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''Kirby Super Star'' (''Hoshi no Kirby: Super Deluxe'' in Japan, and ''Kirby's Fun Pak'' in Europe) is a 1996 {{SNES}} game, and part of the Franchise/{{Kirby}} franchise. Unlike the other Kirby games, where everyone's favorite pink puffball has one long adventure, ''Super Star'' contained a number of shorter games -- its tag line on the box was "8 games in one!" Those games -- 6 main, 2 sub -- are:

* Main Games
** '''Spring Breeze''': King Dedede has stolen all the food in Dream Land, and it's up to Kirby to stop him. The introductory game, it's essentially a [[CompressedAdaptation compressed version]] [[NostalgiaLevel of the original]] ''Kirby's Dream Land'' with abilities added.
** '''Dyna Blade''': A mysterious creature named Dyna Blade is terrorizing Dream Land, and it's up to Kirby to stop... [[MonsterIsAMommy her]]. Adds a world map, some additional powers, and a couple extras, but in the end is mostly an intro game like Spring Breeze.
** '''Gourmet Race''': Kirby and Dedede race to see who can eat the most food while still reaching the finish line first. It's pretty straight forward. Very notable for its music: the Gourmet Race theme "Run, Kirby, Run" is one of the staples of the ''Kirby'' franchise, and it's also a popular source for remixes on websites such as Website/YouTube.
** '''The Great Cave Offensive''': Kirby has accidentally fallen down a hole and found himself in a huge cave, filled with treasure. Now he has to find a way out of the cave while [[KleptomaniacHero grabbing as much loot as he can]]. More of a {{Metroidvania}} game than a linear platformer, Kirby's quest through the cave helps him find items like the [[VideoGame/{{F-Zero}} Falcon Helmet]], [[VideoGame/EarthBound Mr. Saturn]], and the [[Franchise/TheLegendOfZelda Triforce]], and in the remake, others like the [[VideoGame/KirbyAndTheAmazingMirror Cell Phone]] and the [[VideoGame/KirbyCanvasCurse Power Paintbrush]].
** '''Revenge of Meta Knight''' (AKA "'''Meta-Knight's Revenge'''"): Meta Knight is setting out to conquer Dream Land in his massive flying battleship, the Halberd, [[RuleOfThree and it's up to Kirby to stop him]]. In this game, the [[TimedMission levels are timed -- failing to clear it within a certain amount of time results in a loss]]. Also noted for the story -- Meta Knight and his crew can be heard talking about Kirby attacking, and the crew is visibly [[MookHorrorShow freaking out]] as he [[BattleshipRaid lays waste to the Halberd.]]
** '''Milky Way Wishes''': The Sun and the Moon are fighting, throwing day and night into chaos, [[RunningGag and it's up to Kirby to stop hi-- I mean, them]]. This game takes Kirby to other worlds to find the wish-granting comet Nova, and since the enemies on these worlds are different than the usual ones, Kirby can't absorb their powers; instead, he has to find the Deluxe Copy Essences around the levels, after which point he has those powers forever, and can shuffle through them.
** '''The Arena''': Okay, ''seven'' main games, as beating all six games unlocks The Arena, a straight-up BossRush. Kirby has his choice of abilities and a set number of Maxim Tomatoes, and must battle through every boss and miniboss of the game, from [[WarmupBoss Whispy Woods]] to [[TheRival Meta Knight]] to the terror that is [[ZeroEffortBoss Waddle Dee]], before a rematch with the final boss.
* Sub-Games
** '''Samurai Kirby''': Kirby faces off in a first-strike duel with five increasingly tough opponents. Like the Quick Draw game in ''Kirby's Adventure'', it's a game of reaction time.
** '''MegatonPunch''': A contest of timing, the challenge is to line up the strength and timing meters just right to deliver a strong enough punch to [[EarthShatteringKaboom break Planet Popstar in half.]] Remixed in ''VideoGame/KirbyAndTheAmazingMirror'' as Crackity Hack.

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While ''Kirby's Adventure'' on the {{NES}} [[TropeCodifier codified]] the Kirby formula, ''Super Star'' is considered to be the game that perfected it, and is arguably the franchise's -- and creator Masahiro Sakurai's -- MagnumOpus. It was remade in 2008 as ''Kirby Super Star [[SuperTitle64Advance Ultra]]'' (''Hoshi no Kirby: Ultra Super Deluxe'' in Japan), which added a handful of extra games to the mix, bringing the total to '''16''' games in one:

* Main Games
** '''[[RevengeOfTheSequel Revenge of the King]]''': Like Spring Breeze, this game follows the story of the original ''VideoGame/KirbysDreamLand''. The trick this time is that this is a remake of ''Kirby's Dream Land's'' '''Extra''' (or hard) Mode, so the enemies, especially the bosses, are a lot tougher. This includes a fight against war-blimp Kabula, mid-bosses from ''[[VideoGame/KirbysAdventure Kirby: Nightmare In Dream Land]]'', and a [[TookALevelInBadass brand-new]] King Dedede.
