As far as last things to see before you die (again) go, this one's not so bad.
"My family's throwing me a birthday party after school. Nick is totally freaked out having to meet my family for the first time. But I'm even more freaked out for him to find out about my family. Because even though they're the most amazing ever, some of our traditions are a little... unusual. Nick's already so sweet to never complain about my ginormous fat butt, if he finds out I'm the number one World's biggest weirdo, he might not stick around... I'd be so sad, I'd seriously cry forever. Oh, no! I'm totally late! I'm supposed to meet him before school! I'm so lame, ugh. I hope Nick isn't mad. That's about the worst thing that could ever happen!"
— Juliet Starling
Juliet Starling never had it so good. She's a popular cheerleader at San Romero High School, California. She's smart, athletic, has a supportive family, a cute boyfriend, and most of all, it's her eighteenth birthday party! What could go wrong?Well, there's a small matter of the Zombie Apocalypse that's tearing through San Romero High, which has incidentally claimed her boyfriend Nick as a casualty. Luckily for Juliet, Nick, and all players of Hack and Slash games, our (not so) average cheerleader happens to have a chainsaw to dissuade any undead gropers, and a thorough enough knowledge of magic to separate her boyfriend's head from his infected body while keeping him alive. Why? Because she's also a zombie hunter, duh.Now armed with her magical chainsaw, and the support of her family and utterly bewildered disembodied boyfriend, it's up to Juliet to stop disgruntled classmate emo-goth-wannabe Swan and the Dark Purveyors, a group of Rock and Roll Zombie Lords he's summoned, before they eat everyone in San Romero, California, and the World, and more importantly: ruin her birthday party!Lollipop Chainsaw is a 2012 game from Grasshopper Manufacture directed by Suda 51 and written by JamesGunn for the PlayStation 3 and the Xbox 360.Suda looked to create something a bit different from the standard zombie fare with this game. As part of what he brands "a piece of pop zombie entertainment" zombies explode into bright, multicolored displays of light and glitter instead of blood and gore (instead a mix of the two for the English release), and he intended to push the limit of how deeply Pop Music sensibilities could be blended into a zombie-themed Beat 'em Up.Now has a character page.
Provides examples of:
Absolute Cleavage: The Sexy Rider Suit. It's a hot pink jumpsuit for Juliet, with the front zipper unzipped all the way down to the crotch.
Absurdly Sharp Blade: Juliet's chainsaw is used at various points throughout the game to cut through entire four-door sedans, chain-link fences, steel security shutters, stacks of trees, concrete pipes, bus doors, and I-beams. She repeatedly uses it to cut flying cars in half before they can hit her. It's an explicitly magical weapon, of course.
Action Bomb: Some zombies wear dynamite around their waists.
Nick: How am I still talking WITHOUT A FUCKING THORAX!?
Art Shift: Several things in this game like the menus, loading screens, and Game Over screen are depicted in the style of a vintage comic book from the 70's or 80's. And then during Chapter 2, there's an Art Shift that happens during gameplay: Whenever Juliet—a semi-realistic-looking character—gets shocked by electricity or lightning, viewing from the front reveals that she has a cartoonish skeleton.
Ass Kicks You: Juliet has an attack where she launches herself butt-first at an enemy, making them groggy.
Athletic Arena Level: The infamous "Zombie Baseball" mini-game, in which Juliet must help Nick (whose head is attached to a zombie) score three home runs.
Atomic F-Bomb: Courtesy of Zed, who attacks by yelling swear words.
Do note that she's not distinctly rude to Nick, as the trope would imply, but later on it's clear that Nick finds being just a head hard to bear, and wants Juliet to kill him or leave him so he wouldn't hold her back. Also, earlier than that, it's shown that despite being insensitive about Nick's feelings from time to time, she really does worry about him, her nightmare was him turning into a zombie.
Black Screen of Death: In the bad ending, when everyone comes home and find that mom is a zombie, the screen blacks out as we hear everyone scream, followed by a loud crunch, implying that the mom killed them.
Blade Lock: Carried over from No More Heroes. If Juliet and a armed zombie attacks at the same time, you have to press the Y/Triangle button rapidly to win. Doing so stuns the zombie letting you kill it.
Dirty Old Man: Morikawa, whose hobbies include collecting women's underwear. In his intro scene, he's basically looking up Juliet's skirt.
Not JUST looking up her skirt... she talks to him by turning her back to him and bending forward, while he crouches to enjoy the view. He also makes her wear cotton underwear with a teddy bear print every lesson. And remember this is her birthday, meaning she was still underage (depending on which state the game takes place in) while he was doing this...
