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Video Game: Hyperdimension Neptunia mk2

Is your handheld as moe as this?

A Surprisingly Improved Continuity Reboot to Hyperdimension Neptunia, and the second game of the Neptunia series.

The four goddesses and Nepgear are captured while trying to take down ASIC. Three years later, Nepgear is freed. She must now save her sisters and hopefully succeed at taking ASIC down this time.

But she doesn't have to go at it alone. Mostnote  of the cast from the original, plus several new additions, are there to support her.

Of course, this includes the younger sisters of the other goddesses, who are based on the handheld systems on the market at the time of this game's release, much like how Nepgear is based on the Game Gear and how the goddesses are based on the home consoles on the market and the unreleased Sega Neptune.

A remake for the PS Vita was for released in March 2014 in Japan, titled Hyperdimension Neptunia Re;Birth2 SISTERS GENERATION.

Visit the Japanese and English websites.

This page is littered with spoilers! Please use extra caution.

Tropes in Hyperdimension Neptunia mk2:

  • Affably Evil: The "more chivalrous than evil" CFW Brave. He is described as such, and offered to let Nepgear and Uni free before attacking when he found them in Endless Zone.
  • All Just a Dream: Noire and Kei both have dream sequences in which CFW Brave asks them for permission to marry Uni.
  • Alternate Universe: Honestly, just about everything has changed outside of the central premise. Even the world's structure and how the main characters met!
  • Awesome but Impractical: Superior Angels. What it does is that it hits all enemies for 9999 for 15 times. The downside? You need all four CPU Candidates at 100 AP and have at least 100 SP. The SP gaining isn't that bad, but in a game where later enemies do a One-Hit Kill on you, AP gaining isn't easy as it seems.
    • The CPUs' DLC Combination Attack Guardian Force also falls for this. It's arguably stronger and has a wider range but costs more SP; basically it's more awesome but also more impractical to use.
    • Just even using HDD form is already impractical to use in this series thanks to the constant SP drain.
  • BFG: Uni. Even more so when she becomes Black Sister.
  • Bifauxnen: Kei Jinguji.
  • Bonus Boss: Tons in the coliseum, the hardest of them being Delphinus.
  • Bound and Gagged: Arfoire keeps the CPUs like this for three years. It's even the name of the trophy you get for viewing the CG image of them.
  • Bragging Rights Reward: Getting the accessory that allows you to break the damage limit. Why's that? You only get this accessory as a rare drop from beating the highest leveled enemy of this game.
  • Calling Your Attacks: You can't name your combos this time out, but the characters are more prone to shouting their attack names.
  • Creator Cameo: When was the last time you've seen a creator of the game (or at least, have a hand in making the game aka Keiji Inafune) be there in person as a friggin summon!?
  • Curb-Stomp Battle: CFW Magic delivers it to the four goddesses at the start of the game.
    • The actual fight with CFW Judge will end this way for either you or him. He is powerful enough to wipe out most of your team in a single turn, but just before the fight, Nepgear gets an extremely powerful new processor set and a Game Breaker skill called Celestial Severance. Your CPU Candidates also receive the Superior Angels skill shortly before entering the area, another ridiculously powerful skill. And to top it all off, everyone in your party begins the fight with a full 300 SP. So the fight is pretty much a race to see who will utterly annihilate the other first.
  • Darker and Edgier: Definitely compared to the first. especially if you're on The Conquest Ending. The multiple cases of Assisted Dei-Suicide alone would have contributed to it's M rating.
  • Darkest Hour: Nepgear in the absurdly disturbing Conquest Ending. She takes her experiences pretty well, not completely reaching the Despair Event Horizon, particularly considering that she's being forced to kill all of her friends—including two small children while they sob on each other and hold hands after their older sister was just stabbed to death—and her only living relative, along with practically every single person she's become friends with throughout the game, all in a last-ditch attempt to prevent a tragedy that she ultimately doesn't prevent, anyway.
  • Dating Sim: The Lily system. Possible shout out to another game by Compile Heart.
  • Decided By One Vote: One side event has the CPUs holding an election to determine who is the most popular after Neptune and Nepgear put out an Idol Singer video that proves to be immensely popular. It appears to end in a Type 3 as Underling, who showed up just to mess with the whole thing, is pressured into voting by the bickering goddesses. She ends up fleeing with the CPUs in pursuit.
  • Downer Ending: The Conquest Ending. See Darkest Hour above and Shoot the Shaggy Dog/Suicide for Others' Happiness below.
  • Duet Bonding: When Neptune and Nepgear produce their Idol Singer video.
  • Eldritch Abomination: CFW Arfoire. An imperfect revival indeed.