** '''Helper to Hero''': Instead of playing as Kirby, you choose one of his helpers (characters based on an element that Kirby absorbed, usually controlled by computer or by a second player) and run though a shortened, non-randomized version of The Arena. This can create [[SelfImposedChallenge quite a challenge]]: sure, winning as Bonkers ([[DropTheHammer Hammer]]) or Plasma Wisp ([[ExactlyWhatItSaysOnTheTin Plasma]]) isn't too bad, but how about winning with Capsule J2 (Jet) or Wheelie (Wheel)? Not to mention getting the best time...
** '''Meta Knightmare Ultra''': You play as Meta Knight through abridged versions of the original main games, excluding Gourmet Race and The Arena. Meta Knight has a whole suite of moves at his disposal, and uses them to [[NoHoldsBarredBeatdown thrash his way through the stages.]] His ultimate achievement is to fight the ultimate warrior in the universe.
** '''[[NintendoHard The True Arena]]''': This is what happens when The Arena hates you. It's a Kirby BossRush again, but with less health-recovery and much tougher bosses -- you fight the bosses and sub-bosses from Revenge of the King, then get the [[FinalBoss final bosses]] from the three new games, and a bonus boss.
* Side Games: A set of mini-games that can be played with friends wirelessly, they utilize the Nintendo DS's touch screen and stylus. They can be summarized as:
** '''Snack Tracks''': Kirby eats.
** '''Kirby on the Draw''': Kirby shoots.
** '''Kirby Card Swipe''': Kirby plays [[http://en.wikipedia.org/wiki/Karuta Karuta]].
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!!Tropes used in ''Kirby Super Star'':
* AbandonShip: Discussed near the end of Revenge of Meta Knight. [[spoiler: They decide to fight Kirby one last time before doing so... except for Captain Vul. He escaped first.]]
* AlasPoorVillain: Non-death variant with King Dedede at the end of Revenge of the King. Having the Waddle Dees comfort him adds to the sympathy.
* AmericanKirbyIsHardcore: The TropeNamer himself actually averts this in both the original and the remake. On the other hand, the Revenge of Meta Knight mode of the game was drastically altered, and Meta Knight's new dialogue makes him sound clearly villainous. They even made him threaten Kirby to ''[[NeverSayDie death]]''! Those changes have been maintained in ''Ultra'', [[{{Bowdlerization}} sans]] the "Prepare to die!" line.
* AnimatedActors: Implied by the [[spoiler: unlockable blooper reel]] in ''Ultra''. Complete with laugh tracks.
* ArtifactTitle: The Meta Knightmare mode from ''Kirby: Nightmare In Dream Land'' was named like that just because it's a [[PunnyName pun]] on the game's name. However, the pun's lost when they decided to call the equivalent mode in ''Kirby Super Star Ultra'' Meta Knightmare Ultra.
* AscendedExtra: The bandanna-wearing Waddle Dee first appeared in ''Super Star'' as the first opponent in Megaton Punch. In ''Ultra'', he has dialog and appears as a boss ([[ZeroEffortBoss albeit not much of one]]) in Revenge of the King (plus he's the only spectator in the stands during the Masked Dedede fight), and the Waddle Dee opponent in The Arena was changed to him. He was eventually a playable character in ''Videogame/KirbysReturnToDreamLand'' and made into a recurring series character.
* BadSamaritan: [[spoiler:Marx.]] He pretends to be on Kirby's side, only for it to turn out [[spoiler:he was playing Kirby to find Nova so that he can use it to conquer Dream Land]].
* BalloonBelly: As usual, Kirby's and Dedede's standard attacks result in this. In addition, Dedede will balloon up if he beats you in Gourmet Race.
* BatmanGambit: [[spoiler: Marx]] in Milky Way Wishes [[spoiler: manipulates Kirby into reconstructing wish-granting comet Galactic Nova so he can wish to become the ruler of Planet Popstar.]]
* BewareTheSillyOnes: [[spoiler:Marx.]] He looks like a [[spoiler:jester]], but turns out to be the ManipulativeBastard that [[spoiler: tricked Kirby into finding Nova so that he can conquer Dream Land]].
* BigFancyCastle: Lololo and Lalala's boss fight and Castle Dedede, in both Spring Breeze and Revenge of the King. Mallow Castle in Dyna Blade and Onion Garden from Gourmet Race also count.
* BossRush: The Arena, which is the final game in the original version, has you fight every boss from the previous modes (as well as [[ZeroEffortBoss Waddle Dee]]) in a random order, before rematching the final boss.
* BubblyClouds: While the game itself is not the TropeNamer, the level that named the trope is brought back. In addition, there's Skyhigh from Milky Way Wishes and Crash Clouds in Revenge of the King.
* TheCameo: In both versions, various [[Franchise/SuperMarioBros Mario]] characters can be seen at the sides of King Dedede's arena.
* CallBack:
** The Fountain of Dreams from ''VideoGame/KirbysAdventure'' gets an appearance in Milky Way Wishes, at the end of each planet.
** Being a remake of ''Kirby's Dream Land's'' Extra Mode, the ending of Revenge of the King is reminiscent of its last after-credits scene. [[spoiler:It had a crying Dedede walking off the screen while Kirby follows to confort him. Revenge of the King has the Waddle Dee troops supporting their depressed master instead]].
* CaptainErsatz: Capsule J in the SNES version is just Konami's VideoGame/TwinBee with a headband. This was apparently so blatant that he was replaced with "Capsule J2" in the remake and Kirby Quest of ''Kirby Mass Attack''.
* CollapsingCeilingBoss: Fatty Whale and Wham Bam Rock both have attacks like this.
* CoolAirship: The Halberd, with [[{{Faceship}} Meta Knight's mask at the helm]], made its debut here.
* CoOpMultiplayer: A second player can play as the summoned helpers. In ''Super Star Ultra'', it's required for each player to own the cartridge to do this with most of the games, though Spring Breeze can be played co-op through download play, with both players watching the first player's DS.
* DamnYouMuscleMemory: Going from playing ''Super Star'' to its DS remake can be quite difficult control-wise. In the original, it used the classic SNES control scheme of B being jump and Y attack, with A being used to summon a helper. In ''Ultra'', they went for control consistency with the GBA games and ''Squeak Squad'', having B as attack and A as jump (with X being used to create a helper). It can also be tricky if you, say, play ''Ultra'' first and then played the original on something like ''Kirby's Dream Collection.''
* DepartmentOfRedundancyDepartment:
** If you copy the abilities of the enemy [[ThiefBag Tac]], you'll gain the power Copy, which... [[ExactlyWhatItSaysOnTheTin allows you to copy the abilities of an enemy]], which would be great if that was not Kirby's ''default superpower''. It's NotCompletelyUseless, but [[MagikarpPower the times it is useful are highly situational]].
** There are three different mini-bosses that give you the Suplex ability: Buggzy, Jukid, and Phan Phan in ''Ultra''.
* DifficultButAwesome:
** The Suplex, Jet, and Ninja powers are very difficult to use effectively, especially against bosses, but do crazy damage. Suplex in particular, because bosses can't be grabbed -- meaning you have to either grapple any debris the boss creates, or spam Pinpoint Kick. It's awkward and requires a lot of precise maneuvering, but most bosses go down from two or three wrestling moves. This means Bugzzy isn't such a bad choice for Helper to Hero... until you reach Computer Virus, that is.
** As far as Helpers go, Tac is by far the most useful, especially against bosses. While normally he can shoot his arm out as a projectile to copy a foe's ability, most bosses don't have Copy Abilities, meaning that it deals damage instead. While it's a bit unwieldy to use, it still does good damage if used properly since it [[ChargedAttack can be charged up for quite a bit of damage]] (but it's not as effective in the air due to the charge time). From there, it can defeat several bosses in seconds. This makes him a surprisingly effective choice for clearing The Arena and Helper to Hero. He even has a guard that makes him completely invulnerable to damage by blending in with the background as an added bonus.
* DishingOutDirt: Wham Bam Rock [[spoiler:and Wham Bam Jewel in ''Ultra'']].
* DualBoss: Twin Woods. The prospect of two Whispy Woodses doesn't sound too threatening, but if you can't put them away fast you'll start to regret it soon.
* DubNameChange:
** In the SNES version, all of the bosses in The Arena have the same names in Japanese except Computer Virus, which was originally Battle Windows (contrary to popular belief, Marx was still Marx, despite his name in katakana being closer to "Mark").
