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'''Nilmates:''' Well, to be quite honest with you, I do think it may have been my bodily emanations.

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'''Nilmates:''' Well, to be quite honest with you, I do think it may have been my bodily emanations.\\

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* LastNameBasis: Generally, if anyone refers to Briggs by name, it's always just his last name. The only person who refers to Briggs by his full name is, well, Briggs himself.

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* LastNameBasis: Generally, if If anyone refers to Briggs by name, it's always just his last name. The only person who refers to Briggs by his full name is, well, Briggs himself.



'''Nilmates:''' Ah, well, you happen to see, he put me up here, didn't he, e' said I was putting him off his food! Sod.\\
'''Briggs:''' How?\\
'''Nilmates:''' Well, to be quite honest with you, I do think it may have been my bodily emanations. ... Well, you know, my sort of [[SesquipedalianLoquaciousness odoriferous redolence]].\\
'''Briggs:''' ..What?\\
'''Nilmates:''' (Sighs) Well, to put it bluntly, I stink! Mind you, ''he's'' got some room to talk, his awful flatulence...(lapses into muttering)

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'''Nilmates:''' Ah, well, you happen to see, he put me up here, didn't he, e' said I was putting him off his food! Sod.The cheeky sod.\\
'''Briggs:''' How?\\
How were you putting him off his food?\\
'''Nilmates:''' Well, to be quite honest with you, I do think it may have been my bodily emanations. ... emanations.
'''Briggs:''' Sorry?\\
'''Nilmates:'''
Well, you know, my sort of [[SesquipedalianLoquaciousness odoriferous redolence]].\\
'''Briggs:''' ..'''Briggs:''' ...What?\\
'''Nilmates:''' (Sighs) Well, to put it bluntly, I stink! Mind you, ''he's'' got some room to talk, with his awful flatulence...(lapses into muttering)
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No point in keeping the commented-out ZCE examples anyway.


%%Zero-context examples have been commented out. Do not uncomment them without adding proper context.



%%* CardCarryingVillain: All the members of the Cult who summoned the Soul Taker in Chapter 3. [[spoiler: It is mentioned that they need seven souls for something, which doesn't make any sense since one of them, O'Negus, already has a large collection of souls in his possession.]]



%%* DarkWorld: The entire setting, as it's supposed to be some kind of... symbolic... thing.



%% EyepatchOfPower: One of the items which has no use whatsoever.



%%* EveryoneComesBackFantasyPartyEnding: See GainaxEnding below.



%%* MeaningfulName: Mr and Mrs [=DoGood=].



%%* NominalHero: Alright, Briggs is supposed to be humanity's last hope and greatest hero. [[SociopathicHero Why]], [[SmugSnake exactly]]?



%%* SilenceYouFool: One of the characters you meet early in the game says that.



%%* WhoForgotTheLights: It's a horror game, so it's expected.
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Complaining complaining Complaining complaining Complaining complaining


%%* EyepatchOfPower: One of the items which has no use whatsoever.

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%%* %% EyepatchOfPower: One of the items which has no use whatsoever.



* GISSyndrome: If ripping from other games wasn't enough, [[http://lotl.wikia.com/wiki/Items the "creators" have apparently used the internet]] for item graphics as well.

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* GISSyndrome: If ripping from other games wasn't enough, The [[http://lotl.wikia.com/wiki/Items the "creators" have item graphics]] are apparently used ripped from the internet]] for item graphics as well.internet too.

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Restoring Sociopathic Hero with a better explanation.


* SoulJar: Every Lost Soul [[InformedAttribute (apparently)]] has a bottle which holds their soul. Notably, O'Negus has a shop where he keeps soul bottles he has found, in case their original owners come looking for them. [[PlotHole Or, alternatively, he's looking to sell them to the highest bidder, depending on how the writers are feeling at the moment.]]

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* SoulJar: Every Lost Soul [[InformedAttribute (apparently)]] has a bottle which holds their soul. Notably, O'Negus has a shop where SociopathicHero: Briggs is technically on the side of good, in that his goal is to stop Fate from getting to rule over the mankind. However, he keeps soul bottles also seems to have little regard for any damage he might cause to the inhabitants of Limbo:
** In Chapter 1, him placing a coffin lid over a bridge in order to walk over it causes Bugsy to have his eyes eaten by the Woodgator. When Briggs finds out about this, the best he can muster in response is to sheepishly look around, and then absentmindedly pick his nose.
** In Chapter 2,
he has found, in case their original owners come looking for them. [[PlotHole Or, alternatively, he's looking no hesitation putting a bear trap device over a man's eyes just to sell them to the highest bidder, depending on how the writers are feeling at the moment.]]steal his fountain pen.


