko is a perverted pedophile alright, but there's no denying that he's quite good looking.
  • Healing Hands: Many characters are capable of this, for example Kochō-no-sei who can cast an active healing spell and Sakura-no-sei whose passive skill allows her to heal one member of her team each time they use their skills. Seimei also has a healing skill, but not as powerful.
  • Hime Cut: Yaobikuni has both the hairstyle (though always braided) and the personality.
    • Yuki-onna has this hairstyle in one of her skins.
    • Momiji has this, but her personality on the other hand…
    • Kaguya-hime and En'enra.
    • A male example with Yōkinshi, though the frontal bangs are absent due to the horn on his forehead. He even has the personality to boot.
    • And then there's also Aobōzu for the guys, though being a Buddhist monk, he really shouldn't even have hair at all.
    • Kurodōji, too. Looks like this hairstyle is as popular with the boys as it is with the girls in this game.
  • Historical Beauty Upgrade: For both characters listed in the trope below.
  • Historical-Domain Character: Abe no Seimei and Minamoto no Hiromasa.
  • Horned Humanoid: Yōkinshi and Yasha.
  • Horse of a Different Color: Yama-usagi rides a giant one-eyed frog and Mōba a frigging tea pot.
  • Humans Are Morons: One of Arakawa-no-aruji's lines, word-for-word.
    Arakawa-no-aruji: Oroka na ningenme!
  • In-Name-Only: Futakuchi-onna. Try finding her second mouth, we dare you.
  • Insistent Terminology: Kohaku any time Hiromasa or any other characters call it a dog.
    Kohaku: I said, I'm not a dog, I'm a fox shikigami!
  • Inspector Javert: Hangan shows shades of this as first. He arrests Seimei under Enma's order having believed the onmyōji has committed reprehensible crimes when it's really his alleged lookalike who has done so. When Seimei tells Enma the truth, Hangan is suspicious but eventually goes along with Enma's decision and lets Seimei go.
  • Interspecies Romance: Sakura-no-sei, a yōkai, fell in love with a human and even became his fiancée before he was killed by Seimei's Evil Counterpart.
  • Japanese Pronouns: Most characters, including Seimei, use watashi full-time, but there are exceptions.
    • Hiromasa uses ore.
    • Some adult men e.g. Ibaraki-dōji, Yōkinshi and Kuro Seimei alternate between ware and watashi, whereas most young boys use boku. Elderly men e.g. Inugami and Ebisu use washi.
    • Yōko uses shōsei.
    • Hangan and Heiyō use sessha (Interestingly, they are both voiced by Akira Ishida).
    • Aobōzu uses sessō.
    • Kyūmei-neko uses nyan for god's sake. Yes, really.
    • Momo-no-sei uses uchi. Reason below.
  • Kansai Regional Accent: Momo-no-sei is the only character who speaks in a recognizable Kyoto dialect, which is odd, considering the game's being set in the area in and around Heian-kyō (present-day Kyoto), meaning everyone is from Kansai.
    • Tesso speaks in a goddamn Osaka accent for extra weirdness.
  • Killer Rabbit: Yama-usagi, in the literal sense. She looks cute enough, but is just as dangerous in battle as any other yōkai.
  • Kimono Fanservice: Everyone, for both types. Most of those are not what people actually wore in the Heian period, but still…
  • Kitsune: Kohaku, Yōko, Sanbi-no-kitsune and Kudagitsune.
  • Lady of War: Pretty much any characters who are adult women.
  • Large Ham: Yōko.
  • Laughing Mad: Ushi-no-koku-mairi, GYAHAHAHAHAHAHAHA!
  • Life Drain: Not only can she take your HP, Kyūketsu-hime can also poison you. Lovely.
    • Yōko of all people gains this ability post-Awakening.
    • Kachōfūgetsu can take your HP either for herself or any of her teammates.
    • Hotaru-gusa is capable of looking cute while doing this. No, seriously.
    • To be fair, equipping any shikigami with a set of four Kōmori no Tsubasa (Bat's Wings) mitama grants them this ability.
  • Literal Maneater: Momiji. She's beautiful, she eats humans and she's not ashamed.
    Momiji: (to Seimei of all people) See those bones over there? I ate them. […] Yes, if I eat them, I'll become very beautiful and you'll love me, so don't mind the disgusting smell and flesh.