** When ''Ultra'' came out, some of the Computer Virus enemy characters had their names changed (Dancing Doll and Witch became Puppet and Magician, respectively). Most noticeably, one of the monsters originally went by the name of Red Dragon, but due to it receiving another palette, it was changed... to the UnfortunateName of Grand Dragon, which happens to be the title of the leader of the Ku Klux Klan. This was swiftly retranslated to Great Dragon for the English versions.
** Also in ''Kirby Super Star Ultra'', some of the names of other bosses were further changed - Ghameleo Arm became Chameleo Arm, Combo Cannon became Main Cannon No. 2, Halberds Reactor was shortened to Reactor, and Heart of Nova became Galactic Nova Nucleus.
** Furthermore, the locations of Milky Way Wishes were all given expanded names: Floria (Grass Planet Floria), Aqualiss (Water Planet Aquarius), ? (???), Skyhigh (Wind Planet Skyhigh), Hotbeat (Flame Planet Hotbeat), Cavios (Cave Planet Cavius), Mecheye (Machine Planet Mekkai), Halfmoon (Eternal Star Halfmoon), and Nova (Galactic Nova).
* DuelBoss: Meta Knight, of course. He gives you the sword ability, per usual, which you are forced to take for the battle to start. However, if you decide not to and wait a while, it will eventually disappear and you can proceed to fight him with your weapons at your leisure.
* EarlyInstallmentWeirdness:
** This is the first Kirby game to portray Kirby as getting hats from his powers. It's also the only Kirby game where said hats can be removed to either turn into the various "Helpers" from the game (or turn Helpers into them) or to turn them into a different Helper. It's also the only game with copy ability hats that ''doesn't'' allow Kirby to voluntarily discard his abilities as ability stars (''Ultra'' restores this ability).
** This is the only Kirby game in the series to have all of the second player character being friendly versions of various common {{Mook}}s that can use attacks from Kirby's various Copy Abilities (Bandana Waddle Dee notwithstanding).
** Unlike later games, Kirby falling onto the enemy face-first does ''not'' count as an attack in this game, and would actually hurt Kirby when he tries. (The remake changes this so that it does, just like the other Kirby games at the time.)
** This game and, by extension, its remake are the only Kirby games to have a copy ability that could be gotten from more than one boss in the same game (as Suplex can be obtained from Bugzzy, Jukid and, in the remakes, Phan Phan[[note]]as "Throw" isn't programmed as a copy ability in that game[[/note]].)
* EdibleCollectible: The Gourmet Race is as much about eating lots of food as getting to the finish line quickly. This is in contrast to the rest of the game (and the series in general) where food grants health and occasionally power-ups.
* EternalEngine: The Halberd in Revenge of Meta Knight and Mecheye/Mekkai in Milky Way Wishes.
* EvilPlan: [[spoiler:Marx]] lampshades this (by going over what he did after he wished to rule Planet Popstar) near the end of Milky Way Wishes, though this is only apparent in ''Ultra'' and the Japanese version.
* ExcusePlot:
** Except for Milky Way Wishes, the plots of most games never get really complex. In fact, most of their descriptions are little more than "There's a BigBad causing trouble! Go stop it!" Then again, Kirby doesn't ''need'' much motivation anyway.
** The Great Cave Offensive is the worst offender. "Kirby fell into a hole! Get treasure and escape from a giant whale, living RPG, paint-spitting mutant chameleon, and an ancient rock face with hands!"
** Meta Knightmare Ultra is simply Meta Knight beating the stuffing out of ''everything'' to prove he's the most {{Badass}} warrior in the galaxy.
* FinalBoss: OK, in order:
** Spring Breeze: King Dedede
** Dyna Blade: Dyna Blade
** The Great Cave Offensive: Wham Bam Rock
** Revenge of Meta Knight: Meta Knight
** Milky Way Wishes: [[spoiler: Marx]]
** The Arena: [[spoiler: Marx again.]]
** Revenge of the King: [[spoiler: Masked Dedede]]
** Helper to Hero: [[spoiler: Wham Bam Jewel]]
** Meta Knightmare Ultra: [[spoiler: Galacta Knight]]
** The True Arena: [[spoiler: Marx Soul, who's a borderline True Final Boss.]]
* FromNobodyToNightmare: Instead of the usual Dark Matter-esque EldritchAbomination, [[spoiler:Marx]] is just [[spoiler:one of the tiny, cute, marshmallow-like denizens of Planet Popstar who manages to gain ultimate power with a BatmanGambit involving Kirby and the wish-granting comet Nova.]]
* GameplayRoulette: Each sub-game works differently from one another, though they all revolve around the same mechanics. The minigames are even more drastically different.