  • Equipment Spoiler: Trailers and screenshots sure love showing off Nepgear's Magic Sword in which you can only obtain after finishing with the Conquest End and start a New Game+.
  • Even Evil Has Standards: Linda beats feet when CFW Magic starts committing genocide in Arfoire's name.
  • Everyone Calls Her "Underling": Linda receives this label from Nepgear and company, much to her dismay. Even Pirachu keeps calling her "Underling" despite multiple demands telling him not to, and to add insult to injury, the name above the text box every time she speaks is changed from "Linda" to "Underling."
  • Exposition Fairy: Despite not being a sidekick, Histoire fulfills a similar role to this aside from being Mission Control. It helps that she looks like an actual fairy.
  • Fastball Special: Neptune gets tossed by the three goddesses towards Nepgear in one of the endings.
  • Fighting Your Friend: In the Conquest Ending.
  • Five-Man Band: Lampshaded by Nepgear and Nisa with the following party members.
  • Fun with Acronyms: ASIC, which stands for Arfoire Syndicate of International Crime.
    • SADOLSMD is Security and Defense Organization Leanbox Special Mission Department.
  • Gameplay Story Segregation: When you get the lilac mk2 processor unit, Nepgear gets a cutscene where says she's become stronger but if you look at the stats for the lilac and lilac mk2 processor units, the lilac processor unit has higher stats than the lilac mk2.
  • Giant Mook: The Grandogoo.
  • Gotta Kill Them All: The Conquest Ending route plot is this; yes you have to kill all the goddesses. Thank you Compile Heart...
  • Gratuitous English: The Ending Theme has quite a bit of it.
  • Grievous Harm with a Body: One of Nepgear's Skills has her use Keiji Inafune like a blade.
  • Heads I Win, Tails You Lose: Even if you have your party pimped out with awesome equipment and doing fine against the first fight with CFW Magic, the game will still continue as if Nepgear and company are still getting owned by her.
    • There's also the first battle against a Killachine; even though the damn thing fades out via the standard enemy death animation, the party's dialogue goes on to reveal that it was too powerful for them.
  • Hammer Space: "Don't ask where they hide their weapons."
  • Heroes Gone Fishing: One of Falcom's chirper events has her and Nepgear doing this.
  • Heroic Sacrifice: In the normal endings, the four goddesses sacrifice their lives to destroy Arfoire for good. However, after Nepgear finishes her speech, the four goddesses turn out to be A-OK.
  • Hold Your Hippogriffs: Ram: "We exercised so much I could eat a horsebird. I'm starving!"
  • Hot Springs Episode: What you will be rewarded when you get to Chapter 7. The trophy for this scene lampshades it.
  • Humongous Mecha: One of the main villains, named CFW Brave. Looks like a cross between GaoGaiGar, Sol Gravion, Brave Exkaiser, Thrudgelmir, and Dancougar Nova.
    • CFWs Judge and Trick are this as well, though CFW Brave happens to fit the bill the most.
  • Hungry Weapon: The Malice sword, which grows more powerful as it consumes fallen CPUs until it becomes the Gehaburn. "feeding" it and using the word on Arfoire is the point of the Conquest Ending, where where after learning about that aspect forces Nepgear to avoid using the sword and try to find an alternative, only to be forced to kill her friends and sister with it anyway.
  • It's a Wonderful Failure/Kill 'em All: The Conquest ending. See Darkest Hour and Hungry Weapon above and Shoot the Shaggy Dog/Suicide for Others' Happiness below.
  • Lethal Lava Land: Underverse is a dungeon found in a volcano, which is located south of Leanbox.
  • Mirror Match: The Coliseum includes some battles against copies of the playable characters. Some of these battles are unlocked through DLC.
  • Mood Whiplash: Goes through it bad during the Conquest Ending. In between all the drama and killing your good friends to power up your weapon, the battle dialogue stays the exact same. So now it seems like Neptune is unironically cracking jokes and trash talking all her friends right before she kills them.
  • Moral Event Horizon: In-universe. During the Conquest Ending path, the party considers Underling having crossed it when she ambushed and fatally wounded an already-battle worn Vert. Nepgear of all people says, "I should have done this a long time ago," after killing her once and for all.
  • Mordor: The Gamindustri Graveyard. Bonus points for the ominous tower with an eye on it.
  • Multiple Endings: There are a lot of them.
  • Obvious Beta: The DLCs fixed this though. Even without the DLC, mk2 is still not as bad as its predecessor in terms of being an Obvious Beta.
  • Product Placement: One of Rom and Ram's staves outright state they're from Cardcaptor Sakura instead of the usual style of loosely describing it or using a fake, but similar sounding, name.
    • Underling directly mentions the energy drink Powerthirst at one point.
    • According to one of the Ramen Writer's Chirps, Noire's favorite kind of ramen is the microwaveable Cup Noodles from Nissin.
  • Recursive Canon: In one of her Chirps, Vert mentions requesting for Neptunia mk2 to be released for "the Box."