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* SoulJar: Every Lost Soul [[InformedAttribute (apparently)]] has a bottle which holds their soul. Notably, O'Negus has a shop where he keeps soul bottles he has found, in case their original owners come looking for them. [[PlotHole Or, alternatively, he's looking to sell them to the highest bidder, depending on how the writers are feeling at the moment.]]
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Brigsy isn't Brent. His sociopathy is more of a typical adventure game dickwaddery.


* SociopathicHero: Briggs fits this trope to a tee. In just the prologue alone, we have him commit the following: one act of murder, two acts of desecrating the dead, six acts of theft, one act of employing date rape drugs, and two acts of destruction of property. One puzzle involves Briggs clamping a bear trap over a guy's head just to steal his pen.

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* CopyAndPasteEnvironments:
Expect yourself to be getting very tired of looking at the same cave bridge over and over.

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* CopyAndPasteEnvironments:
CopyAndPasteEnvironments: Expect yourself to be getting very tired of looking at the same cave bridge over and over.

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Severe complaining + equally severe natter


* CopyAndPasteEnvironments: [[UsefulNotes/{{Plagiarism}} Quite literally.]] Within the same game, too. Expect yourself to be getting very tired of looking at the same cave bridge over and over. The fact that the environment is made up of screenshots from other games is hardly the game's only failure.

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* CopyAndPasteEnvironments: [[UsefulNotes/{{Plagiarism}} Quite literally.]] Within the same game, too. CopyAndPasteEnvironments:
Expect yourself to be getting very tired of looking at the same cave bridge over and over. The fact that the environment is made up of screenshots from other games is hardly the game's only failure.over.
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* InexplicablyIdenticalIndividuals: If you pay very close attention during Chapter 3, you can notice that Danny Scurge (the guy with the extended coughing fit) and the Jailor (the guy who keeps notifying Briggs about the new dead citizens) are in fact two different people, even though they use the same character model and have (presumably) the same voice actor. The only difference between them is the clothing they wear (black vest for Danny, green vest with a badge for Jailor), and the only tell-tale sign that they're two separate people is the mystery reveal sequence, where you can see the two standing next to each other... if you can make that out from underneath the smoke effects.

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* InexplicablyIdenticalIndividuals: If you pay very close attention during Chapter 3, you can notice that Danny Scurge Skurge (the guy with the extended coughing fit) and the Jailor (the guy who keeps notifying Briggs about the new dead citizens) are in fact two different people, even though they use the same character model and have (presumably) the same voice actor. The only difference between them is the clothing they wear (black vest for Danny, green vest with a badge for Jailor), and the only tell-tale sign that they're two separate people is the mystery reveal sequence, where you can see the two standing next to each other... if you can make that out from underneath the smoke effects.

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Toning down a bit of the complaining. The game's badness isn't relevant for the description, apart from the plagiarism, since that's objectively present.


[[ThisIsGonnaSuck But that's not what the game is famous for...]]

For one, [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]](which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot'')[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

Due to its impressive amount of plagiarism, the game was pulled off store shelves.

Even in light of all these facts, it [[http://lotl.wikia.com/wiki/Limbo_of_the_Lost_Wiki is not immune]] to TheWikiRule (the wiki just notes what is stolen).

And whatever you do, do not confuse it with ''VideoGame/{{Limbo|2010}}'', which is like the exact opposite of "bad" by many people's standards.

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[[ThisIsGonnaSuck But that's not what the The game is famous for...]]

For one,
infamous for, among other things, [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped reusing graphics and sounds from another game, other games without so much as a mention or acknowledgment permission]], to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper point that plays in the background every time the game is loaded[[note]](which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot'')[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

Due to its impressive amount of plagiarism, the game was pulled off store shelves.

Even in light of all these facts, it
[[http://lotl.wikia.com/wiki/Limbo_of_the_Lost_Wiki is not immune]] to TheWikiRule (the a wiki just notes what is stolen).

And whatever you do,
was made]] to document the origins of its assets. For obvious reasons, the game was also pulled from store shelves due to the rampant plagiarism.

