Marvel vs. Capcom 2: New Age of Heroes (2000) is arguably the most popular game (as of yet) in the Capcom Vs. series.The final 2D entry in the Marvel Vs Capcom series, it sandwiches every playable character from X Men Children Of The Atom all the way up to the original Marvel vs. Capcom. The only absences are the Vs Boss characters, the palette swaps, and most helpers from the previous game.To make things easy for you, that is a whopping 56 individual characters, placing the game among those with the most numerous cast.If that wasn't enough, the game bumped the teams up to three fighters per team, allowing you to select different sets of assist attacks and Double (and Triple, of course) Supers. The game also allowed you to chain supers together for absurdly long and painful combos, or just safe, if costly, switching between characters.Eventually, Capcom lost the Marvel license, and both companies would follow separate routes until 2008. After massive fan demand (and the success of SuperStreet Fighter IITurbo HD Remix), MvC2 was rereleased for Xbox LIVE Arcade and the PlayStation Network with online play. This reignited the Marvel and Capcom relationship, and in 2010, the companies announced that the game would get a true sequel in the form of Marvel Vs Capcom 3.
Badass Arm Fold: Doctor Doom has this as his Idle Animation. While it looks cool, it's not exactly the most practical position to have your arms in while fighting. Of course, it's Doom we're talking about.
Blob Monster: Abyss is revealed to be a massive being of liquid/goo in his 2nd form, and apparently switches to red goo (blood?) in his 3rd form.
Blow You Away: Storm uses wind attacks as a few of her specials, and combines it with An Ice Person for one of her Supers.
Body Horror: It might be kind of hard to spot, but in his third form Abyss' face will occasionally melt and be replaced by another identical from within its body.
Character Roster Global Warming: 56 playable characters and only six (Zangief, Anakaris, Colossus, Sentinel, Hulk, Juggernaut) are of the slow-and-strong type.
Combat Tentacles: The only plausible explanation as to how Shuma-Gorath made the cut over his antagonist, Doctor Strange.
Composite Character: Zangief and Sakura may qualify, since they have the ability to transform into Mecha Zangief and Dark Sakura during battle, who were technically separate characters in Marvel Super Heroes vs. Street Fighter.
Cool Ship/Cool Airship: Ruby Heart, being a trans-dimensional, world-traveling pirate, is in possession of one. It also is the cast's main form of transportation, one of the fighting stages of the game AND one of her Super Combos.
Damn You, Muscle Memory: Two assist buttons are added, but both medium attack buttons have been dropped. Some medium attacks have been retained as launching command attacks, while others can only be done by pressing a weak attack button twice within close range.
Blackheart's Armageddon summons a meteor storm to the battlefield.
The Hulk jumps into space, and essentially pulls a passing meteor from space to drop it on his opponent.
War Machine's War Destroyer Hyper sends a shower of missiles down his opponent. Smart Bombs also do, except in a less powerful way.
Abyss's first form has a shower of energy spears as a Super.
Desperation Attack: If Jin Saotome is left as the last man standing on his team, he'll start glowing gold and will gain a strength boost plus Super Armor (needs two hits to enter the stun animation).
Divergent Character Evolution: War Machine in MvC was exactly like Iron Man in the earlier games. In MvC 2, he gets Gold War Machine's special moves, replacing Iron Man's beam attacks with guns and missiles (which is closer to how he's portrayed in the comics).
Excuse Plot: Well there isn't really one, but the ending suggests that Ruby called everyone together to fight Abyss.
Fire, Ice, Lightning: Silver Samurai can switch between the three elements, having special effects and one unique Super for each.
Flash Step: Strider Hiryu makes use of this in several of his techniques. Also Akuma and Dark/Sunburned Sakura's Ashura Senkuu.
Flight: Iron Man, War Machine, Magneto, Storm, Sentinel, Dhalsim and M.Bison all have a special move that allows them to fly for a limited time.
Fragile Speedster: Strider Hiryu is the best example, having a very low health/defense stat in exchange for great speed.
Game Mod: Before the Xbox LIVE Arcade version was announced, people were making custom Dreamcast ISOs with custom soundtracks, (due to its heavy Soundtrack Dissonance) and custom colours. There wouldn't be "Mango Sentinel", "Sicily in the middle of Italy" nor "Bitch be blue like candy" without this, for Yipes' sake!
