You have been chosen to represent Earth in Mortal Kombat. Be warned. Although your souls are protected against Shao Kahn's evil; your lives are not. I cannot interfere any longer as your Earth is now ruled by the Outworld Gods. These are the words of Raiden.
The
Mortal Kombat series was at the height of its of popularity in
the mid-90s; with the huge success of the first two games, another sequel was pretty much inevitable — and in 1995,
Mortal Kombat 3 was launched. The game premiered in arcades before being ported to the
Super Nintendo,
Sega Genesis,
Game Boy, Sega
Game Gear,
Sony Playstation, and PC. Roughly half of the second game's cast returned (Liu Kang, Kung Lao, Sub-Zero, Shang Tsung, and Jax), Sonya and Kano returned, and several new characters — including
cyberninjas Smoke, Cyrax, and Sektor, as well as
Kabal,
Sheeva,
Nightwolf,
Kurtis Stryker, and Kitana's resurrected mother
Sindel — were introduced. Sindel's presence is the key to this game's storyline: resurrected by
Shang Tsung's Shadow Priests on Earth, Sindel's presence allowed Outworld — and Shao Kahn — to enter Earthrealm and
begin its invasion.
Raiden, unable to take an active role in Earth's defense due to his status as a god, gathered Earthrealm's best remaining fighters together in order to fight back Kahn's forces and prevent a complete apocalypse.
On the gameplay side of things,
Mortal Kombat 3 introduced the "Run" button (along with a "Run" meter), Kombat Kodes (which allowed the player to access secret fights and several other bonuses), chain combos (referred to as Dial-A-Combos), and debuted both Animalities and
character-dependent blood.
The reception to this game was underwhelming, due in part to the new combo system and Run button, as well as the removal of fan-favorite characters
Scorpion and Reptile in lieu of new characters who failed to measure up to
MK2's memorable newcomers.
MK3 received two
Updated Rereleases. The first —
Ultimate Mortal Kombat 3 (or
Mortal Kombat 3 Ultimate) — brought back all the masked ninjas from the previous games (Scorpion, Reptile, Kitana, Jade,
et al) and introduced
Ermac. The second — the home-console-exclusive
Mortal Kombat Trilogy — added the remainder of the missing roster, turned Goro and Kintaro into playable characters, and introduced yet another masked ninja in Khameleon. It also spawned a
spinoff game called
Mortal Kombat Mythologies Sub Zero, a
Beat 'em Up that would lead to two more spinoff games before the focus returned to MK's fighting game roots.
Followed by
Mortal Kombat 4.
The game has examples of the following tropes: