Video Game: Lethal Crisis

Lethal Crisis is a spin-off prequel series by Daisessen to a formally-retail-turned-freeware doujin game, Lethal Application. Unlike its predecessor, Lethal Crisis is a side-scrolling action-platformer although it does share some of its gameplay traits.

In this game you play as Clarino, a Robot Girl capable of arming herself with various weapons called "Applications" at her disposal. Each weapon in the games ranges from beam sabers, homing daggers, a spread gun, flare guns and more. She can also gain new abilities as she speeds through several maze-like levels. However, to gain these power-ups and upgrades, you must complete a stage while meeting certain conditions (e.g. clearing a stage under a certain time-frame or score a lot of points). Throughout each stage are littered with all sorts of obstacles, Mecha-Mooks, and other robot girls that wants to destroy you. Though when push comes to being bombarded by a swarm of goons, Clarino can throw herself into Burst Mode and let loose some very powerful attacks courtesy of a Doppelgänger Attack at the expense of draining her Life Energy.

Lethal Crisis was later followed-up with Lethal Crisis ProtoSphere, which plays much like a Roguelike with randomly-generated levels while maintaining the action-platformer gameplay of the first game.

The game was released to Windows PC during Comiket 77 in 2009, but unfortunately it has been overshadowed by other doujin games grabbed the attention of everyone but the few that took a chance on this game, which also befallen to its sequel in 2011. The lack of an English translation anywhere doesn't help either.

Trial versions of these games can be found at Daisessen's website here (Japanese).

This series features trope example of:

  • 100% Completion: If you like replaying levels for rewards you may have missed before, then the first game is up your alley.
  • Action Girl: Clarino and Clario Second, E-pise, and Velde.
  • Attack Drone: E-pise and Reminisce makes use of these.
  • Bash Sisters: In Stages 5 through 7A, Clarino teams up with Clarino Second team up and kick some ass together.
  • The Big Girl: Velde, and she's also sporting a BFG.
  • Beam Spam: One Application lets you fire multiple laser beams at once. Some bosses like Velde can do this, too.
  • Blow You Away: The Tornado Application, it can tear enemies apart due to its aerial coverage.
  • Boobs of Steel: The original Clarino, literally and figuratively speaking, in the second game after her original body was destroyed in the first game.
  • Bullet Hell: The later stages and boss battles of the first game.
  • Call Back: A few to Lethal Application:
    • Second wears her ribbon the same way as Lethal Application's Clarino does.
    • Several songs return from Lethal Application. Most notably, a vocal version Clarino's leitmotif is the opening theme of Lethal Crisis.
    • Reminisce's Super Mode is Over Burst, Applica's Eleventh Hour Super Power from Lethal Application. She activates it with a near-identical Title Drop.
  • The Cameo: sora appears as a boss in ProtoSphere, and no it's not that one.
  • Combos: Hitting enemies will start one and collecting items can extend your combo meter.
  • Charged Attack: Some Applications are the "hold" type.
  • Curtains Match the Window: Diska.
  • Dual Boss: Stage 8 in the first game has you fighting against Diska and E-pise; Velde joins in on the fight if lasts more than 45 seconds.
    • Then again in Stage 13 in the same game, except you're mainly trying to escape from Diska and Reminisce. It is possible to end the stage early by killing Reminisce.
  • Extreme Graphical Representation: Stage 14, complete with Sinister Geometry. Stage 15 also follows this.
  • Fiery Red Head: Diska.
  • Frickin' Laser Beams: Some of your Applications and your enemies are capable of spamming them.
  • Girlish Pigtails: Diska.
  • Guide Dang It: Since there's no English translation for the game, those wanting to clear the game at 100% will have to make due with HyperGeek's playthough of the game, who has translated the objectives of mission challenges.
  • Heart Container: Earned through the game's mission challenges.
  • Hyperspace Arsenal: Subverted, you can only take a few weapons with you at a time. There are accessories that allows Clarino to assign four Applications to different directional inputs instead of using just one at a time.
  • Idiot Hero: Clarino Second becomes one in the first game after the original gets killed off in Stage 9A.
  • Impossibly Cool Clothes
  • Improbably Female Cast
  • Instant Thunder: An Application can be obtain that lets you crush thunderbolts on your enemies.
  • Laser Blade: Our heroines can use one and in different variations. So can certain enemies and bosses.
  • The Maze: Stage 7A due to having multiple dead-ends, although some stages in general are maze-like.
  • Macross Missile Massacre
  • Mecha-Mooks
  • Mirror Boss: Clarino fights Clarino Second in Stage 4, who shares similar abilities of the original although she's also one of the good guys.
  • More Dakka: The Twin Shot and Spread Shot Applications, especially in Burst Mode.
  • One-Winged Angel: Reminisce in the first game when she invokes her Super Mode.
  • Rank Inflation: Each stage have ranking associated with them, starting from D, C, B, A, and finally S. However, unlike most games that ranks players based on performance, each rank are specific challenges that unlocks newer Application, abilities, and even level-up Clarino's maximum Life and Energy.
  • Reflecting Laser: Velde's laser beams can bounce of her attack drones.
  • RPG Elements: You gain experience points for your Applications the more you use them. Meeting certain condition in some stages rewards you with more Life and Energy.
  • Robot Girl: Clarino, both the original and her ditzy counterpart. Some of the mooks and bosses are also robot girls.
  • Roboteching: Certain Applications can allow you to Lock-on to an enemy, and using an Application with homing capabilities will make the Application home-in on enemies. Some bosses are also capable of this.
  • Scoring Points: And not just points for high score, but also experience points to level-up each of your Applications.
  • Spread Shot: Clarino can use one as an Application.
  • Stuff Blowing Up
  • Super Mode: Our heroines can active her Burst Mode at anytime, which will completely restore her Life Meter, grant her accelerated Energy recovery, a Doppelgänger Attack, and faster mobility. The downside: Her Life Meter will steadily drain over time.
  • Sword Beam: An Application can be obtained that lets Clarino fire off shockwaves from her blade.
  • Sword Lines: Many bladed weapons leaves a visible lines when swung.
  • Take Up My Sword: When the original Clarino gets destroyed at Stage 9A first game's story by Kill Sat, players assume the role of Clarino Second from that point on.
  • Token Mini-Moe: Reminisce and Applica.
  • Wave Motion Gun: Reminisce uses one during the final battle of the first game.
  • X Meets Y: It's SUGURI meets Mega Man Zero minus the latter's Darker and Edgier storyline.
  • You Gotta Have Blue Hair: Clarino Second, who has long, flowing hair like her blonde-haired counterpart except her hair is blue. Velde also has green hair. War-War has purple hair.
  • Zettai Ryouiki: Reminisce.