Also, there's some dialogue later on that says he was the one who gave her pole dancing lessons, and he apparently gave her lap dancing tips too.
The Man died by diving into her chest. Not once, but twice.
Disaster Dominoes: Juliet's father punches a building, causing this and ends up setting off a explosion that gains entry to Swan's lair.
Expy: Swan strongly resembles a human version of Billy from Saw and seems to have stolen Beetlejuice's suit.
Fastball Special: Using Nick's head. While he's still conscious and lucid. He returns the favor occasionally when he gets a body to get Juliet to new heights. In a one-off scene, Cordelia assists Juliet with one to get her onto the second boss's flying boat.
Fever Dream Episode: It is left extremely vague what (if anything) in the Farm level actually happened other than the final boss.
Flat "What.": Nick's reaction to the introduction of the Nick Popper.
Fingore: There's an achievement you can get by cutting off the final boss' fingers.
Freeze-Frame Bonus: Bosses' and characters' stats flash on screen when they're introduced, but are way too fast to read all of them your first way through.
Hellish Copter: Juliet tells the helicopter pilot "Glad you made it, pilot dude!" He dies five seconds later.
Hidden Depths: Juliet, despite her ditzy personality, has a 3.4 GPA, speaks fluent Japanese, knows magic, and has been a zombie hunter since she was six months old.
Hilariously Abusive Childhood: Juliet was a zombie hunter since she was six months old. Which means her father exposed her to zombies when she was only six months old. She killed it with a sharpened rattle.
Hypocritical Humor: Juliet has no problem cutting zombies apart, but is disgusted when Nick tells her that he once dissected a frog. He even replies with, "THAT'S gross?"
Impairment Shot: Happens when Nick regains consciousness after Juliet decapitates him.
Insistent Terminology: Heaven and Hell are referred to as The Land Beyond Words and Rotten World respectively.
It's a Wonderful Failure: Getting a Game Over results in the screen turning gray as Juliet faints, and then a comic book panel of her as a zombie, rising from her grave and reaching for Nick's head. There are different variants to this Game Over screen, depending on how you died, but the most unsettling (and depressing) one is definitely the one you get when you die in the Prologue chapter. Six words: "Juliet...I will always love you..."
Finished the game, but didn't save all the classmates? TOO BAD! After the credits, everyone comes home to find that Mom is a zombie. "Time for dinner! And by dinner, I mean...YOU!" *everyone screams, screen cuts to black* *CRUNCH*
Lighter and Softer: Compared to other zombie apocalypse franchises one can think of, this game is rather silly.
Loads and Loads of Loading: The PS3 version suffers from this greatly. Loading screens usually last for 30-45 seconds, sometimes they may even take a minute. This can get very irritating if you want to skip a cutscene, because the game has to load the cutscene, then load again after you skip the cutscene.
Juliet's boyfriend Nick, now attached to her waist. He was bitten by a zombie and she "saved" him the only way she could. He can still talk, though, and definitely voices his displeasure about his predicament. Many of the puzzles in the game are solved by giving Nick a temporary zombie body; Nick always expresses delight in having a body again, however temporarily.
Medal of Dishonor: The trophy "Gunn Struck", which is awarded to you once you shock Juliet a total of ten times.
Medium Blending: The game's artstyle tries to achieve a 70's or 80's comic book style, and greatly succeeds. Character models have outlines around them, shading is stylish, menus are designed to look like a comic book, and several times, the game even shifts to a comic book illustration.
Me's a Crowd: During the boss fight with Mariska, she splits herself into four, then eight, duplicates.
Meta Guy: A good portion of Nick's commentary is pointing out how absurd pretty much everything in the game is.
Minidress of Power: Juliet wears her San Romero High cheerleading outfit into battle, which includes an archetypal cheerleader miniskirt.
Moment Killer: After Nick comes Back from the Dead, he and Juliet are about to share a kiss... only to be interrupted by Rosalind, Cordelia, and Gideon showing up.
Mood Whiplash: Towards the end, several cutscenes are played more seriously, at least compared to the rest of the game.
Going into super mode starts playing Toni Basil's "Mickey" no matter what is going on, causing great contrast with serious scenes such as Juliet's dad's Heroic Sacrifice and Nick complaining about being a head including such gems as requesting to be left in a mailbox or mercy-killed.
Morph Weapon: The chainsaw, normally in her gym bag when not zombie hunting, "magically" changes into her various different weapons, including her cheerleader pom-poms, a grenade launcher, a party popper that fires her boyfriend's disembodied head, etc.