Despite the title, this game has nothing to
do not confuse it with ''VideoGame/{{Limbo|2010}}'', which is like the exact opposite of "bad" by many people's standards.''VideoGame/{{Limbo|2010}}''.



* ButtMonkey: William Nilmates is encountered at least once per chapter and each time he's subjected to some grisly slapstick to the point that it becomes annoying rather than funny.

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* ButtMonkey: William Nilmates is encountered at least once per chapter and each time he's subjected to some grisly slapstick to the point that it becomes annoying rather than funny.slapstick.



* ObviousBeta: Despite spending 13 years in development, the results indicate that not even ''half'' of that was put into development.








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* TontoTalk: Blackhawk talk like this. Humorously subverted when he says "How", Briggs assumes it's the stereotypical Native American greeting, and replies the same way, complete with hand gesture. It turns out he's actually asking Briggs ''how'' he's going to help him.
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Added DiffLines:

* InexplicablyIdenticalIndividuals: If you pay very close attention during Chapter 3, you can notice that Danny Scurge (the guy with the extended coughing fit) and the Jailor (the guy who keeps notifying Briggs about the new dead citizens) are in fact two different people, even though they use the same character model and have (presumably) the same voice actor. The only difference between them is the clothing they wear (black vest for Danny, green vest with a badge for Jailor), and the only tell-tale sign that they're two separate people is the mystery reveal sequence, where you can see the two standing next to each other... if you can make that out from underneath the smoke effects.
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%%* BareYourMidriff: Mrs [=DoGood=] and the Mystic French woman.
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Suits the tone of the article better in my opinion


Due to its absolutely massive amount of plagiarism, the game was pulled off store shelves.

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Due to its absolutely massive impressive amount of plagiarism, the game was pulled off store shelves.
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* EyeScream: First, Briggs decides to steal someone pen by clamping a bear-trap like device on his eyes. Later on said pen is used to squirt ink in the eye of a harmless sea monster. Earlier you meet Bugsy, who (because of Briggs again) nearly had his eyes eaten by his pet, the Woodgator.

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* EyeScream: First, Briggs decides to steal someone someone's pen by clamping a bear-trap like device on his eyes. Later on on, said pen is used to squirt ink in the eye of a harmless sea monster. Earlier you meet Bugsy, who (because of Briggs again) nearly had his eyes eaten by his pet, the Woodgator.



* EvilIsNotAToy: The members of the cult [[spoiler: are turned to statues after the creature they summoned is banished by Briggs, who claims that this is the price for the ritual. Oddly, he himself doesn't run into any consequence for manipulating the Soul Taker.]]

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* EvilIsNotAToy: The members of the cult [[spoiler: are [[spoiler:are turned to statues after the creature they summoned is banished by Briggs, who claims that this is the price for the ritual. Oddly, he himself doesn't run into any consequence for manipulating the Soul Taker.]]Taker]].



* GainaxEnding: Really, the whole game is one long MindScrew, but the ending is particularly weird even by the rest of the game's standards. [[spoiler:After you successfully manage to stop the 4 horsemen of apocalypse from killing Briggs, all of a sudden he ends up wandering into a party set up in his honor by almost every character in the game, followed by everyone singing a song about how Briggs should be the King of Limbo. No explanation is given on how or why this happens.]]

to:

* GainaxEnding: Really, the whole game is one long MindScrew, but the ending is particularly weird even by the rest of the game's standards. [[spoiler:After you successfully manage to stop the 4 horsemen of the apocalypse from killing Briggs, all of a sudden he ends up wandering into a party set up in his honor by almost every character in the game, followed by everyone singing a song about how Briggs should be the King of Limbo. No explanation is given on how or why this happens.]]



* HorsemenOfTheApocalypse: The final chapter contains a puzzle related to both the four horsemen and the seven deadly sins. On their seals, they are all represented as skeletal undeads with various distinctive traits (War wears a roman helmet and Plague wears a broken hood.) [[spoiler: The hooded guys who take Briggs prisoner in the final segment may be them.]]

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* HorsemenOfTheApocalypse: The final chapter contains a puzzle related to both the four horsemen and the seven deadly sins. On their seals, they are all represented as skeletal undeads with various distinctive traits (War wears a roman helmet and Plague wears a broken hood.) [[spoiler: The [[spoiler:The hooded guys who take Briggs prisoner in the final segment may be them.]]

