Sinistrals are back to being a nuisance, once again plotting to resurface their giant floating fortress (of doom
) and bring the world to its knees. And only one hero can top them: Maxim, swordsman of Elcid!
...Wait, isn't he dead? Oh, right; this is a prequel.Lufia II: Rise of the Sinistrals
is the second in the Lufia
series and the prequel to Lufia & The Fortress of Doom
. The conclusion to this game was known by anyone who had played at least ten minutes of the first one, but the whole story had more to tell. Legendary swordsman, Red-Headed Hero
, and progenitor of heroes Maxim is but a simple monster hunter
at the outset, eking out a meager wage with his companion Tia. On a trip to the caves near the town, Maxim encounters a mysterious woman named Iris, who hints at his great destiny. With Tia tagging along behind him, Maxim learns of the Sinistrals, four mighty gods who seek to take over ye world
. Now on a quest to stop them, Maxim gradually forms his soon-to-be-legendary party (Guy, Selan, Artea) along with some heretofore unmentioned allies, including Blood Knight
Dekar and Dr. Lexis Shaia (of the recurring Shaia clan of mad scientists
threw out the random encounters from the first game, replacing them with monsters you could see on the map. Said monsters react to the movement of the player, adding an element of strategy (a la EarthBound
), and can even be frozen with use of a tool. More notably, the game also introduced puzzle dungeons to the series, similar to those seen in the The Legend of Zelda
games. With a series of tools (and liberal usage of the Reset
spell) at the player's disposal, Lufia II's dungeons are a good deal more memorable than the former's dungeon crawls. Combat is also switched up for the sequel; as characters take damage, their IP increases, allowing them to activate Limit Breaks
built into their weapons. As if that weren't enough, the player can collect find a series of Mons
to raise into formidable assist characters (acting as an AI-controlled fifth party member). These additions would help make Rise of the Sinistrals
the agreed-upon high point of the series even today, though not enough to rescue the franchise from obscurity.
Contains one of the saddest video game endings ever devised. Proceed with caution.
This game provides examples of:
- Action Girl: Selan in the first half.
- Action Mom: Selan in the second half.
- All Your Powers Combined: Pulled off by the Sinistrals.
- Ambiguous Gender: Though the first game made it clear Artea was male, the second was a bit more fuzzy on this matter. Official artwork didn't help much either.
- Artifact Title: This game has no Lufia or anything to even do with her, except in The Stinger, which contains dialogue from its predecessor.
- Badass Normal: Guy.
- Battle Couple: Maxim and Selan.
- Bittersweet Ending: The world is saved, but Maxim and Selan, who are both Doomed by Canon, die.
- Block Puzzle: There are many. Very many.
- Boisterous Bruiser: Dekar and Guy
- Bonus Boss: The Egg Dragon and the Master Jellyfish.
- Call Reception Area
- Childhood Friend Romance: Tia, an Unlucky Childhood Friend.
- Control Room Puzzle
- Cosmic Deadline: The game is noticeably rushed in the end.
- Cursed with Awesome: Played with when it comes to cursed equipment. After having a priest remove the curse, the item can be freely equipped and often ends up boasting even better stats than when it was cursed.
- Cutscene Power to the Max: Dekar's death scene.
- There's also several scenes where Amon overpowers your party as part of a cutscene even you're strong enough to beat him (if you could take Gades the first time you likely are.)
- Degraded Boss
- Evasive Fight Thread Episode
- Faux Action Girl: Tia.
- Fill It With Flowers: Lexis does this for a little girl in his hometown, and leaves the party in order to do so.
- First Girl Wins: Averted. Maxim spends the first part of his journey with Tia, and it seems as if they're obvious love interests. He ends up with Selan in the end though.
- Flower from the Mountaintop
- Foregone Conclusion: If you've played the first game, you know how this will end, since you've already played it.
- Four Is Death: The four Sinistrals. Bonus points for Erim, who is the Sinistral of Death and is fourth in the group.
- Game-Breaking Bug: If you Press Left on the Stereo/Mono setting it affects your stats giving you 999+ to almost everything and it takes in inordinate amount of time to display the battle results and save/load...assuming it doesn't glitch Maxim's name or kill your party first. In the American version, the Submarine Shrine and the final floor of the Ancient Cave are graphically trashed.
