Video Game: How To Survive
How To Survive
is an isometric Survival Horror
game by EKO Studios
. You play as a survivor who is washed ashore to an island chain that's mainly inhabited by zombies.
The game offers an expansive crafting option as its main selling point. You are able to create and/or modify the items you have in your inventory. Also it keeps track of player's hunger, thirst, tiredness and sleep levels, so you'll have to find clean water, food, and rest regularly in the special bunkers in the islands. Scattered across the islands are tongue-in-cheek excerpts from an in-game guidebook detailing what you must do to fight effectively and keep yourself alive.
This game provides examples of the following tropes:
- Annoying Arrows: Downplayed and justified. While the arrows are weaker than bullets, they're still more than capable of bringing zombies down with multiple shots. Using them can often be a better bet, because while you're reliant on ammo drops with guns, arrows can always be made by chopping up wood.
- Boom, Headshot: It is a game about zombies, after all. However, the headshots aren't necessary and enough body damage will also bring them down.
- Boss Battle: Every time the Tyrant appears, it always sets off difficult battle to defeat him.
- Bulletproof Vest: Looted off soldiers' corpses/defeated soldier zombies alongside helmets. They obviously aren't used fro direct purpose, but still provide decent protection in melee, especially when reinforced with bone or metal plate.
- Chainsaw Good: Chainsaws are the most powerful melee weapons in the game, divided into small capacity and high capacity. As expected, they're also the most resource-consuming by far.
- Charged Attack: Can be performed with melee weapons. While it takes a while to swing, the resultant hit will kill weaker zombies outright and stagger all but most powerful, allowing for a Finishing Move.
- Critical Hit: There's a random chance of one when you're shooting.
- Damage Reduction: Crafting armor will reduce the amount of damage your character takes.
- Defeat Equals Explosion: The bloated zombies will explode in a shower of gore after death.
- Expy: Kovac, who guides you through the tutorial and wrote all the tips and notes in the game has more than a hint of Isaac Clarke about him.
- Even more obvious: Kovac is the true surname of the always-masked Rorschach in Watchmen.
- Finishing Move: The execution moves in melee, which can be performed on staggered zombies.
- Flaming Arrows: Dousing gasoline onto arrows creates Incendiary Arrows, which has this effect on zombies.
- Friendly Fireproof: Averted. If you're playing in co-op, the shots from your partner will inflict damage on your character and vice versa.
- Giant Mook: The Brute zombies, which deal considerable damage and have great amounts of health.
- Heavily Armored Mook: Soldier zombies, which wear body armour and helmets, and so can only be reliably taken down with leg shots or powerful melee attacks.
- Hyperactive Metabolism: Averted; eating food only deals with your hunger and doesn't provide healing. However, it is possible to craft a potion that provides defence boost, a potion which instantly improves your aim and another that gives a strength boost, assuming you have Unbreakable and Super Soldier skills.
- Insistent Terminology: Sniper rifles are always referred to as precision rifles.
- Inventory Management Puzzle: When your character needs to carry food and water with them in addition to traditional weapons and healing items, not to mention the crafting implements, figuring out how to fit everything in one backpack is a challenge to say the least.
- Item Crafting: You are able to create custom guns, shotguns, precision rifles and other weaponry. The supporting supplies such as healing salves can also be crafted.
- Jack-of-All-Trades: Fittingly, the character named Jack fulfills this role in the game.
- Kill It with Fire: The gasoline bottles can either be turned into Molotov Cocktails by adding a piece of cloth as fuse, or doused onto arrows to create Incendiary Arrows.
- One of the survivor characters, Kenji, can be turned into a pyromaniac with a skill tree devoted largely to fire. He gets increased flame damage, explosive arrows and ability to carry double amount of Molotovs, amongst other things.
- Large Ham: Everyone besides Kovac suffers from under-acting.
- Money Spider: Averted and lampshaded. Zombies and other enemies don't carry anything at all, with exception of soldier zombies who can their body armour looted. A character named Jack does get a high-level skill that allows for random drops of potions and other useful items on zombies. It's named Lucky Survivor to acknowledge the unlikelyhood of this happening.
- Non-Human Undead: Sometimes, you'll have to fight aggressive wild animals instead of zombies. Then, there'll be zombified versions of those animals.
- Off Model: The game has rather inconsistent animation. Some things, like final blows on zombies, look good, while others suffer from obvious shortage of frames.
- RPG Elements: There several playable characters, and each of them has different skill set. In co-op, it allows them to complement each other.
- Survival Horror: A more long-term and action-y take on this trope. You know where and when the enemies are going to attack, but you still dread them because of your shortage of supplies and manpower needed to defeat their waves.
- Suspiciously Cracked Wall: The bushes will usually reveal helpful items behind them when they're cut away with a machete.
- Teleporting Keycard Squad: You'll always get attacked by a large wave of zombies when you open the door to one of the shacks on the island for the first time.
- Title Drop: How To Survive is the name of the guide written by Kovac, the chapters of which you'll discover when scavenging around the islands.
- Weakened by the Light: The elite night-time only zombies will freeze or even temporarily run away when they have the flashlight shone on them.
- Universal Ammunition: All guns use the same kind of ammo, whether they're shotguns, pistols or precision rifles. Rather surprising, considering the game's otherwise hardcore-survival nature.