Video Game: Ninety-Nine Nights aka: Ninety-Nine Nights
A game for the Xbox 360 by Q Entertainment and Phantagram, creators of the popular Kingdom Under Fire series. It tells the tale of a Middle Earth-esque world where humans are constantly making war with a race of goblins, partly to due to a kingdom's hatred for anything non-human. The story begins when a young female knight by the name of Inphyy challenges her brother Aspharr for the position of Temple Knights. Shortly after her victory, she is sent to drive away the goblins who have taken position of a key fortification within their lands.The game very much resembles the likes of Dynasty Warriors, except with even more enemies, more over the top special moves, and a looting system reminiscent of RPGs.Its sequel was released on June 29, 2010. The game's producer, Tak Fujii, promised that it won't be just an ordinary hack-'n-slash game, but that it will be an extreme hack-'n-slash game.
And Now For Something Completely Different: Playing as Dwingvatt can be slightly jarring when the last 3 people you've played all have humans for allies and kill goblins, orcs, etc. With him, they are your allies and the humans are your enemies.
Conservation of Ninjutsu: Hundreds of enemies coming at you at once? Maybe I can get a one thousand hit combo! One monster? Oh, Crap! Although the single guys have loads of health and deal loads of damage.
Dark Is Not Evil: The subhumans are aligned and have an affinity with dark powers, but they aren't technically evil.
Dynamic Difficulty: The game does not let you adjust the difficulty setting, the game automatically adjusts it everytime you play. If you choose to replay/clear a stage consecutive times in a row, it will increase the difficulty. If you lose, the difficulty level decreases.
Gainax Ending: Aspharr's good ending most certainly is this (he's also the only character with multiple endings). Aspharr defeats but spares the apparent Big Bad; Inphyy starts to go after him, but Aspharr stops her. A bright light appears in front of Aspharr and Inphyy, and the game just ends there.
Gray and Grey Morality: The humans seem to be locked in eternal struggle with the nonhuman races, but neither side is particularly better than the other. The leader of the nonhuman races is being controlled by the Bigger Bad, however.
Rare Random Drop: There's one item that you practically need to beat the Final Boss, but you can only get it off of enemies in that level, which are finite and don't drop the item easily, enough to even make you restart the mission various times.
RPG Elements: Your character can collect more powerful weapons, items, and accessories which can also provide useful stat-boosting abilities. Your characters can also gain XP during battle and gain levels up to a maximum of 9.
You Killed My Father/Freudian Excuse: Inphyy harbors an unadulterated hatred of all nonhumans due to her father's death, and ultimately, it seems her only reason for becoming Captain was to seek vengeance she feels is rightfully hers by killing as many of them as possible.
Dwingvatt as well, using his brother as his reason.