    • Even more disturbing is this little gem she dishes out moments later:
    Momiji: That womannote  looks delicious. I'll split her in two and gobble her up.
  • Literal Split Personality: Until chapter 18, the Seimei we know is only the Yang half of the original Abe no Seimei while Kuro Seimei is the Yin half, thanks to a spell the original casted in the past.
  • Lolicon: Yōko is alleged by many fans to be this, since a plotline involves his repeatedly kidnapping cute young yōkai girls.
  • Long-Haired Pretty Boy: Doesn't even begin to cover it. Since this is the Heian period we're talking about here, this is Truth in Television. The most prominent example would be Seimei himself, which also doubles with Mystical White Hair.
    • And then there is the Hair Eater (kami-gui) whose hair trails on the ground note 
  • Long-Lost Relative: Kagura is Hiromasa's long-lost sister.
  • Love Martyr: A platonic version with Ibaraki-dōji. He is willing to let Shuten-dōji defeat him, as it would prove that the latter has returned to his old self and would be his friend again, even though Shuten-dōji has said more than once that he wants nothing to do with Ibaraki-dōji anymore. It sort of gets better at the end of Episode 11 though.
  • Love Triangle: Shuten-dōji is in love with Momiji who is in love with Seimei who doesn't understand what the heck is going on.
  • Mage Marksman: Hiromasa is an archer who can also use kekkaijutsu.
  • Magic Missile Storm: Odore! Arekuruu arashi no naka de!note 
  • Malevolent Masked Men: Yōkonote . Hell, he even lampshades this.
    Yōko: A masked man can't be trusted, can he?
  • Marionette Master: Kairaishi.
  • Musical Assassin: Yōkinshi whose all skills involve the sound of his guqin/kokin.
    • Kochō-no-sei and her tambourine.
    • Mannen-dake and his flute. His case also overlaps with Instrument of Murdernote 
  • Musicalis Interruptus: According to Yōkinshi's in-game profile, he hates it when this happens.
    Yōkinshi: (in-game autobiography) Kneel down and quietly listen. If you make so much as a little noise, you shall never stand up again.
  • Mystical White Hair: Seimei.
    • Many yōkai characters have this, for example Yuki-onnanote , Yōko and Ibaraki-dōji.
  • Never Say "Die": The filter in the chatroom and shikigami comment sections does not allow posts containing the Chinese character for "death" 死, which makes it hard to discuss about a skill of Hangan's where he writes said character, Yasha and Kurodōji who both scream "Die!" at enemies or Kuromujō's Hokuto-y pre-battle line. While Japanese players can get around this by using kana, this is a problem for Chinese and Taiwanese players.
    • The character for "kill" 殺 isn't allowed either, but then Kurodōji says "Kill them for me…" as he dies in battle.
  • Non-Specifically Foreign: The kyonshī/jiangshi siblings. Jiangshi are from Chinese folklore, but it's unknown whether these game characters are from China or not.
  • No Shirt, Long Jacket: Post-upgrade Yasha. Oh boy, Yasha. At least he wears a decent robe and trousers in his default skin.
    • Hiromasa's case can better be called No Shirt, Long Sleeve.
  • Oblivious to Love: In the Valentine's Day mini-drama, Seimei assumes that the reason he receives lots of chocolates is that other people can't eat all of them.
  • Our Mermaids Are Different: Koi-no-sei and Shōzu. They seem to resemble mermaids of Western folklore more than those of Japanese folklore.
  • Our Vampires Are Different: Kyūketsu-hime. One can't help but wonder how the hell an obviously Western vampire end up in Heian period Japan.
  • Paper Talisman: Of course.
  • Parasol of Pain: Kagura fights with her umbrella.
    • Ubume/Kokakuchō takes the art of umbrella-fighting to asskicking levels.
    Ubume/Kokakuchō: My umbrella is sharper than your sword!
    • Ame-onna can shoot water missiles from hers.
    • Karakasa-kozō who is a fighting umbrella herself.
  • Party in My Pocket: The Player Party comprises of the onmyōji Player Character and three to five shikigami depending on the battle, but outside of fighting, all you see is the onmyōji walking around. Justified since the player character is actually shown performing a summoning ritual before every battle.