- Gameplay and Story Segregation: No explanation is ever given as to why every dungeon, building and even natural cave contains numerous convoluted puzzles.
- Genius Ditz: Dekar.
- Global Airship
- Guide Dang It: Some of the puzzles.
- The Hero Dies
- Heroic Sacrifice: Dekar.
- Hopeless Boss Fight: The first fight against Gades. You get a sword if you manage to beat him, although that's difficult without New Game+.
- 100% Completion: After the ending finishes there's a statistics screen, and one of them displays X out 164 chests you have opened in the main game. (Ancient cave chests are counted separately in its own page)
- I Am Left-Handed: Gades.
- Innocent Flower Girl
- I'm Crying But I Don't Know Why: Tia at the end, because of Maxim's death.
- Jack of All Stats: Maxim.
- Japanese Ranguage: Asashins (Assassins), Gorems (Golems), and a few other monster names.
- Keep the Reward
- King of All Cosmos: Arek.
- Let's Play: Gunarm Dyne's first major one.
- Metal Slime: Cube/Core enemies.
- Minigame Zone: Forfeit Island.
- Money Spider
- Mons / Monster Allies: The capsule monsters.
- New Game+: EXP and Gold earned in NG+ is x4 the normal amount. (Except the Ancient Cave).
- Nice Job Breaking It, Secondary Character: Subverted? Apparently, if Maxim died fighting Gades, instead of marrying Selan and having a baby, the world would've been at peace, and the events of the second half of this game and the rest of the series would've been averted. But it was Iris who told Maxim this, so is it the truth?
- Noble Demon: Iris/Erim.
- Obfuscating Stupidity
- Only Smart People May Pass
- Preexisting Encounters
- Physical God: Multiples of them!
- Puzzle Reset: The very handy Reset spell.
- Random Drop: Even the bosses, which you can only fight once.
- Random Encounters: Only on the world map. Averted otherwise.
- She's a Man in Japan: Artea's sex is switched in the German translation.
- Solve the Soup Cans
- Stay in the Kitchen: Done to Tia.
- Together in Death
- Trying Not to Cry: Tia, due to her name sounding like "tear", was constantly teased as a child because she easily cried. Because Maxim always rescued her, she eventually tried so hard to stop crying that she eventually became Unable to Cry.
- Unexplained Recovery: Dekar.
- Wedding Smashers
- You Gotta Have Blue Hair: Dekar.
The Ancient Cave provides examples of...
- And Now for Someone Completely Different: Your party's levels drop to 1 every time you enter the Ancient Cave. Your inventory is replaced with a brand new one (which contains 10 potions and your previous blue chest equipment), capsule monster evolutions are reset, play time resets to 0:00, and money resets to 0 as well. When you exit the Ancient Cave, all of these return to normal.
- Anti-Grinding: Each floor has a finite number of enemies, which limits experience and item acquisition.
- Arbitrary Headcount Limit: In Gift mode, you can choose which characters to be in your Ancient Cave party. There are 6 characters to choose from, and you can take at most 3 of them.
- Can't Drop The Hero: It is impossible to drop Maxim out of your party (unless you use a cheating device).
- Check Point Starvation: There are no save points in the Ancient Cave at all! It will take at least 10 hours to reach the bottom floor in a single sitting. This is assuming everyone in your party is already geared completely with blue chest items at the beginning of the run. And hope you don't get wiped on the 98th floor...
- Depending on your viewpoint of what "Ancient Cave" is, you might consider Providence a form of checkpoint, since nobody beats Ancient Cave in one run. There are many checkpoints and it takes a long time. Spatially the Ancient Cave contains no checkpoints, but Ancient Cave transcends space as a dungeon that requires multiple entries over time.
- Disc One Nuke: Depending on your luck, you can get equipment from the blue chests that far outstrips what you can find when you first tackle the Ancient Cave. Particularly lucky players may even get the Gades Sword, which can make several early dungeons easy.
- Money for Nothing: Despite all the monsters inside being Money Spiders, you can't take any money you earned inside the Ancient Cave outside.
- New Game+: You can begin a new Ancient Cave run with all blue chest equipment you previously acquired, either in the main game or previous Ancient Cave runs (provided you exited the dungeon alive using a Providence).
- Random Drop