* GettingCrapPastTheRadar: Mild, but Fatty Whale smokes a pipe, even in the international versions. Maybe it's OK because you don't see any tobacco fumes?
* GiantSpaceFleaFromNowhere: A subversion. The final bosses of Milky Way Wishes first appear in its introduction sequence and are only seen again at the very end. However, in the original SNES version, the introduction sequence was both optional and [[GuideDangIt not indicated to even exist]], meaning many players probably felt this applied to [[spoiler: the Galactic Nova and Marx]]. This was corrected in ''Ultra'', where the introduction is automatically played.
* GigglingVillain: [[spoiler: Marx]]. In ''Ultra'', [[spoiler: Marx Soul]] makes it ''even worse''.
* GoofyPrintUnderwear: The mini-boss Jukid has polka-dot underwear under his gi, as seen when you knock him down.
* GottaCatchThemAll: 50 Treasures in The Great Cave Offensive, 19 Deluxe Copy Essences in Milky Way Wishes.
* GreenHillZone: Green Greens in Spring Breeze, Peanut Plain in Dyna Blade, Floria in Milky Way Wishes, and Purple Plants in Revenge of the King.
* GroundPound: The Stone power can only attack like this.
* GroundPunch: Megaton Punch takes this UpToEleven. A sufficiently strong punch can ''crack the planet in half''.
* GuideDangIt: The location of the secret planet [[MyNameIsQuestionMarks ???]] in Milky Way Wishes can be found only if you look up its location or fly around aimlessly for no particular reason and discover it by accident. Not so much in ''Ultra,'' as the planet is marked by a blinking star that [[ConspicuouslyLightPatch stands out amongst the background]].
* HarderThanHard: The True Arena. So very, very much. You thought that beating The Arena was noteworthy? Well, this is a fight against all the harder bosses and {{MiniBoss}}es with less than half the healing items and [[spoiler: Marx Soul]] at the very end just to spite you.
* HeavyMetal: In the remake, [[spoiler: Galacta Knight]]'s battle music is perhaps the only time you're ever going to hear this in a Kirby game. [[spoiler:It carries over to his appearance in ''Return to Dream Land'', too]].
* HopelessBossFight: When facing against Heavy Lobster in Revenge of Meta Knight the first time. Granted, it's only meant to distract you long enough to be blown away by the time the ship launches. Technically, it is possible to destroy it before the cutscene of the boss battle ends, but that doesn't do anything to said cutscene (not even an acknowledgement from the ship's crew).
* IaijutsuPractitioner: Parodied in Samurai Kirby, in which the characters pull out [[SerialEscalation increasingly goofy]] {{Improbable Weapon|User}}s out of {{Hammerspace}}.
* InvincibilityPowerUp: The Invincible Candy item, which gives you temporary invincibility, increased agility, and an EarWorm of a jingle when eaten.
* ItemGet: Every time you open a chest in The Great Cave Offensive, you'll get a fanfare and then the information about the item you got.
* JapaneseRanguage: One of the items in The Great Cave Offensive is called Ramia's Scale, which was pretty obviously supposed to be Lamia's Scale. Curiously, even in ''Super Star Ultra'', where some names were changed from the original localization (like Orihalcon to {{Orichalcum}}) and even those from other games (like Kaboola from the original ''Kirby's Dream Land'' to Kabula), this was ''not'' fixed.
* KissOfLife: Somewhat of a variant; Kirby/Meta Knight and their helpers can eat any health item and then "kiss" their partner, and then the partner will also get healed. Called "face-to-face food transfer" in the manual.
* LeaveHimToMe: In Revenge of Meta Knight, Meta Knight makes everyone abandon ship so he could take on Kirby alone, in one of the hardest boss battles in the series. [[TakingYouWithMe Then, after he escapes, he comes back after you in a last-ditch attempt to stop Kirby from taking down his ship.]]
* LetsGetDangerous: The description for Revenge of the King says that King Dedede has gotten serious since he was beaten by Kirby many times in the past. [[spoiler:It shows through the Masked Dedede boss fight.]]
* LightIsNotGood: [[spoiler:Galacta Knight]] might count, if we actually knew whether he was good/evil. Even if he's not outright evil, the fact that [[spoiler:his sheer power meant his very existence posed a threat to the galaxy]] qualifies him.
* LongSongShortScene: The music that plays within the cutscenes showing Kirby flying between areas within Revenge of Meta Knight is longer than the cutscenes themselves. It plays fully when one watches said cutscenes as one one video within the remake's theater, since the song doesn't stop between each cutscene.