  • The Pen Is Mightier: Hangan fights with a huge calligraphy brush.
  • Player Character: The game has four. All players get Abe no Seimei as their first PC, and the rest (Kagura, Minamoto no Hiromasa and Yaobikuni) has to be unlocked as the game progresses.
  • Power Dyes Your Hair: Almost all upgradable yōkai get their hair color changed when Awakened.
  • Power Floats: Yuki-onna is powerful as heck, and we never see her with her feet on the ground, even when she's knocked out. Also has a Mid-Air Bobbing motion.
    • Aoandon also qualifies, as she always sits on her flying cane (or a swarm of butterflies in one of her skins).
    • Enma on a cloud (or a crescent moon in a skin).
  • Pre-Asskicking One-Liner: Everyone has one before a battle begins.
  • Pretty Butterflies: Kochō-no-sei.
  • Rare Candy: The mitama which come in many varieties and qualities and improve stats once equipped. The higher the quality/level, the better the stats. Better yet, they give bonuses when worn in sets: two of the same kind greatly increase a certain stat, while four of them give interesting special effects unique to each type. Mitama can be bought in the store or collected in dungeons, especially mitama dungeons.
    • The materials used to Awaken shikigami, which comes in four types and three tiers for each type. These can only be collected in the four Awakening dungeons — each one giving only one type — or given as a reward along with high-quality mitama after fighting an Octopus.
  • Red Oni, Blue Oni: Not in the literal sense, but Hiromasa is the Red Oni to Seimei's Blue. Their color schemes even match this.
    • Kuromujō is Red to his brother Shiromujō's Blue.
  • The Rival: Kyūmei-neko, who has been bitter about getting its ass kicked by Seimei ever since the first episode. Its inability to beat him is featured as a Running Gag in the story.
  • Sacrificial Revival Spell: Oguna can resurrect fallen teammates at the cost of his own life. Sorry, little guy, but that skill of yours is rendered pretty much useless when there are characters like Momo-no-sei who can revive teammates without sacrificing their own lives.
  • Schrödinger's Butterfly: At one point, Kochō-no-sei talks about dreams in which "people become butterflies and butterflies become people."
  • Self-Duplication: Hiromasa can create a clone of himself that the opponents cannot attack or kill. The clone helps him fight and automatically disappears after a number of turns.
  • Series Mascot: Seimei himself is featured on the game's icon.
  • Shipper on Deck: According to En'enra's autobiographies, she is fully supportive of the Hair Eater's attraction to Seimei and is willing to help her brother win his affection.
  • Ship Tease: With Yaobikuni and Seimei. In the episode where the former is introduced, all of her talk about promises the latter madenote  sounds like she has a crush on Seimei, even though after that she never brings it up again and the relationship between them never progresses beyond that.
    • Hiromasa and Hakurō's case is even more obvious thanks to Yaobikuni's lampshading.
  • Single-Target Sexuality: Momiji and the Hair Eater, who both have the hots for Seimei.
  • Sinister Scythe: Kuromujō and Kurodōji's weapons.
  • Sir Not-Appearing-in-This-Trailer: Kuro Seimei, for obvious reasons.
  • Smoking Is Cool: The Hair Eater and his sister En'enra who both smoke kiseru pipes and are as badass as anybody else.
    • Kiyo-hime is shown to also smoke a pipe in her official art, but doesn't actually do in the game.
  • Snake People: Kiyo-hime. She was once human.
  • Spell My Name with an "S": Is that club-wielding girl with pink hair called "Kaku" or "Satori"?
  • Splash Damage: Ibaraki-dōji's skills.
    • En'enra's special attack.
  • The Stoic: Yōkinshi is stated to be one by his voice actor in this video, though in the game, he comes off as more arrogant than stoic.
  • Summon Magic: Since this game is about Onmyodo, this one is very much expected. The player can summon any yōkai present in the game at varying levels of rarity as shikigami to aid them in battle. Acquiring a new shikigami requires the player to enter the "Summoning" room and use a variety of talismans (which can either be bought or earned by winning battles and completing quests).
    • Some yōkai demonstrate the ability to summon creatures on the spot in place of a fallen teammate or enemy.
  • Support Party Member: Anyone with healing skills.