  • Red Oni, Blue Oni: Ram and Rom, respectively.
  • Rule of Symbolism: How many fans interpreted the Conquest Ending. Even if you end the Console Wars by having one Super Console that plays everything, piracy will always continue to exist. With only one super console, the industry will stall without competition. And a gaming world without competition will not improve and will fall apart sooner or later. It's even lampshaded by CFW Arfoire herself in that particular ending.
  • Scrappy Mechanic: In-Universe. Vert plays with this trope in one of her bonus voice tracks...
    "I don't know who it was. But whoever invented the fatigue system must be judged a world-class terrorist."
  • Scripted Battle: Your first boss fight in this game is against CFW Judge, and even if you unload Nepgear's most powerful attack at that point against him, it will only do zero damage.
  • Sdrawkcab Name: One of Compa's skills from the DLC skill pack is called Traehelipmoc.
  • See You in Hell: IF will sometimes say this whenever she kills an enemy.
    • In the side event mentioned in Decided By One Vote, Blanc says that she will follow Underling to hell for the vote that will make her the most popular of all the CP Us.
  • Self-Deprecation: Keiji Inafune's cameo attacks. IF comments she only feels apathy from the sword form and remarks that she doesn't "want hipsters ironically enjoying [her] new attacks" and Nepgear herself comments that he's full of wrath and admits it's embarrassing to wield.
  • Shoot the Shaggy Dog: The Conquest Ending. Nepgear feeds the demon sword by killing all of the other CPUs with it, then destroys Arfoire with the fully powered sword. Arfoire, however, seems to take being defeated quite well, all things considered... The reason why is that, by having killed the other CPUs, Nepgear has fated the world to have no competition, and therefore no progress. With no progress, Gamindustri will ultimately crumble, and Arfoire will then return to feast on the remains. The implications of this are that the CPUs all died, not to avert Gamindustri's end, but to make it inevitable. Thankfully, this is only one of Multiple Endings, so it is not strictly canon.
  • Shout-Out: This series has its own page.
  • Single-Stroke Battle: Done as an Anti-Frustration Feature. Attacking enemies before the battle begins will typically just give you a slight initiative bonus. Attacking enemies weaker than you before the battle begins will instead instantly kill them, permitting you to quickly work your way toward any Dangerous Species you may need for a quest or just to finish a Fetch Quest.
  • Spelling Song: N.I.S!!
  • Strange Minds Think Alike: In the True Ending, Both Blanc and Vert think about the idea of giving one of the former's sisters to the latter.
  • Suicide for Others' Happiness: During the Conquest Ending, most of the CPU Candidates voluntarily let you kill them after their CPU sisters force Nepgear to kill them. Uni gets a special mention, as she says she wants to die because her older sister is already dead, so she has nothing left to live for except her sister's dying words of hope that Gamindustri can be saved, which requires that Uni allows herself to be killed by Nepgear. Neptune plays this straight, smiling and stating simply that Nepgear has to kill her or all of their efforts until then will be for nothing.
  • Sword of Plot Advancement: The Magic Sword found only in the Conquest End. Have fun obtaining it.
  • Take That: It happens here with the four goddesses arguments over consoles.
  • Turns Red: Comes in a few different ways, the most common being Viral Monsters. This change happens randomly, but will occur more often if one enemy of that type has already changed during the fight. Certain monsters may also consume each other to reach this effect, the earliest a player is likely to see is Horsebirds eating Radishers to become Horsebird Leaders, which are literally just red Horsebirds.
  • The War on Straw: Straw digital pirates.
  • Unskilled, but Strong: The four goddesses. To put it in a nutshell, they have very few skills despite having the best stats of the whole team. DLC fixed this by turning them all into Game Breakers.
  • Unsound Effect: A few instances such as when Nepgear and co. beat up Underling for laying waste to Leanbox (Bitch slap!) and also when Underling thrashes Nepgear and Uni at LAN Castle. (Backhand! Stars and stripes!)
  • What an Idiot: In-Universe. Really Chika, you book a boy band (Let alone a homosexual one) to perform in front of a crowd that nearly consists of only straight males? Yeah, can't see that going wrong.
Hyperdimension NeptuniaCreator/Compile HeartHyperdimension Neptunia Victory
Hyperdimension NeptuniaUsefulNotes/The Seventh Generation of Console Video GamesHyperdimension Neptunia Victory
Hunie PopDating SimHyperdimension Neptunia: Producing Perfection
Hyperdimension NeptuniaCreator/Nippon IchiHyperdimension Neptunia Victory
Hyperdimension NeptuniaEastern RPGHyperdimension Neptunia Victory
Hyperdimension NeptuniaVideoGame/NeptuniaHyperdimension Neptunia Victory
Hyperdimension NeptuniaVisual NovelHyperdimension Neptunia Victory

alternative title(s): Hyperdimension Neptunia Mk 2
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