A Capcom action/adventure game with platforming and hack 'n slash elements, inspired by the infamous Ghosts N Goblins series.The game begins with Maximo, a handsome and valiant knight returning home from war. He soon discovers that his beloved kingdom is in utter shambles, as his advisor, Achille, took over the kingdom while Maximo was away and forced Maximo's betrothed (Sophia) to marry him. Achille also got his hands on some very dangerous black magic and is now having a Giant Drill bore its way into the earth, causing some ill effects on the underworld—the souls of the dead are rising from the grave as either skeleton warriors or being absorbed by Collector Statues to be transferred to Achille.Maximo, rightfully angry at Achille, tries to attack him, only to be killed by a devastating magickal bolt, sending him falling through Limbo. However, the local Grim Reaper appears before him with a deal—Grim will not claim Maximo's soul if he agrees to goes back to the living world and stop Achille's wicked goals. And so, with his trusty sword, armor and shield, Maximo will fight through a horde of undead to take back his kingdom...and Sophia.The sequel, Maximo vs. Army of Zin, focuses on Maximo coming into conflict with said army, a robot hordelong thought sealed away.
This game provides examples of:
1-Up: Hearts. They can found hidden on the levels, perched on dangerous paths and, in the case of Frozen Wastes, for purchase.
100% Completion: There is a secret level named "Mastery" that requires you to get 100% completion to enter.
Agony of the Feet: Ghastly Gus, the first boss, can only be hurt by first stabbing his foot, then (once he starts jumping) the other foot. Once he falls over, you hit him in the head.
Animesque: Programmed by western developers, character design drawn by veteran Japanese airbrush artist Susumu Matsushita.
Artificial Brilliance: Captain Cadaver seems to be just another circular-arena projectile-flinger, but unlike most bosses, he actually calculates where you will be by the time the shot reaches you by measuring how fast you're running. Instead of running in circles like most games, you now must run away in strategic patterns.
Baleful Polymorph: Sometimes a wizard enemy will pop out of a chest and shoot magic bolts as Maximo. If Maximo is hit he'll either be transformed into a baby or an old man, unable to do anything until it wears off.
Jungle Japes: The Great Dank, which is also sort of a swamp.
Justified Extra Lives: Continues, in this case. Grim will return Maximo to life as long as he continues to work towards resolving the imbalance in the afterlife. This deal is bound by a physical coin Grim gives him, and if he runs out of these coins, Grim can no longer restore him to life and must reap his soul properly.
Lethal Lava Land: The parts of The Realm of Spirits that isn't empty void has lava instead.
Lighthouse Point: The Hub Level for the Frozen Wastes has a lighthouse in the middle of it, called the Dark House ('cause its unlit, you see).
Lightning Reveal: The room where the final boss is fought is pitch-black, and is only occasionally illuminated by the lightning strikes outside.
Magic Knight: Maximo when his sword is enchanted with an element (Fire/Ice/Holy/Arcane) and he can pick up abilities to allow him to shoot Magick Bolts or area attacks (like a meteor storm).
Nintendo Hard: Considering its predecessor games, it only makes sense.
Not Completely Useless: Captain Cadaver is immune to all your attacks except for swinging your sword while crouching so you can hit his peg leg. This is one of the three times where crouching is useful. The others time occurs against bomb-throwing skeletons and Hammer Devils.
One-Winged Angel: Subversion. The Demon Queen is her true form, she masqueraded as Sophia.
Power-Up Magnet: The Midas Shield powerup attracts treasure from a distance.
Precision-Guided Boomerang: Maximo's shield always returns to him (regardless of what it hits) and with the right upgrades can bounce between ememies and/or hover in mid-air.
Shamu Fu: The Great Dank has a variation of zombies which are covered in piranhas biting their flesh. They attack the player by shaking them off.
Smooch of Victory: Each time you rescue a sorceress, you can choose a "kiss" as your reward. It occupies a valuable slot in your powerup menu, but if you carry all four kisses to the end of the game, you unlock a concept art gallery.
Throwing Your Shield Always Works: Maximo learns a shield-tossing skill that allows him to hit distant enemies. A successful hit chips away at the shield's durability, and if used too often, it will break.
Trailers Always Spoil: Played with. The game goes out of its way to spoil the plot twist that Sophia's Achille's Decoy Damsel for Genre Savvy players, even mentioning it in her manual bio... and naturally she's none of the above.
The Undead: Most of your enemies are zombies and skeletons animated by Achille.