* MacGuffinDeliveryService: [[spoiler:Marx uses Kirby to gain Galactic Nova's power and try to conquer Planet Popstar.]] Also, [[spoiler:the Sun and Moon fighting was part of Marx's plan, though this was only made clear in ''Ultra''. It was only implied in the original.]].
* MagicFromTechnology: Galactic Nova, the mechanical wish granting clockwork comet.
* MagikarpPower: Copy, while normally a completely-useless and redundant ability, has a few hidden strengths. Using it on Scarfies, which can't be inhaled, grants you the all-powerful Crash ability. Also, in Milky Way Wishes (where Kirby's copy ability doesn't work), Copy becomes ''much'' more useful; [[spoiler:for this reason, it's well-hidden on the secret planet ???]].
* ManipulativeBastard: [[spoiler:Marx uses Kirby to gain Nova's power and try to conquer Planet Popstar.]] Also, [[spoiler:the Sun and Moon fighting was part of Marx's plan, though this was only made clear in ''Ultra''. It was only implied in the original.]].
* MarketBasedTitle: The original Japanese cartridge was titled ''Hoshi no Kirby Super Deluxe'', the American version ''Kirby Super Star'' and the European one ''Kirby's Fun Pak''. The remake is called ''Hoshi no Kirby Ultra Super Deluxe'' in Japanese, while both the American and European localizations were retitled ''Kirby Super Star Ultra''.
* MeaninglessLives: There's no punishment at all for running out of lives. The score doesn't even reset.
* MilesGloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well being when he releases Heavy Lobster. However, [[TheUnfought he never goes after Kirby himself]], and when the ship begins crashing, he's the first one to escape.
* MisplacedVegetation: The Great Cave Offensive's main theme is called "Trees in the Depths of the Earth" for a reason. There's a whole jungle down there.
* MonowheelMayhem: Wheelie, as a Helper, is a monowheel. As an enemy, he's just a tire.
* MonsterIsAMommy: Dyna Blade, who has switched between mommy and daddy throughout the series.
* NeverSayDie: ''Ultra'' retranslates Meta Knight's death threat as [[DoomyDoomsOfDoom "Come meet your doom!"]] On the SNES, it was "Prepare to die!" Meta Knight's previous line was changed to include the word "perish", though.
* NewGamePlus: Meta Knightmare Ultra in KSSU, which allows you to play through the original SNES subgames as Meta Knight.
* NintendoHard:
** The Arena (provided you play it ''without'' Hammer, Plasma, or Stone Kirby) and The True Arena in ''Ultra''--the latter can get almost as hard as the original ''Kirby's Dream Land'' [[HarderThanHard Hard Mode]], ''even with'' the trusty [[GameBreaker hammer]] at your side! If you're patient, however, Stone can still shred The True Arena to pieces.
** Helper to Hero from ''Ultra'' can also be infuriating to beat with all of the characters, especially the weaker ones. Completing Helper to Hero with all of them is [[UpToEleven so hard]] that it doesn't count towards 100% completion. You are rewarded for doing it with a truly massive crown and [[spoiler: the original intros to the original games as seen on the SNES.]]
* NoNameGiven: Captain Vul in the original version, but the rewritten ''Ultra'' script gave him a name that carried over in his keychain cameo in ''VideoGame/KirbyTripleDeluxe''.
* NonstandardCharacterDesign: Wham Bam Rock is claymation-style, unlike other characters. This made his design from the original ''Super Star'' resemble something like {{Blackface}}. However, his ''Ultra'' appearance is more normal-looking.
* OneWheeledWonder: The helper Wheelie.
* OutOfCharacterMoment: Meta Knight is surprisingly hostile in Revenge of Meta Knight, compared to his usual WorthyOpponent self. Apparently, this was partly due to the translation, and partly due to some ulterior motive like fixing all of Dream Land's problems through a benevolent dictatorship.
* PalmtreePanic: Float Islands in Spring Breeze, Orange Ocean in Revenge of Meta Knight, part of Aquarius/Aqualiss in Milky Way Wishes, and Illusion Islands in Revenge of the King.
