[[caption-width-right:300:The lesser-known member of the ''VideoGame/GrandTheftAuto'' family.]]

''[=Grand Theft Auto Advance=]'' is a 2004 ''VideoGame/GrandTheftAuto'' title released exclusively on the UsefulNotes/GameBoyAdvance. Notably developed with little to no involvement by Rockstar North, but by Digital Eclipse, a third-party developer (best known for the three GBA adaptations of ''Franchise/SpyroTheDragon''), the game is an eclectic mix of top-down gameplay from early 2D ''[=GTA=]''s and stylistic design and gameplay elements from contemporary ''[=GTA=]'' games, with other unique features, such as speed indicators and significant variance in on- and off-road performance, added into the mix. The game is also the first ''[=GTA=]'' (set in the 3D Universe, anyway) to be released on a handheld console, predating ''VideoGame/GrandTheftAutoLibertyCityStories''.

Taking place a year before ''VideoGame/GrandTheftAutoIII'', the game's plot begins with Mike and Vinnie, two Liberty City criminals, seeking to leave the city and retire from their mob life with what money they have earned from several small-time jobs. Before their planned departure, Vinnie convinced Mike to do one more job for the Mafia, during which he is apparently killed in a car bomb, talking the duo's money with it. The game then centers on Mike's quest to seek out those who have killed Vinnie, working for multiple Liberty City underworld bosses for clues.

''Advance'' was originally conceived as a [=GBA=] port for ''III'', before Digital Eclipse settled on the idea of a new {{Prequel}} storyline for ''III''. However, the game's technical issues stemming from the limitations of the [=GBA=] (mainly its classic but still clunky top-down gameplay, choppy 3D graphics, and content downgrade), poor publicity, and its near-simultaneous release alongside big-hitting ''VideoGame/GrandTheftAutoSanAndreas'', led to the game being poorly-received and falling into obscurity. To this day, none of the characters unique to the game or any plot development in the game are ever acknowledged in succeeding ''[=GTA=]'' games, and the game itself is very much [[CanonDiscontinuity non-existent]] in the eyes of the official developers.

Although the official ''[=GTA=]'' website makes no mention of this game, its official website is still hosted in the Rockstar Games' domain [[http://www.rockstargames.com/grandtheftauto/gba/ here]].
!! ''Grand Theft Auto Advance'' contains examples of:
* AffablyEvil: Asuka.
* BigBadEnsemble: [[spoiler: Vinnie]] and King Courtney.
* BondOneLiner: Mike is fond of spouting these after injuring/killing an enemy during missions.
* CanonDiscontinuity: The game has by large been ignored by the official developers and fans alike, and is never referenced in subsequent games in the series.
* [[spoiler: DeathFakedForYou: Vinnie.]]
* DiscOneFinalBoss: [[spoiler: Vinnie. A majority of the game is spent trying to find out who killed him and then you find out he faked his death. Mike kills him that same mission. There are five missions afterwards where Mike has to deal with King Courtney.]]
* {{Expy}}: Mike is one of Claude.
* FauxAffablyEvil: King Courtney and [[spoiler: Vinnie]].
* ForegoneConclusion: Because the game is supposed to bridge itself to the beginning of ''III'', [[spoiler:it's expected that King Courtney survives after his final confrontation with Mike and custody by the police, and 8-Ball becomes Claude's paddy wagon mate in the introduction to ''III'' and escapes.]]
* GenreThrowback: To an extent. This game is played in the top-down perspective of the original GTA and GTA 2, and features songs and vehicles that were previously featured in those games.
* {{Greed}}[=/=]EvilIsPetty: The motives of the BigBadEnsemble, [[spoiler: Vinnie faked his death to steal Mike's share of their final pay, and when Mike steals it back, King Courtney calls a hit out on Mike for it.]]
* HeelFaceRevolvingDoor: In one mission, Mike abducts Asuka Kasen's niece for the Columbian Cartel. In a later mission, Mike rescues that same girl for Asuka.
* KarmaHoudini: [[spoiler: King Courtney narrowly avoids getting killed due to the arrival of the police.]]
* MinimalisticCoverArt: The cover art itself consists of nothing more than an inverted version of the famous ''[=GTA=]'' logo backed by a grey background. It is one of the first post-''III'' games not to adopt a comic panel-styled cover art.
* ScaryBlackMan: King Courtney.
* TankGoodness: The "Tank", which is prominently used in [[spoiler:the final mission to reach Cisco's plane.]]
* TopDownView: ''Advance'' is the last ''[=GTA=]'' in the series to feature the type of top-down perspective which characterized early ''[=GTA=]'' games.