"I had no idea that everything would go downhill from there. No idea Ed would finally snap and fire me, no idea that my apartment block was due to be demolished. And that was only the beginning."
The sequel to the DS game Hotel Dusk: Room 215, originally released in Japan under the title of Last Window: Midnight Promise. This installment again features Kyle, now in Los Angeles in 1980. After waking up from a day spent sleeping in his car, he gets a message on his pager and calls his employer to find out he's been fired and is being evicted. Returning to his home at the Cape West Apartments (due for demolition), Kyle receives an anonymous letter requesting that he find something called the Scarlet Star in the apartments. He soon realizes that the apartments are connected to his father's death, and begins investigating.Though Cing's bankruptcy initially threatened No Export for You, it was eventually confirmed for an EU release in September 2010 under the title Last Window: The Secret of Cape West. Although there was no North American release, the fact that the game has no region locking means North American gamers can play an imported copy with no problems, especially since the English, French, and Spanish are among the languages that version of the game can be played in.
All Girls Want Bad Boys: Besides Kyle's parents, there's also Margaret and George. However, his evil acts overwhelmed her love for him and she ends up living with guilt over knowing about all he did and allowing it to happen.
There's also the fact that while Kyle at one point goes for a walk outside early in the morning, he never does the same at night. What once depicted an actual scene from the game became just a bit of promotional art.
Bittersweet Ending: Kyle finds out the truth about his father's death, but his pain remains. Cape West is demolished and Marie, Rex and Dylan are on the run from Nile, which is all but brought down. However, as in the last game, the story still ends on a positive note as Hugh Speck loses the election and is soon to be exposed for his crimes by Frank, Sidney's family is back together, Tony is headed towards success once more and Kyle sends the Scarlet Star to a museum, leaving his past behind him. The extended epilogue reveals he's happy with his life after all.
Also, just prior to the start of any actual game play, Kyle is seen falling asleep in his car. The extended epilogue ends with him falling asleep in his car, too.
But Thou Must: Whenever making either a non-Game Over worthy choice or presenting evidence followed by a deduction.
Breather Episode: Chapter 7, in which Kyle reunites with Mila, then later celebrates Christmas Eve at Lucky's Cafe with fellow tenants.
Call Back: Lots. Aside from the Book Ends example, there are also Kyle receiving an anonymous letter and having to find a stolen item, playing billiards (instead of bowling) with a friend, both of them getting attacked at the beginning of the last chapter and Kyle having to find a secret room. Some puzzles are also structured similarly to ones from Hotel Dusk: Room 215, like the one with the dual switches to cut the power off, which was done in reverse in the last game.
Defrosting Ice King: Kyle is still a Jerk with a Heart of Gold, but he has visibly softened up somewhat. This is probably because of what happened in Hotel Dusk, and also the fact that the events of Last Window are much more personal for him.
Event Flag: A particularly jarring one occurs when you have to identify someone on a set of pictures and to do that you must note a particular piece of jewelry on them. Your attention is brought to this piece of jewelry (a necklace) in a conversation with its owner, but you can't identify the person in the pictures until you answer your pager (that beeps just as you finish that conversation), even though the conversation that takes place when you answer the pager has no relation to the jewelry nor the photos.
Expy: Tony has a lot in common with Louie from Hotel Dusk. Both are womanizing, long-haired slackers with hearts of gold and criminal records. Like Louie, Tony also looks up to Kyle.
The Faceless: Ed again. Kyle's mother is also shown faceless during the scenes set in the present, but it's shown during flashbacks.
Foil: Will White is in many ways an antithesis of Kyle. Both are salesmen, but Will is much better at charming people (the official website describes him as a "gentlemanly smooth-talker"). Also, like Kyle, Will asks a lot of questions, he pries around in other people's private business and has a dead parent.
Gameplay and Story Segregation: The in-game novel is basically an e-book that narrates the events that happened while you played the chapter, including your actions and the branches of the Dialogue Tree that you followed. However, there are points in the gameplay where you can choose two paths, and no matter which one you choose the novel only narrates one (you can, for example, bother Charles when you have to sell stuff to your neighbors, but the novel skips to the two people that are mandatory to advance the plot). There is also dialogue that never happens during the gameplay but is described in the novel (for example, Claire commenting on your high score on the Pinkie Rabbit game on Christmas Eve).
Guide Dang It: Quite a few puzzles, but most notably getting the Condor Key and finding the secret room.
Some instant Game Overs are very difficult to avoid without knowing they're coming beforehand. Examples include ignoring Tony in order to avoid giving him the money for the rent and stopping rewinding Frank's tape before it breaks. The latter is hinted at in a secret file, but the game itself discourages opening them, since it prevents 100% Completion.
The final puzzle is simply fiendish, even if you do cut open the relevant envelope.
Limited Wardrobe: Even after getting canned, Kyle still dresses in his usual suit and tie. He lampshades it at one point by commenting on how little time it takes for him to pick his outfit.
Lost Forever: The vending machine prize, but this time you have multiple occasions to get it and you're even required to try once. The other is the one you get by not opening the secret files in the novel (again, you're told you'll get something if you don't).
No Export for You: When Cing filed for bankruptcy, a lot of people suspected that Last Window would never be released outside Japan, but a release in Europe was finally announced after a few months. The game will most likely never see the light of day in America, but since the DS is region-free non-Europeans can still import it, and it helps that, as mentioned above, that version of the game can be played in North America's major languages.
Non Standard Game Over: Notably in Chapter 10. If you go to Frank's room and accuse him of spraying you on the 4th floor in Chapter 9, no matter what you do after that point, you will eventually head back to Room 406 only to be sprayed again, resulting in a Game Over. You're actually supposed to go to Margaret's room and accuse her instead, but the game in the previous chapter leads you to believe that it's Frank who's up to no good.
One Last Job: Chris Hyde was going to turn straight after one last diamond theft, but unfortunately, he was killed.
It essentially flips the Decon-Recon Switch on this trope. The deconstruction part is obvious in that Kyle got fired for never doing his job, but it gets reconstructed when he's rehired and he works out a deal with Ed to work on a time frame that's more suited to the order for finding the Scarlet Star.
Ship Tease: Exponentially increased between Kyle and Rachel. Even more so between him and Mila, since three characters (including his mother) mistake her for his girlfriend, she seems a little too fond of his Christmas present and when they're on the rooftop he gives her an heartfelt speech about how he'll always come to her rescue should the darkness of life trouble her. In typical writing fashion, all the hints are turned Up to Eleven in the novel.
A grand total of four characters, actually. Tony, Hyde's mother, Charles and Margaret (in this order) all have their own remarks to make to Kyle regarding him and his "pretty girlfriend".
Twisted Christmas: Kyle's dad was bumped off around this time. This Christmas isn't terribly cheery either.
Unexpectedly Realistic Gameplay: One late game puzzle involves retrieving a key from a music box. The DS essentially acts as the lid and the interior of the box, which turns off when the two halves are sufficiently closed. The trick is using this at just the right time in order to pop out a key when the internal mechanisms are aligned in such a way as to let it out, which is assigned to one of the shoulder buttons.