Video Game: Journey To Silius
Journey to Silius is a side-scrolling action game by Sunsoft released for the Nintendo Entertainment System in 1990. Silius was originally slated to be based on the James Cameron film The Terminator, but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, Journey to Silius became a cult-classic, while later NES games that carried the Terminator license are all but forgotten.
Tropes of this game:
- Auto-Scrolling Level: The final stage.
- Battleship Raid: The penultimate boss.
- Bottomless Pits: They're here and there.
- Chain Reaction Destruction: Bosses tend to do that.
- Cores and Turrets Boss: Third boss.
- Down the Drain: Stage 2.
- Eternal Engine: The last two stages, which include most of the stock deathtraps.
- Flash of Pain: Pink ones in this case.
- Japanese Ranguage: You were actually supposed to be journeying to Sirius.
- King Mook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "HumpBots", respectively, and the Final Boss is a giant version of the tall Mecha-Mooks from Stage 3.
- Magic Floppy Disk: They're in the future too.
- Market-Based Title: Known as Rough World in Japan. Often mistakenly called "Raf World" since "Rough" is spelled rʌf (the middle letter being a turned v). Jay wears a futuristic armor in this version (like he does in the European release).
- Nintendo Hard: The game's only five stages long, but has a rather steep difficulty curve.
- Personal Space Invader: "HumpBot".
- Sentry Gun: Some of the turrets.
- Stealth Prequel: To Chō Wakusei Senki Metafight, the Japanese version of Blaster Master. Rough World is set in the year 0373 of the space calendar, while Metafight is set in 2052 of the same calendar.