Genius Bruiser: The Hulk, where he's in the guise of the Merged Hulk/Professor persona. (remember, The Green Scar from Planet Hulk and World War Hulk had yet to be created at the time)
Glass Cannon: A few, considering there are Loads and Loads of Characters, but taken Up to Eleven with the team Strider/Doctor Doom/Sentinel, known as "Team Clockwork" after the player who pioneered it. Strider is not only a Glass Cannon himself, but if he or Doom dies, the team often falls apart. Notice in the first match in this video where Clockwork is holding a nice lead and momentum until Strider dies, and then it falls apart.
Kamehame Hadoken: The second part of the trope's name comes from the version of the Shinkuu Hadouken, which is the best known of many, MANY, MANY instances.
Katanas Are Just Better: Several characters either have the real deal (i.e. Jin Saotome in one of his Victory Poses, Silver Samurai, etc.) or a slight variation of it.
Kiss of Death: Morrigan's Eternal Slumber secret move. Also, Rogue's Power Drain, and her Hyper ends with one of these.
Laser Blade: Strider Hiryu's Cypher, Hayato's plasma sword. The former leans more toward Hot Blade.
Legacy Character: SonSon is the granddaughter of SonSon, the eponymous protagonist of an early Capcom game of the same name, which was based off the Journey to the West story.
Loads and Loads of Characters: The game included pretty much every playable Marvel and Capcom character inside of Capcom's Marvel games that was featured in the series up to that point, to a grand total of 56 (counting both of Wolvie's forms, and not counting the boss).
Long Range Fighter: Several, but the best example is Blackheart. Even his punches and kicks summon projectiles.
How the (mostly) Badass Normal characters from the Street Fighter-verse can last more than five seconds against powerhouses like Magneto.
Seeing how a fairly obscure character like Marrow can beat A-listers like Magneto, or Wolverine, makes the game even more fun to play.
Heck, even a circuit-and-metal SERVBOT can beat MAGNETO, a SENTINEL or the JUGGERNAUT (bitch)!!!
The fact that any of these characters can go toe-to-toe with Shuma-Gorath, the resident Eldritch Abomination, is proof enough.
Somewhat averted in competitive matches, as the top ranked characters are all big-name Marvel characters (except Sentinel and Psylocke) with a few exceptions (Strider and Captain Commando).
Rocket Punch: Sentinel. It even says those two words.
Rule of Funny: SonSon crushes a watermelon on an enemy's head then eats it.
Ryu and Ken: All 5 types: Ryu, Ken, Sakura, Akuma and Dan, all of them Shotoclones. And for examples not involving those two street fighters, there're two Wolverines (Adamantium and Bone claws); Iron Man and War Machine; Mega Man and Roll; and Guile and Charlie
Serious Business: The game holds the record for the biggest money match in fighting game history, with a $40,000 prize.
She's Got Legs: Felicia, Cammy, and Psylocke are prominent in this regard. Bonus points for them having their asses showing.
Shock and Awe: Storm's primary form of offense. Many other characters have at least one shock/stun move.
Captain Commando's power gloves use both electricity and fire as attacks.
Just to clarify, Abyss' first form isn't hard to take down melee, but the second form pretty much requires liberal projectile usage. The third can be taken down in either fashion, but leans towards aerial attacks.
Soundtrack Dissonance: The infamous original soundtrack, consisting of jazzy music. The entry on that page likens the dissonance to using zydeco music in Silent Hill.
Gonna take you for a riiiide!
Sprite Polygon Mix: The game has sprite-based characters and 3D backgrounds.
Updated Rerelease: If you are really (and we mean really) technical, the 2009 port could count as this with its additions of online play, fixed glitches, custom soundtracks and sprite filters. No more, no less.
V-Formation Team Shot: Captain Commando and his team does this after his Captain Storm super move.
Victory Fakeout: Happens twice with Abyss. Each time you defeat its first two forms, the usual YOU WIN! message appears, and your onscreen character even does his victory pose. Sadly, your health is not restored.
Voluntary Shapeshifter: Amingo and Venom make extensive use of this in their movelist. Then there's Shuma-Gorath (who can change shapes into mouths, spikes or even stone), Spiral (has one Super in which she turns into everyone on Marvel's side of the cast), Morrigan (can shape her batwings into several forms), Felicia (can turn into a small kitten) and Anakaris (can shape into various pyramid-shaped forms)
Wave Motion Gun: Iron Man's PROTON CANNON, Cable's HYPER VIPER BEAM and Morrigan's SOUL ERASER
A Winner Is You: Unlike the first game, there's no separate endings for the characters. You get a little uncolored slideshow of the characters mingling on Ruby's ship after the Abyss battle and that's pretty much it.