* PowerCopying: As always, Kirby can inhale some kinds of enemies to obtain their power (except in Milky Way Wishes [[spoiler:unless you managed to find a secret star which contains the Copy ability]]). The powers are as follows:
** ArtAttacker: Paint Kirby.
** AttackReflector: Mirror Kirby.
** AnIcePerson: Ice Kirby.
** BattleBoomerang: Cutter Kirby.
** ConvergingStreamWeapon: Beam Kirby.
** CoolSword: Sword Kirby.
** DropTheHammer: Hammer Kirby.
** FeatherFlechettes: Wing Kirby.
** InstantAwesomeJustAddNinja: Ninja Kirby.
** JetPack: Jet Kirby.
** JokeWeapon: Sleep Kirby.
** KillerYoyo: Yo-Yo Kirby.
** MakeMeWannaShout: Mike Kirby.
** ParasolOfPain: Parasol Kirby.
** PlayingWithFire: Fire Kirby.
** PowerCopying: [[DepartmentOfRedundancyDepartment Copy Kirby.]]
** ProfessionalWrestling: Suplex Kirby.
** RapidfireFisticuffs: Fighter Kirby. Among others, this ability also enables Kirby to do a {{Shoryuken}}.
** RollingAttack: Wheel Kirby.
** ShockAndAwe: Plasma Kirby.
** SmartBomb: Crash Kirby.
** StuffBlowingUp: Bomb Kirby.
** SupremeChef: Cook Kirby.
** TakenForGranite: Stone Kirby.
* PrepareToDie: Meta Knight says this to Kirby before their duel in the original Revenge of Meta Knight, [[AmericanKirbyIsHardcore but not in the Japanese version.]]
* RaymanianLimbs: The mini-boss Jukid.
* RidingIntoTheSunset: Kirby rides Wheelie over and into the sunset after sinking the Halberd in Revenge of Meta Knight. After Revenge of the King, Dedede does his walk-of-shame into the sunset [[SugarWiki/HeartwarmingMoments accompanied by his still-loyal Waddle Dee subjects.]] Kirby even flies towards the sunset as a giant balloon, floating along with Castle Dedede as the credits play in Spring Breeze.
* RockMonster: Wham Bam Rock, and [[spoiler: its stronger form, Wham Bam Jewel]].
* RPGElements: Parodied with the Computer Virus boss.
* SceneryPorn:
** While the previous ''Kirby'' games certainly weren't bad-looking, it was this game that really codified the trope, resulting in some very pretty spritework.
** ''Ultra'' redoes all of the visuals, which also has the benefit of replacing the pre-rendered CGI level visuals from the original, which, like ''VideoGame/DonkeyKongCountry'''s, were fantastic for their time, but look very much outdated today. The new visuals rely much less on CGI, and have aged much better.
* SelfImposedChallenge: Beating The Arena with no ability is a common one. Considered nearly impossible in the original release (in no small part due to Meta Knight's stinginess with suckable projectiles), it was actually made a lot easier in the remake since all bosses produced more "free" stars to suck up and spit. In exchange, there's defeating The True Arena with no ability, which is a near-impossibly brutal gauntlet thanks to a similar lack of both projectiles and healing items.
* ShoutOut:
** Some of the items in The Great Cave Offensive are items (or even characters) from other Nintendo games. For example, [[VideoGame/FZero Captain Falcon's helmet]], [[VideoGame/FireEmblemAkaneia the Falchion]], [[VideoGame/EarthBound a Mr. Saturn]], and [[Franchise/{{Metroid}} the Screw Attack]] can all be found.
** Another one that appears in the ''Ultra'' updated remake of the game: in the new game mode "Revenge of the King," Kabula fires what seems to be Bullet Bills from the Videogame/SuperMarioBros series during the boss fight.
** This is the first Kirby game in which the Sword ability gives him [[Franchise/TheLegendofZelda Link's cap]], as well as {{Sword Beam}}s at full health. Likewise, the Yo-Yo ability seems to be based on [[Videogame/{{EarthBound}} Ness]], right down to the ability's background resembling ''Videogame/EarthBound's'' menu screen.
** As mentioned above, the Capsule J enemy, which provided the Jet ability, was pretty much Konami's VideoGame/TwinBee character with a minor cosmetic difference. Apparently, the resemblance was so close that the remake changed Capsule J into a new enemy called Capsule J2.
* ShowsDamage: A Type 1 example can be found when Kirby or his helper is low on health.
* SingleStrokeBattle: Parodied in the Samurai Kirby minigame.
* SpellMyNameWithAnS: Lots, since ''Kirby Super Star Ultra'' mostly used a separate translation. Not counting Helpers or treasures (some of which are different), or the examples listed under DubNameChange, these include: Cook Kawasaki/Chef Kawasaki, Meta-Knight's Revenge/Revenge of Meta Knight, Sir Meta-Knight/Lord Meta Knight, Shooting/Starship, and Nova/Galactic Nova. There's even a few translation inconsistencies within the game itself, such as Galactic Knight/Galacta Knight.
