Video Game: Mortal Kombat II

"500 years ago, Shang Tsung was banished to the Earthrealm. With the aid of Goro, he was able to unbalance the furies and doom the planet to a chaotic existence.
By seizing control of the Shaolin tournament, he tried to tip the scales of order to chaos. Only seven warriors survived the battles, and Shang Tsung's schemes would come to a violent end at the hands of Liu Kang.
Facing execution for his failures and the apparent death of Goro, Tsung convinces Shao Khan to grant him a second chance.
Shao Khan's new plan is to lure his enemies to compete in the Outworld, where they will meet certain death by Shao Khan himself.
Now the kombat continues..."
MKII's Attract Mode summarizes the events thus far

The original Mortal Kombat was a huge hit, which made the creation of a sequel inevitable. In 1993, that sequel — Mortal Kombat II — was unleashed in arcades. It would eventually be ported to the Super Nintendo, Game Boy, Sega Saturn, Sega 32X, Sega Genesis, Sega Game Gear, PlayStation, PC and Amiga.

And it was awesome.

With Shang Tsung's plan to conquer Earthrealm through the titular tournament foiled, Shao Kahn — Emperor of Outworld and the man behind the planprepares to end the sorcerer's life. Tsung comes up with an idea to save his skin: because an invitation to Mortal Kombat cannot be refused, if the Earthrealm warriors were challenged to a tournament in Outworld, they would have to which point Kahn's Outworld warriors, led by Shokan warrior Kintaro (who seeks revenge for the death of Prince Goro), could kill the warriors and begin the invasion of Earthrealm. Kahn approves of Tsung's idea, restores the sorcerer's youth as a token of appreciation, and sends out the challenge. Earthrealm's warriors accept Kahn's invitation, and after they arrive in Outworld, they come face-to-face with numerous new foes, all of whom are ready to crush a few skulls.

MKII ramped up the blood'n'guts by giving each character an extra Fatality to their characters and adding new stage-specific Fatalities. It also added two new Finishing Moves — the Babality (which turns the opponent into a baby) and the Friendship (a Non-Lethal K.O. where the characters do friendly or funny things to their defeated opponents) — as potshots at Moral Guardians who hated the first game's violent content.

Most of the playable cast of the first game returned for this one (Sonya and Kano were trapped by Shao Kahn in his stage), and Shang Tsung and Reptile were made playable characters. The game also introduced ten new characters: playable characters Kitana, Jax, Baraka, Mileena, and Kung Lao; non-playable secret characters Smoke, Jade, and Noob Saibot; sub-boss Kintaro; and final boss Shao Kahn.

This game was a huge financial (and critical!) success as well, so naturally, it was followed by Mortal Kombat 3.

Mortal Kombat II kontains the following tropes:

  • A.I. Breaker: Kintaro and Shao Kahn are easily beaten by jump kicks and Mileena's teleport move, respectively.
  • Backup Twin/Legacy Character: The original Sub-Zero was killed off following the events of the previous game; his younger brother assumes his former identity in this game. note 
  • Big "NO!": Should you best him, Shao Kahn will yell, "No! NO! NOOOOOOOOOOO!"
  • Bloodier and Gorier: The original was already rather bloody, but this one managed to surpass it.
  • Bonus Boss: Jade, Smoke, and Noob Saibot can only be fought when the player meets certain conditions. note 
  • Darker and Edgier: Even in comparison to the original, MK2 was arguably darker. The developers realized this and decided to lighten things up a little with the Babality and Friendship finishing moves.
  • Defeat Means... FRIENDSHIP?!
  • Demoted to Extra: Sonya and Kano went from being playable characters to being chained up in the background of Shao Kahn's stage. They were excluded in favor of new characters due to being the least popular characters from the first game.
  • Fate Worse Than Death: Babalities
  • The Foreign Subtitle: The Japanese version featured the subtitle Kyukyoku Shinken (The Ultimate Divine Fist).
  • Impaled with Extreme Prejudice: In the Wastelands stage, you can see corpses impaled in the background. In the Kombat Tomb, you can pull this on your victim by punching him up onto a ceiling of spikes.
  • Kid-Appeal Character: The only such character in the MK series to date is Kidd Thunder, an NPC who appears in Raiden's Friendship in this game.
  • Kiss of Death: Kitana gives one to her opponent as a Fatality.
  • Lighter and Softer: Friendships and Babalities were designed practically with this trope in mind.
  • The Man Behind the Man: Shao Kahn is this to Shang Tsung.
  • Not Just a Tournament: The Outworld Mortal Kombat is a trap laid by Shao Kahn to kill the Earthrealm warriors and start the invasion of Earth.
  • Now Buy the Merchandise: The Friendship finisher for Scorpion, Sub-Zero, and Reptile have them advertising their own dolls. Considering how hard it was around that time to come to know about the actual codes to perform them, those finishing moves could be seen as more of a parody of the trope than anything else. It wasn't entirely Played for Laughs, though — around that time, there was an actual line of Mortal Kombat action figures being sold by Hasbro.
  • Palette Swap: This game added two new male ninjas (Noob Saibotnote  and Smoke) and three female ninjas (Kitana, Mileena, Jade) to the existing group of Sub-Zero, Scorpion, and Reptile.
  • Perfect-Play A.I.: This game marks the first appearance of the trope formerly known as MK Walker.
  • The Computer Is a Cheating Bastard: The AI in this game is absolutely ridiculous. After the second round, the CPU does things that no human player can do — like dodging an uppercut or blocking throws and counterattacking with their own. This game's AI is sure to make anyone rage.
  • The Power of Friendship: In a lampshading response to parents complaining about the grotesque violence of the Fatality finishing moves, this game and its sequel added finishing moves called "Friendships", which would allow you to win the match with an animation of your character doing something sickeningly friendly and decidedly non-fatal.
    "LIU KANG WINS! FRIENDSHIP! ...Friendship?!"
  • Running Gag: The appearance of Dan "Toasty" Forden counts, as does the appearance (specifically in the Genesis ports of the series) of Probe president Fergus McGovern (he even received his own "Fergality" in this game's Genesis port, though it could only be done by Raiden).
  • Sdrawkcab Name: Noob Saibot has nothing to do with Noobs.

Alternative Title(s):

Mortal Kombat 2