Morton's Fork: Poor Juliet. Don't do anything? Zombies are free to roam the city and kill everybody. Kill the purveyors who are leading the zombies? Summon a bigger zombie. The only way to not be screwed over is if somebody else killed one of the purveyors, which was unlikely to happen in this situation.
Ms. Fanservice: Guess who. The alternate costumes pretty much solidify it.
Multiple Endings: Just two: a good ending and a bad ending. (To get the good ending, Juliet must not only complete the game, but save every one of her classmates while doing so. Otherwise, you get the bad ending.)
Out-of-Character Alert: Rosalind, after picking up Juliet and Nick in a bus, said that it had broken down but she was able to fix it. The red flags go up because Juliet pointed out that just last week Rosalind took her car to the mechanic because she didn't know cars need oil.
Panty Shot: Even the first few screenshots indicate that Magic Skirt has gone on a long vacation somewhere. (They're purple.) They appear to be cheerleader bloomers rather than panties, though - this is solidified by Juliet mentioning that she's wearing teddy bear underwear underneath.
The Power of Rock: Each of the Dark Purveyors is based on a different genre of rock music: punk rock for Zed, heavy metal for Vikke, psychedelia/acid rock for Mariska, funk for Josey, and classic rock for Lewis Legend.
Senseless Sacrifice: At the end of the prologue, Nick performs a Heroic Sacrifice to save Juliet from a zombie mook, not knowing her profession at the time. He ends up bitten, and she effortlessly dispatches the zombie.
Sequential Boss: Every single one must be defeated at least twice. Yes, the first too.
Shoot the Shaggy Dog: The three survivors you rescue during the game's prologue end up dying and turning into zombies anyway after the helicopter they are on crashes.
Spoiled Sweet: Juliet appears to cater to this from the various cutscenes. She's obviously got top tier social standing within the school, but doesn't seem to have Alpha Bitch tendencies...excepting Swan and his minions, of course.
Lollipops. As well as being Juliet's Trademark Favourite Food, her health meter and the game's loading message are represented by lollipops and lollipops are used to regenerate lost health. There are even collectible lollipops of different flavors.
Also, some items used to increase Juliet's vitality are a jar of jelly beans, a box of sugary cereal, and a crepe full of fruit and whipped cream.
Symbolic Blood: When you kill a zombie with a finishing move, wounds gush rainbows and clouds of shiny purple stars and hearts instead of the red stuff. Juliet evidently makes this happen through "awesomeness".
Upon finding a bunch of jock zombies on treadmills, Nick and Juliet trade quips about how running zombiesarestupid. (Of course, this is after fighting zombies that run, jump, fly, and can turn profanities into lasers.) This is a joke at James Gunn's own expense, since he wrote the 2004 Dawn of the Dead remake, which popularized the fast, running zombie.
The villain's name is Swan, he's associated with the undead, a pale-skinned loner, and he's a whiny Emo Teen. The only way it'd be more obvious is if Swan were female. Even the Dark Purveyors make fun of him when he summons them.
Juliet could be seen as a Take That to negative teenage girl stereotypes, same as how Travis Touchdown was one towards male otaku. Fitting, since this game has been described as the Gender Flip version of No More Heroes.
Blink and you'll miss it, but Killabilly's introduction screen lists his influences, like with the Dark Purveyors. Among them are M. Night Shyamalan and Michael Bublé.
Theme Naming: Juliet and all her sisters are all named after characters from Shakespeare's plays. Their mother is named “Elizabeth”, referring to the time the plays were written. Their surname, “Starling”, may also be a reference to Shakespeare.
Throw the Dog a Bone: At the end, after putting up with all sorts of crap throughout the game, Nick is given a second chance at life thanks to his Heroic Sacrifice, and gets a new body in the process. Granted, it's a 77-year-old man's body, but he takes it all the same.
Tiny Guy, Huge Girl: By the end of the game, when Nick gains the body of Juliet's old mentor. His eyeline is level with her neck.
X-Ray Sparks: Happens in Chapter 2 when Juliet gets struck by lightning, or is shocked by other electrical attacks. As mentioned earlier, viewing from the front shows that she has a goofy and cartoony skeleton, despite looking realistic on the outside (or, as realistic as the Unreal Engine allows, anyway), and you can even get a trophy/achievement for shocking her 10 times.
Zettai Ryouiki: Juliet's rocking at least a type A with her default outfit, between the miniskirt and leggings.