* SpiritualSuccessor: ''Kirby'' creator Masahiro Sakurai developed both this game and ''VideoGame/SuperSmashBros'', which features a near-identical combat system. In fact, ''VideoGame/TheSubspaceEmissary'' from ''Super Smash Bros. Brawl'' can be summed up as "''Kirby Super Star'' in 3D".
* SuspiciousVideogameGenerosity: You'll know you're about to hit a boss room when you reach a single room with nothing but Copy Essences and a Maxim Tomato. This is lampshaded in Revenge of Meta Knight, where the crew complains that Kirby found their "secret food stash" in one hidden room.
* TheBusCameBack: In Revenge of the King, the fourth boss is Kabula, a boss that hasn't been seen since ''Kirby's Block Ball'', nearly ''[[LongBusTrip thirteen years prior]]''.
* ThisCannotBe: Captain Vul's reaction to the rest of the crew's reports that Kirby destroyed the twin cannon.
* TitleDrop: In the remake:
--> "[[spoiler:Marx has shown his true form!]] Fly in and protect Pop Star! Do it, Kirby, our Super Star!"
* TrickBoss: How Helper to Hero ends. [[spoiler: Wham Bam Rock's the trick, Wham Bam Jewel's the ''real'' final boss.]]
* TrueFinalBoss: [[spoiler:Marx Soul]], revived with [[spoiler:"a Nova's power"]] as well as being powered up just to take another shot at you.
* TookALevelInBadass: [[spoiler:King Dedede in his Masked Dedede form]]. It even shows in the difficulty level of the fight.
* UndergroundLevel: Part of Float Islands in Spring Breeze (and its variation Illusion Islands in Revenge of the King), Cocoa Cave in Dyna Blade, the Underground Forest in The Great Cave Offensive, and Cavios in Milky Way Wishes.
* UnexpectedShmupLevel: The last normal stage of Milky Way Wishes is a side-scrolling shooter, as well as Kabula in Revenge of the King.
* VideoGameRemake: ''Kirby Super Star Ultra'' is a full-fledged remake of the original SNES game with updated graphics, 3D animated cutscenes, and a complete rewrite of the script. [[UpdatedRerelease In addition,]] it also adds in 4 new games (with new bosses), 3 new sub-games, and wireless multiplayer, among other features.
* VileVillainSaccharineShow: It wouldn't be a ''Kirby'' game without one.
** [[spoiler:Marx]] is one of the creepiest villains to ever appear in the series. Most games aimed at ''adults'' would stop short of a final boss with an attack that involves a ''splitting himself in half and creating a black hole''.
** He's even worse in the updated remake when you have to face him [[spoiler:as Marx Soul at the end of the True Arena]]. He's even more creepy than his boss form from the original, if the opening cutscene doesn't get you that [[HellIsThatNoise bloodcurdling scream when he's defeated sure will]].
** This is indirectly referenced in ''VideoGame/KirbyTripleDeluxe''. Kirby's able to collect keychains of both [[spoiler: Marx and Marx Soul, but while the former is shown as his intact final boss sprite from the SNES version of ''Super Star'', the Marx Soul keychain depicts Marx in the middle of his splitting attack, complete with what appears to be green blood-like fluids in-between the two halves.]]
* ViolationOfCommonSense:
** Coconut bombs will fall & explode if you walk under them. You can avoid this danger by blowing them up with any attack even though that should usually still hurt you.
** Even though swallowing a bomb will hurt you in some minigames, eating one in the main games will give you the Bomb ability.
* VisualPun: Tac is a feline enemy who steals Kirby's abilities and Helpers, making it a ''cat burglar''. And Kirby can learn the ability Copy from it. ''Copy-cat'', anyone?
* WarmUpBoss: Whispy Woods, as per usual, serves as the simplest boss in the game.
* WhenTreesAttack: Whispy Woods again, and its variant Twin Woods.
* WhereItAllBegan: When The Great Cave Offensive is all said and done, the exit ends up being the same hole Kirby fell through to enter the cave.
* WorthyOpponent:
** Meta Knight to Kirby. When you reach him in Revenge of Meta Knight, he will leave a sword for Kirby to use before battling him and will wait up to 30 seconds for you to take it before doing battle. ''While the Halberd plummets to the ocean. On fire''.
** In Meta Knightmare Ultra, [[spoiler:Meta Knight asks Galactic Nova to let him fight with a Worthy Opponent. Nova gives him Galacta Knight, the most powerful warrior in the ''universe'']].
* ZeroEffortBoss: Waddle Dee in The Arena. While he does have a good chunk of health, he makes no effort to attack you, and can be defeated simply by swallowing him.
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