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None


* GuideDangIt: Very few puzzles in the game are signposted in any way, and since the game does not allow you to ask [=NPCs=] about anything and does not give you any clues when inspecting objects, managing to figure out solutions to many puzzles without using a guide often borders on a miracle. For instance, Chapter 3, how likely the player is to realize that they need to press a specific, easily missable button in the stables in order to enable a puzzle in a completely different location that has no obvious connection to the stables?

to:

* GuideDangIt: GuideDangIt:
**
Very few puzzles in the game are signposted in any way, and since the game does not allow you to ask [=NPCs=] about anything and does not give you any clues when inspecting objects, managing to figure out solutions to many puzzles without using a guide often borders on a miracle. For instance, Chapter 3, how likely the player is to realize that they need to press a specific, easily missable button in the stables in order to enable a puzzle in a completely different location that has no obvious connection to the stables?stables?
** The counter-intuitive design extends even to basic gameplay functions, like the subtitles. In most other games, you can turn subtitles on by simply going into the options and clicking on the relevant setting. Can you hazard a guess as to how you can turn them on in ''this'' game? [[spoiler:By pressing T on your keyboard.]]
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For one, [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

to:

For one, [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, loaded[[note]](which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], ''lot'')[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.
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We don't need to link Lets Plays in the description


Due to its absolutely massive amount of plagiarism, the game was pulled off store shelves. An alternative is to read the excellent LetsPlay from the Website/SomethingAwful forums by LetsPlay/TheDarkId: [[http://lparchive.org/Limbo-of-the-Lost/ it does an excellent job pointing out each and every insult to your intelligence without forcing you to actually play it]]. There is also another LetsPlay by [[http://forum.rpg.net/showthread.php?t=400406 Wields-Rulebook-Heavily]] which also does a good job at covering the game. For those who would prefer a video playthrough, Vinny of WebVideo/{{Vinesauce}} has [[https://www.youtube.com/watch?v=vPe1GqeeDr4 livestreamed]] the game in its entirety; the stream is preserved [[https://www.youtube.com/playlist?list=PLlc94szfcNDHdHdZewnAvKeBXWYZVGdtT here]].

to:

Due to its absolutely massive amount of plagiarism, the game was pulled off store shelves. An alternative is to read the excellent LetsPlay from the Website/SomethingAwful forums by LetsPlay/TheDarkId: [[http://lparchive.org/Limbo-of-the-Lost/ it does an excellent job pointing out each and every insult to your intelligence without forcing you to actually play it]]. There is also another LetsPlay by [[http://forum.rpg.net/showthread.php?t=400406 Wields-Rulebook-Heavily]] which also does a good job at covering the game. For those who would prefer a video playthrough, Vinny of WebVideo/{{Vinesauce}} has [[https://www.youtube.com/watch?v=vPe1GqeeDr4 livestreamed]] the game in its entirety; the stream is preserved [[https://www.youtube.com/playlist?list=PLlc94szfcNDHdHdZewnAvKeBXWYZVGdtT here]].\n
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For one, the game is an "asset flip" almost a decade before [[WebVideo/{{Jimquisition}} Jim Sterling]] coined the term; [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

to:

For one, the game is an "asset flip" almost a decade before [[WebVideo/{{Jimquisition}} Jim Sterling]] coined the term; [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.
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look. if nothing else it looks better than the "Money for Nothing" video. I'll give it that.


For one, the game is an "asset flip" almost a decade before [[WebVideo/{{Jimquisition}} Jim Sterling]] coined the term; [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1980s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

to:

For one, the game is an "asset flip" almost a decade before [[WebVideo/{{Jimquisition}} Jim Sterling]] coined the term; [[UsefulNotes/{{Plagiarism}} pretty much every background is shamelessly ripped from another game, without so much as a mention or acknowledgment to be found - not even in the credits.]] Secondly, [[PixelHunt the items you need to pick up are often dark in color and hard to make out against the usually-dark backdrops, making progress a chore]] (in one instance, an item is partially obscured ''by your compass'', which can't be taken off of the screen). Third, the game's animation, CGI and otherwise, would look primitive in the late 1980s 1990s (the game, by the way, was released in 2008). Fourth, there's the "Join us... Join us... Join us now!" whisper that plays in the background every time the game is loaded[[note]]Which, considering the game's habit of randomly crashing on Windows 10, means you'll probably hear it a ''lot''.[[/note]], shamefully ripped from the ''VideoGame/{{Thief}}'' series.

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