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Mighty Switch Force! is a 2011 Puzzle Platformer from WayForward. In this third game in the loose Mighty series (with Mighty Flip Champs! and Mighty Milky Way), you repeatedly chase down five escaped convicts (the Hooligan Sisters) across 16 levels. The key mechanic this time is that you have power over certain blocks in each level: They are either out (and you can stand on them) or in (and you can't).An HD version of the game was released as a Wii U launch title and is available to download on the Nintendo eShop.A sequel apty-titled Mighty Switch Force! 2 was released for the 3DS eShop in 2013. This time around severe fires are ablaze all over Planet Land, so Patricia swaps out her cop gear for firefighter equipment. Despite the change-up, the core game play remains the same as you now need to rescue the reformed Hooligan Sisters who have been trapped by the inferno.
And Your Reward Is Clothes: In the HD version, beating all normal and bonus incidents (not including the Hyper Drive levels) under par unlocks a playable Patricia in her gym clothes. This reward is also in the sequel, for finding all of the Ugly Secret Babies in each level
Bare Your Midriff: Most of the Hooligan Sisters in the first part, a few in the sequel, though some of them have gone for a dress.
Bottomless Magazines: Patricia's gun never runs out of ammo. In the sequel, Patricia's backpack / firehose has an unlimited supply of water.
Camera Abuse: An example caused by the game's block switching mechanic: If you or an enemy stands in front of a background block and switch it forward, they will smack into the camera and shatter it, costing you a life or destroying the enemy. You/they even twitch like a bug for a moment before falling off the screen.
The Dev Team Thinks of Everything: Starting a level, Patricia will spout a oneliner along the lines of "Halt! In the name of the law!" or "Phew, it's sooo hot!". If you get damaged while she's saying it, the phrase stops as she cries out in pain.
Institutional Apparel: All 5 convicts are decked in some form of stripes. This is no longer the case in the sequel, as they have reformed.
Giant Space Flea from Nowhere: The game's final boss. It is not even hinted at he's an alienlike monster. Most mooks are at least partially mechanical, so this comes as somewhat of a surprise.
Hand Wave: The reason why there are robot enemies is because one of the Hooligan sisters dropped a flask with green liquid. The reason for the Final Boss is shown at the start of the last level as well.
Hartman Hips: Patricia is actually generally curvy, but since her armor conceals her bust, this is the aspect of it you'll see most of the time.
Heel-Face Turn: In the second game, the Hooligan Sisters have given up their criminal ways, but you still have to find them in each level. Though this time, you're saving them.
Large Ham: Patricia. "STOP, IN THE NAME OF THE LAW!"
Making a Splash: In the second game, Patricia uses a fire hose to combat the outbreak of fire. She can also spray enemies, who take damage, and the Hooligan Sisters, whose clothes get soaked and who each has a unique reaction.
Meat Moss: In the final normal level — at first, it's just in the background, but it starts cropping up on the foreground walls once you get far enough.
Mission Pack Sequel: The sequel is largely similar to the first, with a different weapon and new mechanics to match.
Note to international readers: A "Paddy Wagon" is a large police van or truck used for mass arrests.
Telefrag: It's the only way to destroy some enemies and is integrated into the level design, i.e. a type of block launches objects a certain direction if it collides with one on switch. It's fairly easy to self-destruct this way if you aren't paying attention.