[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/1-image1.png]]
[[caption-width-right:265:The Knytt can climb, and jump. And walk. ([[SuperDrowningSkills But not swim.]])]]

An incredibly relaxing {{Freeware}} platform game by Creator/{{Nifflas}}, the creator of ''VideoGame/WithinADeepForest'' and ''VideoGame/KnyttStories''. The game combines basic gameplay elements of the ''VideoGame/{{ICO}}'' series with the drowsy atmosphere of ''VideoGame/{{Creatures}}'', only cuter, and shorter, and happier. And with really sweet retro graphics. And made of breathtaking SceneryPorn.

The story is quite simple: The Knytt, a weird little creature, gets abducted from his native planet by an alien. However, before reaching its supposed destination, the alien's ship crashes against an astroid, and the alien makes an emergency landing on a nearby planet. If he ever wants to get home again, the Knytt must help the alien recover the parts of the spaceship which has been scattered all over the strange planet.

The strange little world is a gorgeous, diverse maze full of little houses and curious little critters. Some want to attack the Knytt, whose only power is jumping -- it can't fight or defend itself. Most just live their own little lives while the Knytt walks by.

The game can be finished in less than an hour, but its non-linearity gives it a high ReplayValue. There are also a few hidden shortcuts and massive bonus area too, if you know where to look. You'll probably want to play it a few times over. With a nice cup of tea.

Available for download [[http://nifflas.ni2.se/index.php?page=1002Knytt here]]. Or, if you like, you can watch a LetsPlay by LetsPlay/DeceasedCrab [[http://www.youtube.com/watch?v=cIg1V-p4YE0 here]].
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!!This game has examples of:
* AlienAbduction
* AllTheWorldsAreAStage: Apart from a JungleJapes styled section that is completely original, most of the bonus area takes elements from the other areas in the game.
* AsteroidThicket: Intro sequence.
* {{Backtracking}}: You'll end up doing it a lot. But that's alright. It's nice, really.
* BlackoutBasement: The further underground you go, the darker it gets. If you're not playing in fullscreen, then you may not even be able to see anything.
* BonusDungeon: Well-hidden, but massive.
** BonusBoss: Not really a boss since you can't fight, but one exists, [[spoiler:and its name is the [[OverlyLongName Das Magdenburska Martian Deathray Pantzer Crawler.]]]]
* BubblyClouds: At the very top of the map.
* CheatCode: Two secret locations may be used to obtain a code.
* DeathIsASlapOnTheWrist: You just get sent back to the last save point if you die, and they're thankfully quite common.
* ExactlyWhatItSaysOnTheTin: "Knytt" is Swedish for "little creature", which is exactly what Knytt is.
* ExcusePlot: The protagonist is abducted, is accidentally stranded on an alien world and has to collect parts of a UFO--the rest of the game is spent doing just that.
* FlipScreenScrolling
* GiantSpider: There's a few, all lethal.
* GhibliHills
* HappyEnding: [[spoiler:Knytt recovers all of the UFO parts, and the alien returns him home in gratitude. Knytt decides to go in his house and take a nap.]] The end.
* HeroicMime: Knytt.
* LethalLavaLand: Lava appears in several areas. There's also a segment where there are heated blocks which kill you.
* MetroidVania: The game is a ''very'' [[{{Minimalism}} minimalist]] take on the genre; you explore a wide open world to gather tools in order to beat the game. Knytt can't attack and can only jump, climb and use a light to point the way to an item, and there are very few enemies to encounter. There are no power-ups, either.
* MinecartMadness: There's a mine cart in one of the areas you must get behind and push in order to find one of the ship parts.
* {{Minimalism}}: As mentioned above, the game is a Metroid-style adventure stripped down to its bare essence.
* NoAntagonist: The game has no villain. The only enemies are some vicious wildlife, which only appear sporadically and aren't out to actively thwart you.
* NoPronunciationGuide: It's a Swedish game. "K'neet" comes pretty close.
** If you can read IPA, found [[http://en.wikipedia.org/wiki/Wikipedia:IPA_for_English here]] it's "[kni:t]" (not to be confused with the English verb).
* OneHitPointWonder: Knytt again.
* RidiculouslyCuteCritter: Knytt, but there are a lot of other cute creatures to be seen along the way.
* RuinsForRuinsSake: There's the remains of what appear to be a castle in the middle of the map.
* SavePoint: These are frequently found throughout the game, and double as checkpoints.
* ShiftingSandLand: Some of the rightmost areas have deserts, including sandy areas and cacti.
* ShoutOut:
** The word "Knytt" is from a character in ''Vem ska trösta Knyttet'' (''Who Will Comfort Toffle?'') by [[Literature/TheMoomins Tove Jansson]].
** One area resembles the castle from ''VideoGame/{{ICO}}'', which ''Knytt'' is heavily based on.
** Knytt's home is very similar to, if not outright being, the same area as the tutorial level in another of Nifflas's games, ''VideoGame/WithinADeepForest''.
* SpikesOfDoom: The more eastern areas have golden spikes that, like liquid, will kill you on contact. Greener spikes appear at the very bottom of the map as well, leading to tricky platforming in the optional bonus area.
* SpinOff: The game's opening sequence appeared in the tutorial level of ''VideoGame/WithinADeepForest'' originally.
* SuperDrowningSkills: If the Knytt touches ''any'' liquid, it dies.
* UndergroundLevel: Almost the entire game other than the surface and BubblyClouds areas.
* WackyWaysideTribe: Usually don't appear for more than one screen. They all look pretty happy.
* WaveMotionGun: [[spoiler:Das Magdenburska Martian Deathray Pantzer Crawler.]]
* WallCrawl/WallJump: The Knytt's main powers.
* WarpZone: In one of the underground areas not far from where you start, there's a well hidden warp area (as in, you have to actively seek out the tunnel leading to it--it's covered by a foreground) that will take you straight to the aquatic ruins in the east of the world.
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