  • Take Me Instead: This is what Shirodōji decided to do when the leader of his village needed to sacrifice a child.
    Shirodōji: (in-game autobiography) The village people were also nice to me, so when the village leader was worried that he'd have to sacrifice a child to the mountain deity, I volunteered. I didn't want to see worried looks on everyone's faces.
  • Team Pet: Kohaku.
  • This Is Unforgivable!: Karasu-tengu says this every time he gets hit with an attack.
    Karasu-tengu: YURUSAN!
  • Tornado Move: Ōtengu can cast a huge tornado that deals heavy damage to all members of the opposite team.
  • Troubling Unchildlike Behavior: Exhibited by a vast majority of characters appearing as children, including those who don't outright pass into Creepy Child territory. There are Ushi-no-koku-mairi above, Zashiki-warashi who ruthlessly takes the lives of other yōkai in order to lengthen that of her adoptive mother and Kurodōji who cackles like a hyena as he chops you up with his scythe, for starters.
    • Kagura displays this at one point during the first chapter when she attempts to kill Inugami for trying to kill Seimei.
  • Tsundere: Hiromasa shows shades of this. He acts brash towards others, but exhibits signs of affection towards his sister Kagura.
    • Kaku/Satori is stated to be this in her in-game profile.
  • The Turret Master: Ebisu can set up a koinobori post which automatically heals one member on the team when it's their turn.
    • Shiromujō can summon bombs in place of defeated enemies.
    • Ushi-no-koku-mairi can set up a straw effigy that's connected to one member of the opposing team, causing them to take the damage dealt to the effigy. This skill bypasses Seimei's Deflector Shield and causes the opponent to receive twice as much damage as usual.
  • Vengeful Widow: Sakura-no-sei tries to kill Seimei to avenge her dead lover, thinking he was the one murdering him but it was in fact Kuro Seimei.
  • Verbal Tic: Jikigaeru, gero.
    • Kyūmeineko, nyan.
  • Walking Shirtless Scene: Hiromasa and Shuten-dōji, for starters, but nowhere as outrageous and Stripperific as Yasha post-Awakening. Don't ask how that outfit manages to stay on.
  • Walking Spoiler: Kuro Seimei. Dear God, Kuro Seimei. It's impossible to talk about this guy's mere existence without revealing his status as the Big Bad who turns the Monster of the Week story right around to focus on defeating him as well as his being the Evil Counterpart and Literal Split Personality of Seimei. The fact that he's never, ever mentioned in any of the game's promo material should tell you something.
  • Warrior Monk: Aobōzu of the Eastern (Buddhist) variety.
    • Yaobikuni could qualify, since her name translates to "eight-hundred-year-old bhikkhunī", but unlike Aobōzu, she is never shown to openly practice or reference Buddhism.
  • White Hair, Black Heart: Yōko has white hair and is a villain.
    • Same goes for Yuki-onna.
  • White Mage: Seimei is the only one out of the four onmyōji with only one active offensive ability. The rest of his active skills are buffs, debuffs, one defensive spell and one healing spell.
    • Kuro Seimei, ironically enough. His set of skills is exactly the same as Seimei's.
  • White Magician Girl: Yaobikuni, in spades. At least she has more attack options than Seimei.
  • Wicked Cultured: Yōko, an educated young man and perverted child kidnapper.
  • With Friends Like These...: Seimei wonders this about Ibaraki-dōji's undying loyalty towards his old friend Shuten-dōji.
    Ibaraki-dōji: He never tells me anything important about himself. I don't even know where he lives.
    Seimei: And you call him your friend?
  • World of Badass: Welcome to the beautiful and mystical Heian Japan where anyone and everyone can fight!
  • Yandere: Momiji when anyone dares to touch her beloved Seimei. She immediately lashes out at Kagura for merely suggesting that she knows him personally and then threatens to eat her as far as we know.
  • Yin-Yang Clash: The ultimate battle between Seimei and Kuro Seimei in chapter 18 is a literal Yin-Yang Clash, as Seimei is actually referred to as the Yang Seimei whereas Kuro Seimei is the Yin one.
  • You Are Already Dead: Kuromujō outright says this before battle.
  • You Gotta Have Blue Hair: Blue, purple and pink hair all make appearances.
  • Youkai
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Onmyoji